Creature — Vampire
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's converted mana cost.
|Want (4)||jon.lamm.88 , Tosylic , akway102 , garyslays|
Printings View all
|Rivals of Ixalan (RIX)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Twilight Prophet occurrence in decks from the last year
All decks: 0.07%
Commander / EDH:
All decks: 0.03%
RBW (Mardu): 0.52%
Twilight Prophet Discussion
2 weeks ago
2 weeks ago
Welcome to the Alesha club! She's also become my favorite recently.
Crow-Umbra on Aleshé
1 month ago
Hi there, I saw your deck on /r/EDH, and thought I'd offer some pieces of feedback, as I've been brewing and playing Alesha a lot these past few months.
Personally, I'd suggest removing both Grenzo and Chainer, as they aren't super consistent, and their abilities can compete with Alesha's activated ability. If you want repeatable discard, I'd suggest Perpetual Timepiece and/or Sands of Delirium. Perpetual Timepiece can also be an insurance piece against graveyard hate. Also, you may want to replace Ashnod's Altar with Altar of Dementia, since you can either self-mill or ping opponents.
In a similar vein as the suggestions for Grenzo and Chainer, check out Twilight Prophet as a potential replacement for Mentor of the Meek. Mentor's activation may compete with Alesha in early turns.
Also, I'd suggest Smothering Tithe over Greed, since opponents usually don't pay the Tithe cost in earlier turns. Similarly, Curse of Opulence can help you ramp and shift a target to someone else's back.
Shifting Shadow can help filter through your deck and also fill up your graveyard
You may want to consider replacing Elenda with something like Noosegraf Mob or Chittering Witch. Elenda may get hated out before she gets big enough for a decent pay off. Noosegraf Mob will "punish" opponents for just playing as they normally would, and can be recurred, and Chittering Witch will always ETB with at most 3 tokens (or however big your games usually are). Chittering Witch also has a sac outlet that can be used for removal, but does compete with Alesha.
If you'd like, check out my Alesha deck Awkward Eye Contact with Death. My build is a bit more of combo/go wide with evasive creatures if combo fails or isn't online yet. I run stuff like Impact Tremors and Syr Konrad, the Grim, to get group-slug damage off of ETBs and LTBs. In my description, I also have some links to other Alesha decks I used as primers, and there is some good feedback in my archived comments.
1 month ago
Exsanguinate, Torment of Hailfire, Painful Quandary, Breathstealer's Crypt (love this one!! Like, a lot), Forsaken Wastes, Vile Consumption, Sovereign's Bite, Profane Command, Phthisis, Famine, Undermine (love this one!), Clutch of the Undercity, Twilight Prophet, Netherborn Phalanx, Ob Nixilis, the Fallen, Gray Merchant of Asphodel, Erebos, God of the Dead, Duskmantle Seer, Dire Fleet Ravager, Urza's Guilt, Laquatus's Champion, Howling Banshee, Pierce Strider
1 month ago
Hey, very good version of Edgar.
Some card upgrades to consider:
Skullclamp > Bloodcrazed Paladin
Paladin looks to be the worst Vamp here and Clamp can be amazing repeatable draw with tokens.
Cover of Darkness > Merciless Eviction
Ultimatum and Dominance are better high CMC board wipes. Three high CMC board wipes is a lot.
Champion of Dusk > Vanquisher's Banner
Dusk is a Vampire and is good immediate draw with tokens. Banner is too slow to be a draw option and an anthem effect.
Twilight Prophet > Olivia Voldaren
Voldaren is completely outclassed by Captivating because of eminence. You will get the city's blessing quick and then Prophet becomes a value engine for no additional mana.
Mirror Entity > Sangromancer
Entity is a Vamp, it triggers eminence and it's a mana sink to pump tokens.
Heliod's Intervention > Bedevil
Bedevil is by no means a bad card, but enchantments/artifacts are more important to remove and currently there's only Unmaking that can remove an enchantment at instant speed.
