Whispering Madness

Whispering Madness

Sorcery

Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded in this way.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Latest Decks as Commander

Whispering Madness Discussion

Necrosis24 on Other 'Philes

1 month ago

I really only play commander so I’d say the Luxophile and Zoophile are possible to reach. Getting to 80 life is possible running a lifelink deck. And 30 creatures is also obtainable through token.

The problem with Necrophile is through milling or wheels like Traumatize and Whispering Madness 30 creatures doesn’t take much if it checks everyones graveyard.

Pyrophile is my favorite of the four the closer to winning you are fhe faster you die if you lose the flip.

SynergyBuild on HULLBREACHER BANNED

3 months ago

jaymc1130 while I certainly saw how busted Breacher and Oppo Agent were and wanted a ban. I didn't expect Breacher's popularity in non-cEDH tables. In hindsight the accessibility of cards like Windfall , Whispering Madness , Reforge the Soul , and staple casual commanders like Nekusar just make me feel dumb to not see this being banned.

Polaris on Which triggered ability resolves first, …

4 months ago

Yeah, triggered abilities don't start with "if." A triggered ability will always start by referring to a time (at the beginning of, whenever, when, etc.). Replacement effects usually start with "if" and instead of triggering for an effect, they modify the event they're referring to. You win the game while Whispering Madness is resolving; there's no need to wait for a trigger.

Bitships on Which triggered ability resolves first, …

4 months ago

I have a Laboratory Maniac on the field, 30 something cards in hand, about 10 left in library, however I am only on 1 life.

My opponent has a Psychosis Crawler on the field.

I cast a Whispering Madness

So I go to draw way more than the cards I have remaining in my diary, which would cause Laboratory Maniac to trigger, winning me the game. However at the same time Psychosis Crawler triggers, dealing more than enough damage to kill me.

What would be the outcome? Is there a stack interaction I'm just not seeing? Is it a draw?

My argument was that it would be a draw, as the cards are all drawn simultaneously, putting me on -30 something life, but simultaneously triggering lab man's win con. My opponent argued that the cards were drawn one-by-one, which would mean that I would hit 0 life before the lab man was triggered.

It hurt my brain trying to write that, I hope I made sense!

Milliam_Shakespeare on Wheel or No Deal

4 months ago

See I've just put Master of the Feast back in because I wanted more creatures to encode Whispering Madness on to. I probably should put Minds Aglow back in though.

MULRAH on Rogues Mill

5 months ago

After adding some mass removal to my cycle of budget tribal decks, I playtested them all against each other, and this deck came out on top! The game was a little funky as the only two creatures with infect out of 500 cards managed to come out early in the game, thereby threatening very quick finishes if "players" didn't figure out how to defend against these threats. I had players treat the Dragon Reanimator deck with respect, knowing they'd be taken out instantly if they drew its ire. The Knights & Equipment deck was up to its usual shenanigans, and a recently played Knights' Charge threatened to pour eight knights onto the battlefield from the graveyard. After aiming its Blighted Agent at the Cats Voltron deck, this deck figured it was the one selected by the Stalking Leonin , so it struck a loose alliance with the cats. The two decks started slapping other decks with 5 poison counters. Meanwhile, the Elementals Toolbox deck was kind of just lurking, benefiting from all the milling and forced card draw to amass dozens of counters on Hoofprints of the Stag . I suspect that had the game gone on longer, this deck would have emerged as the winner.

However, the game did not go on any longer. Nobody did anything about this deck's Grand Architect , and--with an encoded Whispering Madness drawing five or six cards every turn--this deck eventually drew its Pili-Pala . It just so happened to draw Folio of Fancies that same turn, so with its infinite mana it was able to draw its entire deck (though everyone else got to do the same). It could have stopped there and just had everyone lose to decking, but a Perplexing Test returned all creatures to hand just in case there were some shenanigans that could happen before each player's draw step (there weren't).

The board state in this game was still complex, but it never seemed stalled. The mass removal I added to these decks seemed to help. Although there were no outright board wipes, Path of Mettle  Flip and Hurricane were both 3-for-1s that trimmed the creature count by 25 percent, and Perplexing Test was decent insurance for this deck's win condition. (By the way, this game ended on the seventh turn, which is quite good for these budget decks!)

