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Format | Legality |
1v1 Commander | Legal |
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Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
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Historic | Legal |
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Oathbreaker | Legal |
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Pauper Duel Commander | Legal |
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Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Tandem Lookout
Creature — Human Scout
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card."
pedroedmarcos on Can you respond to soulbound?
1 year ago
Hey there,
So, since the reminder text of soulbound cards there is not a "whenever, when or at" at the beginning of the effect, i'm not sure if there is a window for responses. This week I saw a streamed gameplay and the player A casted Tandem Lookout with Niv-Mizzet, Parun on the field. Player B said it would resolve but he would Path to Exile in response to the soulbound trigger. Is there really a window for responses?
multimedia on Miirym Dragon Tribal Deck
1 year ago
Hey, well done so far for a first deck with a $500+ budget.
34 lands and only 9 reliable ramp sources is low for Dragons. The land count is fine, but only if you add more low mana cost ramp. Add more lands or add more ramp? Tempt with Discovery relies on opponents to be ramp and Thaumatic Compass Flip relies on you controlling seven or more lands to be ramp. These aren't reliable as ramp and they cost too much mana for what you get.
In simplest terms there's two areas you want most with Miirym, ramp and Dragons. Ramp to first cast 6 mana Miirym and Dragons to cast after Miirym. Of course you want other areas too, but most important are these two. Consider expanding on ramp?
- Nature's Lore, Farseek
- Cursed Mirror
- Jade Orb of Dragonkind, Fellwar Stone
- Shadow in the Warp
- Kiora, Behemoth Beckoner
Nature's Lore, Farseek are more good two drop land ramp like Three Visits. Cursed Mirror is excellent with blink, if you blink the copied creature then that blinks Mirror which can then ETB as a copy of some other creature including an opponent's creature. You can also choose to have it just ETB as a mana rock which is needed for a combo.
Jade Orb of Dragonkind gives protection from targeted removal until your next turn for the Dragon you cast with it. This effect is helpful since paying a lot of mana to cast a Dragon to then have it killed is feels bad. Kiora, Behemoth Beckoner untap ability is versatile, any permanent you control, it's also repeatable draw when a Dragon ETB including a token.
There's 100+ of different Dragons you could play with a $500+ budget and having Old Gnawbone as a price point? Consider upgrading some Dragons?
These Dragons can be parts of wincon combos and they're made much better thanks to Miiryn copying them. All these Dragons don't break the bank and adding them can really increase the power level of your deck.
- Hellkite Charger + Old Gnawbone = infinite combat steps, attacks.
- Astral Dragon + Cursed Mirror = infinite Astrals with haste.
- Niv-Mizzet, Parun + Tandem Lookout = draw as much of your library as you want.
- Wrathful Red Dragon + Blasphemous Act = do a ton of damage to opponents.
What's nice about these combos are they all use a Dragon. All the cards are good by themselves, but with the Dragon and/or Miirym they're much better. Tandem Lookout can be repeatable draw that can change creature it's bonded too. Bond to any creature you control before Miirym, then bond to Miirym and when you're ready bond to Niv-Mizzet. Bond to any Dragon who can do repeatable noncombat damage to opponents such as Scourge of Valkas for lots of draw.
- Goldspan Dragon, Klauth, Unrivaled Ancient
- Iymrith, Desert Doom, Ancient Silver Dragon
- Steel Hellkite
Getting more value: ramp, draw or removal from Dragons can help gameplay. Steel Hellkite + Old Gnawbone/Savage Ventmaw mana can wreck especially when you have multiple Hellkites.
If you're interested I offer more advice in another comment. Would you like more advice?
Good luck with your deck.
vcannon on U/G Bogles
1 year ago
yeah i think i'm missing some card draw here too. tried to incorporate some with Abundant Growth and Brainstorm but i'd much prefer some more consistent draw. i had Snake Umbra in a previous version (which went heavy on totem armor), which at least gives a little more value than Ophidian Eye for the cost, but it felt like this deck wanted a lower mana curve and by the time i get a few turns past a three cost, Ancestral Mask should be a finisher. that said, what do you think about the benefit of the extra 1/1 on Snake Umbra vs the extra creature for forced sacrifice fodder on Tandem Lookout? What about a transmute effect like Dizzy Spell to find a one or two mana? Kinda flexible single card seek for later in the game.
That's a lot lol sorry
TheOfficialCreator on U/G Bogles
1 year ago
Ophidian Eye and Helm of the Ghastlord appear to be the only Pauper-legal Curiosity enchantment effects, but they're a little high mana value.
