Silent Arbiter

Silent Arbiter

Artifact Creature — Construct

No more than one creature can attack each combat.

No more than one creature can block each combat.

Latest Decks as Commander

Silent Arbiter Discussion

Surgesyndicate on Drizzt Our Favorite Drow (Primer)

2 weeks ago

Nice Build! I like the creature choices you made, it looks super fun with all of the counter synergies.

I'm also trying to build a Drizzt deck currently, with a heavier focus on the swords and equipment (he is a master swordsman, after all). I would definitely recommend anything to help add some evasion to Drizzt, or to force your opponents into tough blocking situations. Single Combat and Tragic Arrogance can help clear the way for your commander quite reliably. Trailblazer's Boots is fantastic in the commander format, and creatures such as Silent Arbiter and Mirra, Weatherlight Duelist can make swinging in a bit safer. Although not really on theme, Grafted Exoskeleton is a one hit KO, which is always our aim in voltron.

Hope some of these suggestions help evolve your deck even futher!

Asgeren on Mutants in the Shadows

4 weeks ago

Sweet deck! I really like that you've gone in a different direction and used underplayed cards like Dauthi. If I would suggest something it might be something like Silent Arbiter, to keep you safe from others attacking you. And since you're relying on combat damage - if you feel evil Cephalid Constable can be absolutely devastating!

Wbg1415 on Silent arbiter and Najeela.

1 month ago

Let's say player 1 has Silent Arbiter and player 2 has Najeela, the Blade-Blossom on the battlefield. Whenever 1 warrior attacks and Najeela's ability triggers does the other warrior also get to attack or only the 1 original warrior get to attack?

Simerix on ContrOloro

2 months ago

The deck is more of a life gain deck than it is a control deck. You have a lot of removal, but that's all that makes it controlling.

Highest recommended card: Vile Consumption. This card is brutal in this deck if you don't have too many creatures.

Hallowed Burial is a highly underrated board wipe.

Card suggestions: Sphere of Safety, Approach of the Second Sun, Aura of Silence, Austere Command, Cleansing Nova, Damn, Darksteel Mutation, Doomskar, Epicure of Blood, Erebos's Intervention, Ghostly Prison, Infernal Grasp, Liesa, Shroud of Dusk, Narset, Parter of Veils, Propaganda, Rest in Peace, Righteous Cause, Rule of Law, Telepathy, Time Wipe, Trespasser's Curse, Utter End, Venser's Journal, Witch of the Moors

Mean/weird cards that I would probably play: AEther Barrier, Archmage Ascension, Death Match, Lightmine Field, Meishin, the Mind Cage, Overburden, Porphyry Nodes, Spreading Plague, Tainted AEther, Portcullis, Magus of the Moat, Magus of the Tabernacle, Silent Arbiter, Serene Master

*Obviously play what you want

Tinnuki on Peeks A Lot

3 months ago

I'd recommend Angelic Destiny, Invocation of Saint Traft, Sigarda's Aid, Hammer of Nazahn, and Trailblazer's Boots for your commander, utility like Danitha Capashen, Paragon, Mother of Runes, and Silent Arbiter, and adding some mana rocks like the Signets and Talismans.

Mana_Mythic_Legendary on Pursuing Perfection, Part 10: Selesnya …

3 months ago

Every dual color up until now has been some sort of aggressive, negative experience for other players, and Selesnya certainly has the potential to be no different. Combining Green’s predilection for quality with White’s penchant for quantity (AND stacking board buffs) makes for a lethal pairing in the combat phase. Rhys the Redeemed, Captain Sisay, and Gaddock Teeg are just a few commanders with justifiable appeal for power gamers. And don’t forget the enchantments: Aura Shards, Mirari's Wake, and Hunting Grounds all have singularly disruptive board presence, and that’s just a few on a stellar list.

And yet, undeniable potency aside, this is an almost grandmotherly pairing: you don’t so much play Selesnya to ruin someone else’s day as to ensure you have the best one. A properly built deck in these colors should wrap around its pilot like a blanket fresh out of the dryer, basting you in a pervasive feeling of shelter, growth, and self-promotion. Another good analogy might be a garden tended by someone with an emerald thumb, game-breaking fertilizer, and the patience of Saint Francis. In summary, players running these are very much there to do their own thing without interruption: the problem is, once they’ve done their own thing, opponents find out that the “game-breaking fertilizer” is typically their own mulched remains.

It’s also oddly human-centric.

Ok, enough poetry. Now to the really fun bit: we’re here to talk thematic commanders, so let’s dive into that roster. Today, we’re discussing the Selesnya themes of Lifegains, Counterplay, and “Don’t Look at Me!”. As always, please bear in mind that our focus here is not necessarily competitive but rather on thematic, archetypical commanders. Just don’t judge me harshly for including a lot of beasts.

