Slate of Ancestry

Slate of Ancestry

Artifact

, , Discard your hand: Draw a card for each creature you control.

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Printings View all

Set Rarity
Duel Decks Anthology (DD3) Rare
Duel Decks: Elves vs. Goblins (EVG) Rare
Ninth Edition (9ED) Rare
Ninth Edition Foreign Black Border (9EDFBB) Rare
Onslaught (ONS) Rare

Combos Browse all

Legality

Format Legality
Block Constructed Legal
Vintage Legal
Canadian Highlander Legal
1v1 Commander Legal
Penny Dreadful Legal
Noble Legal
Casual Legal
Leviathan Legal
Modern Legal
Tiny Leaders Legal
Oathbreaker Legal
Highlander Legal
Magic Duels Legal
2019-10-04 Legal
Legacy Legal
Duel Commander Legal
Commander / EDH Legal
Unformat Legal

Slate of Ancestry occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Slate of Ancestry Discussion

plainsrunner on Hammer Time!

3 days ago

This is a toughie! A couple cards I'd cut right off the bat:

Chandra, Torch of Defiance There are better sources of draw and ramp for you, and her other two abilities don't really synergize with the deck.

Sparkhunter Masticore There aren't that many problem planeswalkers in our meta, and if you put enough into going wide, you should be able to take care of the ones that show up with combat damage anyway.

Fling the idea seems to be to go wide with a lot of small creatures, so fling doesn't fit super well

Lodestone Golem this is just a stand-in for most of the stax pieces here. As I understand it, the idea behind stax is to break parity, so things that seem to be bad for the whole table aren't as bad for you. It doesn't seem like you're really breaking parity here for most of these cards. Purph cares about creatures, not artifacts, so punishing everyone, including yourself, for not playing artifacts seems bad. The same is true for cards like Price of Glory and Defense Grid, given how many instants you have in here (though you might have a lot less instants by the time the deck is done).

Heraldic Banner and Altar of the Pantheon While these have good secondary effects, I always assume the main point of ramp in a deck is to get the commander out a turn early. These don't help with that, so I'd get rid of them.

Basilisk Collar You're playing red, you don't need lifegain-you need your opponents to die faster than you. I know it's a combo with Goblin Sharpshooter, so maybe keep it in just for that? But I've never been a fan of cards that are great in one situation and pretty bad the rest of the time.

Cut down on the card draw. I only have 4 cards that draw or tutor in my krenko deck, and while you'll probably want more than that, you don't need 15. I'd stick with repeatable sources of draw and impulsive draw, like Slate of Ancestry, Outpost Siege and Idol of Oblivion

Abrade You need to cut down on the artifact hate, and this is the worst of the bunch imo-remember this is a multiplayer format, and you should try to get your opponents to take care of threats for you. I generally only put 2-3 pieces of artifact removal in a deck.

Lightning Bolt Three damage just isn't worth much in a format where we start at 40 life and threats often have higher than three toughness.

This is obviously just a starting point, as you need to cut a total of 175 cards, but I hope this helps!

Optimator on White Token Army

1 month ago

Your average CMC is pretty high and you're only running 4 ramp pieces. I usually aim for 6-10 in a deck, personally. Consider Prismatic Lens, Star Compass, Marble Diamond, Wayfarer's Bauble, Guardian Idol, Coldsteel Heart, Burnished Hart, Tithe, Verge Rangers. With no budget there is always Land Tax, Mana Crypt, Mana Vault

You have a lot of really great interaction but, as you mentioned, you are low on card advantage/draw. White is obviously not great at this but you do have options. Endless Atlas, Mind's Eye, Slate of Ancestry, Staff of Nin, Sandstone Oracle, Alms Collector, Palace Jailer, Palace Sentinels, Arch of Orazca, Geier Reach Sanitarium, Bonders' Enclave, Conqueror's Galleon  Flip, Mind Stone, Hedron Archive, Farsight Mask, Loreseeker's Stone. With no budget there is Sword of Fire and Ice

A Solemn Simulacrum could smooth things out too.

Mangara, the Diplomat will be a staple soon enough so maybe gun for one of those when they come out.

Fingall on Eutropia Enchantments Abound (infinite +1+1/mana)

2 months ago

Breakthrough or Heightened Awareness or Nostalgic Dreams or Slate of Ancestry + Learn from the Past. While Breakthrough would be best because you can choose to keep Learn from the Past in hand. You could use Beacon of Tomorrows if you draw to your last card, It shuffles itself as your only card in your library so at the start of your next turn you get it back and will have infinite turns.

hyped1221 on Wait, Griffin Tribal Exists?

2 months ago

Nice list! I've been looking to build something way different, and griffins have stood out to me. This looks like a very fun and well put together deck!

As far as suggestions, I'd maybe look at dropping Karoo and Temple of the False God. I've found from personal experience running white decks that these are both too slow and/or unreliable. Maybe swap for a Path of Ancestry (I know, comes in tapped, but lots of scry is good in tribal) and really anything else of your choice.

It's been a while since this has been updated, so I'm guessing you already know a few of these, but Smothering Tithe, Generous Gift, and Heliod's Intervention would all be solid includes. Also I would maybe replace a few of your weaker pump spells (i.e. Kongming, "Sleeping Dragon") with card draw. Slate of Ancestry and Mask of Memory have done very well for me in mono white.

All in all though looks good and I can't wait to get started on mine.

king-saproling on If you win...it's a misunderstanding

2 months ago

Looks like a really interesting build! The life swap cards seem fun. I'm intrigued by Oriss's grandeur ability. It'd be hard to pull off, but you could make copies of her with Helm of the Host, return the original to hand with Erratic Portal, and discard the original using the clone. You could even lock a player out if you recur Oriss with the likes of Sun Titan/Bishop of Rebirth.

You might like these: Palace Jailer, Lapse of Certainty, Conqueror's Galleon  Flip, Throne of the High City, Arch of Orazca, Emeria, The Sky Ruin, Bonder's Ornament, Smothering Tithe, Near-Death Experience, Pariah, Stonehewer Giant, Ravnica at War, Slate of Ancestry, Lightmine Field

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