Nezahal, Primal Tide
Legendary Creature — Dinosaur
Nezahal, Primal Tide can't be countered.
You have no maximum hand size.
Whenever an opponent casts a noncreature spell, draw a card.
Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.
|Have (2)||metalmagic , PostContact|
|Want (2)||Negzero , CaraiahCarey|
Printings View all
|Rivals of Ixalan (RIX)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Nezahal, Primal Tide occurrence in decks from the last year
All decks: 0.05%
Commander / EDH:
All decks: 0.04%
Nezahal, Primal Tide Discussion
6 hours ago
Great list! I recently built a Rielle deck, and this list is not too far off from what I have been playing. I'm wondering what you thought of switching Nezahal, Primal Tide for Spark Double? Nez has great synergy, but kind of a high CMC. Getting an extra draw/discard pinger or and extra Rielle for 3U seems almost too good, in my opinion.
3 weeks ago
BlackoutX, thank you so much for taking the time to make these suggestions! To answer some of your questions, while I am going for a relatively budget build, I already had a Dockside Extortionist just lying around from the Jeskai Pre-Con of last year. In addition, a friend gave me a Cyclonic Rift as a gift this year. The reason that I am running Wayfarer's Bauble is because Izzet doesn't have good access to land based ramp, and I think although Mitch from the Commander's Quarters has been raving about it, it is criminally underplayed, and a steal for the price it's at. In addition, Jeweled Amulet helps me get Rielle, the Everwise out on turn 2, which is very helpful to the deck. In my experience, I have found Jeweled Amulet to be very underrated, and quite budget friendly.
Thought Reflection is in here just to represent the new card, Teferi's Ageless Insight, and Nezahal, Primal Tide is here because it's card draw, and if I have nothing do to, on every player's turn, I can activate that ability and draw lots of cards. Personally, I found Magus of the Wheel to be too slow because you have to wait a full turn rotation, and then activate it. For Psychic Corrosion, I found that to be a little to "cute" especially since I share a meta with people who play Meren of Clan Nel Toth EDH decks. For Baral's Expertise, I think you're really on to something! I think I might just put this in the deck because it's frickin awesome! I still have to decide, but I love it! For Dreamscape Artist, I had the same problems with it as I did with Magus of the Wheel. In addition, I would have to activate on the turn after playing Rielle, the Everwise, and take a turn off, which I don't really want to do. For Goblin Engineer, I don't have many artifacts that I REALLY want except for maybe Bag of Holding. Anyways, thank you so, so much for the advice! While we're talking about this, I just saw the AWESOME new Teferi, and I fell in love with it! Does anyone have any suggestions on whether I should put it in or not?
3 weeks ago
Dockside Extortionist and Cyclonic Rift are amazing cards but if your going for budget it is by no means worth the 30$+/card. Wayfarer's Bauble and Jeweled Amulet are slow, you might as well just spend a bit more to get to get Arcane Signet since its far better. Pentad Prism is pretty good as far as ramp is concerned (better for 3+ color decks tho).
Magus of the Wheel is good, red can even get multiple uses with cards like Underworld Breach. Psychic Corrosion is decent in budget, Baral's Expertise is a pseudo rift and can even hit artifacts, it can be incredibly useful to have this in a full hand. Dreamscape Artist is a Harrow on a stick in blue, with your commander in play you can also use it to cycle a card if you have nothing better. Goblin Engineer is a decent budget tutor and can be abused with some resurrect cards.
There is a lot that could be optimized for a budget CEDH build but since this is already quite a bit I'll stop here.
1 month ago
I feel much better about your creature base. However you should lose Gustcloak Cavalier just not that good for 5 mana. Also you are a little high on 7 mana cards. Sure you get to cast many for free but too many might still get stuck in your hand with so few ways to put them back on top from your hand.
Maybe swap out Nezahal, Primal Tide and Grave Betrayal. You could put in Venser's Journal and Reanimate for similar cheaper effects. The journal still gives you no max hand size but adds a little life gain buffer each turn and reanimate only brings back one creature but it can hit anyones graveyard not just your own... also only costs one so is flippable.
Also to bring costs down a little further I would swap out Avacyn, Guardian Angel for Mother of Runes. Effectively does the same thing but only able to protect one creature a turn which should be fine. Also has the added benefit of making a creature unblockable if the opponent only controls one color creature.
Lastly take out Nullstone Gargoyle. This card is brutal and obnoxious and won't make you any friends. Which is normally fine in this game but this card also affects YOU, and your deck isn't built to play around it. If you haven't cast a non-creature and yennett flips one this guy counters it... kind of a nonbo. Maybe replace it with something like Diluvian Primordial (though 7 is much better CMC) or Necromancy for another reanimation spell that can target opponents creatures as well.
2 months ago
Hey KIRK77, thanks man! It is indeed a fun deck but that also puts some results. I've checked yours and is also a nice build but they are radically different. In your case you are really going deep on the self-mill plan while I play a toolbox/value engine deck.
You are really low on creature based ramp and early drops (specially 1 cmc) so I would definitely make room for:
Birds of Paradise, Deathrite Shaman, Green Sun's Zenith and best buddy Dryad Arbor (for that sweet turn 1 ramp), Krosan Tusker,... That alone would probably help a lot. I would think about reducing your mana-rocks and ramp-spells with creatures that accomplish the same. Would absolutely try Millikin and probably Dreamscape Artist. Why are you running so few 4 cmc cards?
Regarding your suggestions:
I did consider Champion of Wits but in the end it did not make the deck because I was already running Fathom Mage + Prime Speaker Zegana. They're really similar to the champion but they have counter synergies. Mirror-Mad Phantasm/ Traumatize cannot be included as they are really efficient self-mill cards and would break the tutoring capabilities of Birthing Pod, Prime Speaker Vannifar, Survival of the Fittest. Nezahal, Primal Tide sounds good, I guess I'll give it a try.
2 months ago
Hey man, looks like a fun deck! The mimeoplasm is one of my favorite decks so I'm always eager to see what goodies you've got.
Are there any sleepers in the deck that I should try out in my deck? Here's the list of what I've got Mimeoplasm
Also I've got a few cards for you to think about, they've sure been really helpful in my deck
Champion of Wits, super great card draw card. It's nice and cheap to cast, it discards cards to your yard for the mimeoplasm, you can draw tons of cards when you're bringing it back with the mimeoplasm
Nezahal, Primal Tide, great to passivly draw cards you can discard 3 at any time you flicker your commander and have it come back as something else
2 months ago
I put Mana Vault, and Basalt Monolith in the deck th get nezahal out as early as possible, but I think you are definitely right about needing the mana for late game, especially since I probably won't be playing Nezahal, Primal Tide the turn I cast mana vault, or the monolith. I also really like Recurring Insight and will see where I can slot that in. I think Mana Breach, Stasis, and Rising Waters wouldn't help so much as hurt though i'll likely be playing more spells than my opponents. Standstill, Frozen Aether, and Sunder all look interesting though, so ill try them out to see if I like them. Lastly I think the instant/sorcery spell recursion is really nice as well, so ill make some changes to accomodate them.
Thank you for all the good feedback, it was really helpful!
2 months ago
Still think Nezahal, Primal Tide is a better mono-blue commander... boy how we all had a laugh when you left the room and I wrote the "rat droppings" comment while you were still logged in...