Creature — Merfolk Rogue
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.
|Have (2)||DoctorScarf , metalmagic|
Printings View all
|Commander 2020 (C20)||Rare|
|Commander 2018 (C18)||Rare|
|Duel Decks: Merfolk vs. Goblins (DDT)||Rare|
|Commander 2015 (C15)||Rare|
|Modern Masters (MMA)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Cold-Eyed Selkie Discussion
2 weeks ago
Just in case you know, Cold-Eyed Selkie isn't technically EDH legal in this deck. Hybrid mana (outside of oracle text) is counted as both colors in terms of identity, so it's technically a blue/green card in your blue/black deck.
Obviously if it's cool with your playgroup ignore me, but it is a potential problem otherwise.
1 month ago
Definitively need a Kiora planeswalker and one stated in the other comment is Kiora, Behemoth Beckoner (untap engine)
Nezahal, Primal Tide would be great
Thornwood Falls should be cheap dual land with +1life
Thespian's Stage is a land copythat combo with Arixmethes wen its a land (you pay with arix tap thespian to copy it with 0 sleep counters since its already on the battlefield.) You will have to sack you original since you cant have to same legendary.
1 month ago
First off, I like this deck. it has some of my favorite things, like elves, and +1/+1 counters. Second off, I find it funny that you have expensive cards like Doubling Season bumping elbows with a Druid of the Cowl.
I don't really know how to do transitions well, so here are my suggestions: Sage of Hours, Herald of Secret Streams, Simic Ascendancy, Spark Double, Blighted Agent, Cold-Eyed Selkie, Cultivator of Blades, Pir/Toothy, Hadana's Climb Flip, Prime Speaker Zegana, Master Biomancer, Mycoloth, Solidarity of Heroes, Fable of Wolf and Owl, Wild Beastmaster, and/or Gyre Sage. Also, I noticed that you were running 5 color lands (Lands that produce any color mana. I feel you should replace them with basics/other duals.
I hope this helps!
1 month ago
General_Pasta Yeah mate I totally pick up what you are putting down. It's a gamble to use mutate, admittedly, I added them in because Ikoria was the set where I first got into Magic, so I am quite the newbie. They were the first cards I bought so I really wanted them to work in a fun way. Mutating them on other creatures gives value as well, for example if you were to mutate Sawtusk Demolisher onto Cold-Eyed Selkie and you can easily draw tonnes of cards and have an extra removal on the table. Sometimes I also just like having my Paradise Druid be a mutate stick I fling all my dough onto. I used to have more such as Silhana Ledgewalker so I can amp her up and do unblockable damage with mutate but recently I've gone more the route of focusing just on Yidris.
As for your deck, I quite like it as well!!! I certainly admire the focus on the storm mechanic and using auras, I've seen a couple of those decks floating around and the appeal is definitely there. I don't think I'm the guy to give you a lot of advice but I think there is a lot of value in going the tried and true route, especially when this deck is so expensive. Thanks for your comment!!!
2 months ago
As a mostly combo player, this deck has been refreshing to play because it really isn't going for combos, which is why I'm not (currently) running the Dockside/Sabertooth combo.
Dismiss Into Dreams is just a pet card of mine. Without support, its more a nuisance and a card that passively stops a lot of things. You are correct that it doesn't need to be in the deck.
I'm definitely going to test Fauna Shaman and Survival of the Fittest, Cold-Eyed Selkie, Primal Surge, and will probably cave on Dockside Extortionist eventually (my only one is tied up at the moment).
I'll add some ramp and add some other things to make this less a Timmy deck when I make any changes, as those changes will naturally increase the power of the deck, but I think I'll actually miss playing it as a Timmy deck.
2 months ago
1) I know that you wanted to go 100% permanents, but have you considered Primal Surge as your only non-permanent spell? It's so rare that decks fit it correctly...
4) Cold-Eyed Selkie is an amazing creature to mutate onto, to keep the card advantage flowing.
5) I'm not convinced you have enough ramp to really keep the spells flowing. But since you're already casting splashy things off the top of your deck with Illuna, have you tried Chromatic Orrery as an option here?
Cool deck, man!
3 months ago
Carte à rentrer :
All That Glitters uber buff pour deux
Ancestral Mask uber fort
Archon of Sun's Grace juste fort
Calix, Destiny's Hand swag + straight synergie
Celestial Ancient zone boost (ptet un peu faible)
Destiny Spinner bonnes state et bonne protec
Ethereal Armor fort
Gift of Paradise mana versatile
Heliod, God of the Sun reasons
Mesa Enchantress moteur de pioche fort
New Horizons mana ramp
Oath of Teferi combo commander
Open the Vaults revive hard
Satyr Enchanter moteur de pioche fort
Season of Growth gros moteur de pioche
Setessan Champion moteur de pioche fort
Siona, Captain of the Pyleas wonderwoman in da place
Starfield Mystic combo direct
Starfield of Nyx peu partir en couille vite
Verduran Enchantress pioche (ptet un peu faible)
Eutropia the Twice-Favored bonne distrib de puissance je pense
Cartes sorties :
Boon Satyr trop basique
Cold-Eyed Selkie aucun interet
Daxos of Meletis je le vois pas marcher vraiment
Dictate of Kruphix bof
Dismantling Blow meh removal
Eel Umbra trop basic
Elderwood Scion interessant ptet en side
Empyrial Storm trop cher pour son effet
Epic Proportions un peu cher pour l'effet surprise prefere mettre du solide
Genesis Storm trop cher pour son effet
Ground Seal mouais
Loyal Drake mieux à mettre peu de synergie
Loyal Guardian combo pas
Loyal Unicorn interessant mais peu synergique
Myth Unbound interessant mais y a mieux à rentrer
Ravenous Slime interessant mais peu synergique
Reclamation Sage un peu faible pour un removal
Soul Snare y a mieux en removal
Spawning Grounds meh - overcost
Vow of Flight j'aime pas l'idée de le mettre en face (ptet en multi side)
Vow of Wildness j'aime pas l'idée de le mettre en face (ptet en multi side)
3 months ago
I like the build thus far- not going to do much else with it. Will probably make a more competitive(ish) infect version down the road Cold-Eyed Selkie included. I like Plaxcaster Frogling and Will-o'-the-Wisp, but find it hard to cut anything else here especially since i have Asceticism- Any suggestions welcome.