Dark Prophecy

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic 2014 (M14) Rare

Combos Browse all

Dark Prophecy

Enchantment

Whenever a creature you control dies, you draw a card and lose 1 life.

Dark Prophecy Discussion

lagotripha on Bunrei Aristocrats

2 weeks ago

This is an interesting list. It reminds me of some of my older Cartel Aristocrat / Mortician Beetle / Pawn of Ulamog lists.

Depending on how competitive you want to be there are a few options, and a few powerful directions. Cabal Therapist is notable in being powerful hand disruption- other aristocrats cover various options, from the venerable flying brick Falkenrath Aristocrat to my pet pick Spawning Pit . Indulgent Aristocrat and vampire/human dual tribal is a fairly strong choice.

Powerful card advantage options are out there in Priest of Forgotten Gods / Dark Prophecy // Grim Haruspex / Midnight Reaper even to the point of enabling Zombie Infestation storm wins.

For a more aggressive gameplan hand disruption, even the humble Duress will offer a lot- dodging board wipes is valuable. Plan your sideboard too- it will help a lot to know that you have a plan for burn or artifacts, almost no matter what it is. Just keep an eye on your curve and remember the number of modern games being decided in turns 1-4 by aggro and combo lists.

multimedia on Teysa Queen of the Aristocrats

4 weeks ago

Hey, nice version of Teysa. I don't know if it's great or that competitive, but fine for casual.

Budget is obviously a concern therefore my card suggestions will be within the budget. With only two tutors (Intent, Diabolic) to get Darkest Hour and only two sources of repeatable draw (Mentor, Skullclamp) going to have a difficult time out valuing your opponents or even keeping up with them. My advice is expand on Skullclamp since it's your best source of card advantage with sac outlets and tokens. Include more ways to get Skullclamp and recur Skullclamp?

Repeatable draw to consider adding:

Other cards within the budget to consider adding:


Cards to consider cutting:

  • Forsaken Sanctuary
  • Orzhov Guildgate
  • Scoured Barrens
  • 2x Plains
  • Beckon Apparition
  • Intangible Virtue
  • Teysa, Envoy of Ghosts
  • Archetype of Finality
  • Drana's Emissary
  • Anointer Priest
  • Spark Harvest
  • Commander's Sphere

epartica on Black is still the best

1 month ago

7H30F7 That's reason why I kept Dark Prophecy because it wouldn't matter it was a token or not. Although having both of them Undead Augur and Grim Haruspex would make a lot of card draw which would help play more people. I'm just afraid of moving to more creatures because of the chance of getting board wiped or cards that can exile all cards based on there names. But having more creatures would definitely be stronger

7H30F7 on Black is still the best

1 month ago

epartica Good catch. I would replace Dark Prophecy personally, just cause its a similar mana cost, and while it doesn't affect your tokens, that's why you would have Undead Augur . If you have an Augur and the Haruspex, its basically prophecy on legs.

Stasissword on Edgar's Dega Vampires

1 month ago

Last_Laugh

After responding to your comment on my Animar deck and checking out your list, it lead me here, which I also have a Edgar Markov commander deck. Edgar Markov

My build went more for the Pact / Aristocrats mid range plan. I think Edgar Markov is one of the best Aristocrats commanders. Since Edgar himself provides the fodder and we get so many vampires that provide free sac outlets, it cuts down 2 of the 3 pieces needed for an gravepact strategy.

I've been thoroughly enjoying my deck. It was originally a Vish Kal, Blood Arbiter vamp tribal deck that quicky moved over to Edgar once previewed. The lower curve of the deck really allows for explosive starts and makes cards like Dark Prophecy and Skullclamp do amazing work.

I can comment on individual cards if you would like, but it depends on how happy you are with the deck and what direction you want to move towards.

In terms of your maybe board:

Phyrexian Tower : I cannot recommend enough, in this deck it's basically a black Ancient Tomb . Amazing card!

Anointed Procession , Purphoros, God of the Forge , Erebos, God of the Dead , Well of Lost Dreams . I would stay away from these cards. They are too costly for a slow upside. Procession itself takes casting 3-4 vampires before it outpaces the benefit just casting a vampire instead would provide and does nothing to protect you from board wipes or help you rebuild afterwards.

Yawgmoth, Thran Physician . Even if you don't build towards Pacts, I must recommend him. He's everything the deck wants. Provides board control/removal. Card draw. And can even buff Edgar's +1/+1 counters anthem.

dahhahm on 1 drop tribal

1 month ago

I have a monoblack 1 drop deck that uses Immortal Servitude and Dark Prophecy

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Dark Prophecy occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Black: 0.17%

WB (Orzhov): 0.53%