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(0): Remove target attacking creature you control from combat and untap it. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
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1 week ago
Meshuvel thanks for the suggestions. Library of Leng looks awesome and would be perfect! I’m going to toss that in for sure. I have considered Reconnaissance and I like it, it’s def on my possible add list.
1 week ago
Library of Leng is a great card to consider with Varina, it turns her discard into a deck stacking.
Also, might want to consider Reconnaissance - its an older card but lets you keep your Zombies safe during combats.
1 week ago
Great suggestions, many of these are cards that I was thinking about. Right now the deck is built sort of as non-interactive agro but that is sort of an unrealistic expectation. So things like Grand Abolisher will probably need to come in. Sunforger as we discussed a bit, is also great from protecting our stuff and getting rid of key pieces from our opponents. I do need to get the removal package updated, swords path and maybe a chained to the rocks or grasp of fate. Ive tried using mana tithe quite a bit, and it just never pans out like you want it to. Ive found that red elemental blast does the same job better, cause lets be honest the card I need to counter is probably blue. Yeah elesh norn is really good in this deck since we should typically have 3-6 creatures in play, the fact that it gets rid of small creatures which are typically used for chumpb blocks and makes big creatures not that scary...pretty much just ridiculous all the time. Dolmen gate is one that ive been thinking about it, especially if I stay with a lot of the token producing creatures, its really easy for the tokens to die in combat, but ive also been looking at Reconnaissance for protecting creatures and vigilance. Elspeth is actually a really good idea, ive been looking at another power house in the 6 slot. Its not the fastest thing ever, but gives a lot of utility and doesn't hit too many of our cards on the sweep effect. Helm of the host is going to be too slow for this deck especially without much equipment support, aggravated assault will be the same I think. In my opinion aggravated is only really good if you have the combo, its pretty slow and mana hungry by itself beside the fact that Aurelia just needs to stay in play for extra combats...works better in other decks that don't have additional attacks available from the command zone. Legion loyalist does look very interesting, relevant abilities with 2 types of evasion is a good way to get damage to go through. Kor Haven is a sweet card, I just ordered 2 in paper I know I need to be using it more. But I also need to be careful as not too have too much colorless mana in this deck. This decks wants to be really efficient while casting things on turn 2, 3 and 4, while other people are sitting back and ramping. Too much colorless mana causes problems. I know that I actually need to cut command beacon, slayers stronghold, myriad landscape, and maybe even reliquary tower. One that ive been thinking about is Legions landing. Gives a 1 drop which can be skullclamped or used as an attacker, and then flips into a land. There are certainly no shortage of cards to put in, figuring out what needs to come out though is always the hard part. The cost of adding anything, is that something else that's probably pretty good needs to come out.
1 week ago
Needs more Mystic Remora, you can also take Reconnaissance into consideration, sicne it is good with stasis and Static Orb which you could play aswell. I'd think about cutting bribery, but might be depending on your meta. ALso cut all the colorless producing lands. You could think about including Patron Wizard since you already have a good amount of them, and maybe about adding Cavern of Souls. Also Deadeye Navigator tends to be too slow for cEDH if that is where you want to be. Hope this helps a little bit.
2 weeks ago
Oathsworn Vampire will be cut after I cut Reconnaissance. If he gets recast from the graveyard even once then he is one of the better vampires I run, but recasting him isn't always possible. Plus, even when I can recast him from the graveyard I often opt not to unless I have no cards in hand, because a 2/2 that comes in tapped is not very impressive.
2 weeks ago
Hmmm, yeah I never really considered them card disadvantage cuz usually it's on the end step before your turn, but yeah, good point.
True, true, I just ordered some expedition map becuse it's also useful in my Marchesa deck and hell, maybe even Breya, but that cut will be a hard one if I choose to include it. I don't have a vamp tutor for every black deck I own after all
2 weeks ago
So, If I controll 5 Warriors + Najeela, the Blade-Blossom on the battlefield + enough lands to activate her ability + Cryptolith Rite (Or maybe other infinite combats combo pieces). I declare atackers with my 5 warriors.
1 - Can I use Najeela abilty to get infinite combats all in the same combat phase(Or there's a restriction that just allow me to use her ability once for combat phase maybe)? They kind of stack combat phases like spells that grants you multiple turns?
Example: If I attack with 5 warriors, triggering najeela will enter 5 warriors attacking, I pay the cost untaping my 10 warriors, taping all 10 to create 10 mana, paying najeela's ability again 2 times with that mana, untaping my warriors cause they're still attacking, Tap again for more 10...etc
2 - Can I use Najeela's ability after damage and before the Main phase 2, like Reconnaissance?
3 weeks ago
A few more heavy hitting options. Bruna in a deck with a high angel and human count is kind of scary. Also if you're going to run her, adding her other half Gisela seems like a good idea because who doesn't love strong mid game plays.