(0): Remove target attacking creature you control from combat and untap it. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
|Want (2)||Ozymandias1189 , Skippy668|
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|Commander / EDH||Legal|
Reconnaissance occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%
1 day ago
So, I've found Reconnaissance to be absurdly useful in these guy wide type decks. It nullifies any bad trades. Additionally, you'll want some reach incase the board gets gunked up. Goblin Bombardment, Impact Tremors and Purphoros, God of the Forge do this beautifully. Best of luck beating your cousins to a pulp :)
1 week ago
1 week ago
Replace Maze of Ith with Reconnaissance.
Copied/pasted from my own deck description.
The intended use of Reconnaissance is pretty straightforward, allowing you to dodge most combat tricks, unfavorable blocks, etc. In itself a nice ability, but this card has a few tricks hidden up it's sleeves.
1) After damage is dealt players recieve priority (the chance to use spells and abilities such as Reconnaissance) while creatures are still considered 'attacking'. This means that you can use Reconnaissance to untap your creatures even after damage has been dealt, effectively granting them pseudo-vigilance. No, the "neither deals, nor recieves damage" part is not applied retroactively. Not bad for a 1-drop enchantment.
2) Since you can attack with all your creatures every turn with no fear of losing any, you'll have more attackers than your opponent has blockers, resulting in more unblocked creatures and therefore more damage.
3) Here's where it really gets fun. Players recieve priority after EVERY combat damage step. This means that you have a chance to use Reconnaissance AFTER first strike damage, but BEFORE regular damage. This is especially broken with Stromkirk Captain as it makes combat entirely one-sided.
Feel free to check out my list for ideas. Upvotes on any of my decks are appreciated. Edgar's Dega Vampires
3 weeks ago
Reconnaissance - Worth its weight in gold here.
Purphoros, God of the Forge - Great finisher without relying on combat.
Scapegoat - Anti wrath tech that keeps you out of topdeck mode and it doubles as a finisher with Purph.
Feel free to check out my list for ideas. It's not as low to the ground as yours but is far more resilient. Upvotes on any of my decks are appreciated. Edgar's Dega Vampires
3 weeks ago
Hello fellow Kaalia enthusiast! Inserts obligatory link to my own deck: Still Better than Dan Brown.... Right, with that out of the way...firstly, I notice that while you call this a reanimator deck and have plenty of ways to cheat things out of the graveyard, you're missing things to stack it with. Cards like Entomb and Buried Alive would let you sculpt your graveyard into the perfect stockpile of threats. If you didn't already have loads I would recommend another actual wrath over Terminus considering you have more ways to get creatures back out of the graveyard than your library, but with that being the case you might be better off with either more unconditional removal (Vindicate/Anguished Unmaking) or even Armageddon if you don't mind having no friends. Aurelia's Fury and Boros Charm are great modal spells too! Honestly can't recommend Reconnaissance highly enough but Dust Corona and Phyrexian Reclamation do work for me. As for creatures, I wouldn't bother with Bloodgift Demon (take Rune-Scarred Demon for loops with Reya and a sac outlet such as Razaketh, the Foulblooded); Bogardan Hellkite (you'll probably do more overall with Warstorm Surge or the new Terror of the Peaks); Indulgent Tormentor (your opponents won't ever hesitate to pay the cost and the body is underwhelming for a demon); Vampire Nighthawk (good card but this deck can do better, for similar cost a Magus of the Moat or Grand Abolisher can make you very hard to assail). I'd suggest considering Avacyn, Angel of Hope, Doom Whisperer and Rakdos, Lord of Riots as other strong picks for potential upgrades. Finally you've got a decent mana base, but I'm a little surprised to see no fetches/utility lands like Volrath's Stronghold considering you have actual legacy duals. How can you be running a Scrubland but be unable to upgrade your Forsaken Sanctuary to a Godless Shrine and still be playing with Temple of the False God? This last one is one of the worst lands out there considering it can easily be a dead draw and doesn't even give you colour - you're running plenty of basics so even an Evolving Wilds would be better in almost every case! Anyways hope that's given you some ideas.
1 month ago
Gah, just remembered, also relevant for Stasis is Reconnaissance, which can untap your Zur. IIRC, your creatures are technically still attacking after they have dealt damage, and you could untap Zur as needed. It's also rugged, as it isn't an aura.
1 month ago
Reconnaissance works really well to get Kaalia's attack triggers safely. It also let's you attack with everyone without fear of losing anyone and you can untap all your creatures after they've dealt combat damage for pseudo vigilance.
1 month ago
I have a few suggestions for you ranging from budget friendly to Purphoros, God of the Forge.
Board Protection: Boros Charm and Scapegoat but drop Unbreakable Formation. Scapegoat helps against hard to dodge wraths like tuck, -X-X, exile, sac, etc. It also doubles as a finisher with Purphoros out.
Finishers: Shared Animosity, Mirror Entity, Cover of Darkness, and Reconnaissance (2nd post below entirely for this card). Drop Door of Destinies, it does nothing for your current board and costs a ton of mana for an aggro deck.
Feel free to check out my list for inspiration. It's one of the top rated Edgar lists on this site and there's also over 170 comments to sift through for more ideas. Upvotes on any of my decks are appreciated. Edgar's Dega Vampires