City of Brass > Fabled Passage
Another rainbow land that can ETB untapped turn one to make black mana.
Caves of Koilos > Tainted Field
Another dual land that can ETB untapped turn one to make black mana.
Good luck with your deck.
1 month ago
My recommendations :
I think most people will tell you that Oloro offers little competitive advantage to you compared to other esper commander like Zur (who can fetch Necropotence into play) or even Aminatou (who is a combo piece in the command zone). I think upsides for Oloro would be that he can do larger ad nauseam and possibly can even run Humility which few decks can win while it is on the board.
MANA COST TOO HIGH
I would first add better ramp, better draw, potential Stax, tutors and then other win cons.
Verity Circle (good against dorks)
Plunge into Darkness (a good Impulse)
CONSULT COMBO Demonic Consultation
AD NAUSEAM COMBO Angel's Grace
Ad Nauseam (draw whole deck, can Windfall and make everyone die while AG means you can't lose
Heliod Walking Ballista
Rocks that produce at least three mana total (outlet is extort with blind obedience or crypt ghast) If have pristine Talisman gain infinite life, which is infinite draw with commander
Didn't look at landbase
1 month ago
Hey Hercules23, thanks for the upvote.
I'm not a fan of the Edgar version you're asking for my feedback on. The manabase is an afterthought; it's really bad. It's not even upgraded from the precon since there's still 19 lands that will ETB tapped. Dual lands like Forsaken Sanctuary, Guildgates, Life lands are lackluster nonplayable lands; that's why they're in precons.
3.4 avg. CMC is too high, even for midrange. The Exquisite Blood + Sanguine Bond combo is not needed especially since that version doesn't have tutors that can get enchantments. Exquisite is not worth $46; better in that version to use the $46 to upgrade the manabase with lots of playable lands that can be used in many other decks you make. Even if I had an unlimited budget I still wouldn't play Exquisite.
Some expensive card upgrades you could make for this version:
- Phyrexian Altar > Chromatic Lantern
- Oathsworn Vampire > Olivia's Bloodsworn
- Bontu's Monument > Orzhov Signet
- Demonic Tutor > Diabolic Tutor
- Diabolic Intent > Wishclaw Talisman
- Enlightened Tutor > Open the Armory
- Blood Crypt > 1x Swamp
- Sacred Foundry > 1x Plains
- Bloodstained Mire > 1x Swamp
- Polluted Delta > 1x Plains
- City of Brass > Orzhov Basilica
- Twilight Prophet > Asylum Visitor
- Smothering Tithe > Radiant Destiny
- Reconnaissance > Dolemn Gate
- Boros Charm > Rootborn Defenses
- Patriarch's Bidding > Living Death
The first upgrade to make is adding an infinite combo. Gives you a way to win a game without having to attack with Vamps. If you want to include a expensive price combo with Vampires than add Phyrexian Altar + Oathsworn Vampire + Bontu's Monument. These are all lower mana cost cards that have other uses and the combo uses a Vampire as the enabler. When assembled is an infinite combo with Monument as the win condition from infinite casts/sacs of Oathsworn. The entire combo costs $38. Altar is worth $35 because it can go in many different decks you make, no matter the colors and it's one of the best sac outlets in Commander.
Better tutors is a second upgrade because these can find the cards of the combo or most any other card. After that would be land upgrades; cutting basic lands for more dual lands. Adding the two other Shock lands and two of the less expensive price Fetch lands that can search for a Shock land (a turn one black source). Twilight Prophet is a Vamp upgrade and Smothering Tithe is a ramp/color fixing upgrade.
2 months ago
Hi! Take a look at Knight of the Ebon Legion, Legion Lieutenant, Sanctum Seeker and Twilight Prophet. Metallic Mimic and Adaptive Automaton will buff your creatures. Sorin, Imperious Bloodlord is a nice addition too.