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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Pauper | Legal |
| Pauper Duel Commander | Legal |
| Pauper EDH | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Executioner's Hood
Artifact — Equipment
Equipped creature has intimidate. Equip 2 (2: Attach this permanent to target creature you control. Activate only as a sorcery.)
legendofa on
Technically still blockable
1 month ago
rtdfjyghc Nice stuff in here. Pulling it card by card:
Agility Bobblehead, Awesome Presence, Hungry Lynx, Vectis Gloves and Raging River are going in. Plot Armor's going in the Un- pile. Spectra Ward's redundant with Moonlace + Executioner's Hood, and I'm trying to keep zero redundancy for this experiment. If this became a full deck, redundancy would be a lot more important.
For alternate creatures, I chose Deathcult Rogue because there are fewer than 600 creatures without changeling that can block it right now, so it's a really heavy negative restriction. Any of your suggestions could also fit into the attacker slot, but I'm too lazy to come up with a specific blocking protocol for each of them, to see if they really are less blockable than the Rogue as a baseline and as a final result. That would be a good project for a slow weekend, and all of them are definitely worth noting as potential alternates.
I guess the key question is, how many creatures am I willing to let the blocking player have? As it stands now, if Hexmark Destroyer replaced the Rogue, the only change to the blockers would be how many Lifecraft Engines would need to be on hand. The other options have more distinct blocking scenarios, which would take some digging.
legendofa on
Technically still blockable
1 month ago
Balaam__ The Executioner's Hood + Moonlace already has that covered, so it's redundant. But good thinking, that's the kind of thing I want.
clayperce on Official missing/incorrect card/token thread
5 months ago
Greetings!
Wanted to mention a few Equipment cards showing as illegal in a Zirda, the Dawnwaker Companion deck. The cards are Executioner's Hood, Grafted Exoskeleton, and Shield of Kaldra, and the deck in question is ecchris962's equipment deck.
I was guessing it was just that they just said "Equip " (or whatever), and the the code that checks Zirda's companion ability expects to see a colon, so I added reminder texts (e.g., : Attach this permanent to target creature you control. Activate only as a sorcery.) and submitted the cards for review.
But I wanted to mention the issue here in case (1) I'm missing something with these specific cards or (2) there's a larger issue affecting other cards too, with the Zirda code or something else.
Cheers!
clayperce on
5 months ago
ecchris962 -
Your deck is legal, something is just wrong with a few of the cards ...Executioner's Hood, Grafted Exoskeleton, and Shield of Kaldra, are showing in bright red as I type this, which means they're the "illegal" pieces here.
My guess is those cards were entered with just "Equip " (or whatever) and the code that checks for to see if the deck is legal for Zirda expects to see a colon somewhere in there.
I'll try to fix the cards (for future ref, we can do that on the card page and then under settings) and we'll see if that makes a difference ...
Cheers!
