
Legality
Format | Legality |
Tiny Leaders | Legal |
1v1 Commander | Legal |
Magic Duels | Legal |
Heirloom | Legal |
Canadian Highlander | Legal |
Vintage | Legal |
Modern | Legal |
Penny Dreadful | Legal |
Block Constructed | Legal |
Pioneer | Legal |
Leviathan | Legal |
Legacy | Legal |
Frontier | Legal |
Duel Commander | Legal |
Oathbreaker | Legal |
Unformat | Legal |
Casual | Legal |
Commander / EDH | Legal |
Printings View all
Set | Rarity |
Shadows over Innistrad (SOI) | Uncommon |
Combos Browse all
Related Questions
Stensia Masquerade
Enchantment
Attacking creatures you control have first strike.
Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
Madness (If you discard a card, you may cast this card for its madness cost instead of putting it into your graveyard.)
Recent Decks
Stensia Masquerade Discussion
Last_Laugh on
Adnan
5 days ago
Dark Prophecy over Read the Bones. Your draw power needs some work... Necropotence , Herald's Horn , and Greed will help keep you out of topdeck mode.
Austere Command over Fumigate
Reconnaissance over either Coat of Arms . Coat is rather ballsy and it sucks to lose to your own card. Reconnaissance allows you to attack with EVERY creature you have safely, deal combat damage in most situations, and have every one of those creatures untapped and ready to block by the end of combat.
Untaps to avoid bad blockers (only situation you don't deal combat damage), it untaps after first strike but before normal combat damage (handy for getting counters from Drana to your whole team and busted with Stromkirk Captain / Stensia Masquerade ), and it even untaps after normal combat damage is dealt due to the creature being an attacking creature until the end of combat step ends (you untap in the middle of this step).
If you're picking up what I'm putting down I can continue. In the meantime, feel free to check out my list for inspiration. Upvotes on any of my decks are appreciated. Edgar's Dega Vampires
Last_Laugh on
Markov Krenko buster
5 days ago
I have a few suggestions to help with your 'too aggressive' problem.
First, consider Reconnaissance . It allows you to attack with EVERY creature you have safely, deal combat damage in most situations, and have every one of your creatures untapped and ready to block and deter attackers.
It untaps to avoid bad blockers (only situation you don't deal combat damage), it untaps after first strike but before normal combat damage (handy for getting counters from Drana to your whole team and busted with Stromkirk Captain / Stensia Masquerade ), and it even untaps after normal combat damage is dealt due to the creature being an attacking creature until the end of combat step ends (you untap in the middle of this step).
The other two things that will help are lots of repeatable card draw and a few anti-wrath measures.
Boros Charm and Scapegoat are your best anti-wrath cards. I run both in addition to Teferi's Protection.
Necropotence , Dark Prophecy , Herald's Horn , Twilight Prophet , Champion of Dusk , and Greed . I literally run all this in addition to Skullclamp. Drop Reprocess though... sorcery speed.
Also consider Shared Animosity and upping your creature count to at least 30.
Feel free to check out my list for ideas. It's one of the top rated Edgar lists on this site and there's also over 140 comments to sift through for more ideas. Upvotes on any of my decks are appreciated. Edgar's Dega Vampires
Last_Laugh on
EDH Edgar's Private Stock
1 week ago
Reconnaissance over Throne of the God-Pharoah. Reconnaissance allows you to attack with EVERY creature safely, deal combat damage in most situations, and have every one of those creatures untapped and ready to block by the end of combat.
It untaps to avoid bad blockers (only situation you don't deal combat damage), it untaps after first strike but before normal combat damage (handy for getting counters from Drana to your whole team and busted with Stromkirk Captain/ Stensia Masquerade ), and it even untaps after normal combat damage is dealt due to the creature being an attacking creature until the end of combat step ends (you untap in the middle of this step).
An anti-wrath measure or 2 does wonders here. Teferi's Protection if you got one... otherwise Boros Charm and Scapegoat . More card draw can also keep you out of topdeck mode... Skullclamp , Herald's Horn , and Dark Prophecy .
Feel free to check out my list for ideas. Upvotes on any of my decks are appreciated. Edgar's Dega Vampires
Last_Laugh on
Edgar, Aristo-Vamps
2 weeks ago
Run Reconnaissance . It allows you to attack with every creature you have safely, deal combat damage in most situations, and then have every one of those creatures untapped and ready to block.
