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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
|Pauper Duel Commander||Legal|
Enchantment — Aura
Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card."
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
3 months ago
Breath of Fury and Aggravated Assault could be good fits for finishers, especially given how Savage Ventmaw goes infinite with the latter. I would recommend some ways to give your commander indestructible. It seems like you want to do damage to him a lot, but you can only do that 3 time each turn before he dies without a buff. Darksteel Plate, Hammer of Nazahn, and Shield of Kaldra come to mind as equipment that fill that role, but you could also go the totem armor route. Cards like Bear Umbra or Snake Umbra both buff and protect your commander.
4 months ago
As you're playing on a budget, I'd recommend building the deck in 2 or 3 main colors (including green) while using specific ramp & lands like the 'vivid' cycle to hit all five colors for your commander.
You seem to be wanting to play an aura voltron deck, did I get that right? If so, I'd recommend looking at selesnya enchantress decks for a solid basis for card draw & some value enchantments. Many also got a lot cheaper since modern horizons 2! Those won't interrupt with your plan for The Prismatic Bridge and help count towards powerful enchantments like Ethereal Armor.
With your 'slower' gameplan (I don't know how your playgroup is, but this deck seems to want to play the prismatic bridge before it's able to become a threat) it might be valuable to use cards like Ghostly Prison to help protect you.
I understand you're passionate about using Evershrike as your 'actual commander', but with your current decklist The Prismatic Bridge will only do one thing, once. That seems a little tough. In addition to 'always having protection for it in hand for exile' as you mentioned, you'd also need protection from edict effects like Plaguecrafter. Because of this, I'd strongly recommend running not just one, but a few creatures that all support the aura voltron strategy as strong as evershrike does. A few suggestions for those, with reasoning:
Uril, the Miststalker has hexproof and gets bigger fast, helping speed up the voltron aura strategy
Sigarda, Host of Herons has hexproof and completely protects you from edict effects.
Bruna, Light of Alabaster is in itself an amazing recursion engine for all auras that could end up in your graveyard.
Of these, I'd definitely recommend Sigarda and Light-paws. With a selesnya manabase, those two and Evershrike can easily be cast if they ever end up in your hand, and really support the aura voltron strategy, while still making sure you have Evershrike in at most three turns after resolving The Prismatic Bridge.
Other cards that would help you survive, give time for you to deploy your game plan and help control the board would be boardwipes. There are several that allow you to save 1 creature from it, and even if you destroy all creatures your Evershrike can be easily returned to the battlefield.
I also see you have a lot of low mana value auras. Those are nice and cost efficient, but I don't think they fit very well with a deck that has at least WUBRG mana available before it has it's first aura target on the board. I'd advise to lean into the more 'effective' cards, that either allow you to draw (Unquestioned Authority, Keen Sense, Snake Umbra) or provide significant benefits (Bear Umbra, Daybreak Coronet).
I understand that some of these suggestions may be a bit high in the budget range, but you could ask your playgroup if they're fine with you proxying a few cards.
5 months ago
6 months ago
This is such a cool deck. I had a snake build back in Kami but heck if I can remember it anymore : )
I feel like Bala Ged Recovery Flip might be really good with tribe scout. It comes in tapped as a land, but if you are getting extra lands per turn, it might still benefit you, plus you get the really good recursion spell.
I also agree that Beastmaster Ascension might not be the best payoff. Maybe something that buffs one creature instead that you can get through with Kaseto, Orochi Archmage Umezawa's Jitte would probably be ideal, but that price tag is kinda bleh. Might of the Masses is one of my favorite buff spells for just how swingy it can be for one mana. Groundswell might also be good. And you could always test Colossification It looks slow, but who knows, with ramp and deathtouch creatures to slow opponenents down, it might get there.
And maybe Snake Umbra for being on theme and also really good. It does a little bit of everything.
Shisato, Whispering Hunter can be absolutely brutal when he stays on the board. It's not the most fun thing to play, but it's good for sure.
That's about all I can think of. Looks like an awesome collection of herpetofauna and a really fun deck to play : )
7 months ago
I have a mono-green deck that cares a lot about commander protection. Here are some of the cards in Green that I've left in, though certainly not all of them are worth a slot here. Anyways, hope this helps: Alpha Authority Ranger's Guile Sheltering Word Stonewood Invocation Vines of Vastwood Alpha Authority Canopy Cover Molting Skin Snake Umbra Archetype of Endurance
7 months ago
I personally enjoy the follow, lesser known combos:
Hermetic Study and equivalent variants on it have a ton of enchantment combos, but they mostly require some creature, to use Curiosity, Keen Sense, Ophidian Eye, Snake Umbra, and my favorite combes as Sigil of Sleep or Charisma, and you can use Pemmin's Aura/Freed from the Real.
1 year ago
Playing the turn one Llanowar Elves into a turn two Tuvasa feels so good and is just so powerful. Even though they aren't enchantments, in my experience the dorks allowed me to draw that one extra card by having Tuvasa in play a turn earlier anyways.
Also, I like to use cards like Curiosity , Curious Obsession , Keen Sense , Sixth Sense , Snake Umbra and Ophidian Eye . Tack those onto Tuvasa to draw tons, or just slap it onto one of the mana dorks for some card draw.
1 year ago
card draw in green Beast Whisperer Shamanic Revelation Kenrith's Transformation Endless Atlas is good in a mono color deck, Key to the City is great for looting and also getting creatures through to get that poison in there. Snake Umbra for getting card draw while also protecting your commander. Keeper of Fables maybe seeing as you run alot of non human