Lifegains

I spelled with an "s" for a reason. Yes, as covered in a past article, Black has a more intimate relationship with the life total. Yes, Black both drains life and spends life. BUT… there is a profound difference between eating cookies and baking them. Black is the undisputed cookie monster (and a bit of a baker, to be fair), but Selesnya could, to continue the analogy, take any bake off by storm. Prize money, people: Selesnya’s about not only baking that cookie, but getting prize money for it. In other words, crossbreeding these colors gets you a thematic trend toward gaining life AND triggering something whenever you do. Think combotastic crap like the Accomplished Alchemist and Rhox Faithmender, or Heliod, Sun-Crowned and Spike Feeder. The possibilities are… well, a little scary.

Lathiel, the Bounteous Dawn

The Oprah of lifegain. Who needs general damage when you can drown your opponent in creatures the approximate size of your life hack? Smack them with the Angel of Destiny, or… wow, there are a lot of relevant angels. Gather it. Just bring your lifelink and enjoy.

Trelasarra, Moondancer Direct, though the scry is a nice touch. This is a commander made for some sort of evasion, the Soul Warden cycle, and a pile of tokens. Like, maybe March of the Multitudes. Hehehehe…

Trostani, Selesnya’s Voice … Sheesh. I mean, I’ve had this built on and off, but… still, sheesh. If you’ve never heard of the Phyrexian Processor, enjoy the pearl I just gave you. Green-White is token central: hell, their own private keyword about it is right on this commander. This is a definite instance of the Green penchant for chunks being over-synergized with the white predilection to breed like rabbits. Or, in this case, Phyrexian Minions.

Counterplay

I’ve covered stax twice by this point, once in White and once in Azorius. I don’t deny that the potential for oppression is there: one of my favorite cards in Selesnya is Glare of Subdual. However, I can’t help feeling that it’s coming from a different direction in this slice of the pie. While Blue and White are geared toward inflicting stagnancy, Selesnya’s stax are angled toward preventing thematically negative effects, kind of a mercy mission for your opponent’s resources. I think Quakers would like it here.

Trostani Discordant Mind control pervasive in the local meta? Not anymore! Second Trostani is actually a rather inoffensive commander for everyone who’s not a thief, offering both board support and considerable political clout. Other players may even go out of their way to keep her up and you in the game, just to screw over that one guy.

Gaddock Teeg Ah, the man himself. I never found him especially oppressive, leaning more toward creatures by disposition. Not everyone will feel the same way. He cuts most conventional boardwipes out of the mix, and God help super-friends. You can almost picture the little hobbit raising his hands and saying “Let’s have a nice, simple game, shall we?” Which isn’t something you expect in a typical game of Commander, now that I think about it.

Yasharn, Implacable Earth Land fixing is nice, but this is where things are downright hostile. Those may look like tusks, but those are really two giant middle fingers pointed at black decks.

“Don’t Look at Me!”

When we were little, my brother would build cereal box walls between us as we ate breakfast, then stare at me over them. Whenever I eyed him like the nutcase he was, he’d scream “DON’T LOOK AT ME!!!”

I don’t think I need to explain the point.

Dragonlord Dromoka

I always liked the aesthetic of Dosan the Falling Leaf, but not enough to make him a commander. Dromoka, meaty beast of two colors that she is, has a bit more appeal. All but guaranteeing an uninterrupted turn, combo players could do worse.

Sigarda, Host of Herons A 5/5 with flying for five would be nice. Hexproof on a general is competitive. Putting a kibosh on all offensive-sacrifice decks ever tagging you? Downright savage. I like this card a lot.

Mirri, Weatherlight Duelist So… commander damage is a tried, true plan. Lots of people try it. Lots of people won’t be particularly offended by Mirri’s soft push for it. All the token-fiends out there, though, are going to flip their collective gourds when they find out the Silent Arbiter got legendary and started playing favorites. Word of advice: NEVER give her vigilance.

And, for a personal favorite: Karametra, god of the harvest

As readers know, I like ramp. However, even I think this is broken. I genuinely feel guilty whenever I think of building it again. While she doesn’t approach the misery of Zur the Enchanter or Purphoros, God of the Forge, the power dynamic here is shattering. One turn with a Whitemane Lion or anything similar will secure you a lead. One turn with whitemane lion and a Lotus Cobra? Amulet of Vigor? Tireless Provisioner? God have pity on your tiny, shriveled soul, because your opponents won’t. At least, if they ever manage to catch up under what I assume will be a deluge of ETB and blink effects. There are so many degenerate, savage combos encouraged by this reaping wench that I couldn’t list them all and reasonably expect anyone to finish the article. Let me just close this by saying she turns any card with landfall into a gamechanger, and there are a LOT of good landfall cards.

That's it for this round. Thoughts and questions are welcome. I hope you enjoyed it, and will come back soon for Simic!

Prior Articles:

Gruul

Rakdos

Dimir

Azorius

Green, with links to the other mono-colors

ThePman on Ok, can I still be Carth?

3 months ago

Last_Laugh Thanks for the suggestions, 100% with you on The Chain Veil. I don't have a copy at the moment so I thought I'd just see how things go without for now but it's in as soon as I pick one up.

Silent Arbiter is a pet card of mine so I always love to see it. I think I need a solid win con that isn't based on creating a token army so I'll keep it in mind as I get more games in.

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