At the beginning of your upkeep, populate. (Create a token that's a copy of a creature token you control.)
|Have (2)||Mortiferus_Rosa , gildan_bladeborn|
|Want (3)||Throl7 , MinerMan1747 , Forek|
Printings View all
|Commander 2019 (C19)||Rare|
|Guilds of Ravnica: Guild Kit (GK1)||Rare|
|Return to Ravnica (RTR)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Growing Ranks occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
GW (Selesnya): 0.7%
Growing Ranks Discussion
1 week ago
I really like the list but I do think Growing Ranks is illegal. It's CI is GW and Edgar doesn't include G in his CI.
2 months ago
So I really like this deck and it seems like it is fairly resilient. A few things I would consider adding would be more cards that synergize with your life gain strategy and Trostani’s populate ability such as:
Angelic Accord More tokens for gaining life in a deck that wants to make tokens and gain life seems like a win to me.
Well of Lost Dreams Fantastic way to turn that additional life gain into card advantage.
Congregate This is a nice card that works extremely well in Commander if you need a quick boost in life. Note Congregate reads target player gains 2 life for each creature on the battlefield. Many times, when I would use this card in a commander game I would easily gain 20 plus life off it.
Serra Avatar One way to read this card is play Serra Avatar with Trostani, Selesnya's Voice in play and double your life total. Even if you don’t have Trostani out you are still getting in most cases a creature that is well over a 7/7 most games for 7 mana which is a good deal.
Aetherflux Reservoir Can function as a secondary WinCon that you can pull out of nowhere. Trust me, play this card when you have an excess life total then instantly activate it taking the player that is the biggest threat out of the game. Also, don’t write off the first ability on the card. You would be surprised how quickly you gain life by just playing spells.
Growing Ranks A free populate at the beginning of each of your turns can be extremely strong in this deck.
Advent of the Wurm 4 mana for a 5/5 trample is straight value plus this will work really well with populate.
Armada Wurm 6 mana for a 5/5 trample that also creates a 5/5 trample wurm token. 10 power for 6 mana plus gaining a token works with populate.
Glare of Subdual In a deck that wants to go wide this can quickly shut down opponents from attacking you.
Blade of Selves and Herald of the Host Both of these cards work extremely well with Trostani, Selesnya's Voice . How they work is you attack with either Herald of the Host or the creature Blade of Selves is equipped to and let the myriad ability activate creating a copy of the creature that is attacking your other opponents. Normally the tokens created off the myriad ability would be exiled at the end of combat but, if you use Trostani, Selesnya's Voice ’s populate ability during your combat phase you can create an additional copy of the token that will stay in play after the combat phase is over because, it was created using the populate mechanic and not the myriad mechanic. Even if you don’t populate the tokens that were created Trostani, Selesnya's Voice ’s life gain ability will still trigger off the tokens gaining you a lot of additional life. The myriad ability also works extremely well with creatures that have enter the battlefield abilities. Imagine this line of play, you equip Blade of Selves to your Terastodon then attack. The myriad ability triggers and you put two additional token copies of Terastodon into play attacking your other opponents. When those Terastodon tokens enter the battlefield they trigger their enter the battlefield ability allowing you to remove up to six other noncreature permanents (three from each of the Terastodon’s that came into play). Also imagine Blade of Selves attached to Serra Avatar you would be tripling your life total each time you attack as long as Trostani is out.
A few cards I would personally consider removing Thrun, the Last Troll , Primal Surge , Godsend , Strionic Resonator , Woodfall Primus , Rout (maybe consider replacing Rout for Martial Coup which seems more on theme for a token deck) Felidar Sovereign , (I get why you added him but winning with Felidar in commander seems like a cheap way to win.)
A lot of these cards really don’t seem on theme for either gaining more life or creating tokens. Personally, I would look at replacing a lot of these creatures with creatures that make tokens when they come into play like Armada Wurm that you can use to populate or cards that synergize with your life gain like Ajani's Pridemate .
One last thing your combo of Darien, King of Kjeldor + Trostani, Selesnya's Voice does not work exactly as you think. For Darien to trigger the damage has to resolve meaning that if a player deals more damage than your life total at once then you would die before Darien could trigger. As long as you have at least one life after damage resolves and both Darien and Trostani are on the field then your combo works, you create the solider token from Darien and, Trostani gives you the life from the token coming into play.
4 months ago
No Bojuka Bog , Exotic Orchard , Commander's Sphere , Field of Ruin , or any of the Talismans. Yet, I see Path to Exile , Strip Mine , Phyrexian Arena , and Rhystic Study . While all of these are commander staples in their respective colors, I'd recommend refining the deck before just making a budget '5 color Good Junk' deck. While card advantage is great, the money would be better spent on something like Smothering Tithe , Revel in Riches , Black Market , Land Tax , Exploration , or Burgeoning . At least those will help cast your commander faster.
Cut out some of the nonbasic lands, starting with guildgates, and put in the Panorama lands, and swap the bounce lands for basic lands (unless you intend to add landfall).
I also see that you're running Thought Vessel and Reliquary Tower , but have you considered Spell Book, Praetor's Counsel , or Library of Leng ? Library of Leng has the added benefit of protecting you from discard effects. If you're going to run cards like Phyrexian Arena and Rhystic Study it pays to protect your hand.
How about protection yourself while you're at it. Crawlspace , Norn's Annex , Sphere of Safety , Propaganda , Ghostly Prison , Teysa, Envoy of Ghosts , Glacial Chasm , Solitary Confinement and other such cards make great protection for decks with few to no other creatures.