Coletrain69 on Grixis Spellslinger EDH

7 months ago

Ponder might not be a bad idea and I have a few of them, Gitaxian Probe is also decent for knowing when to save a counter spell and I think I have one of those as well. Three Wishes is a really interesting card that I think would be a lot more fun in commander; I have a couple. Frantic Search might also be decent if you don't like what's in your hand. Cyclonic Rift is also really good and despite it being expensive I'm pretty sure we own one. Talrand, Sky Summoner is also a classic for this kind of deck, and there's also Murmuring Mystic . One of my favs that I think would work really well is The Locust God . Jace's Archivist is really interesting as well and can help you if you're top decking and hurt everyone else, another great option for the same thing is Whispering Madness . Torrential Gearhulk might be slightly pricey but he matches well with what you're doing. Lim-Dul's Vault is also super handy and can be pretty zaney especially for it being cheap. Disallow is pretty crazy too for blocking activated abilities. Bolas's Citadel is also worth looking at. Cursed Totem is really expensive but would also be CRAZY in this deck. Also check out Propaganda .

As far as removal goes, Go for the Throat is always a good option.There's also Slaughter Pact and Force of Despair . Preemptive removal like Sadistic Sacrament would be a great idea as well. Decree of Pain is good but it's mana cost is kind of high; Life's Finale is an equally viable card. Unsommon is super cheap, Boomerang , Undo , Snap , do more or less the same thing.

K1ngMars on "Library.exe has stopped working" | Phenax Primer

7 months ago

Hey, TheoryCrafter, thanks for the comment! First and foremost, I must say that, due to the pandemic, I got very little chance to hang out with my friends to play EDH with, BUT I've continued to follow releases and sets regardless. I came up with an extended update list that I wish I'll be able to share on here too as soon as possible. With this in mind, I'll go onto your comment. I tried to check your deck, but it seems to be private: let me know where to find it and I'll gladly check it out!

Regarding adding cards that give me value when my opponents discard, I tried to avoid them due to the fact that in my pod there is already a Yidris, Maelstrom Wielder wheel/discard deck, so I tried to now follow the same path. Regardless, I have thought about introducing cards like Windfall and Whispering Madness as incremental advantage, but even then, I probably won't include cards like Liliana's Caress .

Graveyard exile effects like Planar Void / Leyline of the Void really mess up my gameplan, since the deck's main wincon relies on using all possible X/X creatures like Consuming Aberration that count cards or creatures in opponent's graveyards (see this deck's description section "The Big Bois"): if graveyards are empty, those creatures won't mill at all. In order to contrast graveyard decks, such that I can mill them without helping them out, I instead included (or will include) cards like Grafdigger's Cage , Weathered Runestone and Silent Gravestone : in this way, graveyards can be full, but nobody will be able to take advantage of it, apart from me.

Evasion is a mild subtheme I will try to add, but instead of Aqueous Form , I was thinking of something more enduring like Thassa, God of the Sea or Dauthi Embrace . It's a good idea, sometimes I face decks with cards that reshuffle graveyards, so being able to knock them out in another way is a good option to have.

As for Ruin Crab and Hedron Crab , I don't really think they mill enough to be relevant during the course of the game, so I left them out. Moreover, I don't run enough fetch-like lands as of now, so I won't really get such an advantage from running those two anyways.

In the update list I mentioned at the start, Fleet Swallower will get swapped out for Maddening Cacophony : it's a good card, can be cats a turn earlier with respect to Swallower and doesn't need haste. The combos are the same as before, so that's a good funcitonal update.

As for tutors, my playgroup banned them. If I were to run some, I would run many other mana-cheaper tutors like Grim Tutor . Regarding commander rules, I have to tell you that, unfortunately, wish effects like the second choice of Mastermind's Acquisition don't work: this is due to the fact that "from outside of the game" really means "from your Sideboard", but in EDH there is no Sideboard. I know, no fun allowed, at least according to WotC.

I'll go onto update the description of this page once I'll get all the new cards I need.

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