Windreader Sphinx

Windreader Sphinx

Creature — Sphinx

Flying

Whenever a creature with flying attacks, you may draw a card.

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Trade

Have (2) gildan_bladeborn , metalmagic
Want (2) cole_scholtz , pyrophage

Printings View all

Set Rarity
Core Set 2019 (M19) Rare
Magic 2014 (M14) Mythic Rare

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Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Windreader Sphinx occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Windreader Sphinx Discussion

ASalesman on Unesh, Ultimate Guide (Tribal)

5 days ago

smashadams83 Thanks for the input!

Rite of Replication: Is that how that works? I'm a little fuzzy on how the legendary rule applies here. I view Rite of Replication as a copy of a sphinx which I think is good, and the kicker option can be huge. The slot that it would have to take I think would be Clever Impersonator or Phyrexian Metamorph. But I prefer the versatility of those cards to the kicker ability. Perhaps its time to take out my trusty Serra Sphinx.

Windreader Sphinx && Sphinx of Enlightenment: I should definitely look into squeezing them in there, to help with draw, drawing cards is probably one of the most important themes of the deck.

Mystic Sanctuary: I agree with you on this one, I should probably take out an Isalnd for it.

Back to Basics: I have thought about this one before, I think its an excellent card that could take the propoganda slot in some matchups. Typically I don't run it because I don't have fun with it, but it definitely deserves a spot. HOWEVER I don't know how to get rid of it when I want to start using my Shrine to Nykthos. There is a little anti synergy here.

I'll have to do more thinking on Mind Over Matter && Dream Halls, I think they have potential. IDK what slot they would take yet, but I can see them putting in work if I include more card draw into the list. What's holding me back from these cards is that they are basically worse versions of Omniscience.

Azeworai on Fury of the Fae

1 month ago

It seems there are many cards in here that just don't do much, as well as there being naught in terms of basic essentials for a commander deck.

As for creatures:

Dewdrop Spy , Dream Thief , Faerie Duelist , Faerie Seer , Final-Sting Faerie , Hypnotic Sprite , Latchkey Faerie , Nightshade Schemers , Pestermite , Shinechaser , Surveilling Sprite , Thornwind Faeries , Wasp Lancer , and Wizened Snitches . None of these seem to stand out. They have lacking effects that don't bolster power level, but rather drag it down. Cards in other supertypes seem to fall under the same category.

Faerie Tauntings , Stolen by the Fae , Dimir Locket , Violet Pall and Dimir Locket all seem incongruous and lacking. Brainstorm is best when shuffling effects can launder away cards if need be. This deck has only two tutors. Stolen by the Fae is restrictive and minute in impact, as well as a sorcery. Violet Pall seems far too expensive for what it does.

For what I believe should be added, card draw, ramp, and threats.

Windreader Sphinx , Coastal Piracy , and Bident of Thassa are able to draw a considerable amount over the course of a match. Phyrexian Arena , Underworld Connections , and Consecrated Sphinx oft daggle me through the game rather easily.

Sol Ring , Smothering Tithe , Talisman of Progress , Talisman of Hierarchy , Azorius Signet , Dimir Signet , Orzhov Signet , and Mind Stone all carry their weight and herald efficiency.

For wraths, I find that two or three do the job well, and Rout or Cyclonic Rift seem to fit the plan of this deck well.

Dovin, Grand Arbiter could be a spicy option, and Unfulfilled Desires is a favourite of mine.

Good fortune to you, my liege. May all lout in your wake.

TheCardPool on Isperia's Inscrutable Air Force (Isperia EDH)

5 months ago

king-saproling Thanks! It's definitely not Tier 1 (and I've noticed it suffers in multiplayer a bit because other than combat damage there's few ways to win quickly), but it's pretty decent in duel commander if you're not getting too cutthroat, and it's just fun in general. Pretty low on the scare factor too so you'll stay off people's radar. I've considered almost all of those cards, and still am really.

Out of all of them, Fireshrieker is probably the one I'd be most likely to add--I only opted for Duelist's Heritage because it's a bit more useful politically and doesn't take mana to equip every time.

Windreader Sphinx was a tough one to remove, but I usually find I don't have a ton of creatures to swing with anyway, so the draw power is negligible compared to the synergy of something like Unesh, Criosphinx Sovereign or Azor, the Lawbringer . Ditto with Gravitational Shift --love the card, but I've come to dislike anthem effects in general as I believe they're low-impact, and your opponents probably aren't getting hurt that much by the other effect. I also dislike Auras in general, which is why I steered away from Battle Mastery --the potential of getting 2-for-1'ed is very high, and it's the worst feeling.

Urza's Bauble is nice because you get to draw a card on top of the peek--but I took out Gitaxian Probe as well because they're both one-shot effects. I feel consistent ones like Telepathy and Glasses of Urza are better. However, I don't claim to be an expert. Just personal taste.

Glad you liked the deck though! And thanks for the suggestions.

--Kyle

king-saproling on Isperia's Inscrutable Air Force (Isperia EDH)

5 months ago

Cool deck! One of the most interesting toolbox decks I've seen, and it's nice to see a deck built with the perspective of fun>winning. You might like these: Urza's Bauble , Windreader Sphinx , Gravitational Shift , Fireshrieker , Battle Mastery

PaulaTicks on Thopter Dogfights

6 months ago

I know you probably want to keep non-artifact count low to get as many thopters as possible but Windreader Sphinx , Deepfathom Skulker and Coastal Piracy could draw you a ton of cards with some thopters flying around. Also Junkyo Bell or Day of the Dragons could turn your little 1/1's into a lot of damage.

LadyZ on Azor Something

8 months ago

You've got a lot of fliers, maybe look at Windreader Sphinx ? If you want more Propaganda effects, look at Baird, Steward of Argive , Norn's Annex , War Tax , and Sphere of Safety

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