Brimaz, King of Oreskos

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Born of the Gods (BNG) Mythic Rare

Combos Browse all

Tokens

Brimaz, King of Oreskos

Legendary Creature — Cat Soldier

Vigilance

Whenever Brimaz, King of Oreskos attacks, put a 1/1 white Cat Soldier creature token with vigilance onto the battlefield attacking.

Whenever Brimaz blocks a creature, put a 1/1 white Cat Soldier creature token with vigilance onto the battlefield blocking that creature.

Brimaz, King of Oreskos Discussion

awalloftext on Marisi, C-C-C-C-Coil Breaker

1 month ago

Solid list! Good ramp, and as about resilient as you could be in a Naya deck. If you really, really wanted more wrath protection there's Dauntless Escort , but that's probably overkill (and you'd have to cut a better hate bear-ish creature for it). Rootborn Defenses may be better though - and also tutorable with Sunforger. On the other hand, honestly, I wish I had another Heroic Intervention for Gahiji, but they're getting pretty pricey now...

I think you should absolutely find room for Soltari Visionary . Maybe also Soltari Champion - but definitely Visionary.

I'm not 100% sold on Sunny Elspeth - great card to be sure, but how often are you using that minus ability when it kills your commander? If you're just looking for more swarm in white, there's also God-Eternal Oketra , Geist-Honored Monk , Hero of Bladehold , Brimaz, King of Oreskos , or even Custodi Soulbinders !

I'm curious how Luminarch Ascension works out for you. I can "see" the ceiling for it - you lock everyone out with goads and are free to add counters, seems good. However, if you play it too early you become a huge target.

Sidar Kondo is some sick tech here.

Great list! Very well crafted.

rjphilla on $5 Cat Life

1 month ago

You need Brimaz, King of Oreskos ! He's sweet. But it ruins the budget thing...

Firstmiracle on OKetra Human Zombo alliance

2 months ago

Ok Niko, Quick Breakdown of what you've got here.

I notice several themes integrated into the deck. You should probably only focus on one theme, and if a secondary theme crops up take advantage of it's synergies. Right now I'm seeing:

Tokens Populate Soldiers Lifegain Creature Count Matters Enchantments Matter

Next we look at targeted removal:

Wanderer's Strike - Just one removal spell is too few. What happens if someone plays a dank artifact or enchantment? Do you just die to it?

Next we'll look at boardwipes:

Hour of Revelation - Some heavy restrictions here. Do you really want to wait for your boardwipe to become discounted? This is also too few board wipes. What happens if the creatures are indestructible? Or if Someone plays around Hour of Rev?

Next we'll look at ramp:

Smothering Tithe - Excellent choice, and a real over-performing option as well.

Ashnod's Altar - Excellent way to make use of your tokens and small costed buddies.

Everflowing Chalice - Aight, not my first pick, but it's aight.

Sol Ring - Duh

This is a pretty good ramp package, but I think we could upgrade it.

Next we'll break down your card draw options:

Mentor of the Meek - Decent in this deck. Sure the tokens you want to make the most of don't work out, and a few cards you play can turn this on. I like him, lets optimize creatures around him to make him better.

Skullclamp - Ayup!

Two cards that draw for you is a good start, lets add in some more.

Alright, let's cut everything that isn't a creature, that doesn't make tokens on its own, that isn't removal, card draw, boardwipes, or ramp, that doesn't have synergy with your commander.

Ajani's Welcome - A great card, but definitely reserve it for a build where you abuse your life totals more so than make creatures.

Anafenza, Kin-Tree Spirit - Most of your creatures are tokens.

Angel of Glory's Rise - Anti-synergies with your commander, and the tokens it creates.

Angel of Renewal - We can find a card that does something better.

Angelic Accord - We want to make angel tokens, but we're not here to gain life.

Angelic Chorus - While this looks good, it generally equates to 4-5 life a turn. Not bad, but not amazing for the investment in this deck.

Angelic Exaltation - Boy do I have mixed feelings on this card, suffice it to say, if you have no creatures, this card sucks. You might have no creatures when you draw this card. That would suck.

