Frontier Warmonger

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Frontier Warmonger

Creature — Human Warrior

Whenever one or more creatures attack one of your opponents or a planeswalker they control, those creatures gain menace until end of turn.

ShieldOfHolyShadows on Arms Race (Boros Aikido)

5 days ago

king-saproling I've looked at a lot of those cards before but some of them are new! I think the shell is highly flexible and can support most things, but I am curious behind the reasoning on trimming most of the pillowfort and a handful of the rattlesnake cards.

Ill-Tempered Loner  Flip is great but frankly I can't be bothered to track Day/Night when I'm playing in paper.

Bloodthirsty Blade is solid and I have playtested it before, but my experience was that people were generally annoyed to see it, and because it was so cheap, there was no reason for me to not be using it constantly.

Truefire Captain was in there for a long time, but I needed space and it's one of my least favorite versions of the effect. 4 cmc, difficult casting cost, mediocre blocker, encourages aggression. So I trimmed it out for the ones I like slightly more, though I could be persuaded to readd the 3ish versions of the card that I don't run.

Ancient Gold Dragon would definitely be a powerhouse, but it's not really on theme for the deck. It's highly synergistic with Ganax, but Ganax is just in the deck because he's a red commander with Choose a Background and has flying. Gold Dragon is aggressive and highly threatening, which goes against the design goal for the list.

Death Kiss is fun, but I haven't tested it yet. Only concerns are the CMC and tracking the combat math.

For Life of the Party, I have some friends who love this card, but they play it in more of a blink deck where it can really shine. I don't know if I have enough support for it, but maybe I should give it a shot and see what happens.

Crown of Doom is super on-theme, but I've always found it to be relatively low-impact. +2 attack isn't a huge buff, and there's no guarantee it's on the person you need to be attacking.

Curse of the stalked Prey hits on similar issues with Crown of Doom, but I personally don't want to be using curses in the first place. You never know who they need to be on until much later on in the game. Like, imagine you curse someone and it turns out that player 3 is the real threat this game. You're rewarding people for attacking the wrong person, and encouraging them to avoid the real threat.

Skyboon Evangelist is fascinating; it reminds me of Frontier Warmonger. The reason I trimmed Warmonger was just that people never took advantage of the effect, it was just something I kept having to remind them of. I'm definitely going to have to think about this card though; I haven't seen it before.

Thanks for the feedback!

Crow_Umbra on Isshin, King of the castle

9 months ago

Oh yeah, I almost forgot Frontier Warmonger and Death Kiss as some additional benefits for your opponents smacking each other.

Crow_Umbra on Isshin, Two Heavens as One [Politic]

1 year ago

Also meant to mention Frontier Warmonger in my last comment before the edit feature ran out.

The_Warleader on Thantis the Warweaver

1 year ago

Hey there, Cool deck idea! I would say that you need to incorporate more effects like Kardur, Doomscourge (effects that trigger when creatures die, for example) that punish your opponents for attacking anyone rather than just you. Your opponents can simply decide not to attack you until they can alpha strike you down (especially if you are going to be playing a lot of fogs). Try and come up with some creative ways to get your opponents to only attack you if your main win condition involves pumping your commander/draining them with effects like Hissing Miasma. Like, for instance, you are playing cards like Frontier Warmonger that reward your opponents for not attacking you - but you don't really want that presumably.

As far as cuts go - until you are happy with how your deck functions, you need to just cut out all the fluff (e.g. Jarad, Golgari Lichlord) and removal (Krosan Grip, etc). You can add that stuff back in later once your deck functions the way you want it to. And there are cards here that I think just don't realistically do anything for you:- Transmogrifying Wand Gruul War Chant Brash Taunter Frontier Warmonger, and several others. You could also cut some of the ramp - you don't need that much.

Ultimately I think you just need to chose whether you want your opponents to kill each others' creatures through combat so you can gain value off their carnage - or try and make them attack you somehow and then utilize fogs to protect yourself (in which case you NEED to play Isochron Scepter!). I hope this helps and that you repost it when it's finished! =)

king-saproling on Mighty Manotaur

1 year ago

How bout these? Keen Sense, Rogue's Gloves, One with Nature, Mask of Memory, Destructive Urge, Latulla's Orders, Kusari-Gama, Scepter of Celebration, Umezawa's Jitte, Bloodforged Battle-Axe, Bloodthirsty Blade, Goblin Diplomats.

Just a heads up that the way The Reaver Cleaver is worded (gives the equipped creature the ability via "" rather than the equipment having the ability), if your opponent controls Tahngarth then your opponent will make treasure tokens. Similar issue with Snake Umbra and Popular Entertainer. Bear Umbra would also work this way except that Tahngarth doesn't "attack" when he is given to opponents, they just get him as an attacker. This means Frontier Warmonger will not trigger for Tahngarth when he is attacking during an opp's turn.

BPWyndon on Witch Deck (Curses and Goads)

1 year ago

Geode Rager, Frontier Warmonger, Teysa, Envoy of Ghosts, and Crawlspace. Just some cards that first come to mind.

Coward_Token on Mighty Manotaur

1 year ago

More know-it-all heads up's:

Asceticism won't give Mr T hexproof while gift-attacking (nor will the various protective Instants, besides Vines of Vastwood, unless you cast them before giving him away)

Snake Umbra will give card draw to other controllers too, but you might have intended that anyway

Frontier Warmonger won't give Mr T menace while gift-attacking

Necrosis24 on Karazikar Discussion

2 years ago

I think a really strong card for this deck would be Words of Waste seeing as this deck will likely be built with cards like Fumiko the Lowblood you will be drawing quite a few cards so you can instead get rid of your opponents' hands and control the board easier.

Other cards to consider are: Fiendish Duo, Calculating Lich, Frenzied Saddlebrute, Frontier Warmonger, Kardur, Doomscourge

You can also use Conjurer's Closet to utilize that ETB a bit more.

This is all I got off the top of my head EDH Rec is always a good source for cards you might've missed.

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