|Commander / EDH||Legal|
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Artifact — Equipment
Equipped creature can't be blocked except by Walls.
Prowler's Helm Discussion
2 months ago
2 months ago
So if draw still feels lacking, what are your thoughts on I have personally had plenty of success with Parting Thoughts and Hunter's Prowess . The latter is a semi-expensive cmc-wise and I already know it isn’t exactly your play-style but I feel like I should suggest it!
Heroic Intervention is a great card but I agree with how you feel about it in this deck. Seems very eh in most scenarios, but I still think the other two— Inspiring Call and Rishkar's Expertise certainly have a place here.
I really really like Collector Ouphe (I just popped one myself!). Adds a nice stax piece to this aggro deck. Also, Shizo is a must-add. Something I would definitely do if I went and bought one. And I am all for keeping Prowler's Helm and Trailblazer's Boots .
I agree with Scheming Symmetry . I need to pick up up one of these!
I’d rank Rite of Passage higher in this particular deck over Evol and Drana. The reasoning is it gives opponents another reason not to block Skullbriar. “Oh he’s just going to get bigger?” And in most cases for me he’s the biggest creature on the entire board so he’s a force to be reckoned with. And if people choose to block him when he has no trample or evasion—he’s at least getting slightly bigger at the same time.
YES—Urborg and Filth. Couldn’t agree more with those.
3 months ago
Golgari loves creatures over artifacts. I’m pushing away from them so Collector Ouphe is always perfect for the board. In saying so, there’s a few cards I outed:
Key to the City is super jank. Lightning Greaves & Whispersilk Cloak don’t help with shroud. Prowler's Helm and Trailblazer's Boots give awesome evasion, but for a heck of a price. I debate on Chariot of Victory .
I think a big step $$$-wise is to pick up Shizo, Death's Storehouse . If fear doesn’t come in handy against a certain opponent, it’s still a untapped land
3 months ago
Yeah, your list looks great. Seems a little light on interaction but that might be inevitable considering how many dinos you need to run and the ramp spells to support them. Rite of Passage is some sick Enrage tech!! Crush Contraband is a great new card. Glad you included Runic Armasaur --seems awesome. I count twelve ramp and discount cards and that's probably where you want to be! It's a lot but dinos.
I know your slots are tight but here are some cards worth putting in the memory banks/maybeboard.
Duelist's Heritage is half-price since the reprint. Might be worth considering. Double triggers and no equip cost, after all. Small upside of being usable in political ways.
True Conviction would be castable for you if you're looking to upgrade later. The lifelink might be great since your strategy is a bit slow to start.
You might want to consider putting Swords to Plowshares and/or another instant-speed removal card for when Polyraptor and Marauding Raptor start to combo because without stopping the chain the game ends in a draw. Being 1 CMC is very attractive since you've likely cast a spell once the chain starts.
Kinjalli's Sunwing seems worthy of consideration. I now you're going for Enrage-tribal but the effect shouldn't be underestimated. Worth putting in the maybeboard IMO.
Where it me I'd include one more silver-bullet board wipe, like Planar Cleansing , Cleansing Nova , Austere Command , or Hour of Revelation . If you're worried about your enchantments you could do Hallowed Burial or Descend upon the Sinful .
Since you're running so few artifacts it might be fun to include some hosers like Stony Silence , Creeping Corrosion and Shatterstorm (my favs), or Fracturing Gust . Pulverize is on-flavor! By Force and Vandalblast are good too. There are tons of other great interaction cards but with so few slots and with all your ramp you may as well go for the big ones. Purify is good but you may want to keep your enchantments around. Seeds of Innocence is a funny one. Collector Ouphe is good but it's not a dino and it'll probably get killed by your Enrage stuff. Rampage of the Clans is a fun new one. Slight flavor fail though.
Wear / Tear , Ancient Grudge , Destructive Revelry , Hull Breach , Nature's Claim , Unravel the Aether , Deglamer , Dust to Dust , Return to Dust , and Ray of Distortion are solid in case you need something
3 months ago
Hello fellow Skullbriar player!
Right off rip, I’d say Armorcraft Judge is a great card. Here are some others I use:
Ridgescale Tusker more counters
Skarrg Goliath Bloodrush!
Dauthi Embrace unblockable
Hot Soup this is a personal favorite!
We both have a lot if similar cards. I think I have more unblockable stuff while you have more relating to counters.
Check my deck out here.. I’m down for any feedback you may have!
Good luck! +1
4 months ago
Ok! Sorry I missed you already have Prowler's Helm ! I also totally get the unfavorability of Hot Soup but A) it’d hilarious and B) I’ve personally won games with it. Of course this isn’t meant to say your points still don’t stand cause equip 3 is a lot. I just think most people will underestimate it’s power if they’re not slinging non-combat damage with ease.
A counter-suggestion to Stormtide Leviathan + Part Water ... how about Wonder and Filth + Buried Alive . You don’t necessarily need Buried Alive but it’s an enabler for the other two to automatically work. And I would personally take out Wingcrafter and Jace's Phantasm for them.
All 3 of the “Extra Turn” spells are dope, but in the name of practicality I would probably take out the weaker 1 or 2 for Scroll Rack and Sensei's Divining Top as they fit into the theme of manipulating the top of your library and they will also get you out of trouble a majority of the time.
What do you think?
4 months ago
Hey McToters! Thanks for looking here and dropping a comment! I'll respond to each of your suggestions individually.
I didn't know Trailblazer's Boots existed, that's definitely "unblockable" in commander, lol. But, it's on par with Prowler's Helm (which is already in the deck). Hot Soup, it's a silly card, I've seen it before, but, 3 to equip is kinda rough and damage clause can be kinda sticky. Dauthi Embrace.. Hm.. That could probably find a spot in here.
While Stormtide Leviathan and Part Water is pretty memey, it's a one-time thing for a lot of mana investment, not a great thing to be doing in an aggro-ish deck.
Yes, I did consider Kindred Discovery, it's a great card, however, if I cast Augury Owl pre-combat, and then attack with 3 Ninjas, the top of the deck that I set up is now ruined. Coastal Piracy allows me to trigger it after I do my yuriko trigger, or if I know the top is garbage, I can draw first and then trigger Yuriko.
Heartstone doesn't, unfortunately. It only applies to things on the field. (And it helps enemies) If I wanted to do something like that, Training Grounds is the best.
What do you think about the Maybeboard and how they can slot in?
4 months ago
I think Heartstone helps cut ninjitsu costs.
Prowler's Helm occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%