It untaps to avoid bad blockers (obvious face value of the card), it untaps after first strike damage but before normal combat damage (handy for getting counters from Drana to your whole team and busted with Stromkirk Captain / Stensia Masquerade , and it even untaps after normal combat damage due to the creature being an 'attacking' creature until the end of combat step ends (you untap in the middle of this step))
Vlasiax on
Who let the Vamps out (Edgar-Commander)
5 months ago
Hi, today I thought about some changes that would make your deck faster.
- Stensia Masquerade --> Changeling Outcast - this enchantment hurts more than it helps in my opinion. You're better off with "Vampire" that is unblockable so creates an early threat.
- Twilight Prophet --> Minions' Murmurs - not a vampire this time but you get more immediate draw as opposed to slow effect that requires at least turn cycle to start working.
- Metallic Mimic --> Bloodthrone Vampire - Mimic is not a vampire and it's help is minescule, I'd rather put nice vampire that can work as a sac outlet for all those Blood Artist effects.
- Vampire Nighthawk --> Olivia's Bloodsworn - best vampires for Edgar are low costed so you get the same evasion and potential to give some key creatures haste. Also it hurts less from Ad Nauseam .
- Vanquisher's Banner --> Wheel of Fortune or Dark Confidant or Night's Whisper (depending on budget you have) - I personally don't like banner for it's high cost and if you really want better card draw there are way better and cheaper (at least CMC-wise) cards.
- Sunbaked Canyon --> Caves of Koilos - just minor change, I personally think that your deck just like mine needs lands that provide first and then fixing since turn 3 Necropotence sets you up for an amazing game.
LordBlackblade on
Daddy Markov's Vampires
7 months ago
No problem! I'm glad to help. Edgar Markov is one of my favorite commanders!
Just a short list of cards that I find really do work in my list. Even better they are all three mana or less!
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Skymarcher Aspirant - An aggressive early game play that gains flying in the mid game
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Vicious Conquistador - Great value for a one drop. Essentially a swing-wide card
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Dusk Legion Zealot - Replaces itself when you play it. Two bodies and a new card for two mana!
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Throne of the God-Pharaoh - If you plane to swing out (you should) this card helps you go wide
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Chromatic Lantern - One of the very few three or greater mana rocks I ever run. Having it out makes mana fixing a non-issue
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Legion's Landing Flip - Another great one drop with surprise mana ramp
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Shared Animosity - Often described as a one-side Coat of Arms . I cannot overstate how good this card is in our deck
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Stensia Masquerade - Rakish Heir plus first strike. Very good
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Vandalblast - I don't know about your meta, but mine has a veritable trove of artifacts. This can be a blowout when overloaded and can be use as a single target if need be
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Painful Truths - I love this card in B/x/x decks. Three mana for three cards and three life if you pay right is about as good as it gets in black
Last_Laugh on
Vaaaaamps
7 months ago
Run Reconnaissance . This card allows you to attack with everyone safely (yes, even that 0/1, why not), untap each creature at the most opportune time for pseudo vigilance, and still deal combat damage in most situations.
Untaps to avoid bad blockers (obvious face value of the card), it untaps after first strike damage but before normal combat damage is dealt (great for getting +1+1 counters from Drana, Liberator of Malakir to your whole team and busted with Stromkirk Captain / Stensia Masquerade ), and it even untaps after normal combat damage is dealt due to the creature being an 'attacking' creature until the end of combat step ends (you untap in the middle of this step).
This combination of full tilt aggro with everyone available to block makes Sorin, Solemn Visitor 's +1 really good here (Note, 'until your next turn') and it more than offsets a few of my next suggestions.
As far as the decks inherent card draw weakness goes, consider Dark Prophecy , Greed , Herald's Horn , and Twilight Prophet . Protecting your board also prevents topdeck mode, consider Boros Charm and//or my favorite piece of secret tech here, Scapegoat . This gets around -1-1, exile, tuck, sacrifice, and -X-X type boardwipes while keeping our hand full and we get eminence triggers again. I'd rather sac a token and eat a personal evacuation than be in topdeck mode post boardwipe.
Anyways, feel free to check out my list for ideas, it's one of the top rated Edgar lists on the entire site. There's also over 130 comments worth of feedback and suggestions to sift through for ideas. Upvotes on any of my decks is appreciated. Edgar's Dega Vampires
GoldenAgeBatman on
Dracu-Leee, Dracu-Laaa!
8 months ago
Thank you for the feedback! I'm adding an extra mana and swapping out a Stensia Masquerade (Having one should be enough, anyways). I'll swap in a Cavern of Souls for the mana once I can afford it.
Stensia Masquerade occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%