Thornbite Staff

Tribal Artifact — Shaman Equipment

Equipped creature has "(2), Tap: This creature deals 1 damage to target creature or player" and "Whenever a creature is put into a graveyard from play, untap this creature."

Whenever a Shaman creature enters the battlefield, you may attach Thornbite Staff to it.

Equip (4)

Kootaroo on Glissa, the Traitor EDH: Combo Control

3 weeks ago

Glissa, the Traitor works with Thornbite Staff in case you were unaware. her deathtouch applies even on the thornbite "fight" ability.

legendofa on Mono Black Rats Deck (First Deck Ever)

2 months ago

I'll give some good general-use options for several budget levels.

$20+ Thornbite Staff, Ashcoat of the Shadow Swarm

$10-$20 Contamination, Liliana of the Veil

$1-$10 Capital Punishment, Ratcatcher

Less than $1 Feed the Swarm, Fraying Omnipotence, Hex

legendofa on Planeswalk of the Pharaoh!

2 months ago

The Vorpal Sword + Thornbite Staff combo doesn't quite work. V.Sword only triggers off combat damage, which T.Staff doesn't provide.

I don't know Yu-Gi-Oh well enough to provide more concrete suggestions, so let me say welcome to the club!

legendofa on Mono Black Rats Deck (First Deck Ever)

2 months ago

Welcome to the club, Lardex!

If you're on Cockatrice and budget isn't a concern, Thornbite Staff allows you to create an infinite number of Rat tokens with Marrow-Gnawer. Ratcatcher and Ashcoat of the Shadow Swarm are more good utility and aggro options. (If you're pulling this together in paper and budget is a concern, then it's safe to skip these suggestions.)

I'm not sure Spine of Ish Sah and Scour from Existence are pulling their weight here. Sure, they can get rid of anything, but is a huge investment to get rid of a single permanent, and you're in a color that has a lot of removal options for just about about everything.

Above all, have fun!

legendofa on Infinite rats

2 months ago

The important lines here are “Whenever a creature dies, untap [equipped] creature.” from Thornbite Staff, using the updated wording, and ", Sacrifice a Rat: Create X 1/1 black Rat creature tokens, where X is the number of Rats you control." from Marrow-Gnawer. You also need at least two other Rats to get infinite creatures. Let's say you have Marrow-Gnawer and exactly two other Rats.

  1. With Staff equipped to M-G, tap M-G and sacrifice one of your other Rats to activate Marrow-Gnawer's ability. You now control two Rats.

  2. Since a creature died, Staff's granted ability triggers and resolves, and M-G untaps.

  3. M-G's ability from 1 resolves, and you create two Rat tokens. You have effectively tapped M-G and sacrificed a Rat to untap M-G and create two Rats, with the net result being that you created a Rat token for no cost.

  4. If you go through this cycle again, you'll create three Rats, then four, then five, and so on, continually tapping M-G and sacrificing rats to untap M-G and create more rats.

Gidgetimer You create tokens equal to the number of Rats you control, not the power of the sacrificed Rat.

Gidgetimer on Infinite rats

2 months ago

You would also need a third card to generate value from this interaction. As is you will make a number of 1/1 rats equal to the total power of your rats. (Tap Marrow-Gnawer and sac a rat to make the 1/1s, untap from Thornbite Staff trigger, repeat). You either need an anthem effect (Bad Moon, Adaptive Automaton, Caged Sun, etc) to make the tokens 2/2s thus saccing 1 token to make 2 tokens and looping. Or you need a Blood Artist effect to win off off saccing a token to make a token infinitely.

indieinside on Infinite rats

2 months ago

Please explain to me how Marrow-Gnawer and Thornbite Staff equals infinite rats??? If it doesn't but there is a way, what is it?

SufferFromEDHD on Zirilan of the Claw Dragon Chompy Dragon Stompy

5 months ago

Took a look at your list. The maybeboard is a whole other deck! I will comment over there with some ideas.

Answers to your questions:

  1. As soon as this was spoiled I saw potential. It really needs haste but a one drop Kaalia is pure value. It usually is dealt with but for a single even if I'm only able to cheat a single dragon it is worth it.

  2. Welder is an absurdly underappreciated EDH card. Great Furnace trickery is one of those simple yet elegant MTG synergies. It's in the list to recycle trinkets in the graveyard from Wheel effects.

  3. Thornbite Staff auto attaches and grants an easy untap trigger. Thousand-Year Elixir haste is crucial. Rings of Brighthearth for an additional dragon? Worth it! Plus it works with other artifacts, creatures and lands in the list.

  4. Madblind Mountain a like effect that has synergy with Sensei's Divining Top. Plus it triggers Valakut.

  5. Lotus Vale = 1 Zirilan activation. Crucible of Worlds "fixes" the tax along with salvaging lands that get Wheeled.

Dragon's Hoard really does belong in this list. I'll find a spot for it.

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