Silent Arbiter

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Silent Arbiter

Artifact Creature — Construct

No more than one creature can attack each combat.

No more than one creature can block each combat.

Sheldaconda on Gentle Giant's Embrace

1 month ago

carpecanum

There are a few things in the deck such as Alpha Authority, Trailblazer's Boots, and Silent Arbiter that reduce the amount of blockers against Wilson, Refined Grizzly to ensure combat damage goes through. I can see how Nemesis Mask + Deathtouch = Boardwipes, but I want to do more playtesting with the little-to-no-blocker cards first before I add Nemesis Mask.

When I read Quietus Spike to my GF, she said that it was nuts lol. I'll find a spot for it right now.

Thanks for your suggestions!

Belfore on Street Fighter MTG EDH

2 months ago

Silent Arbiter and/or Dueling Grounds, also Ulvenwald Tracker to make the fights one on one per say. Along with the fighting theme you could look at Tahngarth, Talruum Hero. If you want to lean into some of your fighters I would look at Feather, the Redeemed when leaning into blanka and Ken. For some more ideas you might consider looking at the gatherer with a text of name search for Fight, duel, and/or brawl since those should help fit your theme idea.

Icbrgr on Apple Accessories, Now with Malware

2 months ago

I love this commander... are things like Crawlspace/Silent Arbiter necessary in a deck like this (in case of removal of the commander?) or maybe Lightning Greaves/Swiftfoot Boots? and would things like Gideon of the Trials and Approach of the Second Sun fit in a strategy like this?

My brother is building this deck and we've only played a few games with it so im curious what may have to say about it?

Icbrgr on Eriette of the Charmed Apple

2 months ago

Enlightened Tutor, Idyllic Tutor can be some nice tools here to search for a needed enchantment...

I also think Crawlspace and Silent Arbiter are solid extra layers of protection for unexpected removal of Eriette of the Charmed Apple...

For protecting Eriette of the Charmed Apple you can also consider Lightning Greaves/Swiftfoot Boots alongside Rebuff the Wicked/Apostle's Blessing/Dawn Charm.

Last_Laugh on International Justice League of Super Aquaintances

6 months ago

Smoke needs to be added asap. Other ways to protect your walkers like Crawlspace, Silent Arbiter, Baird, Steward of Argive, Archon of Absolution, Archangel of Tithes, Peacekeeper, Pramikon, Sky Rampart (Spark Double can copy this guy naming opposite directions so noone can attack), or even Wall of Denial will serve you well here.

ZVCKK on Guild Tribal Superfriends

7 months ago

Udpate 18-07-2023: Trying to lean into more two colour for the theme. also d=trying to lower curve, focus on protecting PWs to actually get ultimates off, as the deck struggles to close games. Idea before was almost that any of the good stuff I find can run away with the game (assemble the legion and narset), but I don't think winning that way will be as satisfying. I think it would be good if I can get a PW out, get them to ult, and if that fails, niv to refresh hand and then give it another go.

Mortlocke on Sigarda Voltron Deck? TOO MANY …

9 months ago

I'm very familiar with Sigarda, Host of Herons as im one of the aforementioned pilers who want to stop the Volton nightmare from coming online. Stax is the key. Build the deck anticipating the animosity from the table by incorporating cards like Crawlspace, Silent Arbiter, Karmic Justice, Ghostly Prison, and Winds of Rath.

Just gotta be more hostile to make people think twice.

legendofa on I need help coming up …

1 year ago

Rhonas the Indomitable's combat restriction and activated ability strongly support a stompy-style deck. I'm not trying to dissuade you from building the deck you want, but I do suggest at least considering other indestructible options like Anara, Wolvid Familiar + a partner, Nylea, Keen-Eyed, or Toski, Bearer of Secrets, each of which offers a different dynamic in addition to indestructibility. Neyith of the Dire Hunt can be played as mono-green if you want to lean into the fight angle, and Kogla, the Titan Ape is another potential commander there.

TurboFog can be built in mono-green. Aside from the Fog effects like Moment's Peace, Sunstone, and Tangle, cards like Arboria, Elephant Grass, Silent Arbiter, and Crawlspace restrict attacking options. Orbs of Warding and Witchbane Orb offer more protection. Heroic Intervention should be a given if you have access to one, and there's a good number of instants that grant single-target protection. You're going to want to draw heavily, so look at artifact-based draw, top-deck searching like Commune with the Gods or Vessel of Nascency, and Sylvan Library, Harmonize, and Greater Good.

Green's win conditions are heavily based around creatures and attacking, and that's only gotten more true in recent years. Helix Pinnacle works as an alternate win con for a slower game, and artifact combos are always applicable.

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