Alms Collector

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Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Vintage Legal

Alms Collector

Creature — Cat Cleric

Flash

If an opponent would draw two or more cards, instead you and that player each draw a card.

AstroAA on Help With Kaalia

3 months ago

Hello everyone! I come before the collective hivemind in search of help. I am building Kaalia of the Vast with a prison shell. I'm building Kaalia of the Vast over Winota, Joiner of Forces due to my desire to play big dumb angels.

In particular, I'm looking for assistance in regards to card draw and additional stax/prison cards. I'm trying to have a subtheme of cheating things into play through Kaalia herself, or through methods like Sneak Attack and Quicksilver Amulet to get around effects like Eidolon of Rhetoric. In addition, I'm also trying to get around effects like Spirit of the Labyrinth through cards like Scroll Rack and Necropotence. I know my list is missing things like Wheel of Fortune, but I don't particularly want to spend $350 on a copy or proxy one. Plus, I'd rather try and deny my opponents cards, rather than helping them cycle through their decks - albeit I know this can be stopped with Alms Collector.

My list can be found here:


[EDH] Kaalia Prison

Commander / EDH* AstroAA

29 VIEWS | IN 1 FOLDER


Appreciate it!

IHATENAMES on Bounce and Ye Shall… Bounce?

6 months ago

Here are some ideas

Angel of the Ruins might be good. Late game Removal with plains cycle

Ambitious Farmhand  Flip tutors a land

Armillary Sphere works well 4 mana draw 2 lands and you have recursion already in the deck. Helps keep a lot more hands off this one card doing work.

Alms Collector staxy card draw

Knight of the White Orchid ramp

Loyal Warhound ramp

Wandering Archaic  Flip More powerful effect than it looks

Expedition Map land tutor

Ondu Inversion  Flip boardwipe that's a land

Emeria, The Sky Ruin recursion late game

Enduring Renewal recursion

Warping Wail multi use preferably counterspell for sorcery

Sigil of the New Dawn recursion

Some sac outlets like Altar of Dementia or Fanatical Devotion or Martyr's Cause

Perhaps Eldrazi Monument orAkroma's Memorial for evasion

Guardian of Faith protection

Field of the Dead tokens

Odric, Lunarch Marshal so you commander has double strike. Your tokens have vigilance. Some rando dorks have flying. It can easily be evasion/threatening in this deck.

Beyond that good Ole elesh norn grand celobite it a powerhouse

This is just a few ideas ramp =card draw kinda so adding more ramp may fix the card draw issue you were talking about.

Omniscience_is_life on Card creation challenge

6 months ago

Prayers Realized

Enchantment

Whenever an opponent would draw two or more cards, instead that player draws two cards and you draw a card. This ability only triggers once each turn.


Similar to Alms Collector, but worse due to CMC discrepancy.

Make a card with Ascend

king-saproling on Law Abiding Citizen

7 months ago

Looks like a decent list so far. Personally I would make these swaps:

Tamiyo's Journal -> Palace Jailer

Anvil of Bogardan -> Alms Collector

Thaumatic Compass -> Verge Rangers

Howling Mine -> Tome of Legends

Auriok Champion -> Containment Priest

Soul's Attendant -> Esper Sentinel

Soul Warden -> Welcoming Vampire

Venser's Journal -> Bygone Bishop

im_just_a_lamp_bro on Liesa's L.I.P.S

7 months ago

Suggestions ans thoughts regarding your development based on my games and changes so far so far:

Plaguecrafter I found it to be immensely useful against planeswalker-focused decks which I didn't really have an answer to before but is still perfectly fine as a mini sacrification forcer. I just got Graf Reaver from a booster, but I don't know if the targeted removal will do any better. I think not, mostly because most players habe three planeswalkers at most.

I also use Reassembling Skeleton to make my life easier while I haven't found Winding Canyons or Vedalken Orrery yet. Sacking it in loop for two mana a pop to force the enemies to sacrifice is much easier than to try and spare my creatures for the perfect moment. If no sacrifice pact is on the field, it still makes good use of excess mana.

Helm of Possession is also nice to get rid of opponents creatures, or just to pull in more sac fodder that isn't even ours. It's not as cheap as I'd like though and doesnt scale particularly well. I haven't tested how it plays but I think it could work out.

Mind Slash works as a supplememt to sadistic hypnotist and replaced grief for me. I didn't like grief for its high recasting cost, so I put this in and throw cheap stuff at it.

Consider Library of Leng to make the effect of Mindslicer completely irrelevant to you. I saw that you removed the reliquary tower; I did the opposite and additonally play a Thought Vessel. Is there a reason you removed the tower? I think it has no downsides.

For the last part I currently run Nullpriest of Oblivion but consider replacing it with Doomed Necromancer. They're both cheap enough and I like to have yet another cog to protect Liesa (well, or get her back for cheap), as well as fetch stuff that went in the graveyard unprotected.

I really like the Tourach, Dread Cantor you put in, I think I'll get him as well. Not sure if I'm willing to pay the 25 bucks for the Stoneforge Mystic, it doesn't seem powerful enough to me. I also removed Alms Collector and didn't miss him so far.

KibaAlpha on Liesa's L.I.P.S

7 months ago

im_just_a_lamp_bro

Alms Collector at this time is just to keep my opponents from drawing extra cards. Is that enough to keep it in the deck, who knows? It's an experiment for now but I'm not against removing it in favour of something better should something come to mind or be recommended.

1empyrean on Did I just solve white's …

10 months ago

I actually think that this is more in line with , both in terms of flavor and mechanically. The type of unity white wants is more like Alms Collector and Secret Rendezvous.

I think Sigarda's Splendor is the kind of thing white should have more of, along side investigate and tax effects.

Scytec on Seeing Red (but mostly white)

10 months ago

Honestly most of these just depend on the deck, Steadfast Paladin is weak in constructed, though it is very good in sealed, like the pre-release tomorrow. Nadaar, Selfless Paladin is good in a dungeon deck like caseys, but outside of that i think it is kind of a wasted slot because dungeons dont get you a lot of value unless you focus spamming them. Priest of Ancient Lore is good in any deck trying to utilize blink effects because you can utilize it's enter the battlefield effect multiple times a turn, but as a one shot usage there are much better cards than a creature that replaces itself with a card and gives you one life. The most versatile cards you have in this list are Alms Collector, Sanctifier en-Vec, Weathered Runestone, Ivory Mask, Paladin Class, and Doomskar. These can fit into most decks that find themselves running white, but even then you dont want them in every white deck. Many of the other cards are incredible in certain decks and absolutely useless in others, so it just strongly depends, you know?

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