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Format | Legality |
1v1 Commander | Legal |
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Archenemy | Legal |
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Block Constructed | Legal |
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Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
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Planar Constructed | Legal |
Planechase | Legal |
Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Standard Brawl | Legal |
Vanguard | Legal |
Vintage | Legal |
Yargle and Multani
Legendary Creature — Frog Spirit Elemental








NV_1980 on
Gargle my Yargle V2
1 month ago
Hi fellow Yargle and Multani wielder! You've given me a few ideas on what I would change about my take on this deck. Hopefully you won't mind if I return the favor :)
Most notably, you have very little in here to prevent token decks from swamping you with too many creatures to block. I've solved this by adding stuff like Crawlspace, Jaheira's Respite, No Mercy and Silent Arbiter. There's more ways you can add to make Yargle/Multani very hard to stop as well. Prowler's Helm and Whispersilk Cloak for instance.
Anyways, looks good otherwise! Have fun with the deck.
TypicalTimmy on Card creation challenge
3 months ago
An unset card that cares about flavor text references?
hmm okay
Foreshadowing
Sorcery
As an additional cost to cast this spell, reveal a card from your hand. If that card has flavor text, show whether or not a named Magic: The Gathering character is referenced. If they are, you may reveal a card you own from anywhere inside of or outside of the game that has that characters name in its identity and put it in your hand. Shuffle your library if you searched it in this way.
"Did you know Nicol Bolas and Ugin are twins?" said Karn, to Jace, Chandra, Nissa, Liliana, Gideon, Sarkhan, Garruk, Sorin, Teferi, Urza, Yawgmoth, The Ur-Dragon, Borborygmus, Rakdos, Aurelia and Fblthp.
For example, you reveal Yargle and Multani from your hand, which allows you to grab Multani, Yavimaya's Avatar out of a Commander deck you have in your backpack with you.
Named MTG characters means you can't reveal and grab cards from Universes Beyond.
It DOES mean, however, you could grab ANY card with their name in it. For example, Narset's Reversal
Wild
seshiro_of_the_orochi on
Rocks Golgari power of death Commander
8 months ago
In general, this looks pretty fine.
Let me suggest some cards:
Ghoultree is big and cheap, so an easy include. Impervious Greatwurm is even bigger, and then there is Yargle and Multani as propably the best Jarad fodder that exists.
Final Parting, Gravebreaker Lamia and Oriq Loremage are additional ways to Entomb cards.
In my Coram, the Undertaker, which is similar, Millikin is fine ramp.
Enjoy the deck!
plakjekaas on Is this the end of …
9 months ago
Standard Seasons Dominaria United, The Brothers War and All Will Be One were already Standard seaons without any vanilla creatures, outside of Yargle and Multani the last actual vanilla creatures were Ageless Guardian and Spined Karok in Strixhaven, which rotated out when Dominaria United hit. So it won't be the first standard season without vanilla creatures.
legendofa on Is this the end of …
9 months ago
Apologies for the clickbaity title, but this is a milestone in creature complexity. Right now, there's exactly one vanilla creature in Standard, and it's the very unorthodox Yargle and Multani. When March of the Machines rotates out next year, unless something unusual happens, that will be the first ever Standard season with no vanilla creatures.
Nobody really gets excited for another 2/2 for 2 mana or 3/6 for 4 or whatever, and French vanilla creatures still have lots of room for flavor text. Ankle Biter, Bolrac-Clan Basher, and Timberland Ancient show this pretty well.
https://markrosewater.tumblr.com/post/679207540942356480/there-havent-been-any-vanilla-creatures-printed#notes
But vanilla creatures apparently aren't a fully essential part of the game, and complexity creep is absolutely a real thing. Bloomburrow doesn't appear to have any, and I'm skeptical for Duskmourn having any. If nothing else, this is going to drive Jasmine Boreal of the Seven and Ruxa, Patient Professor into near stasis. They won't be getting any new tools besides maybe token generators, and there are better support options for token strategies.
Is it worth keeping vanilla creatures around? Do they serve any role in the game anymore, or should French vanilla be the baseline going forward?
SaberTech on
The Charnel Army
11 months ago
I also like the idea of having Jarad, Golgari Lich Lord and Yargle and Multani in the deck to go along with the Lord of Extinction. It gives the deck a backup win condition outside of commander damage to help close out the game through a clogged up board.
I think another card worth considering is Titanoth Rex. Draw a card and permanently give your commander trample for just 2 mana while putting an 11 power body into the graveyard.
A lot of your creatures have 3 or more toughness so Elemental Bond/Tribute to the World Tree would be effects ways to draw more cards. Greater Good would also be a strong choice.
If you end up adding more sac effects as you develop the deck then Ghouls' Night Out might be a card worth considering. Being able to get up to 4 creatures for 5 mana is a good deal, even if they don't stick around after attacking with them. Sac them off for value or just don't attack so that you can make use of their abilities. If you end up reanimating Sepulchral Primordial as the card from your graveyard then that would end up being up to 7 creatures total for just 5 mana.
Crow_Umbra on
The Charnel Army
11 months ago
You and I seem to be on such similar wavelengths when it comes to brewing lol. I also started brewing Coram recently, but took a break to make some MH3/M3C updates to existing decks.
I'm digging what you have so far! I def had some slightly different options for beaters, like Death's Shadow, Malignus, & Yargle and Multani. I also play in a meta with plenty of aggro beatdown, so I don't think I'd be short for options.
keyren on Can I recur a creature …
1 year ago
Not me but someone in my pod had Ziatora, the Incinerator, a Riveteers Ascendancy and Yargle and Multani on the board with a Eternal Witness in the graveyard. At end of turn they sacrificed Yargle, which triggers riverteers choosing Eternal witness as the target to bring back. Is Yargle a valid target for Eternal ? or must the stack resolve before Yargle hits the graveyard and is a valid target