Tribal Artifact — Shaman Equipment
Equipped creature has "(2), Tap: This creature deals 1 damage to target creature or player" and "Whenever a creature is put into a graveyard from play, untap this creature."
Whenever a Shaman creature enters the battlefield, you may attach Thornbite Staff to it.
Combos Browse all
- Marrow-Gnawer + Thornbite Staff
- Avatar of Woe + Thornbite Staff
- Hell's Caretaker + Thornbite Staff
- Thornbite Staff + Visara the Dreadful
- Sling-Gang Lieutenant + Thornbite Staff + Whisper, Blood Liturgist
- Ruin Rat + Thornbite Staff
|Commander / EDH||Legal|
- Can I use a creature's tap ability multiple times in one turn if I can untap it?
- If a Creatures is untapped durring Combat, Can I use that creatures Tap ability multiple times as response to declared attackers.
- Do I have to pay the equip cost ( Thornbite Staff)?
- Destroy Creature - Order of Destruction and LtB
- Thornbite Staff vs Hexproof
Latest Decks as Commander
Thornbite Staff Discussion
2 weeks ago
Mirror Entity + Ashnod's Altar lets you cycle again through your deck similar to stalactite and altar combo while also producing infinite colorless mana that can be used to make all your creatures huge with entity. Also infinite Purphoros triggers.
Maskwood Nexus + any free sac outlet like Ashnod's Altar , Goblin Bombardment or Blasting Station : infinite damage with Purphoros triggers again. Also additional infinite damage on creatures with station and bombardment and infinite colorless mana with altar. This one works without purphoros too in case you have station or bombardment.
2 weeks ago
2 weeks ago
Alright, thanks everybody!
Omniscience_is_life, I think impulsive draw like Jeska's Will and Outpost Siege is too dangerous. Though a small chance, if I happen to exile up to three major creatures, I probably won't be able to cast them and I'll lose them completely. Valakut Awakening Flip seems solid, though!
TriusMalarky Wow, Helm of the Host had been on my mind, but I never considered putting in Godo, Bandit Warlord as an alternative wincon. Open the Armory and Axgard Armory are nice! You are right, I don't care too much about tutors because they often limit how the deck works to specific cards. But in this case it makes sense, especially because of the Atla Palani, Nest Tender + Ashnod's Altar + Thornbite Staff combo.
hejtmane Thank you, I hadn't considered these since I have access to green for ramp. I'll check it out. As for Sensei's Divining Top and Scroll Rack , I actually had them in but eventually took them out again and put them into my Yennett, Cryptic Sovereign deck. I feel that topdeck manipulation is not the best approach here.
RambIe, I will put in Maskwood Nexus . Sacrificing a Blightsteel to save it from a Path or Swords - and then triggering Atla to bring in Kozilek, because that Blightstseel was also an egg, that seems like a great idea:) As for Greater Good , if I sacrifice an egg I will draw no cards but discard three, isn't that right? If Atla is removed before she triggers, doesn't that mean I just discard my hand for nothing? Seems a dangerous thing to do... which actually leads me to the question I've never thought about: When Atla is in play and I sacrifice the egg, she triggers. When she is removed with an instant, her trigger remains on the stack, doesn't it?
This was very helpful for me, thank you all!
3 weeks ago
Staying in Rakdos, if you already have Sling-gang, you can do infinite lifedrain and other triggers with this combo: Dockside Extortionist + Epitaph Golem + Grenzo, Dungeon Warden + Sling-Gang Lieutenant .
Staying in Rakdos, if you already have Kiki and do want to use Goblin Bombardment you can make infinite Kikis/infinite damage/Other with this combo: Goblin Bombardment + Kiki-Jiki, Mirror Breaker + Mindleecher . Replacing Goblin Bombardment with Impact Tremors will just delete all of your opponents on the ETB triggers.
There are a lot more. Rakdos is probably the best color mix to do exactly what you want.
