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|Commander / EDH
|Commander: Rule 0
|Pauper Duel Commander
Enchantment — Aura
Flash (You may play this spell any time you could play an instant.)
Whenever enchanted creature deals damage to an opponent, you may draw a card.
3 months ago
Even though he's got horsemanship (basically unblockable) you've already got Hermetic Study and Psionic Gift to give your commander a ping to fire off his ability. But I like to run things in 3's if I can. So you might try Viridian Longbow or Wolfhunter's Quiver (if.. for some reason your meta runs a lot of werewolves? lol).
Also Neko-Te or Sigil of Sleep might be an interesting include since you could get double value with control for your pings since you'll want to be doing that anyways but tapping down or returning a creature might be of more benefit in the moment than drawing a card.
Ophidian Eye might also be interesting to play with to see if you could get even more draw although I see you've already got Curiosity which is strictly better.
10 months ago
1 year ago
It looks good. I would cut a few creatures, start by looking at the 6 CMC+ ones first. You probably want to get down to 15-18 creatures.
Add in 2-3 more mana rocks and cut a land. Should be able to run with 34-35 lands with a low mana curve and more rocks.
Get rid of Cancel. There are a million 3 cmc counterspells that are cancel+. I like Admiral's Order but any other counter will work. Spell Pierce can also be a bit of a dead card once you get to the mid-game or late game.
You have enough islands that High Tide would be good. Ophidian Eye is another curiosity combo win. Could consider Laboratory Maniac or labman effect to have another wincon. Then anything that cantrips or creates positive card advantage like Preordain or Frantic Search helps with any left over slots.
1 year ago
yeah i think i'm missing some card draw here too. tried to incorporate some with Abundant Growth and Brainstorm but i'd much prefer some more consistent draw. i had Snake Umbra in a previous version (which went heavy on totem armor), which at least gives a little more value than Ophidian Eye for the cost, but it felt like this deck wanted a lower mana curve and by the time i get a few turns past a three cost, Ancestral Mask should be a finisher. that said, what do you think about the benefit of the extra 1/1 on Snake Umbra vs the extra creature for forced sacrifice fodder on Tandem Lookout? What about a transmute effect like Dizzy Spell to find a one or two mana? Kinda flexible single card seek for later in the game.
That's a lot lol sorry
1 year ago
1 year ago
I'm still amused that the Deck Editor thinks it is 2/3rds Casual.
As someone commented it is an fun deck. But like any EDH, you fiddle with to get better game play.
Ophidian Eye - infinite loop here.
I still like an idea of balance in a game, being hard but not being OTT.
1 year ago
Niv-Mizzet, Parun seems like a nice inclusion. For me Blistercoil Weird and Delver of Secrets Flip feels underwhelming in edh you can swap them for some more draw or since you like cipher even Triton Shorestalker and Mist-Cloaked Herald.
Since you asked for card draw suggestions the main staples are X spells like Blue Sun's Zenith,Pull from Tomorrow, 4 CMC type Fact or Fiction / Steam Augury or Behold the Multiverse stuff and cantrips like Brainstorm, Ponder etc. There are also wheels like Windfall. Have you checked Scryfall? Their search engine is rather easy to use.
I still haven't build my Niv deck but I plan to put in the transmute package to find me the three combo pieces
Hope this helps. Cheers!
1 year ago
Hey, you have an interesting/fun deck, but sorry it's casual power level (PL) 5 at most.
Lands in the manabase and ramp sources are a big sign of what PL. A low budget manabase that has Highland Lake and Temple of the False God isn't PL 7-8. Very little ramp with a 4.0 avg. CMC is not PL 7-8. Please get rid of Temple of the False God.
It's difficult to get to PL 8 or higher on a low budget because the best lands and mana rocks are some of the most expensive cards in Commander. At best on a low budget unless playing mono-colored you're looking at PL 6. Your deck doesn't have any instants or sorceries? Izzet has many good low budget instants and sorceries especially for draw.
You have an infinite combo Niv-Mizzet, Parun + Curiosity, that helps to have a higher PL. Although, Niv-Mizzet, Parun is better as a win condition when it's the Commander not inside the 99. You have many potential other win conditions: Purphoros, God of the Forge, Reckless Fireweaver, Impact Tremors, Nettle Drone, etc., but lack enablers to combo with these win conditions.
To increase PL your deck needs to be more tuned to get to the final goal which is to win the game. PL 8 uses just about all cards in the deck to help to assemble a combo win, ramp, tutor, draw, protect the combo or stop an opponent's combo. If a card doesn't help to do one of these then it's not needed in the deck. Don't try to get to PL 8 unless you can spend for expensive price cards instead shoot for PL 6.
Here's some low budget cards to increase the PL of your deck:
- Arcane Signet
- Talisman of Creativity
- Izzet Signet
- Mind Stone
- Shivan Reef
- Cascade Bluffs
- Glint-Horn Buccaneer
- Tandem Lookout
- Ophidian Eye
- Frantic Search
- Arcane Denial
- Pull from Tomorrow
- Fact or Fiction
- Sigil of Sleep
- Basilisk Collar
- Banishing Knack
- Everflowing Chalice
- Retraction Helix
- Expansion / Explosion
- Dualcaster Mage
- Solve the Equation
- Ral, Storm Conduit
- Memory Deluge
- Chaos Warp
- Grixis Panorama
- Temple of Epiphany
- Izzet Boilerworks