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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Necromancy
Enchantment
You may cast Necromancy as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
When Necromancy enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach Necromancy to it. When Necromancy leaves the battlefield, that creature's controller sacrifices it.
dacardgabo on
Death's Playground
1 day ago
Virlym You are the king!! I have added Sheoldred, the Apocalypse in place of Profane Command- it works well and especially with Necromancy, but I am adding back the Profane Command in place of Necromancy- Necromancy kills with or targeting Horobi, Death's Wail (I think?) and I haven't had consistency with pulling anything from my opponent's graveyards- while Profane Command has a lot more utility the way I've played. What do you usually flash/play Necromancy for?
I'm not sure if your table runs a lot of artifact destruction, but I took out Darksteel Ingot and swapped in Relic of Legends- being able to leave Horobi, Death's Wail or Sheoldred, the Apocalypse untapped and then used as a mana resource during other player's turns has led to some interesting and sneaky opportunities for me (unless I have it wrong and you can't use the creature mana ability as an instant?).
I love the lack of infinite combos in this deck, and I thnk Mikaeus, the Unhallowed offers so much dynamic to that gamestyle, I'll be really curious what you would swap him for... he does not play well with opponent's Mimic Vats I've found :,)
Crow-Umbra on
Alesha Aristocrats
3 weeks ago
Awesome! Alesha is a commander I loved & had a lot of fun playing. I retooled her about 2-3 times & tried out different sub themes.
Another suggestion I have is to maybe remove Murderous Redcap. On its own, it doesn't do much outside of the combo loop. If you like the combo loop it's a part of, then absolutely keep it. Your enjoyment matters most.
I would recommend checking out the Leonin Relic-Warder + Animate Dead combo loop. In case you're unfamiliar with it, Commander Spellbook has a straightforward explanation. What's cool about this combo is that Dance of the Dead & Necromancy can be used in place of Animate Dead to the same effect.
Whats even cooler is that all 4 of those cards are independently good outside of the combo, & don't feel like dead draws. The coolest part is that those 3 reanimation spells take pressure off Alesha as being the reanimator that the deck flows thru, & now she's just part of a bigger reanimation package.
Lots of fun potential with Alesha builds. Hope you have fun with her
spaghetti_police on
'Whatcha gonna do about it?'
1 month ago
Tome of Legends I will definitely try out, a good 2 mana colorless draw engine is hard to find.
Preston, the Vanisher does have a nice ETB doubler but Elesh Norn, Mother of Machines fills much a similar role. I still haven't figured out which card I can remove from the list, that's the hardest part lmao.
Kaya, Intangible Slayer has really nice abilities and you can use all 3 immediately. Planeswalkers work well in a deck full of board wipes and the card draw for 0 is really nice, the scry one for the opponents is political and not too advantageous.
I love Orzhov because of the 'Death and Taxes' theme. I go easy on the 'taxes' so that opponents worry about each other more than myself. The Gain and Drain is what I use to offset the life loss from artifacts and enchantments and card draw, I avoid increasing the cost of spells since I require fast mana to operate. The 'Death' aspect manifests itself in the form of board wipes and creatures meant to be played directly after a board wipe, most creatures I play offer a lot of value individually to control the board alone or in combination. I am a sucker for either Elesh Norn or cards like Ethereal Absolution.
I checked out your Obzedat deck, it looks like you have a lot of high synergy within your deck. I would recommend Elesh Norn, Grand Cenobite because of the group buff/opponents debuff, playgroups tend to hate that card though.
Other card to think about would be:
- Diabolic Intent
- Grave Pact
- Dread Return
- Elesh Norn, Mother of Machines
- Rune-Scarred Demon
- Plaguecrafter
- Skullclamp
- Phyrexian Altar
- Fellwar Stone
- Demonic Tutor
- Sidisi, Undead Vizier
- Morbid Opportunist
- Necromancy
Many of those came from my Karador deck, which has a similar creature ETB playstyle. I listed many with the hope at least one will be helpful. I'm glad I'm not the only one who sees value in this commander still!
zAzen7977 on Twenty Years of Playing Magic!
