Death's Shadow

Death's Shadow

Creature — Avatar

Death's Shadow gets -X/-X, where X is your life total.

Latest Decks as Commander

Death's Shadow Discussion

wallisface on Emrakul It That Betrays Rex Resurrection Pox

1 month ago

Dark Confidant doesn’t work with your big-mana creatures well at-all. You have a 10% chance to punch yourself for 8-15 damage every turn, and a ~7% chance to deal yourself 7 (5+2) from hitting the Street Wraith. Having ~17% chance of having a miserable turn, every turn Dark Confidant is in play, sounds like a terrible time.

Outside of that, you seem to have a lot of cards only running 2ish copies. I think you need to ensure you’re running playsets of the cards that are important for the deck (as an example, 2x Death's Shadow is really strange, the card is usually always all-or-npthing). Your current build lacks some clarity, which will make it quite unreliable - running more cards as playsets can help with that.

awb422 on Jundilicious

1 month ago

Hey there, I used to play Jund in the past and this looks fairly similar to how the deck used to play. I would suggest adding Bloodbraid Elf since it benefits from your Ignoble Hierarch as well as giving you the huge advantage when you get the cascade into Kolaghan's Command. Death's Shadow is a great way to close out the game but other than self damage from lands and Thoughtseize it seems a bit difficult to justify. Dark Confidant and Liliana of the Veil make this deck want to take a more midrange approach to modern. Cards like Assassin's Trophy are great for getting rid of threats Jund normally can't but does give your opponent an additional mana which goes against the early to mid game plan. I'd recommend cutting 2 of those and maybe putting them into the sideboard to bring it at least 2 Fatal Push mainboard to deal with the heavy aggro approach most modern decks are nowadays. Hope this helps you some and keep on playing Jund!

Balaam__ on Balaam__

1 month ago

GrimlockVIII I’d like to keep it Death's Shadow-centric unless there’s a more compelling reason not to. I’m fortunate enough to already own the mana base, goyfs, shadows and 2 of the 3 Dark Confidant. I’d just need a couple odds and ends and I could have the complete package in paper for FNM, which is my goal. I’d like a very interactive Jund deck with a decent chance at answering most of the likeliest threats I’d encounter. I’m no pro, but I’m trying to improve my game and I feel this might be a good way to branch out.

Balaam__ on Jundilicious

1 month ago

I’d like to try it with Death's Shadow, but I’m not locked into the idea. If it would be significantly better without it, I could go that direction too.

wallisface on Obliteration Black

3 months ago

Some thoughts:

  • Death's Shadow doesn’t seem great here, in that you’re not losing life fast, but also you have too many ways to gain life. This feels like an awkward habitat for him.

  • I don’t think you have any reason to have Leyline of the Void in the mainboard. It’s a sideboard card at best. Any game-1 graveyard shenanigans already get dealt with by Dauthi Voidwalker, so the Leyline just feels like overkill.

  • i think you’re running too many copies of some cards. I think 3 copies of Phyrexian Arena is ideal. I would stick to just 2 copies of Nykthos, Shrine to Nyx. And you probably don’t want more than 2-3 copies of Gray Merchant of Asphodel.

  • The absence of Fatal Push here scares me: i think you need an easy way to deal with creature-threats.

  • 23 lands seems low considering the number of 4-and-5-drops. I’d up it to 24, maybe 25.

  • Damnation doesn’t seem great for a creature-based deck, maybe a card better-off in the sideboard than the mainboard?

zapyourtumor on That Butt Hole Lifegain Killed Shadow Rakdos Burn

3 months ago

I mean this deck already seems pretty built around it, synergizes well with Eidolon of the Great Revel.

By the way, have you found that all the lifelinking vampires sometimes doesn't work well with Death's Shadow? Since you have 12 vampires and 4 burn spells that gain you life I'm wondering if that might be too many for DS to work well. I feel like you could cut Sovereign's Bite for Scourge.

Valengeta on Scorched Earth

3 months ago

Thank you, glad you like it!

Malakir Rebirth  Flip is nice but I don't think it triumphs over Supernatural Stamina in this deck, because it saves me two life (I'm not playing Death's Shadow so no sense losing life when I can avoid it), it contributes to attack power and, although the Land is a nice option (tho it enters tapped), this deck doesn't need much mana to work

Pillage is versatile and I just might include it on the sideboard. Blood Moon is a tried and true Land killer, although it might backfire because I also have a lot of non-basics. Still, a copy on the sideboard can't hurt that much

Oof_Magic on Azorius Spirits - Modern

3 months ago

That 2/2 ground creature won’t feel too bad when it’s taking down Death's Shadows and Ensnaring Bridges. If you’ve play with Spell Queller for some time, you’ll be grateful it’s just a token rather than getting the problem card back. A 1/1 token is better for you than a 10/10 Shadow. Apparition is a must at getting to problems that Queller missed for timing or the draws.

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