Longshot Squad

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal
Modern Legal
Frontier Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Khans of Tarkir Common

Combos Browse all

Longshot Squad

Creature — Hound Archer

Outlast 1G (1G, T: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has reach. (A creature with reach can block creatures with flying.)

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Longshot Squad Discussion

darleen on Count Dromoka

1 week ago

Here are some suggestions to make the deck more consistent and build more on it's synergy.

LAND Terramorphic Expanse, Blossoming Sands, Canopy Vista, Temple of Plenty, Selesnya Sanctuary or any other dual land

RAMP Cultivate, Nissa's Pilgrimage, Farseek, and Rampant Growth: put land directly onto the battlefield

OFFENSEHardened Scales, Citadel Siege, Earthen Arms: add +1/+1 counters

REMOVALBanishing Light, Oblivion Ring, Faith's Fetters: removal any non-land permanent Disenchant: more removal for artifacts or enchantments End Hostilities: board wipe effect for emergencies

DRAW Inspiring Call: draws cards and protects your valuable creatures Congregation at Dawn: puts any creatures you need at the top of your library Harmonize: puts more cards into your hand Lifecrafter's Bestiary: scry and draw are great card advantage

CREATURES Ivy Lane Denizen, Sunscorch Regent, Managorger Hydra, Salt Road Quartermasters: +1/+1 counters synergy Abzan Falconer, Tuskguard Captain, Longshot Squad: give creatures with +1/+1 counters value abilities

Tropicalkings on Dromoka of Incremental Growth

1 month ago

Low impact cards:

Abzan Advantage Giving an opponent the choice is always bad

Ainok Guide 2 Mana does nothing

Shields of Velis Vel If you play more dragons then you don't have to turn everything into dragons

Dromoka Captain 3 Mana for a 1/1 that doesn't help the board

Joraga Auxiliary Bad mana sink is bad

Longshot Squad Should have enough fliers


Mana acceleration:

Sol Ring Should have put a ring on it

Talisman of Unity Painland knockoff

Selesnya Signet Getting the fix

Mind Stone Draw never hurt anyone(except black)

Hedron Archive Go bigger

Everflowing Chalice Sometimes big isn't enough

Fellwar Stone Someone should have what you need

Dromoka Monument At least it can dragon

Llanowar Elves The Classic

Fyndhorn Elves The Sequel

Elvish Mystic The Remake

Avacyn's Pilgrim The easy fix

Rishkar, Peema Renegade Everything is a mana dork

Gyre Sage Lots of mana


Possible upgrades:

Hardened Scales Add ASAP

Sunscorch Regent Value town counters

Destructor Dragon Bad Acidic Slime

Eternal Dragon Good early and late game

Jugan, the Rising Star More counters

Steel Hellkite Removal on a stick

Gavony Township Pump the team

Frontier Siege Free mana or fights

Encroaching Wastes Bad wasteland is better than no wasteland

Mosswort Bridge Building bridges

Command Tower The EDH land

Sea Gate Wreckage Comeback king

Llanowar Reborn Some value

Oran-Rief, the Vastwood Lots of value

PhotogenicParasympathetic on

1 month ago

Maybe add Winding Constrictor for extra counters? Also, some of the outlast creatures have fancy +1/+1 relevant addons- like Abzan Falconer, Ainok Bond-Kin, Abzan Battle Priest, Longshot Squad, Mer-Ek Nightblade, and Tuskguard Captain.

SpiritoftheSands on Abzan counters

2 months ago

id say definatly drop Longshot Squad for more Abzan Falconer there is just no reason not to, its better in almost every way

libraryjoy on Getting Back In (Deck Help)

3 months ago

Ramp: Karametra's Acolyte. Yeah. also Gyre Sage can ramp pretty efficiently, as can Somberwald Sage. And she's expensive, but Selvala, Heart of the Wilds is insane. Seeker of Skybreak can get you a second activation of any of them. Land search can be accomplished with Frontier Guide, Journeyer's Kite, Sword of the Animist, or Burnished Hart. Or Nissa's Renewal, Cultivate, Kodama's Reach and the like.

Card draw: Besides Selvala, you can also get Garruk's Packleader, Soul of the Harvest, Primordial Sage & Elemental Bond.

For big creatures, I'm partial to Hydra Broodmaster. Heroes' Bane can also get out of hand quickly. For giggles, I also play Mossbridge Troll, Spearbreaker Behemoth, Paleoloth, & Archetype of Endurance. Craterhoof Behemoth is really good - and pricey.

Mass buff: Dragon Throne of Tarkir. Beastmaster Ascension. Also, possibly Fangren Firstborn. And Triumph of the Hordes if your group doesn't mind the infect.

I like Quest for Renewal / Awakening in mono-green for shenanigans on other peoples' turns. Yeva, Nature's Herald gives your creatures flash. And don't forget about fliers - you probably want Spidersilk Armor and maybe Destructor Dragon. Champion of Lambholt can get your damage through, especially if you've got something to produce tokens (nuts with Animation Module). If you have a lot of +1/+1 counters, like in a Hydra build, I've been using Longshot Squad and Tuskguard Captain to add to the fun. Bow of Nylea also has a lot of utility, and Hardened Scales is a must in a counter-heavy build.

Hope that gives you some ideas!

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