Longshot Squad

Longshot Squad

Creature — Hound Archer

Outlast {1}{G} ({1}{G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has reach. (A creature with reach can block creatures with flying.)

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Set Rarity
Khans of Tarkir (KTK) Common

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Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Block Constructed Legal
Casual Legal
Pauper EDH Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Longshot Squad Discussion

vasarto77 on Counter Sac Engine / Gruul Mill

3 months ago

The following cards are out: Contagion Clasp - Proliferate is nice, but it doesn't perform at all when it hits the field. Return to Nature - played dozens of games. Keeps sitting in my hand with nothing to do. Fairgrounds Trumpeter - its ok, but I only ever got it to play once. Gruul Spellbreaker - Sure, it's hexproof and has riot, but it's just a early mid game blocker is all. Hunter's Prowess - never played it. Escape to the Wilds - on paper it's powerful, in practice it makes me lose the game. Return of the Wildspeaker - Just doesn't do much. Nissa, Voice of Zendikar - looked great, but really is not that great. Longshot Squad - Might be situation-ally good, but I never played it really. Rishkar, Peema Renegade - It's just really not doing anything for me so it's getting put onto the maybe list.

Cards ADDED to the list Birthing Pod Mycoloth Talisman of Impulse Goblin Matron Champion of Lambholt Krenko's Command Goblin Sharpshooter Thermopod Mwonvuli Beast Tracker - THE ONLY human in this deck...lol. Dark-Dweller Oracle

multimedia on Dr. Teeth and The Electric Mushroom

3 months ago

Nice deck Hi_diddly_ho_neighbor. The name gave me a laugh.

Consider a few other tutors to get the persist creatures and a sac outlet into your hand or onto the battlefield?

  • Gamble : I think this is a must add because it can tutor for an enchantment or artifact sac outlet.
  • Fauna Shaman : repeatable creature tutor.
  • Eldritch Evolution or Birthing Pod : nice to sac a three or four drop to get a five drop since many of the persist creatures are five drops.

Consider cutting Longshot Squad , Kodama's Reach and Warstorm Surge for these tutors? Warstorm is six drop redundancy that I don't think you need. Stalking Vengeance could be cut instead of Warstorm, but it's a creature who's easier to tutor for than Warstorm.

Other cards to consider adding:

bushido_man96 on Counter Sac Engine / Gruul Mill

4 months ago

Love the idea behind this. There is some fun stuff to do with +1/+1 counter themes. If I were you, I'd look to branch outside of just Throne of Eldraine cards, because it will really strengthen the deck.

Champion of Lambholt is a pain in the ass for other players. The Outlast mechanic is strong here, and cards like Longshot Squad and Tuskguard Captain provide nice bonuses for all the creatures with +1/+1 counters on them. I also second the use of Hardened Scales , along with cards like Pir, Imaginative Rascal and Rishkar, Peema Renegade .

I have a Selsenya +1/+1 counter theme deck, and it might provide you with some ideas should you choose to break out of the Throne of Eldraine shell:


Shalai, Voice of the Mana Dorks

Commander / EDH bushido_man96

SCORE: 6 | 14 COMMENTS | 341 VIEWS | IN 1 FOLDER


Rorolith on

4 months ago

all of your lands enter tapped, which makes it kind of slow for the CMC of your creatures. to replace Stroke of Genius you could add Blue Sun's Zenith or Braingeyser . Herald of Anafenza is a token creator with outlast. Abzan Ascendancy puts counters on all your creatures to make them get the benefits of Abzan Battle Priest and Abzan Falconer . if you want more things with outlast that benefit all your creatures Ainok Bond-Kin , Mer-Ek Nightblade , Tuskguard Captain , Longshot Squad . those are options, not what will necessarily make your deck better.

dahhahm on Sun and tree

6 months ago

Well you don't need the extra Longshot Squad if you have more Abzan Falconer . I think Hardened Scales and Citadel Siege are pretty fun.

Liscom on Entwurf Rot-Grün

7 months ago

Crested Craghorn , Flowstone Overseer , Krosan Cloudscraper , Root Elemental , Fanatic of Xenagos sind einfach nicht gut... da gibt es besseres.

Vulshok Sorcerer da bin ich mir unsicher, was du damit willst. Ja, er kann gut sein, wenn jemand viele kleine Sachen spielt, aber sehr häufig ist er auch nutzlos.

Als Faustregel spiele ich immer 8 Mana Artefakte: Gruul Cluestone , Gruul Keyrune , Gruul Locket , Gruul Signet sind günstige Klassiker.

