|Commander / EDH||Legal|
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|Modern Masters 2017 Edition||Uncommon|
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Destroy target artifact.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Ancient Grudge Discussion
1 day ago
Happy i could help :)
Kitchen Finks is a great card and the perfect creature for your needs. Eternal Witness is just as fitting, but limiting yourself to 1-2 copies seems right, since drawing too many of them can be become awkward with nothing meaningful to return. It's just a 2/1, so its ability really has to deliver. Unfortunately, Eldritch Evolution exiles itself upon resolution. (However, there are matchups where it's quite powerful to have Eternal Witnesses returning eachother in a loop whenever one of them dies. But those matchups are too infrequent to justify more than 2 copies in my opinion.)
As for other 3-drop creatures to sacrifice, i am not really sure what the best options are for your colors. Troll Ascetic is a good card for sure, but usually you don't really want to sacrifice it. Wolfir Avenger and Yasova Dragonclaw i'm not a big fan of, both require quite a bit of mana, otherwise they aren't all that great. Carven Caryatid is good if you sacrifice it or not, but such a defensive creature unfortunately doesn't fit well into your strategy. Tuktuk the Explorer can be insane if you can make him die, otherwise it's a 3 mana Raging Goblin. Goblin Ruinblaster seems really good, but it usually requires 4 mana. Rishkar, Peema Renegade, Borderland Ranger or Filigree Familiar might be okay, with the Familiar being the best of the three in my opinion.
As for 5-drops, i like the dragons and Thragtusk a lot, Blitz Hellion i don't have any experience with so i can't judge it, but Urabrask the Hidden isn't quite on the same level as the others i believe. An interactive card like Acidic Slime might be better, since that solves problems the other cards can't handle (like Ensnaring Bridge or Oblivion Stone). A total of 8 five mana creatures seems okay, but i would rather go down than up in number.
Maybe you could fit a Kessig Wolf Run into your mana base, it's quite a nice mana sink. 22-23 lands total seems right though.
I think i would sideboard Forked Bolt to beat aggressive decks, Ancient Grudge against Affinity etc, Magus of the Moon to punish greedy mana bases, and Burning-Tree Shaman to shut down some combo decks.
1-2 Reclamation Sage and the Thragtusk can definitely stay in the sideboard, and Loaming Shaman and Guttural Response can be good tools as well, the other cards i don't think you really need.
5 days ago
Bloodhall Ooze, Experiment One, Scavenging Ooze, and Predator Ooze are all reasonable cards for Modern. Necrotic Ooze is more of something you want to build around as its own deck, not necessarily toss into anything. Acidic Slime is also a good card, but the rest of your deck seems to be more aggro, making 5 CMC a bit high.
So of course, where does that leave you now that sylvannos has shown up and shit all over your idea?
For one, notice how much of a +1/+1 counter theme you have going on between Bloodhall Ooze, Experiment One, Scavenging Ooze, and Predator Ooze. Hardened Scales is absolutely bananas! That right there functions as your Intangible Virtue or Honor of the Pure. All of your oozes will just start doubling in size. Winding Constrictor is similar: it's a low CMC card that dumps a bunch of counters on everything. Nissa, Voice of Zendikar offers even more +1/+1 counters.
Second, you're in Jund colors. Lightning Bolt, Abrupt Decay, Atarka's Command, Terminate, and Fatal Push are all good options here. You're basically a quick, low-cost aggro deck. That also means you can play Dark Confidant to further increase your draw power. Since you curve out at 3 (Predator Ooze and possibly Nissa, Voice of Zendikar), you'll only be taking 1 damage on average each turn. This also opens up the potential for Liliana of the Veil. You're constantly drawing and playing oozes, while forcing your opponent to discard cards.
Copperline Gorge is a good start, but you really don't want to have lands that always come into play tapped. Fetches and shocks are going to be your best options, along with the aforementioned Cavern of Souls. I'd also recommend Blooming Marsh, Blackcleave Cliffs, and Kessig Wolf Run.
