Ring of Evos Isle

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Ring of Evos Isle

Artifact — Equipment

2: Equipped creature gains hexproof until end of turn. At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue. Equip 1

EquivocalVision on Fuck it, late Outlaw of …

2 weeks ago

Gleeock

Obeka, Splitter of Seconds can technically do both at once with a little Voltron sub-theme Ring of Evos Isle, Ring of Valkas, and Ring of Xathrid go insane on her.

Roxanne, Starfall Savant looks good too. I wish I'd seen Obeka first, because I don't like building multiple decks at once, because a lot of the same ideas bleed over and cause me to lose focus, and that's already happened a little bit in building these two, but I'm excited to dip my toes into green and see how I like it. And she's right up my combat damage alley. I did attempt a flicker sub-theme, but might change gears back to full combat phases since that seemed a little more reliable.

phat_nana on U/B Aggro-Mill

10 months ago

Kcin I actually was running Invisible Stalker or True-Name Nemesis with Ring of Evos Isle for a bit originally! Tho, like with AEtherling I found the combination a bit slower than I wanted. I do like the Trepanation Blade idea better than Ring of Evos Isle tho and it's def worth testing! Maybe with True-Name Nemesis?? Not sure what I would swap out for T-Blade tho... Without leaning more towards HARD Mill.

PS: I also realized I made mistakes so, if the deck looks a little different... You're not going crazy!

AWebb on Tetsuo

1 year ago

I was thinking something like Mirror Shield, Ring of Evos Isle, or General's Kabuto with another equipment like Pact Weapon, Hexplate Wallbreaker, or Argentum Armor. Though General's Kabuto might not allow you to put any more equipment onto Tetsuo, I don't really know how that works. You would also have to get rid of the 2/2 rebel on Hexplate Wallbreaker to be able to put it on Tetsuo, and that might be more trouble than it's worth.

QuestionMarc on Vadrik's Discount Spell Emporium

2 years ago

I actually thought of a few more cuts that I don't think require any reimagining of what the deck could/should be doing. No major shakeup or anything.

  1. Nim Deathmantle You know I don't like this card, but despite my personal preference I really don't think it belongs here. I know you want to protect your commander, and I know you want to play equipment that add to his power, and I know you can more easily keep 4 mana open in a reactive spellslinger blue deck like this. That said, Neither Trinket Mage nor Trophy Mage can fetch it, and your commander builds up counters and the deathmantle will make them fall off. If you were to stick with a 2 mana equipment I prefer Ring of Evos Isle which will boost your commander over time and can equip and keep the hexproof open for cheaper than the deathmantle. I also like Runechanter's Pike as a cheap way to get potentially lorge. And for a 3 mana artifact you can tutor, Champion's Helm seems like an ideal replacement.
  2. Fall of the Titans When you haven't gone infinite Fall asks A LOT for the benefit of being an instant. And if you have gone infinite, it only has 2 targets so it might not get you there. Jaya's Immolating Inferno has 3 targets so actually finishes the game if you go infinite, and if your commander has like 5 counters on it will deal a lot more damage. Drown in Dreams is another good one if you go big and game winner if you go infinite, just because you can draw 50 cards, mill one player 100 cards, and finish the other two off with another card you just drew.
  3. Supplant Form is neat but a single bounce likely doesn't slow your opponent down much, their creature probably isn't that good in your deck, and the bookkeeping thing again with making a token copy of someone else's creature is always annoying irl. So how about another spell that just keeps the engine running smoothly? Vedalken Orrery like the Leyline I recommended before frees you up generally but also helps facilitate day/night switching, but is pretty expensive. If that's an issue, Zaffai, Thunder Conductor is another fun card you could be playing who gets you scry bonuses all the time, Elementals for pretty big spells, and throws around 10 damage for the really big ones!
  4. Bonders' Enclave I just don't see this triggering reliably. Like it is bad when you are losing, when your commander is small or dead, which could be half the game! Mikokoro, Center of the Sea is like my favorite land, is cheaper to activate, can be done under any circumstances, and you can use it as a political tool to garner goodwill! Alternatively given that your commander loves +1/+1 counters Opal Palace seems like a no brainer and should actually go in here even if you have to cut a Mountain.