Ich habe noch ein paar Empfehlungen, die alle irgendwie mit Countern synergieren: Bane of Progress , Bow of Nylea , Curse of Predation , Curse of Stalked Prey , Durable Handicraft , Fangren Firstborn , Forgotten Ancient , Jiang Yanggu, Wildcrafter , Krenko, Tin Street Kingpin , Longshot Squad (stellvertretend für alle Kreaturen mit Outlast), Mowu, Loyal Companion , Ravenous Slime , Rishkar, Peema Renegade , Rubblebelt Raiders , Song of Freyalise , Verdurous Gearhulk , Ravager Wurm , Rhythm of the Wild

Hier noch Karten mit etwas höherem Preisschild (aber auch nicht zu hoch): Hardened Scales , Managorger Hydra , Pir, Imaginative Rascal

Vielleicht wäre es auch eine gute Möglichkeit Surrak Dragonclaw als Commander zu nehmen und dir so Zugriff auf Blau zu ermöglichen. Mir ist aufgefallen, dass bei dir eh ein wenig das Ziehen von Karten zu fehlen scheint.. Ansonsten empfehle ich Samut, Voice of Dissent . Ihr weiß kannst du wenn du willst ja auch ignorieren

bushido_man96 on Welcome to the Strange Land of Dice!

11 months ago

Bred for the Hunt is a nice card for your theme, but if you are ever stuck at a locked-up table, and are unable to push damage through, Rhystic Study is a bit more consistent. But I can't fault you for going with flavor.

While we're talking about flavor, I've got a Shalai, Voice of Plenty deck in which I run cards with the Outlast mechanic to anthem my whole team. Abzan Battle Priest , Abzan Falconer , Ainok Bond-Kin , Longshot Squad , and Tuskguard Captain all offer great boosts to creatures that have +1/+1 counters on them.

MasterTaco on

1 year ago

So with the theme of being aggro/removal, and keeping the deck at a budget I'll try and list some budget alternatives that can be upgrades, off the cards I can think of off the top of my head. I'm also noticing a trend with +1/+1 counters so I'll consider those as well

Remove:

Arbor Colossus: He's basically an 11 cost 9/9 that removes one single flying creature

Druid of the Cowl: Two drop mana dork that can be replaced by Llanowar Elves or Elvish Mystic. Though Druid of the Cowl has more toughness, playing one of the others turn 1 helps accelerate you better.

Experiment One: Cool one drop that gives himself counters and can regenerate, but the downside is that your deck does run a lot of creatures with similar low power/toughness creatures making this hard to get passed more than 3 counters without the aid of using resources on him.

Greenwarden of Murasa: I would keep him if you can't get your hands on a Eternal Witness because 3 > 6 mana wise.

Kabira Vindicator: Level up is a cool mechanic, but having to spend 4 mana to cast him and then another 6 mana to give your creatures +1/+1 is pretty bad. Glorious Anthem would already give them +1/+1 OR you can always get Gideon, Ally of Zendikar use his -4 ability immediately and have the emblem to have an almost permanent buff to your creatures.

Knight of Cliffhaven: Same reason as Kabira, 5 mana to have a flying 2/3 is pretty meh. and 14 mana total to have a flying, vigilant 4/4 is the worst.

Sunscorch Regent may not have vigilance, but he does have flying, and gets stronger the more spells that cast as well as gaining you life.

Master of Pearls: Has to be morphed and flipped to have any real usage. Overwhelming Stampede gives your creatures trample on top of whoever has the highest power on your board.

Nekrataal: 4 drop creature version of the 2 drop Terror. Avatar of Woe may not have the etb, but she can become a 2 drop pretty easy and can destroy a creature for you each turn.

Netcaster Spider: Would just replace this with

Longshot Squad, would synergize more with the deck and grants your other creatures +1/+1

Phytotitan

Salt Road Patrol: For aggro, this card is too slow and only boost itself.

Sporemound: You don't have any mana accelerators or extra land drop enablers

Scapeshift: This spells rocks if you Golgari Rot Farm, Selesnya Sanctuary, Orzhov Basilica

Oath of Ajani: Would replace with Abzan Ascendancy, one extra mana for the same first ability, but the second ability will have more usage since you don't run any planeswalkers in the deck which makes the oath just a dead card on the field.

Zendikar's Roil: As mentioned with Sporemound, an alternative with a better landfall effect is Rampaging Baloths

Consume the Meek: This kills your commander and most of your creatures

Cards I would consider adding:

Pir, Imaginative Rascal & Hardened Scales work almost the same way your Winding Constrictor work

Cathars' Crusade: Considered a staple in most creature decks that use +1/+1 counter things

Ivorytusk Fortress: The budget version of Seedborn Muse and synergy with counters

Forgotten Ancient: Allows itself to gain more counters on it while the game continues and can move them to other creatures

Retribution of the Ancients: Great kill enchantment that revolves around +1/+1 counters

Oran-Rief, the Vastwood: Just an all around decent land that gives counters to all your creatures that entered on the same turn.

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