|Commander / EDH||Legal|
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|Commander 2017 (C17)||Uncommon|
|Dark Ascension (DKA)||Uncommon|
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Creature — Vampire Soldier
Other Vampire creatures you control get +1/+1 and have first strike.
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Stromkirk Captain Discussion
2 weeks ago
Hello! You should definitely add Stromkirk Captain. This is a tribal deck so Metallic Mimic or Adaptive Automaton would be a nice addition too. Vampire Hexmage and Thief of Blood are your anti-Planeswalker tools. I would also add Markov Blademaster and Falkenrath Marauders.
2 weeks ago
Hello! So you want to convert your creatures into Vampires utilising your commander's ability, right? In this case you should look at creatures like Lyzolda, the Blood Witch, Exava, Rakdos Blood Witch, Blood Cultist etc. And you need Stromkirk Captain of course. Take a look at my deck Nobles of Innistrad (B/R Vampires). Maybe you'll find something interesting there.
1 month ago
When building a tribal deck you generally want to ask yourself at every opportunity: "Why am I playing this tribe instead of just some creatures of the type with other value cards?"
The answer is almost always 'Lords', so let's take a look at that. You have Indulgent Aristocrat on 1 to potentially grind out some value, Kalastria Highborn on 2 to potentially grind out some more, Stromkirk Captain on 3 as your first true lord, and Vampire Nocturnus on 4 as your second true lord. I'd say 2 true lords is low for a tribal deck, especially when they cost 3 and 4 mana respectively. It's hard to get an explosive creature start when you don't start buffing things and playing crazy until turn 3 at the earliest. Shadow Alley Denizen and Falkenrath Gorger give you pseudo-lords at 1, though SAD gets a lot worse when you consider most of your beaters have evasion in the form of flying already. Stromkirk Condemned fits into the 2 slot nicely as another true lord, and Metallic Mimic could fit in too if you needed it to. Captivating Vampire is also an excellent idea if you can fit it in.
With Stromkirk Condemned, Falkenrath Gorger, Asylum Visitor, and Bloodghast, you can very easily lean into a discard theme for a little power boost to the deck. I'd recommend 1-2 Sinister Concoction since it A) kills something, B) pitches something for madness, and C) allows you a second shot if you reveal a land or red card on top of your deck with Nocturnus.
As for what to cut, both of your Aristocrats are exceedingly mediocre when you consider the only thing that you have value in sacrificing is Bloodghast, so I'd recommend all being cut. If you really want another 4 mana beater to replace the falkenrath, you could consider Bloodline Keeper Flip or Bloodhall Priest instead. Nighthawk is a fan favorite card, but I don't know that you need 3. You could go down to 2. The Highborns could maybe move to sideboard, since they really don't add to your gameplan in the slightest. They're good to close out a game against control I suppose, but not something you want to slam on turn 2 when you have other options like Asylum Visitor, Metallic Mimic, and Stromkirk Condemned.
Those are just my thoughts though. If you like it better this way or don't like any of the cards I suggested, that's fine too. Whatever you decide to do, good luck and have fun!
2 months ago
Somehow I missed Guul Draz Assassin when searching for suitable creatures for this deck. Seems pretty cool. Another one to consider when I'm making some changes.
2 months ago
Stromkirk Captain will help out quite a bit since you're running a lot of vampires/pseudo-tribal if you target your own dudes with Olivia. Rakdos Signet and Rakdos Charm might help a bit too but those are up to you. Stensia Masquerade could be kind of helpful too in addition to captain if you don't get him out that fast.
2 months ago
I ran a similar deck once and the foremost change I would make is switch Skymarch Bloodletter for a playset of Stromkirk Captain. What’s a tribel deck without a lord? Also 2-3 Drana, Liberator of Malakir would buff your creatures as she attacks due to first strike. Lastly I would go up a Lightning Bolt and move your charms to the sideboard. Good luck and keep us updated.
2 months ago
Hey, welcome to the site! I have some card suggestions, but the biggest suggestion I can make is more of a deckbuilding thing: consistency is key. I know with so many cool cards that do cool things it feels best to play a little bit of everything, but I promise you that's not the case. You want to figure out what your most powerful cards are, and play as many of those as possible. Most of the time you should be playing 2-4 copies of each card you run, instead of 1-2. That way you know what to expect and can better gameplan around it :)
As for actual card suggestions, I'd say you definitely want to go up to 4 Stromkirk Captain. Captivating Vampire is another all-star, and Metallic Mimic as well.
4 months ago
So basically, I think this deck just needs some more focus. Have you heard of the rule of 9? It’s where you pick 9 cards that are going to be the core of your deck, adding 4 of each of them, and then adding 24 lands. That gets you to 60. Then you can mess with it from there. It’s a great way to trim the fat and make sure the decks you build operate efficiently.
Aside from that, just some random things.
Wit's End is incredibly expensive to use at 7 mana to do something that doesn’t really have much to do with anything. If you’re gonna spend that much, you’ll want it to be something like a complete board wipe or some game changing combo.
Another thing, being a vampire tribal deck, you have an opportunity to take huge advantage of your creature type being uniform, and you aren’t really capitalizing on it.
All that in mind, here are just some random cards to look at.