Combos Browse all Suggest
- Marrow-Gnawer + Thornbite Staff
- Avatar of Woe + Thornbite Staff
- Hell's Caretaker + Thornbite Staff
- Thornbite Staff + Visara the Dreadful
- Sling-Gang Lieutenant + Thornbite Staff + Whisper, Blood Liturgist
- Ruin Rat + Thornbite Staff
- Gravecrawler + Soldevi Adnate + Thornbite Staff
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Highlander | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| PreDH | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Rules Q&A
- Can I use a creature's tap ability multiple times in one turn if I can untap it?
- If a Creatures is untapped durring Combat, Can I use that creatures Tap ability multiple times as response to declared attackers.
- Do I have to pay the equip cost ( Thornbite Staff)?
- Destroy Creature - Order of Destruction and LtB
- Thornbite Staff vs Hexproof
Thornbite Staff
Kindred Artifact — Shaman Equipment
Equipped creature has ", : This creature deals 1 damage to any target (creature, player, planeswalker or battle)" and "Whenever a creature dies, untap this creature. (Dying is being put into the graveyard from the battlefield. Tokens enter the graveyard before they cease to exist.)"
Whenever a Shaman creature enters the battlefield, you may attach this equipment to it.
Equip (: Attach this to target creature you control. Equip only as a sorcery. This enters the battlefield unattached and stays on the battlefield if the creature this card is attached to leaves the battlefield.)
kamarupa on
Nighthawks at the Diner
23 hours ago
Thanks so much for the +1, emask!
Thanks legendofa! I love that idea. My gf has a super old deck with Deathtouch and Thornbite Staff in it from before I even started playing MtG over a decade ago! That spell really bring me back. It's in for sure!
legendofa on
Nighthawks at the Diner
1 day ago
How about my personal favorite toy for the 'Hawk, Thornbite Staff? It got pretty pricy, and it's slightly less efficient with the Scavenger since that's a Rogue, but the synergy's great
theNeroTurtle on
Ratatouille, the Movie - Let's Cook
1 month ago
LOL, I'm not sleeping. I took out the two combos other than the Thornbite Staff one just because they were outside of the theme. I want to bombard the board with rats. Not just win because two cards got played. I like the idea of my plan taking off with the risk of getting board whipped. It makes it interesting. For example, I play a Primal Surge one card win build, but kept the deck open to being forced to draw before I go to my attack phase. Risk makes the game fun.
Coward_Token on
Perpetual Patterns of Proliferated Prosperity
6 months ago
Spitballing untaping effects
On opponent's turns;
- Sting, the Glinting Dagger
- Drumbellower
- White Plume Adventurer
- Dazzling Theater / Prop Room
- Lita, Mechanical Engineer
- Plargg, Dean of Chaos Flip
Casting:
Misc. :
Unbanned lol:
seshiro_of_the_orochi on
Arachnophobia, Webs of Fear (Shelob)
7 months ago
I've had a deck around Shelob for a while. It has since made room for Ygra, Eater of All, but Shelob can definitely do some rather unique things.
First, there is neat tech when having a commander with Ward. Including a number of spells like Snakeskin Veil, Fake Your Own Death and Not Dead After All always make fir great "Gotcha"s when an opponent tries to remove your commander.
Cards like Viridian Longbow are powerful for deathtouchers in general, and for Shelob, it can be easy removal. For even more shenanigans, Thornbite Staff with Longbow can be a one-sided boardwipe.
Finally, Shelob goes infinite with Devoted Druid. Just kill the druid with a spider to get an artifact that untaps infinitely to get infinite . I don't know if this works for your playgroup, but it's quite powerful. Protean Hulk can do similar things, the only problem lies within it being 7 mana to get out.
I wish you all the fun with the deck!
SlayaZes on
Necromancy Aristocracy
9 months ago
multimedia I took a break from magic for a while, but i have now updated the deck! My LGS banned infinite combos so i had to make some changes like not including warren soultrader and removing Pitiless Plunderer, but the deck does play well now, the Alter of Bhaal combo is really good. I'm considering adding back the cards Gempalm Polluter, Gruesome Fate, and Skemfar Shadowsage as alternate win cons when attacking isnt viable, and maybe cutting the Thornbite Staff. Any suggestions for Non infinite Combos/upgrades?
SlayaZes on
Necromancy Aristocracy
1 year ago
multimedia Thornbite Staff is the most powerful combo piece in the deck, Ghoulcaller Gisa requires tapping and sacing a creature as a cost, after which the staff will untap her. This lets you dump all your mana into her to make zombies, also it goes infinite when combined with cards like Pitiless Plunderer or Gravecrawler + Bontu's Monument. Now Warren Soultrader while not infinite with this combo by it self, it is still good value.
multimedia on
Necromancy Aristocracy
1 year ago
Hey, those are good changes since Warren Soultrader is an infinite sac combo with Gravecrawler + Bontu's Monument, this gives you a wincon without needing to attack.
Three cuts to consider are Bad Moon, Stoneforge Masterwork and Gruesome Fate since these cards do nothing without having creatures in your control and even then I don't think they are needed. Now that you may be adding Soultrader then I don't think you need Fate. Fate could potentially be a wincon if you can't attack with your Zombie horde, but now Soultrader combo can be the nonattacking wincon and you don't need a Zombie horde to win.
For other cuts to consider, some of the lesser removal spells Murder, Poison the Cup, Assassin's Ink since the others you have here are better. Next cuts could be switching recursion Ghoulcaller's Chant, Cemetery Recruitment, Stitch Together for more lower mana cost reanimation. Stitch could be reanimation, but not in the early game where you want it.
You could cut two cards that are only good with Gisa Thornbite Staff (is there a combo here with Staff that I don't see?) and Patriar's Seal, replacing them with more haste enablers. The haste enablers are good with Gisa plus they can protect her, but also with any creature you reanimate as well as protecting Soultrader when combo.
Other cuts to consider could be some of the lesser creatures Gempalm Polluter, Nested Shambler, Death Tyrant for some better reanimation targets. Consider cutting the 3-4 drop ramp Heraldic Banner, Nyx Lotus for draw?
Feed the Swarm can be an important removal spell for mono black since it can remove an enchantment. Vile Mutilator can be reanimated and it makes each opponent sac an enchantment as well as a creature. Bubbling Muck with 30x Swamps could produce a lot of mana on your turn. If you want more ramp then Muck/Mind Stone/Jet Medallion are good options.
| Have (2) | QuestionMarc , metalmagic |
| Want (0) |




