Cold-Eyed Selkie

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Cold-Eyed Selkie

Creature — Merfolk Rogue

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Whenever this deals combat damage to a player, you may draw that many cards.

Optimator on Extropy

3 weeks ago

Cold-Eyed Selkie is great with counters on it

DarkKiridon on Pir and Toothy (Card Draw and +1/+1 Counters)

1 month ago

Love it. +1 from me.

Pollywog Prodigy

Wizard Class seems good in here.

Cold-Eyed Selkie

Wave Goodbye

And I've been having fun with The Unagi of Kyoshi Island.

That's all I got. Looks great though!!

Last_Laugh on Knights of the Reliquary

1 year ago

Good job keeping your cmc low here and the deck looks good for the most part. There's 1 major thing that's missing though... card draw. I'm only seeing a few draw cards and some like Kutzil feel out of place here other than preventing opponents from casting on your turn.

Cold-Eyed Selkie and Hunter's Insight are both massive card draw here. Selvala, Explorer Returned would put in some work. Infiltration Lens would be a better fit for 1 attacking creature. Even post-combat Rishkar's Expertise or sac'ing to Momentous Fall would work nicely here.

Crow_Umbra on Gix, Yawgmoth Praetor

1 year ago

As an additional example, Cold-Eyed Selkie is worded in a way so that you draw cards for the total amount of combat damage it deals.

Let's say Cold-Eyed Selkie is enchanted with a Rancor, and it connects for combat damage. If it connects with its full 3 damage, you will draw 3 cards.

Although their wordings have some similarities, their are some slight differences between "one or more" (Professional Face-Breaker, Grim Hireling, and Olivia, Opulent Outlaw), and "Whenever ~ deals combat damage to a player, X happens that many times" (Cephalid Constable, Cold-Eyed Selkie, and Needle Specter)

Tic12 on Tale of Doggo and Birb (v9)

2 years ago

I Love the story behind the deck and the choices you made for theme reasons. Must be really fun for you to play the deck.

Have you considered Cold-Eyed Selkie. It seems to be a better draw option than Ice-Fang Coatl and since you just play 11 other snow permanents, the deathtouch isn't that sure.

seshiro_of_the_orochi on Aragorns Green Berries

2 years ago

Marwyn, the Nurturer and similar cards seem pretty cool with that ability. Quartzwood Crasher could create massive tokens on its own. Also, how about Cold-Eyed Selkie and friends?

temeref on When I Was Done Dying

2 years ago

CopperheadCA The last 6 games I've played with this deck (and won) I never summoned Karona, haha. She's primarily a threat piece and combat trick; I built this list with her not living through a turn cycle in mind. The fact that she was summoned and you didn't win even on turn 7 tells me that, respectfully, you didn't play to the strengths of the list, or likely just kept a poor hand. The tl;dr on that is that you want a power-scaling creature like Cold-Eyed Selkie on turn 2 or 3, then draw into buffs, ramp into zombies with Field of the Dead, and snowball from there. Everything scales and snowballs, and if you are drawing 4-7 cards each turn with the occasional extra turn you're going to win by turn 7 at the latest even through disruption. Seriously, like, Surge to Victory is broken.

KenKenrith on Your Cheap Obscure Overperformers?

3 years ago

Cold-Eyed Selkie in my Storvald, Frost Giant Jarl deck is by the best performer as long my opponent plays blue.

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