Blighted Agent

Blighted Agent

Creature — Human Rogue

Infect Blighted Agent is unblockable.

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Blighted Agent Discussion

Coward_Token on Adventures in the Forgotten Realms …

3 weeks ago

Sword of Hours: Sigh. Pretty good for e.g. Skullbriar, the Walking Grave . I have to say I'm not fond of this kind of randomness on decent cards and it makes me wish these two products were silver-bordered.

Ride the Avalanche: Nothing super special but I'm curious about the cool flavor; is it referencing something in D&D in particular?

Cattie-Brie: As much of a callback it is to e.g. Hankyu and Brigid, Hero of Kinsbaile , I don't see the removal ability being used much except in emergencies or as a response to removal. Anyway, a cheap white+ commander that basically generates a Golem-Skin Gauntlets each turn isn't bad, tho she suffers for lack of innate evasion.

Belt of Giant Strength: Neat design that the Equip cost isn't reduced by just base power, giving it Voltron synergy

Winged Boots: compare Wings of Hubris

Robe of the Stars: Yesss, more phasing.

Mantle of the Ancients: A more focused Replenish . It's good to see that Aura voltron in particular is getting more love, I feel it's been largely overshadowed by Equipment.

Holy Avenger: See above. It's white ramp too. And yes, each double strike will trigger it, and yes, the second strike will benefit from the first Aura you cheated in.

Fey Steed: Meh. You can do better if you want indestructible voltron I think, and Shapers' Sanctuary makes it kind of insulting as an attempt at mono-white draw.

Storvald: Probably should take a peek at e.g. Octavia, Living Thesis and Volrath, the Shapestealer decklists; low-power creatures with scaling abilities like Cold-Eyed Selkie and Blighted Agent seems like the way to go. Note that he can target himself with the 7/7 ability in case you don't want to touch anything else for whatever reason.

Bucknard's Everfull Purse: See Sword of Hours, tho this is at least held back by being somewhat opponent-dependent (can't pass it back and forth either). With dice support, you could cast & activate it on the same turn and get 4 treasures for profit.

Hurl Trough Hell: Neat design but kinda overcosted as far as removal go (lol, Gilded Drake ). Correct me if I'm wrong, but since a replacement effect is involved and it doesn't explicitly say "from exile" in the second sentence, you can cast commanders from the command zone with this, right?

Fevered Suspicion: Two guaranteed opponent-only Etali, Primal Storm for eight is kinda meh tbh. I'm glad they made a reference to Beholders being paranoid maniacs tho.

Bag of Devouring: You know the drill by now.

Wild-Magic Sorcerer: Yay, more impulsive draw support! Does my tolerance of cascade over dice make me biased? Maybe.

Share the Spoils: Well. Certainly chaotic but at least it's appropriately costed, and in the right deck.

Lorcan: This is a Demon and you can't tell me otherwise! Anyway, kinda high cost for something that's kind of stuational and potentially very self-harming, but casting this followed by killing board wipe seems fun. Hope you got life gain! No commander stealing here tho. I also like the flavor of someone getting their life saved in return of servitude.

Hellish Rebuke: idk why the templating needs to give out abilities, could have just said

Whenever a permanent an opponent controls deals damage to you, its controller sacrifices it and loses 2 life.

Ability-removing shenanigans, as well as permanents that enter after this resolves, will rarely make the distinction matter. OH! And if someone takes control of the spell or copies directly onto the stack, I think you're still the one "who cast Hellish Rebuke". Also note that it doesn't just affect creatures; fuck off Impact Tremors !

Grim Hireling: I still think this is more appropriate in red; black ought to ramp tied to creature death/sacrifice/life payment/swamp-related things IMO.

Death Tyrant: Sorry legendofa but I chuckled when I read "Zombie".

Grubbernaut on Infection

3 weeks ago

In pauper, I recommend going mono G and subbing Blight Mamba for Blighted Agent . You definitely want Vines of Vastwood , Rancor , and I'm also partial to Land Grant for free thinning. You could also consider Seal of Strength , as you can cast it any time and then use it when needed.

If you're going to stay UG, definitely add Brainstorm , Ponder , and Ash Barrens . Cut all bounce spells; you don't care about your opponent's creatures, especially if you're going with U for unblockable spells like Distortion Strike .

Cheers!

