Prowler's Helm

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Theros (THS) Uncommon

Combos Browse all

Prowler's Helm

Artifact — Equipment

Equipped creature can't be blocked except by Walls.

Equip 2

Prowler's Helm Discussion

McToters on Skullbriar, Oh Lawd He Comin’

2 months ago

So if draw still feels lacking, what are your thoughts on I have personally had plenty of success with Parting Thoughts and Hunter's Prowess . The latter is a semi-expensive cmc-wise and I already know it isn’t exactly your play-style but I feel like I should suggest it!

Heroic Intervention is a great card but I agree with how you feel about it in this deck. Seems very eh in most scenarios, but I still think the other two— Inspiring Call and Rishkar's Expertise certainly have a place here.

I certainly agree with your decision on Beast Within . Also, love the idea of Dolmen Gate . I would test the waters with that one before totally committing on it.

I really really like Collector Ouphe (I just popped one myself!). Adds a nice stax piece to this aggro deck. Also, Shizo is a must-add. Something I would definitely do if I went and bought one. And I am all for keeping Prowler's Helm and Trailblazer's Boots .

I agree with Scheming Symmetry . I need to pick up up one of these!

I’d rank Rite of Passage higher in this particular deck over Evol and Drana. The reasoning is it gives opponents another reason not to block Skullbriar. “Oh he’s just going to get bigger?” And in most cases for me he’s the biggest creature on the entire board so he’s a force to be reckoned with. And if people choose to block him when he has no trample or evasion—he’s at least getting slightly bigger at the same time.

YES—Urborg and Filth. Couldn’t agree more with those.

TwinStags on Skullbriar, Oh Lawd He Comin’

3 months ago

Also

Golgari loves creatures over artifacts. I’m pushing away from them so Collector Ouphe is always perfect for the board. In saying so, there’s a few cards I outed:

Key to the City is super jank. Lightning Greaves & Whispersilk Cloak don’t help with shroud. Prowler's Helm and Trailblazer's Boots give awesome evasion, but for a heck of a price. I debate on Chariot of Victory .

I think a big step $$$-wise is to pick up Shizo, Death's Storehouse . If fear doesn’t come in handy against a certain opponent, it’s still a untapped land

Optimator on Dig Up Her Bones

3 months ago

Yeah, your list looks great. Seems a little light on interaction but that might be inevitable considering how many dinos you need to run and the ramp spells to support them. Rite of Passage is some sick Enrage tech!! Crush Contraband is a great new card. Glad you included Runic Armasaur --seems awesome. I count twelve ramp and discount cards and that's probably where you want to be! It's a lot but dinos.

I know your slots are tight but here are some cards worth putting in the memory banks/maybeboard.

Duelist's Heritage is half-price since the reprint. Might be worth considering. Double triggers and no equip cost, after all. Small upside of being usable in political ways.

I know it's not cheap but Smothering Tithe is great in this deck. Land Tax obviously too.

True Conviction would be castable for you if you're looking to upgrade later. The lifelink might be great since your strategy is a bit slow to start.

You might want to consider putting Swords to Plowshares and/or another instant-speed removal card for when Polyraptor and Marauding Raptor start to combo because without stopping the chain the game ends in a draw. Being 1 CMC is very attractive since you've likely cast a spell once the chain starts.

Nahiri's Machinations might be a good budget way to use your commander liberally. Also worth noting would be Prowler's Helm and Trailblazer's Boots . Key to the City and Manifold Key too.

Kinjalli's Sunwing seems worthy of consideration. I now you're going for Enrage-tribal but the effect shouldn't be underestimated. Worth putting in the maybeboard IMO.

Colossal Majesty is a good one for this deck (most likely). Don't forget Harmonize

Where it me I'd include one more silver-bullet board wipe, like Planar Cleansing , Cleansing Nova , Austere Command , or Hour of Revelation . If you're worried about your enchantments you could do Hallowed Burial or Descend upon the Sinful .

