Destroy target land. Search your library for a Forest card and put that card into play tapped. Then shuffle your library.
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Mwonvuli Acid-Moss Discussion
5 days ago
Ok, I'm going to start from the bottom and work my way up.
Trinisphere: I really like 3-ball in this deck. I think it gives us the opportunity to get some really busted wins in, especially with it on turn 2 on the play. However, if you are playing it in the purely "anti-storm" way, I think that you should probably play 2 copies and more removal/graveyard hate. The Storm deck has a very hard time winning without a graveyard, and if you can kill their cost-reducers it slows them down significantly. I would recommend at least one Grafdigger's Cage as well in the sideboard.
Surgical Extraction: I truly don't understand this one. This is a land destruction deck. E-Tron, Traditional Tron, and Titanshift (to a lesser extent) should be free wins without any sideboarding. But if you are determined to have more land hate, then I agree with abby315 about Crumble to Dust. It's one card instead of two, and can come in for your Mwonvuli Acid-Moss to accomplish what you need.
Obstinate Baloth: Ok, short disclaimer here. I don't know how normal Ponza lists do against Burn and its variants. I haven't lost a match to RDW in a long time since I main the Madcap Experiment and Platinum Emperion combo, which wins me the first game right off the bat. What I have ended up doing is running 2x Kitchen Finks and 1x Huntmaster of the Fells. Huntmaster is interesting because he makes 2 blockers, still gains life, but more importantly plays well in a grindy matchup. It's a lot more value to get 2 life and a 2/2 in a value matchup than just 4 life and one 4/4. But if you feel the need for the 4 life, then the baloth seems good to me. I just realized that I run a Thragtusk in my main as well, so that helps too.
Kitchen Finks: I really like this card against everything aggro, so 2-3 copies seems great to me.
Bonfire of the Damned: I would suggest 1-2 copies of Anger of the Gods instead of bonfire. Anger always costs 3, and is a life saver against Dredge, as well as being very good against GWx company. I think that the added speed and utility is important in a sideboarded damage wipe.
Beast Within: You know that I like 4 copies in the main of this card. I think it is quite powerful when you have 4, but the one-of in the sideboard seems a little weak. I would either bring it up to 2 because of how versatile it is, or drop it all together.
There are my thoughts, and good luck at the PPTQ!
2 weeks ago
Destroying lands that late in the game, as what you get to do with deus and aura, is not very good - your opponent has gotten his lands by then, and can play whatever he has available to stop your one mega-threat. If you want to destroy lands, do it earlier (consider playing against G/x tron - do you really want to let a tron deck have 4 turns without interfering with his lands?).
Your ramp plan is fragile. Persn'ly I've never really thought ramp creatures are much good in modern (elf-tribal decks being the exception), but even then, you have some weak ones (if it has to to that way, Arbor Elf and Birds of Paradise are better). What makes it even worse is using Xenagos, the Reveler for ramp. His ability to give you mana is completely dependent on your opponent leaving your small ramp creatures alone. A decent ramp package could be 4 Arbor Elf, 4 Utopia Sprawl, 3 Garruk Wildspeaker, 4 Search for Tomorrow. It has some creatures, and some other things, and the planeswalker is good for things other than ramping - beast tokens are ok for defense too. You could also go with a devotion/nykthos kind of ramp...
And other than that, some mix of cards from the ponza deck - Mwonvuli Acid-Moss, Stone Rain, Goblin Dark-Dwellers... forget about combat tricks - you just draw them when you'd rather draw something else, and an opponent without land doesn't really fight back anyway.
2 weeks ago
Tanker12- Usually this deck's Blood Moons, Stone Rains, Mwonvuli Acid-Mosss and Beast Withins are all this deck needs against tron. SB slots would be better used for tougher matchups like affinity or living end.
2 weeks ago
4 weeks ago
Switching out Stalwart Shield-Bearers May not be a bad idea. Also, since both Assault Formation and Tooth and Nail are wincons, I'd suggest doing 4 of each. The odds of finding the first reaches 60% by turn 6 instead of 10 and you have a 52% chance of seeing the second by turn 4 as opposed to 42%, which is a big swing (up to 60 - 63% when using Wall of Omens.
Also, you shouldn't do 2 emrakul, you're better off with just 1. This deck has very restrictive requirements and the gain of a second emrakul just isn't worth it. Although it works when Emmy is thoughtseized, since it's legendary you can't tutor 2 if xenagos gets discarded, setting a 2 turn clock with lone emrakul as opposed to 1 turn with the wurm helping.
Also, be careful with 4x on sideboard since it limits your options, though you'll side in Autumn's Veil in most of matchup and Heroic Intervention in many cases (as it protects xenagos from Dismember during combo).
I'm sure you know how this plays better than I do, but I'd suggest Creeping Corrosion since it kills affinity, Condemn or Dawnglow Infusion to gain life against burn and scapeshift, and Mwonvuli Acid-Moss to disrupt eldrazi tron while ramping yourself. When sideboarding, cut either Perimeter Captain or Wall of Tanglecord depending on the matchup since they don't ramp or cantrip.
1 month ago
2 months ago
Hey there! Thanks for your comment on my post! I went looking through your binder, and I also have a Selfless Spirit if you'd like it. Assuming you are, that's a total of $25.90 from me (Spirit, Collected Company, and Sublime Archangel), and subtracting $11.50 for the Steam Vents and $1.94 for the Mwonvuli Acid-Moss gives an end result of $12.46. Would you be OK with sending me $12 cash, a $12 check, or $12 on PayPal to make up for the difference?