Bloodthirsty Blade

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Rules Q&A

Bloodthirsty Blade

Artifact — Equipment

Equipped creature gets +2/+0 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)

Equip (: Attach this to target creature you control. Equip only as a sorcery. This enters the battlefield unattached and stays on the battlefield if the creature this card is attached to leaves the battlefield.)

Mortlocke on "I know you. Ghost of Sparta." (Need Help Badly)

2 months ago

Sorry to spam, but more ideas for possible inclusions are coming to mind.

Bloodthirsty Blade is great to equip to an opponents' biggest/best creature when there are 2+ opponents.

Besmirch guarantees you get to "use" the biggest and baddest creature on the board. Then if you dont sacrifice it for something its goaded on its controller's next turn.

Creature stealing effects like Insurrection could be big splashy wincons from out of nowhere. When paired with a sacrifice effect like Sword of the Ages you could potentially take out two players and leave the board clear for your attackers.

PhantomHuscarl on

9 months ago

Man this looks diabolical, love it.

Ever though about adding other Goad effects as they are pretty strong with what you're gifting here? Things like Disrupt Decorum, Nelly Borca, Impulsive Accuserfoil, Coronation of Chaos, Death Kiss, Day of the Moon, Bloodthirsty Blade, Geode Rager, Havoc Eater, Hot Pursuit, Laser Screwdriver, Immortal Obligation, Popular Entertainer, Shiny Impetus, Spectacular Showdown, Taunt from the Rampart and Vengeful Ancestor.

Expecially Disrupt Decorum, Spectacular Showdown and Taunt from the Rampart almost feels like wincon in there while i feel that Immortal Obligation really fits the theme of "good gifts" and Laser Screwdriver is a good mana dump when you've got nothing else in hand.

RiotRunner789 on Damn it Patrice!

1 year ago

Recommended cards that aren't black but feel like they should/could be:

The One Ring: This is black card draw.

Skrelv, Defector Mite: Mostly the phyrexian mana and artwork. Highly useful for the one shot kill.

Suspicious Bookcase: Some of the artwork on this card comes straight from Halloween.

Defiler of Faith: Life as a resource.

Shadowspear: Lore-wise it's a corrupted weapon from the underworld.

Basilisk Collar: Both keywords are common in black.

Blackblade Reforged: Literally a demon's sword.

Nettlecyst: Black token and phyrexian.

Tarrian's Soulcleaver: Graveyard synergy.

Bloodforged Battle-Axe: Mostly artwork/name/flavor.

Grafted Exoskeleton: Black themed downside. Infect in black's wheelhouse.

Bloodthirsty Blade: Blood as a cost.

Blade of the Bloodchief: Death as a benefit.

Quietus Spike: Multiple black creatures have this effect.

Hope that helps.

legendofa on Baird, Steward of Control

1 year ago

My first thought here is to slow down your opponents' mana production. Imi Statue and Kataki, War's Wage shut down mana rocks. Kismet, Thalia, Heretic Cathar, Loxodon Gatekeeper, and Archon of Emeria shut down lands for a turn. Winter Moon shuts down nonbasic lands.

You can also get your opponents' creatures to work for you with Martial Impetus, Bloodthirsty Blade, and Redemption Arc. If they're forced to attack each other, they can't attack you.

ShieldOfHolyShadows on Arms Race (Boros Aikido)

2 years ago

king-saproling I've looked at a lot of those cards before but some of them are new! I think the shell is highly flexible and can support most things, but I am curious behind the reasoning on trimming most of the pillowfort and a handful of the rattlesnake cards.

Ill-Tempered Loner  Flip is great but frankly I can't be bothered to track Day/Night when I'm playing in paper.

Bloodthirsty Blade is solid and I have playtested it before, but my experience was that people were generally annoyed to see it, and because it was so cheap, there was no reason for me to not be using it constantly.

Truefire Captain was in there for a long time, but I needed space and it's one of my least favorite versions of the effect. 4 cmc, difficult casting cost, mediocre blocker, encourages aggression. So I trimmed it out for the ones I like slightly more, though I could be persuaded to readd the 3ish versions of the card that I don't run.

Ancient Gold Dragon would definitely be a powerhouse, but it's not really on theme for the deck. It's highly synergistic with Ganax, but Ganax is just in the deck because he's a red commander with Choose a Background and has flying. Gold Dragon is aggressive and highly threatening, which goes against the design goal for the list.

