|Commander / EDH||Legal|
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|Ravnica Allegiance (RNA)||Uncommon|
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Creature — Giant Shaman
Sunder Shaman can't be blocked by more than one creature.
Whenever Sunder Shaman deals combat damage to a player, destroy target artifact or enchantment that player controls.
Sunder Shaman Discussion
4 weeks ago
Turn 0: Leyline of Abundance
Turn 1: land, Llanowar Elves
1 month ago
Yo! RG decks are interesting. Here's what I think -- feel free to disregard it:
The main attraction of running green is having access to one-mana mana-dorks. Llanowar Elves , Birds of Paradise , Fyndhorn Elves , Elvish Mystic and Orcish Lumberjack will all speed up your deck tremendously, while giving you bodies for Overwhelming Stampede or similar finishers. Exploration is a good accelerator, though it can be expensive; search for tomorrow is similar. There are some two- or three-mana dorks you might also want to consider, like Priest of Titania , Shaman of Forgotten Ways and Somberwald Sage . Having dorks ramps green faster than any other color is capable of.
Overwhelming Stampede is an excellent card; in that vein, Overrun and Triumph of the Hordes are both good finishers. If you want to put money into the deck, Craterhoof Behemoth is a great card in Legacy Elves that also works here. Grabbing Craterhoof with something like Natural Order can produce a really fast win. Green Sun's Zenith is another good tutor-spell, which can also fetch Dryad Arbor turn one.
I see you're running Nature's Lore . Farseek is a great card to fetch a mountain, especially if you choose to run Stomping Ground , Sheltered Thicket and/or Cinder Glade . Taiga is good, too, but that's pushing $200 these days... effing OG duals.
Growing Rites of Itlimoc Flip is a good card, and an affordable version of Gaea's Cradle . Similarly, Slate of Ancestry is a very underrated EDH card that would be a powerhouse in this deck. In the line of card-draw, Beast Whisperer and Harmonize are worth considering.
Karplusan Forest , Spire Garden , Command Tower and Grove of the Burnwillows are four excellent non-basic, ETB-untapped lands for your colors. You should run these, if at all possible. I think they're better than Jund Panorama and Naya Panorama , as well as Rogue's Passage . You should consider Kessig Wolf Run , as well as cutting one or two lands from the final list.
Depending on how sadistic you are, you may also want to consider running some stax pieces. Thorn of Amethyst is an excellent card in most green decks, as these decks tend to produce oodles of mana and not cast too many non-creature spells. Pyrostatic Pillar and Eidolon of the Great Revel are excellent ways to keep low-curved decks in check. Harsh Mentor varies with meta calls, though it can be very strong. Stranglehold can ruin some strategies, and Price of Glory can nuke counter-heavy decks. Similarly, Vexing Shusher is useful to avoid getting countered, especially since you don't have to activate it until after an opponent casts a counterspell. Scab-Clan Berserker is worth considering.
I suggest Gamble . It's the best tutor in your colors. Eternal Witness is another pretty good card you may want to consider to get you back in the game after a board-wipe. I suggest running Grim Flowering or Nature's Resurgence for the same reason.
Your spot removal will be dependent on how hard you want to lean into Ruric Thar, the Unbowed . If you want to keep him, Reclamation Sage and similar effects are the way to go. Without him, or while thinking of him as a secondary creature, you should run Nature's Claim and/or Krosan Grip . Chain of Acid is an interesting card I've been wondering about recently, so you may be interested in experimenting with it. Hull Breach is similar to Decimate , and is often a two-for-one. Shattering Spree , By Force , Ancient Grudge , Vandalblast and Fiery Confluence are good as well.
Neheb, Dreadhorde Champion is an efficient, powerful creature that helps cycle away dead cards in your hand, all while generating mana. Huntmaster of the Fells Flip is another super-efficient creature. Boartusk Liege is valuable for its anthem effect and not-insignificant body. Siege Behemoth is another recommendation, for obvious reasons.
Depending on your meta, Sunder Shaman , Choke , Carpet of Flowers , Flashfires and Boil are options. If you keep your mana-base with only a few non-basics, Blood Moon , Magus of the Moon and Ruination are good cards. If your meta is super aggressive, you should consider Loxodon Warhammer or Basilisk Collar in order to recoup life points. Runic Armasaur is another good consideration if your meta has a lot of fetch lands and the like.
Strionic Resonator is a way to copy your general's trigger, and may be tremendously helpful. Resolving them in succession on the same creature results in quadrupled power.
Alright, that's all I got for now. I hope you found these suggestions at least a little helpful. Good luck with deck building!