3 weeks ago
eprovince My first list had Thornbite Staff . It also included all of the 0 drop artifact creatures necessary to enable that game plan. In the long run, I found self-sacrficing 0 drop artifacts to be more consistent and to cut the staff and Intruder Alarm . I still think those two untappers are definitely good, but they are usually a nonbo with the noncreature artifact strategy. My untappers are limited to Isochron Scepter + Dramatic Reversal , Mirran Spy , and Chakram Retriever . The biggest downsides of Thornbite Staff are its high equip cost and the fact that it requires a sacrifice outlet to be effective. Hope this comment helps!
4 weeks ago
I see you're in love with the Lady of the Lake too Public Emry Number One. But your deck is on another level. Great job! Mine isn't at your level but it might have some ideas for you. You certainly had some good ideas for me. Have you considered Thornbite Staff ? Or a good ole Winter Orb for some stax?
1 month ago
I'll just go through the mainboard cards I would personally cut first. Ancient Ooze : very big but requires trample or the like to actually do anything at 7 mana. Copper Myr : almost objectively worse here than most green mana dorks. Ezuri's Archers : not impactful enough in the main without a devotion or elf theme. Ghoultree : your creatures are too big to be dying that often and you want them alive anyway. Lumberknot : similar story to Ghoultree. Spawnwrithe : needs to be built around. Wall of Tanglecord : wastes the benefits of any Overrun effects. Predator's Rapport : more of a sideboard card unless burn is really popular. Reclaim : very slow and lacking enough good targets. Serpent's Gift : redundant and inefficient if you just run enough deathtouch creatures. Tower Defense : are there really enough flyers going around to have this in the main? Windstorm : see above. Spider Spawning : if this is what you're running Transguild Promenade for, it's not worth it without more GY synergy. Accorder's Shield : vigilance isn't impactful enough with no exert, tap abilities, or much else to abuse it. Brawler's Plate : very costly for the buff. Golden Urn : much worse than even the Rapport. Staff of the Wild Magus : staffs aren't even strong enough to do well in dedicated lifegain decks, unfortunately.
I'd say all of your maybeboard picks are better than the aforementioned cards. I'll list some other alternatives that come to my mind though. Primordial Hydra and Kalonian Hydra are some budget-unfriendly but highly dangerous beaters that you can get out relatively early. Joraga Treespeaker (or maybe Elvish Archdruid ) would make your archers much better by letting them double as mana dorks. Otherwise, I like Arbor Elf with Utopia Sprawl type auras on your forests to help ramp. If you prefer the vigilance idea, Champion of Rhonas is a budget Elvish Piper that likes not tapping in combat. If you like walls, Overgrown Battlement and Axebane Guardian can get ridiculous mana going. They also benefit from Assault Formation which synergizes with Tower Defense. In terms of small creatures with reach, Traproot Kami is my clear pick for mono-green, especially in multiplayer. If you need to add trample, Rancor is excellent value. If you need recursion, Eternal Witness should be near the top of the list. If you're struggling with flyers, maybe try Gravity Well . If you need more life, Engulfing Slagwurm likes forced blocks while Verdant Sun's Avatar likes playing beefy guys.
Given what you have already, I think shifting to include more deathtouch creatures and Lure s would be the most optimal plan. Viridian Longbow and Thornbite Staff are some other equipment that benefit from that strategy. For the creatures, Ohran Frostfang is a casual-only option that's completely busted in commander, and I'm always a sucker for Wasteland Viper 's versatility at only 1 mana.
1 month ago
If you want a theme you could go for Shaman Tribal. There are tons, with many useful abilities. Throw in a Thornbite Staff . You could go with counters and get a few Proliferate cards (you can proliferate experience counters). You could go Infect if you hate people.
Grothama, All-Devouring comes in for only 5 CMC and could be fun.
Helm of Possession would definitely be funny with Meren.