Mortlocke on New hubs to be added

4 weeks ago

Hello legendofa,

I propose a new hub to be added: Phyrexian. During Modern Horizons 2, 225 creatures were retconned into having the Phyrexian creature subtype to join Vorinclex, Monstrous Raider . Additionally, there were a smattering of Enchantments, Artifacts and etc that ether have the Phyrexian subtype or create creature tokens that do. Thanks to this retcon I now have a deck that has a Phyrexian tribal theme. For your reference, below is a full list of spells that were affected by WotC's Phyrexian errata.

Source: https://mtg.fandom.com/wiki/Phyrexian

MULRAH on Rogues Mill

2 months ago

After adding some mass removal to my cycle of budget tribal decks, I playtested them all against each other, and this deck came out on top! The game was a little funky as the only two creatures with infect out of 500 cards managed to come out early in the game, thereby threatening very quick finishes if "players" didn't figure out how to defend against these threats. I had players treat the Dragon Reanimator deck with respect, knowing they'd be taken out instantly if they drew its ire. The Knights & Equipment deck was up to its usual shenanigans, and a recently played Knights' Charge threatened to pour eight knights onto the battlefield from the graveyard. After aiming its Blighted Agent at the Cats Voltron deck, this deck figured it was the one selected by the Stalking Leonin , so it struck a loose alliance with the cats. The two decks started slapping other decks with 5 poison counters. Meanwhile, the Elementals Toolbox deck was kind of just lurking, benefiting from all the milling and forced card draw to amass dozens of counters on Hoofprints of the Stag . I suspect that had the game gone on longer, this deck would have emerged as the winner.

However, the game did not go on any longer. Nobody did anything about this deck's Grand Architect , and--with an encoded Whispering Madness drawing five or six cards every turn--this deck eventually drew its Pili-Pala . It just so happened to draw Folio of Fancies that same turn, so with its infinite mana it was able to draw its entire deck (though everyone else got to do the same). It could have stopped there and just had everyone lose to decking, but a Perplexing Test returned all creatures to hand just in case there were some shenanigans that could happen before each player's draw step (there weren't).

The board state in this game was still complex, but it never seemed stalled. The mass removal I added to these decks seemed to help. Although there were no outright board wipes, Path of Mettle  Flip and Hurricane were both 3-for-1s that trimmed the creature count by 25 percent, and Perplexing Test was decent insurance for this deck's win condition. (By the way, this game ended on the seventh turn, which is quite good for these budget decks!)

Fallerup on bowjob

5 months ago

thank you. To answer your question: I might honestly just put Fynn in the 99 of some deck that runs deathtouch creatures instead, I'm thinking Jorn, God of Winter  Flip. I actually forgot to make the fynn deck hidden. If you are looking for infect, I suggest going Simic, Golgari or even Sultai. if you go Sultai and Don't want to go Voltron, you could go for Damia, Sage of Stone . just know, if you play infect, they will try to kill you first, which is why I personally don't have one myself. Seton druid tribal is one of my favorite decks along with my The Locust God deck and Edgar Markov . Winota, Joiner of Forces can also be really busted. I love that one too. the next deck I plan to do is Lathril, Blade of the Elves , I've already bought the precon and I am gonna test it out to see what works and what doesn't and upgrade accordingly. oh and in case you were wondering, other good infect commanders are the following: Ezuri, Claw of Progress and Volrath, the Shapestealer . Ezuri can make your Blighted Agent huge and kill someone with 1 or 2 hits by putting counters on it. in that deck you run all the blue and green infect creatures, scryfall is your friend. with Volrath, you want to be playing Evasive infect creatures that you then put a counter on a turn Volrath into, so again Blighted Agent is a very good card there. same with Phyrexian Crusader and Plague Stinger . The reason I broght up Damia, Sage of Stone is that she's just a really good value commander in sultai colors, she draws you cards, the other 2 kill faster.

Fallerup on Fallerup

5 months ago

oh and in case you were wondering, other good infect commanders are the following: Ezuri, Claw of Progress and Volrath, the Shapestealer . Ezuri can make your Blighted Agent huge and kill someone with 1 or 2 hits by putting counters on it. in that deck you run all the blue and green infect creatures, scryfall is your friends. with Volrath, you want to be playing Evasive infect creatures that you then put a counter on a turn Volrath into, so again Blighted Agent is a very good card there. same with Phyrexian Crusader and Plague Stinger . The reason I boght up Damia, Sage of Stone is rthat she's just a really good value commander in sultai colors, she draws you cards, the other 2 kill faster.

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