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Creature — Goblin Knight
Other red creatures you control get +1/+1.
Other green creatures you control get +1/+1.
Boartusk Liege Discussion
1 month ago
Samut, Leader of the Defiance
Legendary Planeswalker - Samut
+1 Target creature you control gains +2/+0 and haste until end of turn. If you do not control a creature, first create a 2/2 red and green Warrior creature token.
-3 Discard up to three cards, then draw up to that many. For each amount less you choose to not draw, create a 2/2 red and green Warrior creature token.
-7 You get an emblem with "Red creatures you control get +1/+1 and have haste. Green creatures you control get +1/+1 and have trample. At the beginning of your end step, create X 2/2 red and green Warrior creature tokens where X is half of the number of Warriors you control, rounded down."
It's a shame Boartusk Liege isn't a Warrior :c
Warrior / Zoo tribal focused on speed. She protects herself, she progresses your boardstate, she loots if you need to, and she creates synergy on two different fronts if you are able to ult her.
Assuming she was designed for Oathbreaker (Hint: She totally was), create a Signature Spell for her.
1 month ago
Yo! RG decks are interesting. Here's what I think -- feel free to disregard it:
The main attraction of running green is having access to one-mana mana-dorks. Llanowar Elves , Birds of Paradise , Fyndhorn Elves , Elvish Mystic and Orcish Lumberjack will all speed up your deck tremendously, while giving you bodies for Overwhelming Stampede or similar finishers. Exploration is a good accelerator, though it can be expensive; search for tomorrow is similar. There are some two- or three-mana dorks you might also want to consider, like Priest of Titania , Shaman of Forgotten Ways and Somberwald Sage . Having dorks ramps green faster than any other color is capable of.
Overwhelming Stampede is an excellent card; in that vein, Overrun and Triumph of the Hordes are both good finishers. If you want to put money into the deck, Craterhoof Behemoth is a great card in Legacy Elves that also works here. Grabbing Craterhoof with something like Natural Order can produce a really fast win. Green Sun's Zenith is another good tutor-spell, which can also fetch Dryad Arbor turn one.
I see you're running Nature's Lore . Farseek is a great card to fetch a mountain, especially if you choose to run Stomping Ground , Sheltered Thicket and/or Cinder Glade . Taiga is good, too, but that's pushing $200 these days... effing OG duals.
Growing Rites of Itlimoc Flip is a good card, and an affordable version of Gaea's Cradle . Similarly, Slate of Ancestry is a very underrated EDH card that would be a powerhouse in this deck. In the line of card-draw, Beast Whisperer and Harmonize are worth considering.
Karplusan Forest , Spire Garden , Command Tower and Grove of the Burnwillows are four excellent non-basic, ETB-untapped lands for your colors. You should run these, if at all possible. I think they're better than Jund Panorama and Naya Panorama , as well as Rogue's Passage . You should consider Kessig Wolf Run , as well as cutting one or two lands from the final list.
Depending on how sadistic you are, you may also want to consider running some stax pieces. Thorn of Amethyst is an excellent card in most green decks, as these decks tend to produce oodles of mana and not cast too many non-creature spells. Pyrostatic Pillar and Eidolon of the Great Revel are excellent ways to keep low-curved decks in check. Harsh Mentor varies with meta calls, though it can be very strong. Stranglehold can ruin some strategies, and Price of Glory can nuke counter-heavy decks. Similarly, Vexing Shusher is useful to avoid getting countered, especially since you don't have to activate it until after an opponent casts a counterspell. Scab-Clan Berserker is worth considering.
I suggest Gamble . It's the best tutor in your colors. Eternal Witness is another pretty good card you may want to consider to get you back in the game after a board-wipe. I suggest running Grim Flowering or Nature's Resurgence for the same reason.
Your spot removal will be dependent on how hard you want to lean into Ruric Thar, the Unbowed . If you want to keep him, Reclamation Sage and similar effects are the way to go. Without him, or while thinking of him as a secondary creature, you should run Nature's Claim and/or Krosan Grip . Chain of Acid is an interesting card I've been wondering about recently, so you may be interested in experimenting with it. Hull Breach is similar to Decimate , and is often a two-for-one. Shattering Spree , By Force , Ancient Grudge , Vandalblast and Fiery Confluence are good as well.
Neheb, Dreadhorde Champion is an efficient, powerful creature that helps cycle away dead cards in your hand, all while generating mana. Huntmaster of the Fells Flip is another super-efficient creature. Boartusk Liege is valuable for its anthem effect and not-insignificant body. Siege Behemoth is another recommendation, for obvious reasons.
Depending on your meta, Sunder Shaman , Choke , Carpet of Flowers , Flashfires and Boil are options. If you keep your mana-base with only a few non-basics, Blood Moon , Magus of the Moon and Ruination are good cards. If your meta is super aggressive, you should consider Loxodon Warhammer or Basilisk Collar in order to recoup life points. Runic Armasaur is another good consideration if your meta has a lot of fetch lands and the like.
Strionic Resonator is a way to copy your general's trigger, and may be tremendously helpful. Resolving them in succession on the same creature results in quadrupled power.
Alright, that's all I got for now. I hope you found these suggestions at least a little helpful. Good luck with deck building!
11 months ago
This applies to things besides The Ur-Dragon's casting discount, as well. A simple example:
Kaysa says "Green creatures you control get +1/+1"
Boartusk Liege says "Other green creatures you control get +1/+1"
This is almost the same effect, except for the word "other." Kaysa's ability will give itself +1/+1. Boartusk Liege's will not.
1 year ago
I recommend checking out SaffronOlive's GR HasteBraid deck for sure.
You can also build it more midrangy , trading some of the Aggro slots for Boartusk Liege. I've been working on that for a while now, with the Ponza mana/dork package, and even though it's a little bit of Magical Christmasland, I can confirm there's just nothing quite like having a Liege on the battlefield, casting Bloodbraid Elf, Cascading into a Boggart Ram-Gang, and then swinging with a 3/4 Trampler, a 5/5 with Wither, and a 5/4!
Xenagos, the Reveler fits nicely into the midrange shell as well ... generating Hasty 2/2s is great, but his Hasty 4/4s (when the Liege is out) are just bonkers.
Good luck (and skill) with the brew! Please tag me when you have a shell ... I'd love to take a look.
1 year ago
1 year ago
Same of course goes with the Boartusk Liege
1 year ago
clayperce- my take on the new Ponza. Did some testing tonight, and am really liking this build. Tracker seemed super underwhelming, plays out a lot more aggressively than previous versions. Happy with this, and want to do more. Thoughts?
And Boartusk Liege is legitimately a house. I swear.
1 year ago
Either drop red alltogether, or put more of it in. Right now it feels kinda tacked on. Some (were)wolves, maybe? Or Boartusk Liege.
Speaking of ramp creatures, Somberwald Sage might be worth a thought.
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