1 month ago
Congrats DemonDragonJ! I too am happy to have played MtG for over 20 years. An older friend introduced me to it as a kid during the Visions block, but I really got sucked in during the Urza block. I found the lore from the brothers’ war fascinating.
shadow63, some of the first cards I pulled from packs were Anvil of Bogardan, Necromancy, and Vampiric Tutor and I still use them in my commander decks. I also pulled a couple Grim Monoliths and traded for the rest of the playset. Never imagined they would go up to $200-$400 each lol.
Crow-Umbra on
A Match Made in Hell EDH
2 months ago
Your deck concept is really cool. I've seen Jeska put in plenty of work when paired with Ishai, Ojutai Dragonspeaker, via a deck one of my friends plays. Jeska makes things scary pretty fast.
Idk if you've played this deck irl yet, but do you feel like you have enough Ball Lightning-like creatures? I'm counting about 9 of your 18 so far. I think getting in some more Copying and Reanimation effects could help you a bit. I get that Jeska makes 1 target creature scary, but I figured some copy effects could let you attack multiple opponents, or really laser one person down. A few things for you to consider:
-
Animate Dead/ Necromancy - Animate Dead is your cheapest option of the 2, but Necromancy can be cast at instant speed if needed.
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Phyrexian Reclamation - Fairly cheap and low to the ground for hand recursion.
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Kolaghan's Command - Modal options, including some recursion to hand.
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Athreos, God of Passage - More Ramos redundancy. Not super budget, but could be helpful in a deck like this.
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Delina, Wild Mage - She's something I've played in my Isshin deck, and has a bit of a higher ceiling there, but the potential to make many Ball Lightning creatures off some lucky rolls is pretty silly.
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Ogre Battledriver - Another Haste anthem with additional upside to beef up creatures on ETB.
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Living Death - Redundancy with Ramos. Has finisher potential with a graveyard full of Ball Lightnings, also helpful since Jeska will dodge it.
I hope these suggestions are helpful.
Crow-Umbra on
Smile! At Death!
2 months ago
Happy to see more Alesha players! I have a few suggestions for your consideration. I think your deck looks solid, but a handful of cards could pull it together a bit more:
-
Animate Dead / Necromancy/ Dance of the Dead - all of these combo with Leonin Relic-Warder & any of the Aristocrats you already have in list. Here is an explanation if the combo loop in case you're unfamiliar with it.
-
Tocasia's Welcome - Can bolster your Welcoming Vampire & possibly replace your Mentor of the Meek. It looks like ~21 of your creatures, including Alesha, would trigger it.
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Jaxis, the Troublemaker - Can make token copies of your creatures with ETB effects & also fills your yard for Alesha.
-
Loran of the Third Path is a somewhat more reliable Duergar Hedge-Mage, & can also draw you cards.
Alesha is an old favorite of mine! Happy to see more people playing her
Crow-Umbra on
Wicked Smile
3 months ago
Hello fellow Alesha Enjoyer, your list looks solid. I have a few recommendations to consider:
-
Animate Dead / Dance of the Dead / Necromancy - Since you have Leonin Relic-Warder in your 99, any one of these 3 Auras can combo with it. Here is an explanation of the combo if you are unfamiliar with it.
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Professional Face-Breaker - Kinda like a budget Tymna the Weaver.
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Tocasia's Welcome - Works well in tandem with Welcoming Vampire.
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Preston, the Vanisher - Creates a token copy each time Alesha reanimates something. Adds redundancy with Flameshadow Conjuring.
Kret on
Blackness EDH
3 months ago
Hello from a covert discard enjoyer. My suggestion is that the discard itself won't win you the game and If I were you I'd cut some discard spells that target only a single player like Duress or Invoke Despair because they are quite inefficient in a 4 player game as well as some discard spells that only discard one card like Burglar Rat because again they are quite inefficient. Bad Deal isn't what you want to be doing for 6 mana. Instead, I'd add Painful Quandary because it has a static effect and in a low resource environment your opponents will have to start paying 5 life to do anything and that feels really miserable. Discard goes well with reanimation, I'd add all 3 versions of Animate Dead -> Dance of the Dead and Necromancy. Unfortunately discard players often get focused by the table so I like to add something like Gray Merchant of Asphodel to keep life total high. Consider also Bone Miser, Soul Shatter, Sign in Blood, Rankle, Master of Pranks, Bottomless Pit, all versions of Plaguecrafter, Asylum Visitor and Containment Construct. In general I'd prioritise static discard effects (like discard one card every upkeep etc) over single dicard effects.
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