|Commander / EDH||Legal|
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|Khans of Tarkir||Common|
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Creature — Hound Archer
Outlast 1G (1G, T: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has reach. (A creature with reach can block creatures with flying.)
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Longshot Squad Discussion
1 month ago
One glaring problem: Commander decks NEED to be 100 cards, no more and no less. If you're building for theme, take out some of the more expensive non-tarkir cards. If you don't care that much, take out some of the cards that don't synergize well. For example, you have like 3 Warrior creatures in the deck, so Herald of Dromoka doesn't really help you. There are better 2-drop creatures in white and quite possibly in Tarkir blocks.
Cards I would consider taking out: Herald of Dromoka, Seek the Horizon, Wing Storm (this one can go to sideboard for anti-flying decks), Pinion Feast (same as Wing Storm), Fleetfeather Sandals, Life's Finale (since your deck is creature focused, you don't want symmetrical board wipes), Incremental Growth, Abzan Skycaptain (only benefits when it dies, not when it enters, so it doesn't help immediately), Longshot Squad to sideboard, Krosan Reclamation.
I would also recommend taking out Fertile Thicket for a forest, and taking out 2 swamps.
2 months ago
Here are some suggestions to make the deck more consistent and build more on it's synergy.
DRAW Inspiring Call: draws cards and protects your valuable creatures Congregation at Dawn: puts any creatures you need at the top of your library Harmonize: puts more cards into your hand Lifecrafter's Bestiary: scry and draw are great card advantage
CREATURES Ivy Lane Denizen, Sunscorch Regent, Managorger Hydra, Salt Road Quartermasters: +1/+1 counters synergy Abzan Falconer, Tuskguard Captain, Longshot Squad: give creatures with +1/+1 counters value abilities
3 months ago
Low impact cards:
Abzan Advantage Giving an opponent the choice is always bad
Ainok Guide 2 Mana does nothing
Shields of Velis Vel If you play more dragons then you don't have to turn everything into dragons
Dromoka Captain 3 Mana for a 1/1 that doesn't help the board
Joraga Auxiliary Bad mana sink is bad
Longshot Squad Should have enough fliers
Sol Ring Should have put a ring on it
Talisman of Unity Painland knockoff
Selesnya Signet Getting the fix
Mind Stone Draw never hurt anyone(except black)
Hedron Archive Go bigger
Everflowing Chalice Sometimes big isn't enough
Fellwar Stone Someone should have what you need
Dromoka Monument At least it can dragon
Llanowar Elves The Classic
Fyndhorn Elves The Sequel
Elvish Mystic The Remake
Avacyn's Pilgrim The easy fix
Rishkar, Peema Renegade Everything is a mana dork
Gyre Sage Lots of mana
Hardened Scales Add ASAP
Sunscorch Regent Value town counters
Destructor Dragon Bad Acidic Slime
Eternal Dragon Good early and late game
Jugan, the Rising Star More counters
Steel Hellkite Removal on a stick
Gavony Township Pump the team
Frontier Siege Free mana or fights
Encroaching Wastes Bad wasteland is better than no wasteland
Mosswort Bridge Building bridges
Command Tower The EDH land
Sea Gate Wreckage Comeback king
Llanowar Reborn Some value
Oran-Rief, the Vastwood Lots of value
3 months ago
Maybe add Winding Constrictor for extra counters? Also, some of the outlast creatures have fancy +1/+1 relevant addons- like Abzan Falconer, Ainok Bond-Kin, Abzan Battle Priest, Longshot Squad, Mer-Ek Nightblade, and Tuskguard Captain.
4 months ago
5 months ago
Ramp: Karametra's Acolyte. Yeah. also Gyre Sage can ramp pretty efficiently, as can Somberwald Sage. And she's expensive, but Selvala, Heart of the Wilds is insane. Seeker of Skybreak can get you a second activation of any of them. Land search can be accomplished with Frontier Guide, Journeyer's Kite, Sword of the Animist, or Burnished Hart. Or Nissa's Renewal, Cultivate, Kodama's Reach and the like.
For big creatures, I'm partial to Hydra Broodmaster. Heroes' Bane can also get out of hand quickly. For giggles, I also play Mossbridge Troll, Spearbreaker Behemoth, Paleoloth, & Archetype of Endurance. Craterhoof Behemoth is really good - and pricey.
I like Quest for Renewal / Awakening in mono-green for shenanigans on other peoples' turns. Yeva, Nature's Herald gives your creatures flash. And don't forget about fliers - you probably want Spidersilk Armor and maybe Destructor Dragon. Champion of Lambholt can get your damage through, especially if you've got something to produce tokens (nuts with Animation Module). If you have a lot of +1/+1 counters, like in a Hydra build, I've been using Longshot Squad and Tuskguard Captain to add to the fun. Bow of Nylea also has a lot of utility, and Hardened Scales is a must in a counter-heavy build.
Hope that gives you some ideas!