Elite Inquisitor - A good card, but we can do better.

Fiendslayer Paladin - A good card, but we can do better.

Forebear's Blade - There's a little synergy here, but to be honest you want a huge discount from this, and you're not likely to get a consistent discount.

Gleam of Authority - Odd counter strategy tossed in. I assume because of Cathars' Crusade which can win the game without gleam of authority.

Glorious Anthem - A great spell for a tempo based weeny deck. This is a cast based token deck.

Harvest Hand  Flip- A good card, but we can do better.

Illusionist's Bracers - I think I understand why you included this, but it doesn't work with Oketra. Oketra's ability is triggered not activated. You probably were thinking of Strionic Resonator

Lena, Selfless Champion - You have so many more token creatures than non-token ones, and your zombie tokens don't benefit from her selflessness at all.

Martyr's Bond - This has potential in a deck that sacrifices it's stuff to maintain board control. I don' think this is a bad card, it just isn't a good enough fit.

Power Conduit -Here's that counter theme again.

Preeminent Captain - Soldier theme.

Sigil of the Empty Throne - Enchantment theme

Squad Captain -Creature count matters theme.

Standing Troops - A good card, but we can do better.

Sunblade Angel - A good card, but we can do better.

Umbral Mantle - I may have missed what this was for.

Veteran's Armaments - Soldier theme again.

Wanderer's Strike - A good card, but we can do better.

Now, I am well aware that this is a lot of cards. Let's shore up your deck, maybe by analyzing your win conditions.

God-Eternal Oketra + Creature Spells = Profit

God-Eternal Oketra + Cathars' Crusade + Creature Spells = Board pump

Token Makers + Divine Visitation = Profit

Expendable Tokens + Ashnod's Altar = Profit

So you win by smacking with a bunch of medium sized tokens, most of the time. This means you need to do three things, Play creatures, Draw Creature spells, and protect your creatures.

Let's start by adding in some badass creatures that fit in your deck well.

Loyal Sentry - One mana has never been spent so well. In the late game it makes a token, in the early game it swings for damage, in the mid game it blocks and destroys pesky creatures.

Knight of the White Orchid - A bear with first strike that ramps you. Pretty good.

Oreskos Explorer - I would never play this in a non-mono-white deck. This does however let you catch up if you are late on land draws, and is at worst a bear to block with.

Benalish Marshal - Glorious Anthem

Boreas Charger - Ramp bud, ramp in mono-white whenever possible. Helps that you could make a zombie, or sac it to skullclamp.

Brimaz, King of Oreskos - I heard you wanted more cats? Can I convince you to play more cats?

Leonin Warleader - This was a card in your maybeboard, its really good.

Oketra the True - This is a fairly good card. Big blocker, or a token generator if you're doing poorly. I often hold her in hand to dump and rebuild after a board wipe.

Ranger of Eos - Only a few cards in your deck that this can retrieve, but a refill alongside making a zombie is an incredibly reserved play that could prevent you from over committing to the board.

Crested Sunmare - Don't get confused. This card cares if you gain life, but not how much. You have plenty of life gain left in the deck to justify making an army of 5/5 indestructible horses.

Geist-Honored Monk - Build a board, save for right after board wipes, or to pull ahead and force one. This is at worst a 3/3 with Vigilance, and two 1/1's with flying for 5 mana. Most often, this will be a 5/5 with vigilance, two 1/1's with flying and a 4/4 with vigilance for 5 mana.

Sun Titan - Sun Titan is Sun Titan. No mono-white deck could be ashamed to run it.

Angel of Serenity - This card is heavily underrated. It is removal, with the possibility to come back, but its also an easy way to sneak in a lethal attack while generating some board presence.

Good on creatures now? Awesome, let's look at Instants.

Swords to Plowshares - Remove that creature.

Generous Gift - Remove that Permanent. Oh and make a creature smaller than my Zombie tokens.

Disenchant - Get that Artifact or Enchantment off my battlefield and in your graveyard.

