Hi_diddly_ho_neighbor Deckling

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Also, for those of you who want to see what these Invocations look like in real life, here you go

March 29, 2017 12:04 p.m.

Dangggg, the Diabolic Intent and Entomb art is so beautiful and thematically fitting.

I really think these could have been such a success if they removed the unreadable symbols in the name, but kept the hieroglyphic style text that actually conveys the card name, as well as shrink the borders back down to a normal size. That way they still retain the Egyptian feel to the cards, but don't shrink and obscure the awesome artwork.

It's a shame because I think the Expeditions and Masterpieces were executed well.

March 29, 2017 11:59 a.m.

Well, that boarder on those Invocations is atrocious. It completely overtakes the artwork on most of them which is sad because that art is fantastic (just look at that Pact of Negation). Also, those hieroglyphics in the name make it rather difficult to read.

Also, also, I have seen some images of these cards showing off how they look in real life and they still look pretty bad. I applaud Wizards for trying something new though.

Knowing that I'll probably open like 10 of them...

A friend of mine was comparing them to this:

March 28, 2017 11:30 p.m.

If these "incarnations" are indeed the Masterpiece/Expedition set of Amonkhet then I bet they are planeswalkers. a) Since there are different forms (or incarnations) of each planeswalker, and b) Bolas has always meddled with PW's so it makes sense.

March 28, 2017 2:14 p.m.

Well if it was just damage instead of combat damage then the card would be absolutely broken with Walking Ballista in standard. But outside of standard in formats like EDH there are a ton of artifacts which ping that can be abused by Green.

March 27, 2017 6:30 p.m.

Ooo I love the return of cycling. Also, heres hoping for -1/-1 counters being a theme this set. The spoiled demon, Liliana, and the punch-card token all seem to confirm that. Lets hope for a return of Wither!

Here is the new punch-card token FYI:

So Disallow seems much more powerful now that the Embalm mechanic is coming.

Also berryjon, Sixth Sense is not the same as Keen Sense or Curiosity. It must be combat damage, so it is actually worse.

March 27, 2017 1:34 p.m.

I drafted on Saturday and my rares were Cavern of Souls, Marsh Flats, got past an Abrupt Decay, and then in my last pack opened a Tarmogoyf. My prize packs also had a Scalding Tarn, Basilisk Collar, and 2 Inquisition of Kozilek. Needless to say I was very satisfied, especially because I never get lucky like that in any type of limited event.

The funniest thing was that my buddy had just bought a box of Japanese Eternal Masters and he had me open up his first pack due to my hot streak...It was a Force of Will.

March 22, 2017 9:43 a.m.

My bad, I didn't see Splendid Reclamation in your list. In regards to Crop Rotation, while it's true you don't have a specific land to search for, it still helps out Centaur Vinecrasher and Terravore (if you run it). It will also trigger Omnath, Locus of Rage and Rampaging Baloths at instant speed which can't be overlooked. Also, Growth Spasm might be an option. It only finds one land, but the eldrazi scion can block and act as a pseudo-land.

On a side note, post land wrath, Argothian Wurm would be pretty good. It forces your opponents to decide to face down a 6/6 or further hurt their mana base. Ember Swallower might be another option.

March 20, 2017 10:49 p.m.

Terravore and Crop Rotation would both be fantastic in this deck. Splendid Reclamation is another option.

March 20, 2017 11:36 a.m.

Said on Pocket Sand...

#10

Thank you Snacrifice and Entrei, those are some really good suggestions. Dauthi Embrace and Shadow Rift are exactly what I am looking for in pollitical-ness. Cards I can generally use for my benefit, but they can support an opponent should it be needed. I'll definitely try those out.

Magosi, the Waterveil is also an interesting idea that I never really thought of. I'll give it a shot.

I also always forget about Preordain and Ponder (probably because I am not really a blue player). I'll see if I can squeeze them in anywhere.

As far as budget restrictions and the competitiveness of my pod goes, I really don't want to go much higher in cost than it is right now. If the card fits perfectly though I would definitely consider it. My pod really ranges in terms of how competitive it will be. I would say most of the players in it are pretty skilled, but the decks can range from a "5 color-red deck" to highly tuned Yidris and Meren decks. The main thing is we usually refrain from infinite combos.

March 16, 2017 10:32 p.m.

Said on Poor Wauki(<15$)...

#11

Interesting, I like your budget approach...but trying to keep cards under 30 cents is tough haha. Also, I think this deck may struggle to do enough damage in a commander game as ping effects generally don't do much in the format unless Vhati il-Dal is involved.

However, here are some suggestions I found. Stab Wound would be a good additional creature shrinker (for later ping-ing) and incremental life loss.

Since you run a lot of enchantments which punish opponents for blocking, the "Provoke" mechanic may interest you. Cards like Crested Craghorn or Goblin Grappler are options if you can keep them alive (sadly provoke is mainly a green mechanic). Breaker of Armies and Nemesis Mask also have similar effects.

Or you could look for further tap/untap permanents type cards. Endbringer is an option though it would require some more colorless mana (Wastes are cheap), it also is 50 cents. Goblin Archaeologist could provide more artifact removal. Puppet Strings will alow you to tap or untap at will.

I think your deck may want some sort of reanimation to it as that is what black does best, and I suspect your little guys will die rather frequently. Phyrexian Reclamation would be a nice addition to provide a pit of reanimation though it is 50 cents. Betrayal of Flesh doubles as removal and reanimation at instant speed.

Curse of Death's Hold would make pinging stuff to death easier, but again, it is 50 cents.

March 16, 2017 1:13 p.m.

Snacrifice, I'll leave a comment shortly

Here is a Sygg, River Cutthroat deck I have been working on. The main focus of the deck is to generally be annoying as I accumulate resources, but to never be the biggest threat at the table so folks won't target me. Thoughts and suggestions on ways to improve the deck are welcome, though I wouldn't mind some ideas in terms of either making myself less desirable to attack or to encourage my opponents to attack each other.


Pocket Sand

Commander / EDH Hi_diddly_ho_neighbor

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March 16, 2017 1:03 p.m.

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