Ichorclaw Myr

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Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Ichorclaw Myr

Artifact Creature — Phyrexian Myr

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Whenever Ichorclaw Myr becomes blocked, it gets +2/+2 until end of turn.

UltimateRoxas40 on The Song of Phyresis

10 months ago

Mortlocke I'm more interested in Brimaz, Blight of Oreskos's Proliferate ability, just to drive the poison home more quickly. But I get not wanted to add another element to the deck haha. Funny enough, I was actually going to swap out Ichorclaw Myr and put in Phyrexian Censor too haha. Ichorclaw Myr never did a lot for me, and having something to slow my opponents down just a little bit while I Poison them or build up my +1/+1 counters seems pretty good. I just need to get a copy of it first.

Unlife on

1 year ago

One of infects deck's weaknesses is how few 'playable' infect creature there are for modern. Most decks run Glistener Elf, Blighted Agent, Plague Stinger, Inkmoth Nexus, and occasionally Ichorclaw Myr in some combination so they're sure to have a creature or two to pump for the kill. With only Blighted Agent, you are rarely going to consistently have an agent in hand to play.

You also need some protection. Infect decks are build around things like Vines of Vastwood and Blossoming Defense that both pump and protect your creatures from the removal that turns your 10/10 infect creature into just another graveyard addition.

I'd recommend looking at a current modern simic infect decklist, and finding ways to splash red and doublestrike in (Assault Strobe is also an option) so you have a strong core to work from.

gameflips on Curse of the Blind Eternities, Budget Eldrazi

1 year ago

Great deck! I'm not a big fan of infect. What are some good and cheap replacements for Ichorclaw Myr and Plague Myr? Thank you!

MountainMan817 on Infinite Myr

1 year ago

Mirrodin was my first block and Myr were my favorite creatures! I always thought infect was good so I tried Ichorclaw Myr or Plague Myr with Rogue's Passage. Passage helps your monument produce more mana. Also, maybe Springleaf Drum to get a little ramp out of fresh tokens? +1!

lespaul977 on

1 year ago

Niko9, I’m glad you dig this list. I agree with you that players have to truly think about and choose what to do in situations when being attacked with infect. They can either risk a creature being permanently weakened or take what is essentially double damage from poison counters (which is the main reason I don’t like it. I like faster decks, but infect can be a bit much). Especially when you’re attacking with a card like Ichorclaw Myr, these decisions can be harder to make than with normal attacks.

I’ve always liked Ranger's Guile ever since it came out in Innistrad. It offers both offense and defense, and it has saved some of my important creatures from burn cards and destroy effects. With running a few less creatures in this deck than I normally do (and most of them only being 1/1), I knew I needed this card for some extra protection.

Thank you so much for checking this out!

Kazierts on Pushing Poison

1 year ago

As someone who loves infect, I have to say your list has waaaaaaaaaay too many creatures and lands. Even slower versions like mine, a Monoblack one, run around 12 creatures + 4 Inkmoth Nexus. Infect is a strong mechanic. So, in order to make it balanced, WOTC made the creatures really bad, which is why it's usually a bad idea to run this many of them. And 28 lands is asking to get mana flooded

Nevertheless, I'll give my suggestions without trying to chance to core ideia of the deck. If playing this was is how you have fun and it works for you and your friends, then I just want to help you make it better without modifying its core.


If you want me to give you suggestions more aligned with how Infect is normally played, tell me and I'll be happy to help. I just wanted to respect your deckbuilding style as much as possible with these.

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