|Commander / EDH||Legal|
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|Time Spiral (TSP)||Rare|
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Walk the Aeons
Buyback-Sacrifice three Islands. (You may sacrifice three Islands in addition to any other costs as you play this spell. If you do, put this card into your hand as it resolves.)
Target player takes an extra turn after this one.
Walk the Aeons Discussion
2 weeks ago
I think Capture of Jingzhou and Temporal Manipulation are quite playable, I just haven't found cuts I love and the list is pretty tight. The problem with running too many of the effects is that they can rot in your hand early-game, but they're all at least decent.
3 weeks ago
I'm kind of agreeing with the first poster. This is just extra turns Narset with minimal ways to do infect damage... I'd cut the gimmick. My suggestions will fall in that category and I'll try to suggest some cuts too.
Copy Artifact for Simian Spirit Guide.
Smoke for ??? (This one is meta dependent)
Ral Zarek , Temporal Manipulation , Time Stretch , Time Warp , Waves of Aggression , Walk the Aeons , and Time Warp for Madcap Skills, Eldrazi Conscrption, Aetherflux Resevoir, Angelic Destiny, Stitch in Time, Refurbish and Open the Armory.
Feel free to check out my list for other ideas including your lands. Upvotes on any of my decks are appreciated. Narset, American Beauty
1 month ago
1 month ago
All those basic islands and a theme of extra turns, Walk the Aeons seems like a must include.
2 months ago
Not sure what your budget is or how you want to be playing Jeleva, but I would recommend basically all the extra turn cards you don't already have like Temporal Manipulation , Temporal Trespass , Temporal Mastery , Time Warp , Walk the Aeons , and Part the Waterveil . At the very least, one of these could be used to replace The Eldest Reborn .
2 months ago
Hey, very good first Commander deck :)
Because of all the great Fetch lands you have consider a Breeding Pool ? Flooded Grove is another good ETB untapped Simic dual land. Hinterland Harbor works well with lot of basic Forests and Islands. Can cut Simic Guildgate, Thornwood Falls and Woodland Stream for these three better dual lands.
Other card upgrades to consider:
- Sakura-Tribe Elder > Civic Wayfinder
- Birds of Paradise > Whisperer of the Wilds
- Llanowar Elves > Heart Warden
- Scavenging Ooze > Crook of Condemnation
- Harrow > Peregrination
- Tempt with Discovery > Explosive Vegetation
- Crop Rotation > Rampant Growth
- Cultivate > Nissa's Pilgrimage
- Nissa, Vital Force > Garruk's Packleader
- Fierce Empath > Werebear
- Green Sun's Zenith > Animist's Awakening
- Sakura-Tribe Scout > Skyshroud Ranger
- Mystic Remora > Crush of Tentacles
- Horn of Greed > Zendikar's Roil
- World Shaper > Yavimaya Elder
- Eternal Witness > Sylvan Awakening
- Walk the Aeons > Part the Waterveil
- Genesis Wave > Zendikar Resurgent
More expensive cards to consider:
If you would like I offer more help. Good luck with your deck.
2 months ago
Hello! Sorry that it has taken me awhile to answer! Ralsek I did consider Inexorable Tide once you suggested it, but found that unless I were to turn this into more of a combo/spell slinger deck that I would not get enough value out of it. It is also one of those cards with great value the turn after you play it (assuming you didn't have mana to cast anything else), which is slightly less good when one of this deck's main bottlenecks is mana.
beardumbra Salutations twin! I'm glad to see a fellow player interested in this interesting commander combo! I will admit that I've been using your list as a sample to playtest against as I slowly work in more additions to the deck. I can see how fun it is, and it has influenced some of the decisions in my deck. Nissa, Voice of Zendikar and Karn Liberated are still having trouble finding their way into the deck, but I will find a slot for them in good time haha. I'm also considering Ugin, the Spirit Dragon for the control aspect it can provide. You can see that some clone effects have found their way in, which has been a very fun way to draw cards in the deck (now if I only had the mana to cast them all). Once I can solve the low mana issue, I will definitely find a slot for. One of the strengths of this deck is the taking of extra turns (since walkers don't require mana after they're on the field), so I have to consider things like Walk the Aeons , Temporal Manipulation , Temporal Trespass , and Expropriate .
3 months ago
Walk the Aeons occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%