Kusari-Gama

Kusari-Gama

Artifact — Equipment

Equipped creature has "(2): This creature gets +1/+0 until end of turn."

Whenever equipped creature deals damage to a blocking creature, Kusari-Gama deals that much damage to each other creature defending player controls.

Equip (3) ((3): Attach to target creature you control. Equip only as a sorcery.)

Latest Decks as Commander

Kusari-Gama Discussion

1empyrean on Ragavan, Boatswain of the Dragon's Smile

4 months ago

I'm testing some additions to replace some of the cards above.

I'll make actual changes to the list after testing for a while.

carpecanum on WarWeaver's Vengeance

5 months ago

Creatures with Vigilance and creatures that opponents do NOT want unblocked. Having to attack removes blockers

Virtus the Veiled and his partner Gorm the Great fit

Abilities that require tapping allow you to not attack if you need that : Kyren Negotiations

I like Thantis a lot more than Windgrace. Give him Fists of the Demigod or Kusari-Gama and people will have to attack but be afraid to attack you

DevoMelvminster on Hazoret, The Empty Handed

7 months ago

Did a bit of reworking, as KBK7101 pointed out some great cards that I overlooked or had decided against at one point or another.

Kazuul, Tyrant of the Cliffs was dropped for Kusari-Gama because they serve a similar purpose in preventing/discouraging blockers or attacker (can’t attack if you blocked and have no creatures), and it won’t be board wiped like Kazuul.

Daretti, Scrap Savant was meant to be card advantage and artifact recurral, but as great as he is, he cost a fair bit, and is fragile. I slotted Firestorm in in his spot. Another board wipe/discard outlet was definitely needed.

Illusionist's Bracers were an alternate win con, but the deck doesn’t really keep enough cards in hand to reliably pull it off, even with some of the janky artifact based draw and recur lines that can be pieced together. Repercussion does the job much better; there’s a LOT of damage bases effects that hit multiple creatures. This card is going to be an all star.

Now that we no longer rely on discard as an alternate win con, we’re leaning a little more into voltron and adding another big equipment to make Hazoret deadly. Enter Inquisitor's Flail . Boom. Hazoret make people dead real good with this, and since my ramp is entirely artifact based, it’s more reliable than Blackblade Reforged . We dropped Aggravated Assault for this since i’m not running Neheb, the Eternal to make infinite combat steps. May revisit this later, but I don’t usually have much spare mana to dump into it, so i feel fine with the swap.

Let me know what y’all think!

DevoMelvminster on Hazoret, The Empty Handed

7 months ago

KBK7101 I love both of those suggestions... especially Kusari-Gama . Man, that’s a goodie!! Now to figure out what to cut.

KBK7101 on Hazoret, The Empty Handed

7 months ago

I have one for each of the regular Amonkhet gods. They're some of my favorites, too! I don't have them posted on here, though. Maybe I'll add them this weekend...

As for the voltron theme, maybe something like Kusari-Gama or Inquisitor's Flail ? They're relatively cheap equipments that I have in my Hazoret deck that have been a pretty big deal in games I've cast them in.

NensouHiebara on Halvar, Divine Voltron

11 months ago

@Ninja_skin

Kusari-Gama isn't that great.

  • 6 mana total for no immediate P/T boost or keywords.
  • Paying for a temporary +1/+0 is expensive.
  • A competent opponent isn't going to sacrifice their entire board to block if they're aren't going to die from that attack.
  • You don't even want to be blocked to begin with.
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