Headers13 on
3 years ago
Cheap creatures with deathtouch:
Acidic Slime Ambush Viper Deathbloom Gardener Fang of Shigeki Gnarlwood Dryad Gorgon Flail Greater Basilisk Heir of the Wilds Ichorspit Basilisk Kessig Recluse Mirkwood Spider Moss Viper Narnam Renegade Oakhame Adversary Skullwinder Tajuru Blightblade Thornweald Archer Turntimber Basilisk Underdark Basilisk
Creatures with infect/toxic
Blight Mamba Core Prowler Corpse Cur Cystbearer Ichorclaw Myr Paladin of Predation Plague Myr Rot Wolf Spinebiter Tyrranax Atrocity Venomous Brutalizer Viridian Corrupter Carrion Call
Proliferate:
Adaptive Sporesinger Cankerbloom Carnivorous Canopy Copper Longlegs Courage in Crisis Evolution Sage Expand the Sphere Smell Fear Thirsting Roots Unnatural Restoration Urban Daggertooth
Equipment:
Grafted Exoskeleton Prosthetic Injector Swiftfoot Boots Fireshrieker Bladed Pinions Chariot of Victory Jousting Lance No-Dachi Peregrine Mask Sharpened Pitchfork Surestrike Trident Viridian Claw Livewire Lash Pathway Arrows Rogue's Gloves Sorcerer's Wand Thornbite Staff Viridian Longbow*
Instant kill:
Aggressive Instinct Ambuscade Animist's Might Bite Down Clear Shot Cosmic Hunger Devouring Tendrils Halana, Kessig Ranger Infectious Bite Nature's Way Rabid Bite Spinning Wheel Kick
Unblockable:
Access Tunnel Rogue's Passage Executioner's Hood Prowler's Helm Skeleton Key Wedding Invitation Whispersilk Cloak
14jatwood on
Angels and Artifacts for Matt
3 years ago
Potential Removals/Substitutions I would recommend roughly 13 creatures (15 with the commanders) Due Respect Festival of the Guildpact Immolating Glare Niveous Wisps Pressure Point Daybreak Coronet Healing Hands Citywide Bust Kor Outfitter Light-Paws, Emperor's Voice Sleeper Dart
Potential Additions +4 plains/other lands Sram, Senior Edificer Stonehewer Giant Danitha Capashen, Paragon Colossus Hammer Swiftfoot Boots Argentum Armor Masterwork of Ingenuity Sun Titan Knight of the White Orchid Teshar, Ancestor's Apostle Metalwork Colossus Mirran Crusader Divine Reckoning Slash the Ranks Secret Rendezvous Fireshrieker Loxodon Warhammer Nettlecyst Golem-Skin Gauntlets Bloodforged Battle-Axe Sculpting Steel Maul of the Skyclaves Batterbone Angelic Armaments Arch of Orazca Avarice Amulet Battle Angels of Tyr Bonder's Ornament Coveted Jewel Cosmos Elixir Eye of Vecna Flumph Fey Steed Howling Golem Howling Mine Infiltration Lens Mask of Memory Mikokoro, Center of the Sea Otherworld Atlas Seer's Sundial Skullclamp Staff of Nin Stone Haven Outfitter Strength-Testing Hammer Tapestry of the Ages Teferi's Puzzle Box Temple Bell The Celestus War Room Blade of Selves Brass Knuckles Delver's Torch Demonmail Hauberk Dragon Throne of Tarkir Executioner's Hood Heartseeker Hedron Matrix Holy Avenger Moonsilver Spear Ogre's Cleaver Sigil of Distinction Sigil of Valor Skinwing Spellbinder Warlord's Axe Worldslayer
libraryjoy on What is your pet tech …
5 years ago
shadow63 Price. I'm really cheap (usually spend no more than $10-15 in new cards to build any deck, casual or commander), and those are a bit expensive for me to have enough copies to go in the many decks I run (8 or so commander decks at any given time and 20+ casual decks). While not all of them use it, I still probably own 12+ copies of Skyblinder Staff, all of which are in use. The other 2 are a bit pricey these days. I have a few copies of Cloak and Helm that are always in decks. I do also use Executioner's Hood as another budget option. I like a lot of variety when I play, and also occasionally lend decks to other players.
king-saproling on
Fynn Deathtouch
5 years ago
Your list looks great. Personally I would make the following swaps:
-
Llanowar Tribe -> Ulvenwald Tracker
-
Scute Swarm -> Primal Rage
-
Nissa's Pilgrimage -> Stampede
-
Karametra's Acolyte -> Rancor
-
Fierce Empath -> Siege Behemoth
-
Back to Nature -> Setessan Training
-
Cultivate -> Hunter's Prowess
-
Commander's Sphere -> Harvest Season
-
Farhaven Elf -> One with Nature
-
Migratory Greathorn -> Baru, Fist of Krosa
-
Adventurous Impulse -> Executioner's Hood
-
Mwonvuli Beast Tracker -> Nightshade Peddler
-
Rampant Growth -> Mask of Memory
-
Manglehorn -> Rogue's Gloves
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1 Forest -> Skeleton Key
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1 Forest -> Animation Module