Lastly, your sideboard. It should probably be some number of hand disruption spells (Duress, Thoughtseize, Inquisition of Kozilek), artifact and enchantment removal (Destructive Revelry, Ancient Grudge), and general Jund sideboard tech (Fulminator Mage, Kolaghan's Command, Kitchen Finks, Maelstrom Pulse, anything that didn't get put in the main). I'm not sure what other cards you'd add that protect your plan of killing people with oozes. Hindervines? Skullcrack? I dunno.
1 week ago
2 weeks ago
One option is blowing up their Ensnaring Bridge and racing them, after all that card is the biggest asset of the deck.
However doing so is problematic since you need to draw into it, as bridge wont be on the field before turn 3 and they will try to strip the answers out of your hand.
To combat this tactic the best is to use artifact destruction that is useful when not in hand Ancient Grudge, Seal of Primordium, Qasali Pridemage, Torch Fiend are all good answers for it (in this order), while being good against other matchups that rely on artifacts.
Plan B is to just hate on the fact that many of their discard spells need a "target player" - otherwise the 8 racks would punish them just as much as you.
Here is the selesction of cards that offer this effect in modern: Leyline of Sanctity, Witchbane Orb, Ivory Mask, Imperial Mask, Orbs of Warding, Aegis of the Gods, True Believer, Sigarda, Heron's Grace
2 weeks ago
Hey friend, love the deck idea. I read that you wanted to make this list more competitive? If that's the case, I'd make several changes:
-4 Excavators, -4 Raptors, -4 Aqueous Form. Those are the least relevant cards for your win conditions, and so they're the best place to look for more slots.
Then, I'd highly consider putting some Red in this deck. There are two reasons for this. the first is removal: you'd have access to Izzet Charm, Lightning Bolt, Ancient Grudge, and so forth, which will fill the weaknesses of UG. The second reason is Reckless Bushwhacker, who will give your Wolf Allies haste for an insta-win (and thereby circumvent any board wipes or pillow fort).
Hope this helps! Best of luck, and mention me if I can clarify or otherwise be helpful. Cheers!
3 weeks ago
which in case anyone was wondering is why I have Wheel of Sun and Moon over Rest in Peace. RIP is better at hating graveyards but the Wheel can be brought in against removal heavy decks that have some easy way to kill artifacts (like Ancient Grudge)
1 month ago
Golgari Brownscale will shit all over decks that try to race your life total.
For your draw step, dredge back Golgari Brownscale -> main phase, cast Faithless Looting -> dredge back Golgari Brownscale -> discard Golgari Brownscale -> flashback Faithless Looting -> dredge back Golgari Brownscale -> discard Golgari Brownscale
You just gained 6 life, dredge up 6 cards, and you still have the ability to gain life in turns down the road. God forbid if you have 2+ Golgari Brownscales and proceed to gain 4 to 10 life each turn from Magmatic Insights, Goblin Lore, Cathartic Reunion, or Tormenting Voice.
Not to mention, you can just cast the stupid thing.
Really the strongest play against Boggles is Smallpox. But since you're on a budget, adding another color isn't feasible. Pyroclasm is going to be the next best thing, but you also have to worry about their creature getting out of range before you can immediately nuke their guy.
I think in your situation, it's Pyroclasm on turn 2 or be forced to race. That's about all you can do once they have a creature with 3+ toughness.
Lastly, do you have any Conflagrates available? The card is pretty stupid. I found it to be the strongest thing for when you don't have Seismic Assault out. Mostly, it enables all of your graveyard stuff.
1 month ago
Taking the input I've gotten here and my current collection into account I jave 13 or 15 cards set aside for sideboard options.
Ancient Grudgex2Naturalizex2Pyroclasmx2Gnaw to the Bonex2Obstinate Balothx1Sowing Saltx1 (just what I have, otherwise would be Crumble to Dust )Tormod's Cryptx1Pithing Needlex1Crucible of Worldsx1 (this is has been suggested main but I want to test it, especially with Ghost Quarter )
If I could I wpuld get another needle and baloth for the last two slots... thoughts?