I might recommend Tandem Lookout maybe, or Entourage of Trest if you think the game will last long enough for you to play it.
Deliberate, Opt, and Consider are some standard card draw spells you could use.
Madcookie on
2 years ago
Niv-Mizzet, Parun seems like a nice inclusion. For me Blistercoil Weird and Delver of Secrets Flip feels underwhelming in edh you can swap them for some more draw or since you like cipher even Triton Shorestalker and Mist-Cloaked Herald.
Since you asked for card draw suggestions the main staples are X spells like Blue Sun's Zenith,Pull from Tomorrow, 4 CMC type Fact or Fiction / Steam Augury or Behold the Multiverse stuff and cantrips like Brainstorm, Ponder etc. There are also wheels like Windfall. Have you checked Scryfall? Their search engine is rather easy to use.
I still haven't build my Niv deck but I plan to put in the transmute package to find me the three combo pieces
Dizzy Spell for Curiosity
Drift of Phantasms for Tandem Lookout or Ophidian Eye
Hope this helps. Cheers!
multimedia on My Highest Powered Deck
2 years ago
Hey, you have an interesting/fun deck, but sorry it's casual power level (PL) 5 at most.
Lands in the manabase and ramp sources are a big sign of what PL. A low budget manabase that has Highland Lake and Temple of the False God isn't PL 7-8. Very little ramp with a 4.0 avg. CMC is not PL 7-8. Please get rid of Temple of the False God.
It's difficult to get to PL 8 or higher on a low budget because the best lands and mana rocks are some of the most expensive cards in Commander. At best on a low budget unless playing mono-colored you're looking at PL 6. Your deck doesn't have any instants or sorceries? Izzet has many good low budget instants and sorceries especially for draw.
You have an infinite combo Niv-Mizzet, Parun + Curiosity, that helps to have a higher PL. Although, Niv-Mizzet, Parun is better as a win condition when it's the Commander not inside the 99. You have many potential other win conditions: Purphoros, God of the Forge, Reckless Fireweaver, Impact Tremors, Nettle Drone, etc., but lack enablers to combo with these win conditions.
To increase PL your deck needs to be more tuned to get to the final goal which is to win the game. PL 8 uses just about all cards in the deck to help to assemble a combo win, ramp, tutor, draw, protect the combo or stop an opponent's combo. If a card doesn't help to do one of these then it's not needed in the deck. Don't try to get to PL 8 unless you can spend for expensive price cards instead shoot for PL 6.
Here's some low budget cards to increase the PL of your deck:
- Arcane Signet
- Talisman of Creativity
- Izzet Signet
- Mind Stone
- Shivan Reef
- Cascade Bluffs
- Glint-Horn Buccaneer
- Tandem Lookout
- Ophidian Eye
- Brainstorm
- Counterspell
- Preordain
- Ponder
- Frantic Search
- Negate
- Impulse
- Arcane Denial
- Pull from Tomorrow
- Fact or Fiction
- Sigil of Sleep
- Basilisk Collar
- Banishing Knack
- Everflowing Chalice
- Ornithopter
- Retraction Helix
- Expansion / Explosion
- Dualcaster Mage
- Solve the Equation
- Ral, Storm Conduit
- Memory Deluge
- Chaos Warp
- Capsize
- Grixis Panorama
- Temple of Epiphany
- Izzet Boilerworks
golgarigirl on Spellslinger Deck
2 years ago
Step 1 was strategy. Step 2 is wincon. If we're going for Niv/Curiosity combo as a main win, with a self-mill backup, we want as many cards to enable those as possible. Is there any other way to duplicate these effects in your deck in case your opponents blow one up? For Curiosity effects, I would add in Tandem Lookout. Niv-Mizzet, the Firemind is just like your commander's ability. They are the only two with that draw effect, but Brallin, Skyshark Rider Flip (not a flip card, by the way) and Glint-Horn Buccaneer can pair with any Curiosity effect during your discard phase, if you have more than 7 cards in hand, to do what Niv does (though this makes cards that give you no maximum hand size, like Spellbook and Wizard Class bad, if you want to use these as backups...not saying you have to, just an idea). Finally Laboratory Maniac is another Jace. Reminder that if your deck is going to rely on a combo wincon, you are announcing the deck's weak point from the start. So the deck needs to focus a lot of energy on defending that weak point.
A few other cards I'm going to single out: Crackling Drake, Convolute, Inescapable Blaze, Smelt, Capture Sphere, Enthralling Hold, Fissure Vent - see if you can figure out why I may be picking on these.
Have (1) | reikitavi |
Want (1) | Butcher1981 |