Creature — Human Druid
Shroud (This permanent can't be the target of spells or abilities.)
Whenever you play an enchantment spell, draw a card.
|Want (3)||SaulPoodman , CrazyBurrito , A_Real_Travesty|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Argothian Enchantress Discussion
4 weeks ago
Firstly, thank you for your response. Secondly, I allotted time to finalize and play Enchantress's Destiny (EsD) v1.0 MB and Sb.
Thirdly, I will address your wonderings. Green Sun's Zenith (GSZ) was included to act as three additional copies of any Sideboard (Sb) card for Game 2/3 while operating as the fourth Argothian Enchantress , third Destiny Spinner and Sythis, Harvest's Hand Game 1. Why? Having one of any MB creature on the battlefield is enough to play (Two Enchantresses is optimal). The idea was to remain optimal for Game 1 and flexible Game 2.
Since then, I scrapped the GSZ concept but kept the GSZs. The deck operated better in testing (Against friends and during solitaire) and earned a 5-0. Why? I am looking forward to a new 1-3 Mana Value Green identity Hate-Bear in the near future. This deck needs a solid MB Hate-Bear against Combo decks.
Dryad Arbor was a planned inclusion, but I wait to include cards until I have the physical copy(ies). At the momenent, I am teetering between 1-2 Dryad Arbor (DA) and 2-3 Serra's Sanctum (SsS). It is likely to shift to 2 MB DA and 2 MB SsS/ 1 Sb SsS.
Thank you, again, and be well.
1 month ago
You might also check out https://tappedout.net/mtg-decks/sexy-women-collection/, but there are 752 cards to look through and not a lot of them are any good.
1 month ago
Working on the card draw and acquisition:
End game requires consideration of going going long or wide:
If wide, switch commander to Siona, Captain of the Pyleas and include cards like Shielded by Faith , Gift of Immortality , Flickering Ward , Spirit Loop , Rancor , Fortitude , Whip Silk , Auratog , Thaumatog .
Siona would be my push because she adds combo lethality. Sythis is just a great 99 imo.
1 month ago
With Modern Horizons, I'm intrigued by the idea of the old Candelabra of Tawnos builds using Urza's Saga , as well as Sythis, Harvest's Hand , as a one or two of. The issue with Sythis is obvious, it's lack of shroud, but it triggers other enchantress effects, gives mana on Sanctum, gains life, and has a sadly better body than an Argothian Enchantress , as rare as that is useful.
2 months ago
TriusMalarky thanks for the suggestions! I do appreciate a turn one mana source always, and Utopia Sprawl and Wild Growth are great for that. And while as an elves player in both modern and commander I greatly appreciate dorks, I don't really care for them with Tuvasa because they don't really synergize with the deck's game plan. By using ramp-chantments I can push my enchantment count to almost forty, allowing me to always easily draw cards. Its also worth noting that I don't really need Tuvasa out at all if I have another enchantress. Argothian Enchantress and Satyr Enchanter are strictly better as far as drawing cards goes, and can come down on turn two themselves. Tuvasa is helpful mostly as an enchantress I can always have access to if others fail, who also has the option of knocking someone out Voltron style if they give me the chance. Its not uncommon to have a near perfect game while having never cast her though, so trying to get her out on turn two at all costs isn't really my goal here. I also can very much appreciate the auras which draw cards strategy- I had losts of fun playing Mono Blue Tempo with Curious Obsession in standard a couple of years ago, and that strategy can be great in blue-green tempo decks in commander also. That being said, it isn't really my goal here as I am taking more of a control approach and thus aren't attacking much. I do think all those suggestions do point to the fact that Tuvasa can be played well a lot of different ways, and what you're suggesting could make for a great deck, it'd just be different than I've gone with here.
3 months ago
Looking like a solid budget list! Some cheap suggestions could be Teferi's Ageless Insight , Starfield Mystic , Idyllic Tutor , Sun Titan , Hanna, Ship's Navigator , Imprisoned in the Moon , Darksteel Mutation , Aura of Silence , and Auramancer . Non-budget options could look like Enlightened Tutor , Argothian Enchantress , or Sterling Grove
4 months ago
The Fool - Jester's Cap
The Magician - Dark Ritual
The High Priestess - Argothian Enchantress
The Empress - Counterspell
The Lovers - Sower of Temptation
Justice - Equilibrium
The Hermit - Uncle Istvan
Wheel of Fortune - Wheel of Fortune
Strength - Unholy Strength
The Hanged Man
Death - Necropotence
The Devil - Lord of the Pit
The Tower - Grim Monolith
The Star - Falling Star
The Moon - Blood Moon
The Sun - Sol Ring
Judgement - Wrath of God
The World - Omniscience
I would look in particular to older cards (premodern) and / or Seb McKinnon cards, as in my opinion those cards have the art style that would suit a tarot card.
6 months ago
Also, maybe replace some of your ramp with stuff like Market Festival, Wild Growth, etc. This would not only lower your curve a little and speed up your deck, but you could also get some more mileage out of my other suggestions: enchantresses. Argothian Enchantress, Mesa Enchantress, Eidolon of Blossoms, etc. These would allow you to draw a steady stream of cards.
And finally, some protection would be good so that you don't fuck yourself by getting all your lands killed -- Heroic Intervention, Eerie Interlude, and the like. Or, even better, add in my favorite two cards in white -- Faith's Reward and Second Sunrise.