|Commander / EDH||Legal|
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|Fate Reforged (FRF)||Mythic Rare|
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Shaman of the Great Hunt
Creature — Orc Shaman
Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on it.
Ferocious — : Draw a card for each creature you control with power 4 or greater.
Shaman of the Great Hunt Discussion
2 days ago
Target player loses 3 life unless they let you draw a card.
One of my favorite draw engines is Shaman of the Great Hunt . It upsets me so much that he isn't a Legendary Creature.
My challenge is to make him into a Planeswalker.
2 weeks ago
Love seeing Shaman of the Great Hunt in a deck list, such a great card that's hard to find a home. This looks like a fun build.
1 month ago
1 month ago
Shaman of the Great Hunt may prove very fun and fast as he has a build in draw engine that doesn't require tapping.
6 months ago
Hey, saw your forum topic asking for help. Good start, but I think you can expand on the stealing your opponents creatures strategy and get more value from creatures you steal. There's also several budget staple Commander cards to consider adding. All my cards suggestions are budget ($5 or less each).
Command Tower , Exotic Orchard , Reliquary Tower , Yavimaya Coast , Shivan Reef , Cinder Glade , Game Trail , Ash Barrens , Naya Panorama , Bant Panorama are all good budget lands that can ETB untapped. Captivating Crew , Willbreaker , Dominus of Fealty , Zealous Conscripts and Roil Elemental are repeatable sources of stealing. Evolutionary Leap , Ashnod's Altar , Greater Good are repeatable sources of value by sacing your opponent's creatures after you steal them. Use these sac outlets with Skullclamp for even more value. Sol Ring , Chromatic Lantern , Simic Signet , Gruul Signet , Izzet Signet , Talisman of Impulse , Fellwar Stone are staple mana rocks for Commander.
Rattleclaw Mystic , Elvish Mystic , Llanowar Elves , Arbor Elf are budget one drop mana dorks. Sakura-Tribe Elder , Nature's Lore , Farseek , Fertile Ground , Farhaven Elf is more good ramp. Fauna Shaman , Signal the Clans and Gamble are budget tutors. Mystic Remora , Eternal Witness , Chaos Warp , Beast Within , Reclamation Sage , Reality Shift , Stubborn Denial , Arcane Denial are staple Commander cards. Temur Ascendancy , Coiling Oracle , Trygon Predator , Dack's Duplicate and Shaman of the Great Hunt are good Temur cards.
If you like some of these suggestions I offer help to make cuts. Good luck with your deck.
8 months ago
I have also been looking at Hibernation's End . With amount of ramp this deck provides, it can be a good creature fetcher - if it's not destroyed, that is. Cumulative upkeep pretty much allows me to play cards directly from library without paying hybrid costs as early as turn 3.
Looking at curve:
- llanovar elves
- Incubation Druid / Rattleclaw Mystic
- For turn 3 sadly only Reclamation Sage
- Champion of Rhonas / Shaman of the Great Hunt / Yeva, Nature's Herald / Rashmi, Eternities Crafter / Sunder Shaman / Frilled Mystic / Mystic Snake
- Outland Colossus / Wolfir Silverheart / Seedborn Muse or, unfortunately, Teferi, Mage of Zhalfir
- Vigor / Intet, the Dreamer / Savage Ventmaw / Hellkite Charger / Flameblast Dragon / Deadeye Navigator
- Atarka, World Render / Tyrant's Familiar
But as I said - it's very vulnerable.
11 months ago
Ishbul, Cunning Inventor
Legendary Creature - Vedalken Artificer
Artifact spells you control cost less to cast.
Artifacts you control are Equipment in addition to their other types, and have "Equip : Equipped creature gets +X/+0" where X is that artifact's converted mana cost.
"I make them—"
Partners with Krash, Vicious Butcher.
Krash, Vicious Butcher
Legendary Creature - Goblin Warrior
Equip costs are less if equipped to Krash, Vicious Butcher.
Whenever Krash, Vicious Butcher deals combat damage to an opponent, you may reveal the top five cards of your library and put a card from among them into your hand. Put two onto the bottom of your library in a random order and the other two into your graveyard.
"—and I break 'em!"
Partners with Ishbul, Cunning Inventor.
Make a Lord for a tribe that is outside of their traditional color range. For example, a black Elf or an Azorius Dragon.
Feel free to use the extension of the color range in their identity (In an activated ability, for example) so that the casting cost of their mana fits in the deck's mana base. For example, the Dragon might be red in casting, but Jeskai in Identity for having an Azorius activated ability - Similarly to how creatures like Shaman of the Great Hunt are designed.
However this is just a suggestion. Whatever you come up with is entirely up to you :)
11 months ago
Good day, Triggerbolt. I have arrived to make your deck better. Here are some suggestions:
For card draw, Prime Speaker Zegana, Pull from Tomorrow, Bident of Thassa, Blue Sun's Zenith, Consecrated Sphinx, Nezahal, Primal Tide, Garruk's Packleader, Rishkar's Expertise, Zendikar Resurgent, Biomantic Mastery, Shaman of the Great Hunt, and Tishana, Voice of Thunder.
Cards to take out: Permeating Mass, Reef Worm, Soul of the Harvest, Phyrexian Ingester, Majestic Myriarch, Lifespring Druid, Grand Warlord Radha, Engulfing Slagwurm, Druid of the Cowl, Urban Burgeoning, Mind's Dilation, Kefnet's Last Word, Saheeli's Artistry, Fog, and Harrow.
Shaman of the Great Hunt occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%