Shaman of the Great Hunt
Creature — Orc Shaman
Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on it.
Ferocious — : Draw a card for each creature you control with power 4 or greater.
|Have (2)||gildan_bladeborn , metalmagic|
Printings View all
|Fate Reforged (FRF)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Shaman of the Great Hunt occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Shaman of the Great Hunt Discussion
2 weeks ago
Longest turn I personally has was about four minutes. Significantly longer with the math if adding colors up correctly.
I had to be careful to ensure I balanced red and green mana correctly, but I also needed to pay into getting creature tokens appropriately to ensure I get sufficient draw.
I also needed to be cognisant of not decking myself if I activate Shaman too many times.
The Wincon is to ramp excessively hard, create ungodly amounts of tokens which feed into Xenagos. Use the mana to draw and play another Xenagos to use the new one's +1 for more mana to repeat. Then, once you have a boardstate that is buckling the legs of the table, you bring out anything that grants all creatures haste and swing for lethal.
Easily stoppable given the plethora of 1cmc spot removal in Modern, but equally dangerous because I generally run more creatures and ramp than you run removal.
With math, maybe 7 minutes?
3 weeks ago
Ankle Shanker as mentioned above
Firemane Avenger nice little aggro lord
Hydra Broodmaster as a Ramp god
And my personal #1 favorite Dragon: Savage Ventmaw. Ramp on a Dragon?? Yes please.
4 weeks ago
Thanks for the considerate response. After reading I do think I will take this route and change my Animar deck to hydra tribal while changing Gargos to voltron, though I'll probably put him into new Animar as well. I look forward to building and eventually playtesting this new version that kind of mashes together my two favorite decks. I'm combing through my decks on the site to find some extra includes and a couple cards you might like are Kiora's Follower, Altered Ego, The Great Henge, Shaman of the Great Hunt, and especially Herald of Secret Streams. Anyways thanks again and I might come back in a while if I find more cool stuff you don't have or for gameplay advice once I put this together.
1 month ago
Fight to the Death: Horrific tool to use when you play politics
Arterial Flow: Trade 1 card for 6 for just ?? Even without a Vampire for the second half, that value is unmistakable.
Ravenous Chupacabra and similar spells: Put a body on the field while removing the biggest threat? Yes, every single time.
Shaman of the Great Hunt: Seriously. Even if you don't have many big creatures out, he draws off himself and can be activated multiple times over per turn. How is that not seen in literally every deck in his colors?
Brutal Hordechief: Same idea. Controlling combat is a very under-tapped method of winning.
Harsh Sustenance: Disgustingly brutal card for token decks.
2 months ago
Shaman of the Great Hunt is a great card. I have temur built in edh but it would be a fun commander
2 months ago
3 months ago
Dam have me rethinking a lot now, only reason I have Shaman of the Great Hunt is the counters are nice making ghired bigger but mainly was the draw. Maybe swap him for Garruk's Packleader? To keep the deck with draw power.Thundermaw Hellkite Xenagos, God of Revels could be good
3 months ago
I would say take out Thundermaw Hellkite since he's not very good, but he is a dragon, too. You know your deck best. If you need more ramp, I'd suggest Traverse the Outlands because you have big creatures. As for haste, since you don't play that many cards every turn, Xenagos, God of Revels will pull a lot of weight in your deck. I would take out Shaman of the Great Hunt since your deck tends to go tall more often than wide, and he can get killed pretty easily. If you want to use him the same turn he comes out, he's a 3 cmc card. The same can be said of Aggravated Assault being an 8 CMC card.