Necrotic Ooze

Necrotic Ooze

Creature — Ooze

As long as Necrotic Ooze is on the battlefield, it has all activated abilities of all creature cards in all graveyards.

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Legality

Format Legality
Casual Legal
Modern Legal
Limited Legal
1v1 Commander Legal
Tiny Leaders Legal
Leviathan Legal
2019-10-04 Legal
Highlander Legal
Vintage Legal
Commander / EDH Legal
Custom Legal
Canadian Highlander Legal
Block Constructed Legal
Legacy Legal
Oathbreaker Legal
Unformat Legal

Necrotic Ooze occurrence in decks from the last year

Latest Decks as Commander

Necrotic Ooze Discussion

seshiro_of_the_orochi on Scarred by Death (Horobi Minus Counters)

1 week ago

Orange+: Thank you for the kudos.

The Minus counter theme is something that grew while going through my collection. I do realize that Ifnir and Carnifex Demon don't target, and that actually is the reason I included them. The deck has two cards that can steal opposing creatures. The first one is Grave Betrayal, which is just ridiculously powerful, but also costs seven mana. The second one is Necroskitter. If I were to target a creature which e.g. Cauldron of Souls, it would die before getting the counter, so Necroskitter wouldn't trigger. The demons can spread the minus counters without targeting, so the next targetting ability will give me control over them. A thing that seems very interesting in this regard is that proliferate doesn't target. I don't yet know what to make of this, but I'm pretty sure there is a way to abuse this...

The auras are meant to be used just as you said. They can protect my creatures when I attach them without an active Horobi. Swiftfoot Boots are especially important here. Protecting either K'rrik, Son of Yawgmoth or Magus of the Coffers is crucial. Unhallowed Pact and Unholy Indenture habe a special little place in that regard: They can simply be protection, but enchanting an opposing creature with either before putting out Horobi is another way to steal them.

There are overall three spells like that: Bone Harvest, Forever Young, and Gravepurge. They are somewhat of a combo with Gray Merchant of Asphodel and Bolas's Citadel. Fill my grave with lots of creatures, control a Citadel and have a Merchant in hand or graveyard. Cast one of the three recursion spells, put all the creatures on top (If Gary is in the Grave, put him on the bottom of the creature pile). Cast all the creatures with Citadel, then cast Gary into a crowded board and drain an obscene amount of life. When we have enough mana, Death Denied or Reaping the Graves can do a similar thing.

There is one find in particular that I really like in the deck: I've always wanted a reason to play Skeletal Wurm. Horobi is propably the only deck that can make use of it, and it plus the not so small number of other activated abilities is the reason I included Necrotic Ooze. This can be a very powerful creature that can protect itself from Horobi's influence.

TheVectornaut on Ooze Tribal

1 month ago

I don't know much about ooze tribal, but I do know that Necrotic Ooze is very strong in any deck with graveyard synergy and strong activated abilities. With a big enough yard, it can sac your Mitotic Slime with Gobbling Ooze's ability, eat it with Scavenging Ooze's, and protect itself with Experiment One's.

triptochip on Will Necrotic Ooze gain a …

2 months ago

If i have Necrotic Ooze on the battlefield, and i have Krav, the Unredeemed in my graveyard, and i activate Krav's ability through Nec ooze, will nec ooze get a +1/+1 counter from it? The text on Kravs card states that you put the counter on Krav so i was wondering if that would mean nec ooze would or would not gain the counter?

Daedalus19876 on To Drown the World in Death: Araumi EDH [PRIMER]

2 months ago

Changes: Added Mirror-Mad Phantasm and Teardrop Kami, removed a Swamp and Unesh, Criosphinx Sovereign. Unesh gave massive value but didn't actually win, even when Encored. Teardrop Kami is another very powerful untap source -- I can't believe I forgot it until Awk0shi pointed it out, thank you again! Meanwhile, Mirror-Mad replaces Unesh with a better option: when cast normally, it's a powerful (if expensive) mill effect, and when encored it immediately mills my entire deck. Plus it's been a pet card since original Innistrad!

I might also run Necrotic Ooze in here, for the ability to steal Mirror-Mad's ability. We shall see.

Daveslab2022 on Twice Bitten, Once Rightous

2 months ago

shadow63

Why not? What should it say instead? I guess it could say “nonhuman creatures you control gain static abilities” similar to Necrotic Ooze but then that means everything on the card, not just haste and double strike and anything else you might give him.

Icaruskid on Tinybones, Bladerunner [PRIMER]

2 months ago

Thank you zAzen7977!

You are right about graveyards as I have a Hermit Druid - Necrotic Ooze combo player in my group. My graveyard hate now includes Grafdigger's Cage, Planar Void, Bojuka Bog, and Scavenger Grounds. I have a Leyline I could throw in too but I think I prefer Relic and Lantern as they enable Mox Opal.

I used to run ad nauseum in place of Peer into the Abyss but when the average cmc went up I thought I was being clever. I'll try it back on.

You've given me much to tinker on just in time for Halloween games!

RNR_Gaming on Kathril - Graveyard Shenanigans

3 months ago

You seem to have a firm grasp of what this guy is suppose to do. Keyword soup and bash.

Anyways, here's some tech

Sigarda, Host of Herons - hexproof and flying and offers protection against things like Grave Pact and eldrazi

Filling the Graveyard

Stinkweed Imp

Golgari Thug

Golgari Grave-Troll

Doom Whisperer

Stitcher's Supplier

Lastly, Necrotic Ooze because it's a really cool card in graveyard decks

TriusMalarky on What's Your Favorite Deck?

3 months ago

Mairsil, the Pretender and Mirror-Mad Phantasm mills your deck. Narcomoeba and Haunted Dead provide creatures for Dread Return to get Necrotic Ooze and then you can set up some combos from there. I forget the exact combos right now.

Also Hell's Caretaker means you can go off on your next upkeep.

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