Since you're running so few artifacts it might be fun to include some hosers like Stony Silence , Creeping Corrosion and Shatterstorm (my favs), or Fracturing Gust . Pulverize is on-flavor! By Force and Vandalblast are good too. There are tons of other great interaction cards but with so few slots and with all your ramp you may as well go for the big ones. Purify is good but you may want to keep your enchantments around. Seeds of Innocence is a funny one. Collector Ouphe is good but it's not a dino and it'll probably get killed by your Enrage stuff. Rampage of the Clans is a fun new one. Slight flavor fail though.

Wear / Tear , Ancient Grudge , Destructive Revelry , Hull Breach , Nature's Claim , Unravel the Aether , Deglamer , Dust to Dust , Return to Dust , and Ray of Distortion are solid in case you need something

McToters on Skullbriar, Oh Lawd He Comin’

3 months ago

Hello fellow Skullbriar player!

This is a great list! You actually showed me some cards I’m going to look into like Sixth Sense and Alpha Authority . Those seem amazing here.

Right off rip, I’d say Armorcraft Judge is a great card. Here are some others I use:

Ridgescale Tusker more counters

Skarrg Goliath Bloodrush!

Dauthi Embrace unblockable

Epic Proportions

Gigantomancer

Executioner's Hood

Trailblazer's Boots

Hot Soup this is a personal favorite!

Prowler's Helm

Enlarge and Berserk are also really really good. Hatred if you can get your hands on it also.

We both have a lot if similar cards. I think I have more unblockable stuff while you have more relating to counters.

Check my deck out here.. I’m down for any feedback you may have!

Good luck! +1

McToters on Where's The Tiger?

4 months ago

Ok! Sorry I missed you already have Prowler's Helm ! I also totally get the unfavorability of Hot Soup but A) it’d hilarious and B) I’ve personally won games with it. Of course this isn’t meant to say your points still don’t stand cause equip 3 is a lot. I just think most people will underestimate it’s power if they’re not slinging non-combat damage with ease.

A counter-suggestion to Stormtide Leviathan + Part Water ... how about Wonder and Filth + Buried Alive . You don’t necessarily need Buried Alive but it’s an enabler for the other two to automatically work. And I would personally take out Wingcrafter and Jace's Phantasm for them.

All 3 of the “Extra Turn” spells are dope, but in the name of practicality I would probably take out the weaker 1 or 2 for Scroll Rack and Sensei's Divining Top as they fit into the theme of manipulating the top of your library and they will also get you out of trouble a majority of the time.

Smoke Shroud is amazing flavor but I eould probably replace that with Dauthi Embrace .

What do you think?

Shyvana_ on Where's The Tiger?

4 months ago

Hey McToters! Thanks for looking here and dropping a comment! I'll respond to each of your suggestions individually.

I didn't know Trailblazer's Boots existed, that's definitely "unblockable" in commander, lol. But, it's on par with Prowler's Helm (which is already in the deck). Hot Soup, it's a silly card, I've seen it before, but, 3 to equip is kinda rough and damage clause can be kinda sticky. Dauthi Embrace.. Hm.. That could probably find a spot in here.

While Stormtide Leviathan and Part Water is pretty memey, it's a one-time thing for a lot of mana investment, not a great thing to be doing in an aggro-ish deck.

Yes, I did consider Kindred Discovery, it's a great card, however, if I cast Augury Owl pre-combat, and then attack with 3 Ninjas, the top of the deck that I set up is now ruined. Coastal Piracy allows me to trigger it after I do my yuriko trigger, or if I know the top is garbage, I can draw first and then trigger Yuriko.

Heartstone doesn't, unfortunately. It only applies to things on the field. (And it helps enemies) If I wanted to do something like that, Training Grounds is the best.

What do you think about the Maybeboard and how they can slot in?

McToters on Where's The Tiger?

4 months ago

Sweet deck!

Have you considered Trailblazer's Boots , Hot Soup , Prowler's Helm or Dauthi Embrace ? All are fantastic choices to make creatures unblockable. You already have Skeleton Key which is great!

Something really janky you could try is Stormtide Leviathan + Part Water . Something most people wont look for.

I have nothing against Coastal Piracy but Kindred Discovery may do more for you, since you draw on the Enter and the Attack per creature.

I think Heartstone helps cut ninjitsu costs.

+1

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Prowler's Helm occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%