Dovin Baan

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Dovin Baan

Planeswalker — Dovin

+1: Until your next turn, up to one target creature gets -3/-0 and it's activated abilities can't be activated.

-1: You gain 2 life and draw a card.

-7: You get an emblem with "Your opponents can't untap more than two permanents on their untap step."

TypicalTimmy on Card creation challenge

4 months ago

I am going to assume you meant Kasmina, as in Kasmina, Enigma Sage? As in the "de facto leader" of the Strixhaven university who is secretly recruiting Planeswalkers before their sparks ignite, teaching them about the multiverse and then forcing their sparks to ignite through sheer trauma? THAT Kasmina?

Okay.


Jammes Thun, Wrangler

Legendary Planeswalker - Jammes

Horses and Ox you control have haste and vigilance.

+1 Create a 2/2 white Horse creature token.

-4 Create a 6/6 red Ox creature token

3


I mean, his spark DID just ignite? And not all powers are equal in the multiverse. I mean look at Dovin Baan. His magical powers were being able, and I shit you not, "to see the flaws in any design".

Yet he couldn't even see w̶h̶y̶ ̶k̶i̶d̶s̶ ̶l̶o̶v̶e̶d̶ ̶C̶i̶n̶n̶a̶m̶o̶n̶ ̶T̶o̶a̶s̶t̶ ̶C̶r̶u̶n̶c̶h̶ how his plans to working with Bolas were flawed and fruitless, or how his plans to escape wouldn't directly lead to him having his lifetime subscription to living being revoked.

What a dummy


Wild

vic on Does "until your next turn" …

1 year ago

Suppose I have a Tower Gargoyle, a Meekstone, and a Dovin Baan on the board. If I attack with the gargoyle, can I then use Dovin's first ability to allow it to untap on my next turn? I doubt it, but it would be neat.

Rhadamanthus on What happens when you use …

1 year ago

Just 3. Starting loyalty counters are put onto a planeswalker as it enters the battlefield, which means you're doing it right before it actually gets there. In your example that means Doubling Season isn't on the battlefield yet at the time you determine how many starting loyalty counters to put onto Dovin Baan.

Agososnu on What happens when you use …

1 year ago

I cast Eerie Ultimatum and use it to bring back a Doubling Season and a Dovin Baan. Does the Dovin enter with 3 loyalty counters or 6?

TypicalTimmy on Card creation challenge

1 year ago

Lol what doesn't blue punish


Reject Perfection

Instant

Exile target nonland permanent that entered the battlefield from a player's graveyard or library this turn.


I learned not too long ago that Dovin Baan's magical powers were being able to see the flaws in anything around him.

Yet he couldn't see why kids loves Cinnamon Toast Crunch.

Or, you know, the Flaws with Bolas' plans haha.

Make a new Dovin Baan, this time in Esper, that lets him "see the flaws" in your opponents game.

DemonDragonJ on All Will Be One

2 years ago

I have replaced Dovin Baan with Teferi, Who Slows the Sunset, because, while Dovin is certainly not the worst planeswalker who has ever been printed, he is fairly mediocre overall. His first ability is highly situational, his second ability is very nice, but nothing spectacular, and his third ability is very powerful, but cannot be used immediately, even when he is summoned with a Doubling Season present, so he simply is not sufficiently powerful for this deck. Also, having played in too many games in which another player cast a Winter Orb, I know how unpleasant that effect can be, so I do not wish to subject my opponents to it, either (Narset’s emblem is also very annoying, but she, like Teferi, provides amazing overall value, so I shall risk drawing the ire of other players when I summon her).

By contrast, the new Teferi provides amazing value, regardless of which of his abilities his controller activates, and, very significantly, his third ability can be used immediately if a player controllers a Doubling Season when they summon him, so I feel that this was an excellent decision for this deck.

DemonDragonJ on Should I Put the New …

2 years ago

The new Teferi, Who Slows the Sunset is very awesome, and I am contemplating putting him into my Atraxa, Praetors' Voice EDH deck, but, if I do that, I have not decided what card to remove to make room for him. If I do remove a card I definitely shall exchange an existing planeswalker for him, but I need to decide which planeswalker I shall remove.

My first choice is Dovin Baan, because he is rather lackluster and has the same mana cost as the new Teferi, but I like his emblem very much, and, with sufficient sources of proliferation, I can use his second ability indefinitely, even gaining loyalty each time.

My second choice is Narset Transcendent, because, while her emblem is very powerful (and is the entire reason for her being in the deck), it has a very high loyalty cost, and her other two abilities are not particularly useful; actually, that is not true, as her first ability is great, but this deck does not have a sufficient number of instant and sorcery spells to justify using her second ability very often. Plus, the moment that I cast her shall make me an enemy to the entire game, since very few players will want to allow me to get that emblem.

What does everyone else here say about this? Should I put the new Teferi into my Atraxa deck, and, if I should, which planeswalker should I remove in exchange for him?

DadHumanPraetor on Planeswalker Anti-Defamation League Redux

2 years ago

Promise of Loyalty is good here. Nevinyrral's Disk kills everything except your walkers. I also run Jokulhaups but I know not everyone is cool with MLD. It does work nicely with your Smothering Tithe too. Combine with Boros Charm for a win ;)

Pramikon, Sky Rampart and Mystic Barrier help keep your walkers safe from attacks. I run Meekstone as well, but you have some big guys in your list so idk if youd want it. Karmic Justice is a nice deterrent for removal spells.

Narset Transcendent Chandra, Torch of Defiance Jace, Unraveler of Secrets Will Kenrith and Rowan Kenrith and Dovin Baan all have insane emblems.

The Wanderer Narset, Parter of Veils Teyo, the Shieldmage Tibalt, Rakish Instigator are all good obstacles to your opponents game plans.

I run Narset + Wheels, but that's another salty combo so it depends on your group. You have Emergency Powers so Day's Undoing Whirlpool Warrior or Windfall aren't too far off. Add in a Solve the Equation and a Drift of Phantasms to search up the combo.

Ajani Vengeant is another one that you should only run if your group is ok with land destruction.

Ugin, the Spirit Dragon is obviously great but I know not everyone has the budget for him.

Tezzeret's Gambit is a flavorful draw spell for 3 generic and 2 life.

Just thoughts. I see you are doing more of a token theme. I personally focus more on wraths and resource denial to keep opponents from advancing their boards until I can get emblems. I admit that everyone HATES my version, but I love it lol. Cool deck.

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