Whenever an artifact is put into an opponent's graveyard from the battlefield, you may draw a card.
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Viridian Revel Discussion
2 months ago
This is a sweet list and I love the idea. My question, however, is how do you win? It seems that with the Viridian Revels, you would probably deck yourself before they would and if you're using your only creature to modify permanents, it isn't dealing damage. I would definitely find a win condition. Preferably one that will benefit from the destruction or one that cannot be destroyed so you can put some real pressure on your opponent.
2 months ago
Looks great! You might be able to make use of Viridian Revel for some drawing power while you're blasting your opponent's permanents. Blinkmoth Well could give you another option if you have room for a utility land. Ancient Stirrings might be nice for drawing into the Coating or Scepter if you need them, or the Wurmcoil if you've got the board under control.
5 months ago
Keen Sense is cheaper than Snake Umbra. Mask of Memory would stick around longer than either (should a dude die) and you can use something like Creeping Renaissance to get all the discarded cards back (if that's a concern).
Elder Pine of Jukai could be interesting if you had more spirits or arcane spells (looks like you have 3 total so probably not a great fit). There could be some other spirits or arcane spells worth swapping in...a couple that seem kinda cool or would otherwise fit your theme: Arashi, the Sky Asunder, Carven Caryatid, Eidolon of Blossoms, Forked-Branch Garami, Haru-Onna, Iname, Life Aspect, Nourishing Shoal, Permeating Mass, Primordial Sage, Rending Vines, Strength of Cedars, Wear Away. Not trying to change up the vibe, just saying...
Other straight up draw cards to consider: Abundant Growth, Elemental Bond, Fecundity, Fa'adiyah Seer, Fruit of the First Tree, Garruk's Packleader, Glimpse of Nature, Hunter's Insight, Hunter's Prowess, Kavu Lair, Krosan Tusker (just to cycle it), Life's Legacy, Nature's Resurgence, Nissa's Revelation, Ohran Viper, Sylvan Library, Zendikar Resurgent.
Viridian Revel could be interesting given you seem to like artifact hate. And then there are all the Enchantresses, if you want to start loading up on enchantments, e.g. Verduran Enchantress. I think there are 4-5 available, which could become some serious card draw off simple cantrips like Abundant Growth.
This looks like a fun deck...might try my hand at a build if I have enough of the cards ;-)
5 months ago
You should also try Myr Landshaper and one or two of Mycosynth Lattice to ensure you have ways to turn your opponent's stuff into artifacts. Viridian Revel can give you a boost in card advantage, Tel-Jilad Justice is one of the most useful ways to take out artifacts, and Ancient Stirrings is great for drawing into a Liquimetal Coating or needed land. Likewise, you might be able to make use of Blinkmoth Well.
5 months ago
8 months ago
Interesting choice of going red/green. Most artifact destruction lists (I don't know if there is a name for this kind of archtype) go blue/green. It has access to Trygon Predator for more destruction (not that you don't have enough or anything, just repeatable), Argent Mutation if needing another way for coating something, and Fabricate, Tezzeret the Seeker and Muddle the Mixture for tutoring out the coating... just some ideas, I don't want to sound pushy..
Love the deck, just wanted to help a little bit. Considering building one of these decks now, looks evil
9 months ago
Rootbound Crag over Rugged Highlands. And personally, I'm not a big fan of Fertile Thicket for this deck. You could end up putting what you need at the bottom of the deck with no way to shuffle them back to the top (maybe add a couple Wooded Foothills?). I'd run Temple of Abandon over Fertile Thicket.
10 months ago
I don't mean to burst your bubble or be rude, but Cyrrus and I have taken the idea of this kind of deck about as far as it can go within simic colors. Myr Landshaper is often slow and too frequently removed before it can be useful, Natural State is cheap and good for removing early threats or lands if you're lucky, but most of the time you'll be using Isochron Scepter to remove your opponent's board, so using it over Naturalize can work, but makes it difficult to hold out late game, if your opponent happens to have enough variety of mana sources. + are both very good cards that can provide a direct upgrade to many decks of this type, but these cards make up half the price of the deck on their own, since I use a budget version, I avoid these cards, but they appear in Cyrrus's version. + in your maybeboard are options that have been considered before, but often end up as a dead card. There's a lot of artifact hate options in modern, so having a + instead of simply two Liquimetal Coatings can lock you out if you aren't prepared.
Overall, the main problem this deck lacks in a solid win condition. The only way for this deck to win is by your opponent foolishly conceding, or by smacking face with + . When you run Viridian Revel, it becomes unlikely for your opponent to mill out before you. Throwing in a couple Elixir of Immortalitys might help for the game where your opponent has no card draw. In my deck, I run two Ulamog's Crushers to give myself a win condition once I maintain board control, but that's simply because they're a big card which is relatively inexpensive when compared to the big eldrazi.