Destructive Urge

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Destructive Urge

Enchantment — Aura

Enchant creature

Whenever enchanted creature deals combat damage to a player, that player sacrifices a land.

Apollo_Paladin on This Land Was Your Land

1 year ago

Neat construction! +1

If you were to invest in 2 or 3 Crucible of Worlds then you could use 4x of your Raze and not worry about blowing up your own lands. Also Ghost Quarter and Field of Ruin become re-usable with the Crucible (Against non-basic heavy decks, you can even quickly run them out of basic land by re-using the Field)

Other possible picks along your lines:

  • Custody Battle gives you a form of Creature Control, but works best when you have a sacrifice outlet for them like Thud, Fiend Artisan, or Birthing Pod so that you don't have to give them back after attacking
  • Destructive Urge is a nice Land-related enchantment for one of your Trample creatures forcing your opponent to block every point of damage each turn
  • Shivan Wumpus is another nice Trample creature with great Power/Tough for his mana cost; opponents are very disinclined to pay his cost most of the time in a Land Destro build.

king-saproling on Mighty Manotaur

1 year ago

How bout these? Keen Sense, Rogue's Gloves, One with Nature, Mask of Memory, Destructive Urge, Latulla's Orders, Kusari-Gama, Scepter of Celebration, Umezawa's Jitte, Bloodforged Battle-Axe, Bloodthirsty Blade, Goblin Diplomats.

Just a heads up that the way The Reaver Cleaver is worded (gives the equipped creature the ability via "" rather than the equipment having the ability), if your opponent controls Tahngarth then your opponent will make treasure tokens. Similar issue with Snake Umbra and Popular Entertainer. Bear Umbra would also work this way except that Tahngarth doesn't "attack" when he is given to opponents, they just get him as an attacker. This means Frontier Warmonger will not trigger for Tahngarth when he is attacking during an opp's turn.

Fuzzy003 on Blazing Dynamo

1 year ago

Both Strionic Resonator & Lithoform Engine let you copy your commanders ability for extra. Something like Rumbling Crescendo can do some real devastation if left alone for too long. Destructive Urge is also a nasty addition especially if you can swing in some double strike. The resonator and engine also work with Strip Mine.

I do like a bit'o land destruction but have never found it an effective in multiplayer. Still +1 :)

Fuzzy003 on Have you ever discovered a …

1 year ago

Found the remains of a G/R land destruction deck the other day... Thresher Beast and Destructive Urge sitting next to each other. Braid of Fire, Brand of Ill Omen and Magmatic Core were in there as well...

Epicurus on Lands are for Goblins

3 years ago

Land hate is awesome. Here's some suggestions you may or may not have considered...

Also, I've found that card advantage really helps in land destruction. With all of your equipment, you could try to include Sram, Senior Edificer, Danitha Capashen, Paragon and Puresteel Paladin. You could also get away with Howling Mine, for that matter, since your aim seems to be keeping your opponents from being able to cast anything they might draw from it.

And finally, you already have Vandalblast and Return to Dust, which are important because they eliminate opponents' mana rocks, but I think you could include more artifact hate. Demolish is good for that because it sticks with the theme.

These are suggestions only, not meant to redesign your deck. Happy gathering!

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