Kusari-Gama

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Kusari-Gama

Artifact — Equipment

Equipped creature has "(2): This creature gets +1/+0 until end of turn."

Whenever equipped creature deals damage to a blocking creature, Kusari-Gama deals that much damage to each other creature defending player controls.

Equip (3) ((3): Attach to target creature you control. Equip only as a sorcery.)

Last_Laugh on Nahiri - Equipment goes wide!

11 months ago

Anduril, Flame of the West for some flying tokens and Anduril, Narsil Reforged for some go-wide counters would be nice here.

Mithril Coat and Champion's Helm are good protective equipment.

Kusari-Gama is a pet card of mine that'd be pretty good here... block and lose your board or take a bunch of damage to the face. You're conveniently in Boros, so consider Soltari Guerrillas. It's repeatable removal for creatures and it carries equipment rather well... but when paired with Kusari no one can block ANY of your creatures without losing most of their creatures (if not all).

Klarion on Batman and Robin

11 months ago

While I share Harley's feelings about the Bat-tery in the comics, for this case I kind of love it. I originally had the Kusari-Gama in the deck, but felt that since Grappling Hook shared a name it would be better. But I've found Grappling Hook to be one of the more boring options in the deck, so I updated the list with both of your suggestions. Thanks a ton for the feedback! TheJesterAmongFools

TheJesterAmongFools on Batman and Robin

11 months ago

Great Job, love the concept! Some of my thoughts: So Goggles of Night feel like they would be better fitted for "Bat-Sonar Lenses" like in the Dark Knight but I guess from the games that is what detective mode is, "Utility Belt" seems like a Sonic Screwdriver would fit well or maybe the Staff of Domination something that does a lot of things, Chromatic Lantern we can re-flavor as the "Bat-trey", Kusari-Gama seems like it would make for a "Grappling hook" analogue swinging in and taking out multiple foes. Just my thoughts!

Last_Laugh on Marisi's Goad Club

1 year ago

Bothersome Quasit and Bedlam allow you to goad unimpeded. Bedlam is a bit ballsy and has the potential to backfire but the quasit is worth its weight in gold here.

Vengeful Ancestor is a stud here.

Beloved Chaplain, Soltari Foot Soldier, Soltari Champion, Soltari Visionary, Spirit en-Dal, Spirit Mantle, and Champion of Lambholt will ensure you get through in combat to goad someone.

Authority of the Consuls in addition to Urabrask makes it so every hastey boy isn't sent your way and makes it impossible for your opponents to play fresh ungoaded blockers.

I've also had really good results out of 'deals combat damage to an opponent' effects due to a lack of blockers once a goad chain gets going. Stuff like Aerial Extortionist, Ancient Gold Dragon, and Scepter of Celebration.

A pet card of mine that's hilariously effective here is Kusari-Gama. It'll get your big boys through or wipe their board. Equip it to Soltari Guerrillas to ensure no one can block ANY of your creatures without immediate retaliation.

Anyways, feel free to check out my list for ideas. Upvotes on any of my decks are appreciated. Marisi the Pimp - (Combat) Trickin' Hoes

Last_Laugh on Naya's Art of War

1 year ago

Nice deck. I do have some suggestions for you though.

Loyal Apprentice's hastey flying tokens are great for goading.

Luminous Broodmoth puts in some work here and addresses the decks lack of flyers and being a removal magnet.

Dhalsim, Pliable Pacifist is a weaker Toski variant, but still draws plenty of cards.

Skyhunter Strike Force is a cheap way to get a +3+3 boost for all your attackers on an evasive creature.

Kusari-Gama dares your opponents to block. Pair it with Soltari Guerrillas for extra hilarity.

Urabrask the Hidden provides haste while shutting off your opponent's hasty boys (that always get sent Marisi's direction).

I've also had great results out of effects that need to connect with an opponent like Aerial Extortionist, Ancient Gold Dragon, Scepter of Celebration, and The Reaver Cleaver.

Feel free to check out my list for more ideas. Upvotes on any of my decks are appreciated. Marisi the Pimp - (Combat) Trickin' Hoes

Last_Laugh on Your favorite, wait this works! …

1 year ago

I'm not much of a combo player... so synergy it is!

Soltari Guerrillas + Kusari-Gama says "block ANY of my attackers... I dare ya!"

Archangel of Thune + Authority of the Consuls is a disgusting combination of cards to have out together.

king-saproling on Mighty Manotaur

1 year ago

How bout these? Keen Sense, Rogue's Gloves, One with Nature, Mask of Memory, Destructive Urge, Latulla's Orders, Kusari-Gama, Scepter of Celebration, Umezawa's Jitte, Bloodforged Battle-Axe, Bloodthirsty Blade, Goblin Diplomats.

Just a heads up that the way The Reaver Cleaver is worded (gives the equipped creature the ability via "" rather than the equipment having the ability), if your opponent controls Tahngarth then your opponent will make treasure tokens. Similar issue with Snake Umbra and Popular Entertainer. Bear Umbra would also work this way except that Tahngarth doesn't "attack" when he is given to opponents, they just get him as an attacker. This means Frontier Warmonger will not trigger for Tahngarth when he is attacking during an opp's turn.

Blobby_Bobby on FIGHT ME COWARD!

1 year ago

I like Kusari-Gama for voltron-y decks too.

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