Death Kiss is fun, but I haven't tested it yet. Only concerns are the CMC and tracking the combat math.

For Life of the Party, I have some friends who love this card, but they play it in more of a blink deck where it can really shine. I don't know if I have enough support for it, but maybe I should give it a shot and see what happens.

Crown of Doom is super on-theme, but I've always found it to be relatively low-impact. +2 attack isn't a huge buff, and there's no guarantee it's on the person you need to be attacking.

Curse of the stalked Prey hits on similar issues with Crown of Doom, but I personally don't want to be using curses in the first place. You never know who they need to be on until much later on in the game. Like, imagine you curse someone and it turns out that player 3 is the real threat this game. You're rewarding people for attacking the wrong person, and encouraging them to avoid the real threat.

Skyboon Evangelist is fascinating; it reminds me of Frontier Warmonger. The reason I trimmed Warmonger was just that people never took advantage of the effect, it was just something I kept having to remind them of. I'm definitely going to have to think about this card though; I haven't seen it before.

Thanks for the feedback!

king-saproling on Arms Race (Boros Aikido)

2 years ago

This is a really cool deck. I love the intent and the list looks great. Personally I would make these swaps:

Windborn Muse -> Ill-Tempered Loner  Flip
Ghostly Prison -> Bloodthirsty Blade
Boon-Bringer Valkyrie -> Truefire Captain
Baneslayer Angel -> Ancient Gold Dragon (cool synergy with Ganax!)
Sunblade Angel -> Death Kiss
Lyra Dawnbringer -> Life of the Party
Gisela, the Broken Blade -> Crown of Doom
Brave the Sands -> Curse of Stalked Prey
Crawlspace -> Skyboon Evangelist

Rocketman988 on

3 years ago

Hey 77hi77! I love the angle you are going for with the deck, the "playing like a demon" role. I really like the token subtheme, and it feels like you could lean into that even more to give you more breathing room to swing with Rakdos. With more emphasis on a token subtheme, you wouldn't set your board back as much when you swing with Rakdos for "revenge" when your besties turn on you. Instead of resource denial, he'd play as incentive for others to leave you alone OR ELSE. Flavor wise, the legion of tokens would represent your minions that are sacrificed to get what you want.

Burn Down the House, Dance with Devils, and Devils' Playground would fill out the devil token subtheme you have going on, and Asmodeus the Archfiend, Fiendish Duo, Mayhem Devil, and Sin Prodder add even more devil synergy that aligns with the deck goals.

Army of the Damned, Carrion, Curse of Opulence, Dreadfeast Demon, Endrek Sahr, Master Breeder, Wand of Orcus, and Infernal Genesis are all great token cards that fit the infernal theme. Baeloth Barrityl, Entertainer plus pump effects means permanent goaded enemy creatures and treasures for you to ramp with or sac to Rakdos as long as he's on the field. Speaking of pump, Arterial Alchemy can increase the power of your creatures, makes 4 permanents to sacrifice, and gives the deck even more draw power. Bloodthirsty Blade is a great demonic artifact to gift to problematic creatures. Black Market Connections gives you ramp, card draw, or tokens depending on what you need at the moment. Bite of the Black Rose is a super fun "choose your doom' flavor card. Head Games is a terrific demonic deal- while searching their library, see what deals they're willing to give you in order to get what they want. If they don't make a deal with you, they pay the price.

I hate to be the bearer of bad news, but Rakdos's abilities are not targeted abilities, so Wyll's Reversal cannot copy Rakdos's sacrifice triggers. Likewise, you can copy Rakdos's on attack ability, but it will just make YOU sacrifice half your permanents again. Since Rakdos's ability does not target, so new targets cannot be selected for it; copying his abilities just does it again to the same person it would already affect. Additionally, Rakdos's abilities have separate triggers- one that triggers on your attack and one that triggers on dealing damage to an opponent. So you do have to deal damage to an opponent to copy the opponent sacrifice ability with Strionic Resonator or Lithoform Engine. That being said, Maze of Ith is an ability that goes on the stack when activated, so it can be responded to with cards like Bolt Bend, Not of this World, Deflecting Swat, etc. Maze of Ith and instant speed interaction usually targets too, so Lightning Greaves/Swiftfoot Boots help a lot with that too.

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