Back to the subject of drawing cards. What are you even trying to draw for? You don't seem to have any major combos worth drawing for. At least throw in some cards like Furnace of Rath , Bitter Feud , Curse of Bloodletting , Dictate of the Twin Gods , Inquisitor's Flail , Gisela, Blade of Goldnight , and/or some double strike equipment/enchantments. Or Helm of the Host with a toke copying effect like Parallel Lives , Anointed Procession , Growing Ranks , Second Harvest , Rhys the Redeemed , and Primal Vigor .
Just some things to think about.
5 months ago
I like the draw that Vanquisher's Banner gives you but for 5 mana, it's a big investment. I used to run Door of Destinies and Coat of Arms but I found that they just didn't help out as well as one would hope. The perks of Radiant Destiny is once you get the city's blessing, it can't be taken from you.
But your passion for the two artifacts makes me reconsider them and I'll have to give them a second look. Especially having any of the doubling enchantments with Tamiyo's Journal can be solid.
My only concern with my deck is running so many enchantments lol
5 months ago
skoobysnackz - Thanks for the upvote, and for getting the reference.
TypicalTimmy, bushido_man96 & Poly_raptor - Thanks for the suggestions, I like them all, my wallet... not so much XD. That being said I'd like to keep it as budget as possible. It took me a long time to come to terms with adding Wurmcoil Engine because of the price tag... So the ones I'd like to see in the deck include: Mirror Entity , Nesting Dragon , Thornbite Staff , Birthing Boughs , Evolutionary Leap , Fanatical Devotion , Growing Ranks , Gruul Ragebeast , & Culling Dais . Ones I'm unsure of are: Second Harvest because I wonder if there'd be enough tokens to matter, Ashnod's Altar because not sure combo is something I want, Song of the Worldsoul because once we get eggs rolling we aren't exactly casting alot, & Helm of the Host for the investment. The others are pretty pricey or just seem off theme.
With all these new additions though comes subtractions... which I can never do easily so if anyone has any ideas in that department its appreciated.
Also... I'll likely be watching a Tremors marathon again now so... thanks for that. :P
6 months ago
This was something I didn't have click the first few times I played with her, but if you run Nesting Dragon remember that your Dragon Eggs will actually get you two creatures when they die;
- 2/2 red Dragon creature token with Flamebreath
- Whatever is pulled off the top
When I was doing playtesting with my Ghired deck who happens to run both ND and Atla, I didn't realize this was a thing until like the second or third time I went to sacrifice one of the Dragon Egg tokens.
The value is insane, lol.
And yes I do agree that all three token doublers is a bit extreme on the wallet. A less expensive route would be auto-Populate methods.
- Growing Ranks
- Song of the Worldsoul
- Helm of the Host technically also works if you want to invest mana into it over one or two turns.
So while it won't be as aggressive as the three token doublers, it will also only cost you about $10. Great budget alternative, in my opinion.
6 months ago
I'm just gonna talk about the cards in the maybe board.
- Growing Ranks is bad. It's a much to slow card with very small rewards.
- Squirrel Nest is also slow and bad, unless you pair it up with Earthcraft .
- Chord of Calling is really good. You can use it in so many ways. Like a toolbox card.
- Heroic Intervention is really good.
- Smothering Tithe also really good.
- Planar Cleansing isn't that good. It's hard to cast and it has 3 white in its casting cost.
- Illusionist's Bracers to slow
- Selfless Spirit is what a token deck needs. It good when paired up with your own board wipe or get it with Chord of Calling in a pinch when getting wiped.
all of the un mentioned cards are just meh in a token deck.
As a deck as a whole. What you got looks good there isn't much I would change. It looks good.
Cards I would maybe change for better ones are
- Mycoloth , if you go to big with this card it's likely to get killed and all you've managed to do was kill all your creatures.
- Emmara Tandris 7 mana is a lot for a card that does not make any tokens and only cares about tokens. Of times you'll play this card it will be the only thing you do that turn leaving you with no responses for removal.
- Wilt-Leaf Liege although it's easy to cast I doesn't ad much to the token deck. This would be better as Triumph of the Hordes .
- Trostani Discordant is only just okay. If creature theft is a thing in your meta then keep it. Otherwise add Homeward Path and if it's for the tokens and the buff there is better stuff for that.
For more token deck tech ideas check out my token deck. I've been working on it for over 5 yrs now.
6 months ago
Hey man, thanks for writing me about the updates.
I like the addition of the "protect your creatures" stuff. I think you nailed it when you said there's no need for that other stuff, when we should be thinking about advancing our boardstate. There's a couple stuff I think we can discuss.
The large number of rocks are so good, but I think we should ramp, too. I think we can include Rampant Growth , Cultivate and Farseek and accommodate the by taking out Mirror March (too Random / high cmc), Domri, Chaos Bringer (Bit of a non-bo with the commander as he creates no tokens) and Moonsilver Spear (costs a lot of man to get going). Ramping a lot means we can get Ghired on the field t3-4 and start attacking to populate the tokens. If you want to run a another ramp spell like Kodama's Reach or Harrow , I think Manalith can be replaced. With running only 33 lands, I think ramping will help
I think at the top of the curve, Sandwurm Convergence and Primeval Bounty offer good, repeated advantage, But I think something like Terastodon would be perfect instead, as you could easily create a token of it (blowing up 3 more things / your own lands for 3/3 elephants) and then POPULATE the token with Ghired, giving you another 9/9 on attack.
How do you feel about Trostani Discordant , Trostani's Summoner , Emmara, Soul of the Accord , Emmara Tandris , Growing Ranks , and Finale of Glory ? I think some of the Eldrazi could tag out for any of them.
How does it go in play-testing?