QuestionMarc on Vadrik's Discount Spell Emporium

2 years ago

Looking over the deck and playtesting it a few times I have what I consider a pretty exhaustive maybe list with some cards being worth considering and discussing and a few being real treasures! Here is the full list and if I did it right hopefully all the cards are links.

  1. Call the Skybreaker
  2. Capsize
  3. Cascade Bluffs
  4. Champion's Helm
  5. Clockspinning
  6. Coalition Relic
  7. Commander's Plate
  8. Contagion Clasp
  9. Darksteel Plate
  10. Deflecting Swat
  11. Door of Destinies
  12. Drown in Dreams
  13. Elementalist's Palette
  14. Expanded Anatomy
  15. Expansion / Explosion
  16. Fanning the Flames
  17. Fatespinner
  18. Fierce Guardianship
  19. Finale of Revelation
  20. Fists of Flame
  21. Flux Channeler
  22. Force of Will
  23. Galazeth Prismari
  24. Haze of Rage
  25. Illuminate
  26. Insurrection
  27. Izzet Boilerworks
  28. Jaya's Immolating Inferno
  29. Jeska's Will
  30. Leyline of Anticipation
  31. Lonely Sandbar
  32. Lunar Frenzy
  33. Mana Drain
  34. Mana Geyser
  35. Metallic Mimic
  36. Midnight Clock
  37. Mikokoro, Center of the Sea
  38. Mystic Remora
  39. Mystic Sanctuary
  40. Oona's Grace
  41. Opal Palace
  42. Prismari Campus
  43. Reality Ripple
  44. Reality Shift
  45. Reiterate
  46. Rhystic Study
  47. Ring of Evos Isle
  48. Riverglide Pathway  Flip
  49. Runechanter's Pike
  50. Sage of Fables
  51. Scour from Existence
  52. Sea Gate Restoration  Flip
  53. Seething Anger
  54. Shatterskull Smashing  Flip
  55. Spark Double
  56. Storm-Kiln Artist
  57. Swiftfoot Boots
  58. Sword of Truth and Justice
  59. Temple of Epiphany
  60. Tezzeret's Gambit
  61. Tyrite Sanctum
  62. Unleash Fury
  63. Valakut Awakening  Flip
  64. Vandalblast
  65. Vedalken Orrery
  66. Volcanic Island
  67. Volcanic Vision
  68. Wandering Archaic  Flip
  69. Whispers of the Muse
  70. Zaffai, Thunder Conductor

DeannaThePyromancer on Galea Swings Big Stuff at your Mata

2 years ago

Me and a friend made some enchantment/aura decks so I can give some aura advice! Ring of Evos Isle and Hydra's Growth work well on their own and only get better when paired! Estrid's Invocation can give some slight protection to a valuable enchantment. Idyllic Tutor, Enlightened Tutor, and Sterling Grove are good tutors. Noble Hierarch Is just a good bant mana dork!

Making-a-new-account-Hopefully-I-can-get-my-old-Username on kumena tribal merfolk

3 years ago

love the list :) and absolutely love the fact that you take the time to list the individual basic lands! that's some dedication to your aesthetic choices! my wife has a kumena deck as well, and she often completely decimates me. cards on her list, that could do wonders for you, I think, are: Vorel of the Hull Clade, Stonybrook Banneret, Seafloor Oracle, Thada Adel, Acquisitor, Hadana's Climb  Flip, Novijen, Heart of Progress, Ring of Evos Isle, Favor of the Overbeing, Tatyova, Benthic Druid, Give / Take, Bioshift, Sage of Fables, and Icon of Ancestry. Stay frosty mate

seshiro_of_the_orochi on Yarok, Landlubber

3 years ago

I just realized you left that great comment on my Archelos list and I didn't look at your deck yet. I've done it now. This is awesome, I took some more inspiration from here. I really like Groundskeeper, I might add it if I manage to find a slot.

There are two cards I think you might like: Trench Behemoth and Meloku the Clouded Mirror are possible finishers that enable additional land drops once you've out of lands to play.

A card I don't understand here is Ring of Evos Isle. Is it there for giving Yarok hexproof? If so, I think Lightning Greaves and/or Swiftfoot Boots would do a better job at that. I don't think the +1/+1 on Yarok is worth it.

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