Rootborn Defenses - Yeah, this.

Unbreakable Formation - This can win games, or prevent the loss of games.

Return to Dust - Fuck these two things in particular, or just one if it's that bad.

Charge Across the Araba - Talk about stupid unpredictable win-cons for a mid-range token deck. This is one.

That about wraps up Instants, now Sorceries.

Divine Reckoning - Protects your general, but still clears the board.

Hallowed Burial - For those mf'ers that don't die.

Austere Command - A very utility board wipe.

Lastly add in a Land Tax

Icbrgr on When ideas plunder

2 months ago

Also pick a style you like... no point in picking a voltron commander like Tromokratis or Brimaz, King of Oreskos if you have no interest in winning by commander damage/seems too simple.... or picking a grixis control commander if you just like turning things sideways and attacking.

Icbrgr on Check Meowt

2 months ago

Nice, I built something really similar yesterday. Do you have any thoughts on the combo potential of running Gift of Immortality to slap onto Brimaz, King of Oreskos for tons of tokens or maybe even better yet.... Charmed Stray for boosting the lifelink cats? Nomatter who you put it on it seems like overall good value with Healer of the Pride .

tempest on The Boros 21st Infantry Division

2 months ago

just want to first say that this looks like a good start and a fun deck, so good job with that

cards i would highly consider: Aerial Responder , Ballyrush Banneret , Brimaz, King of Oreskos , Preeminent Captain , Tajic, Blade of the Legion , Boros Charm , Path to Exile , Lightning Bolt , Elspeth Tirel (take advantage of indestructibility)

cards i could see work: Anax and Cymede , Mentor of the Meek , Odric, Master Tactician , Thalia, Heretic Cathar

I don't want to completely change up your deck to the point that it doesn't feel like it's your deck, so make whatever changes you feel comfortable with. i can maybe help if you give me a clearer picture of your budget, the direction you want to take you deck both in terms of competitiveness (assuming it's more casual atm) and in terms of style of play (not sure b/c it's not straight up aggro beat face win with odric, captain of the watch, etc.), but also i haven't been in the magic scene in years and never competitively so take everything with a grain of salt haha

griffstick on More people should be playing ...

2 months ago

More people should be playing

They all feel like they are breaking the rules of magic in some way. At some point in your lgs or your group of friends someone had pointed at and said that one on those cards are busted.


Champion of Rhonas cheats creatures into play just by attacking. That's cheating of mana cost.

Elvish Piper cheats creatures into play for only green tap. Again cheating of mana cost is very busted.

Blade of Selves makes in most edh games up to 3 copies of the equip creature. That crazy good. Its repeatable too. Imagine that on Terrastadon.

And like the blade of selves, Helm of the Host let's you break the rules of the legendary rule. WOTC started putting legendary on creatures because they were to strong in formats where you can have up to 4 copies of the same card in a deck. Such as for example Brimaz, King of Oreskos , this card was super strong in its block but making it legendary made it fair in its block. So back to Helm of the Host , the card does things in magic that were never intended to happen. Especially in Cmdr. Mirror Gallery does a similar effect. I'm sure wizards of the coast didn't think that they'd see a gidion equipped with helm of the host when designing helm of the host.

Lastly Mirage Mirror the fact that this card is like 2 bucks says alot about how many people are playing this card. The card does so man amazing things. Your opponent has the Cabal Coffers and Urborg, Tomb of Yawgmoth in play. Mirrage mirror, boom! You also have that much mana now. Your opponent is doing busted things with urza? Boom mirrage mirror, now you can do busted things with urza too. Is that a Gaea's Cradle ? Boom mirrage mirror, me too. Want to get more value out of a card in play like Sunbird's Invocation ? Boom mirrage mirror. I think you get the point.


Are these cards underplayed in Cmdr? Sho6more people be playing these cards in cmdr? What are some other cards that people should be playing in cmdr? Did I miss any underrepresented cards in Cmdr that people should be playingm

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Brimaz, King of Oreskos occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

White: 0.32%