1 month ago
Other than 1 Vivien, you don't have anything in main board or sideboard that deal with enchantments. Maybe a Reclamation Sage or Thrashing Brontodon could be good to at least throw in sb, instead of Sunder Shaman due to how hard it could possibly be to cast at times. Ravager Wurm in sb may be unnecessary as Domri, Anarch of Bolas can have creatures fight.
3 months ago
Necron_Maverick: Thanks for checking out the deck!
Sunder Shaman from my experience isn't that bad of a creature and I just happened to have him around because of the gruul guild kit I bought. His utility can be pretty helpful but I think you're kind of right and he should be cut for probably Conclave Naturalists for the faster removal effect. The ETB would also synergize with Ilharg, the Raze-Boar when it gets released later this month which would be really cool to play with.
As for the draw effects of Life's Legacy and Momentous Fall , I had Life's Legacy in a previous build and found it didn't perform quite as well as I would like. Since it required a pumped by xenagod creature to be on the field to get that full value I would consider it more of a "win-more-card" rather than one that can get me out of a pinch. Then again, previous renditions of this deck didn't have 30+ big creature targets so it may be a better draw card than I give it credit for. I think I would try cutting the Price of Glory for Momentous Fall since Price never really sticks around for more than 1 round of turns due to table groans.
Good suggestions my man.
3 months ago
I recommend taking out Sunder Shaman he's really not that great :/ Life's Legacy and Momentous Fall can net you a lot of card draw in a pinch or getting rid of a creature in the post combat phase! try it out!
on Domri's Raid
4 months ago
That's an interesting take on the deck on this deck! I, personally, would consider moving Domri, Chaos Bringer into mainboard and instead moving Sunder Shaman into sideboard. Also you are lacking protection from fliers, other than the Lightning Strike in the sideboard. Does it feel like this deck is fast enough to outpower Izzet Phoenix or Mono Red with Rekindling Phoenix ? I would probably fit in a couple Crushing Canopy into sideboard and maybe Kraul Harpooner into mainboard. I see the Aggressive Mammoth doing a lot of work by giving the necessary trample, but in matchups vs Esper control or Nexus decks I would rather put Goreclaw, Terror of Qal Sisma which gives every creature trample too! and +1/+1 if they are big and it only costs . If you even have means I would squish in a couple Carnage Tyrant somewhere since he is lower in price right now. Let me know what you think.
5 months ago
Uhhhh this is a really open ended question haha. You should browse the various gruul decks on here, as well as edhrec.com for ideas
I'm running Omnath, Locus of Rage and it's really fun. He takes advantage of something most decks do anyway: ramp. He also punishes boardwipes with his Lightning Bolt ability. Sometimes I'll flood the board and swing all out, then cast my own boardwipe to burn my opponent(s) for the final blow
Xenagos, God of Revels is another commander I've used in the past. His strategy pushes more towards "going tall" with a few big creatures rather than omnath who wants to "go wide" with a pile of creatures. Xenagos is one of the best options too since he's harder to remove than normal creatures.
There's combat tricks:
Aggravated Assault + Savage Ventmaw
Aggravated Assault + Bear Umbra + creature
Aggravated Assault + Nature's Will + creature
Aggravated Assault + Sword of Feast and Famine + creature
Aggravated Assault + Grand Warlord Radha + creatures
Aggravated Assault + Selvala, Heart of the Wilds + creature with power 7 or greater
Hellkite Charger + Bear Umbra
Hellkite Charger + Nature's Will
Hellkite Charger + Sword of Feast and Famine
Hellkite Charger + Grand Warlord Radha + creatures
Have fun! I hope you'll take a moment to check out and upvote a couple of my decks! Cheers!
5 months ago
I have also been looking at Hibernation's End . With amount of ramp this deck provides, it can be a good creature fetcher - if it's not destroyed, that is. Cumulative upkeep pretty much allows me to play cards directly from library without paying hybrid costs as early as turn 3.
Looking at curve:
- llanovar elves
- Incubation Druid / Rattleclaw Mystic
- For turn 3 sadly only Reclamation Sage
- Champion of Rhonas / Shaman of the Great Hunt / Yeva, Nature's Herald / Rashmi, Eternities Crafter / Sunder Shaman / Frilled Mystic / Mystic Snake
- Outland Colossus / Wolfir Silverheart / Seedborn Muse or, unfortunately, Teferi, Mage of Zhalfir
- Vigor / Intet, the Dreamer / Savage Ventmaw / Hellkite Charger / Flameblast Dragon / Deadeye Navigator
- Atarka, World Render / Tyrant's Familiar
But as I said - it's very vulnerable.
Sunder Shaman occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%