Ancient Grudge

Ancient Grudge

View at Gatherer Alters

Instant

Destroy target artifact.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

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Ancient Grudge Discussion

Stovski on Kev Green Devotion

6 hours ago

With access to red mana you have some pretty decent sideboard options like Shatterstorm & Ancient Grudge for affinity, Pyroclasm for affinity & other creature based aggro. Combust is a nice answer to things like Siege Rhino and twin's Deceiver Exarch too. Obstinate Baloth is probably a nice one here too as it gives some nice devotion, some life gain that is great when recurred and is free against Liliana of the Veil :DYou could also be really mean and put Boil in there for those pesky blue mages...

Figag on UR modern deck

1 day ago

You can do better than Boomerang. It's not that good. Try 2 Vapor Snag instead. That leaves room for 2 snappy. 3 Dispel is pretty extreme. Remove 2 and put in 2 Spell Snare and 1 Spell Pierce.

Move 2 Pestermite to the sideboard. you need 4 available, but not in the main. There's your other 2 snappy.

Kiki-Jiki, Mirror Breaker is too expensive for mainboard. If you have 4 Serum Visions and 4 Sleight of Hand you'll be able to find Splinter Twin with ease. Move both to the sideboard.

Now I'd add 1 moreFlame Slash just in case because Spellskite is your bane and then call it good!

Next is the sideboard. I'd add 1 Jace, Architect of Thought, 1 Keranos, God of Storms, 1 Batterskull, 2 Blood Moon, 3 Ancient Grudge (add 1 Breeding Pool to your maindeck and pull 1 land of your choice), 2 Anger of the Gods, and 1 Engineered Explosives. Then you'll have a really great deck. Good luck!

flyingmonkeyofra on The Queen of Hearts

6 days ago

Ancient Grudge is better than Naturalize for artifact hate, and Krosan Grip is better for anti-combo, depending on what youre looking for.

RoarMaster on Naya allies

1 week ago

I think Taurean Mauler just doesnt have enough of an impact for a 3 drop, and tends to take a few turns to ramp up to decent size. Id almost always rather draw a mirror entity than mauler.

Champion of Lambholt is a little better, since you have control of his growth instead of your opponent, and he gives evasion. However he does take 2 turns or so before he gets by goyfs and rhinos and the like, so he is a little slow too IMHO. He is good if your getting chumped a lot by Lingering Souls and whatnot, but Bramblewood Paragon has an immediate effect when he hits the field, and allies tend to get big enough to trade blows with the fatties of the format in pretty quick time if you have a vial in use. Bramblewood also hits that sweet spot of 2 mana for the vial as well. Contends with the falconer, but I feel you gotta keep your costs down to keep it fast and aggressive.

You say you are losing to combo and most aggro. I understand the combo, but the aggro Im not too sure why, other than the fact that they are probably running more removal than you? Their creatures are generally going to be stand alone more efficient than your allies, but as long as you manage to keep dropping guys down, you should just outsize your opponents by mid game. If not you can add some Ondu Clerics in to hopefully give you enough of a life cushion that you can take a few hits and have a board presence to overwhelm id game. affinity is a different matter though. But you have access to cool stuff like Ancient Grudge to combat that.

Combo is a tough one, but if notice that the combo decks that kill you are creature based, you can try and up your removal, ie Path to Exile. If its non-creature perms, you have the afore mentioned Grudge, and for enchantments... I dont know. Really hasnt been much enchantment combo in the format that I know of.

Also, I have noted the existence of Avatar of the Resolute. And although I have yet to get me some and test them out, they seem like a damn perfect fit. I would not run many, since he is a late game bomb more than an aggro early drop, although he does a brilliant job at that as well. Fits that nice 2 drop spot as well for instant reach and pseudo haste.

Pheardemons on Atarka commands burn

1 week ago

I understand the appeal of Young Pyromancer but have you considered taking him out? For a burn deck two mana can mean the game if it's not for burning your opponent. a Good card for consideration is Grim Lavamancer. Otherwise Something for consideration is to take out Skullcrack (because you have Atarka's Command) and mainboard a couple Searing Blaze to deal with a turn two Tarmogoyf or anything else for the most part.

For your sideboard instead of Ancient Grudge AND Wear / Tear maybe just 4 Destructive Revelry? More consistent to destroy both artifacts and enchantments. Hushwing Gryff is good because of the flash but with 20 lands and a deck that should kill with speed you may want to look into Torpor Orb. If it's in the deck specifically for Splinter Twin you could look into Combust or Rending Volley. More consistent and more likely playable than Hushwing Gryff in modern. Kor Firewalker I'm assuming is in there for mirror matches. If so a lot of burn players are putting Path to Exile in their sideboards so maybe Dragon's Claw instead. Just some options for you.

One last thing you asked for tips to make the deck better. It's kind of rude to say that a card is terrible even if it wasn't the best suggestion. Maybe next time just say no thanks or that it wouldn't fit in the deck. Dromoka's Command isn't a terrible card. It just wouldn't fit in your deck.

ducttapedeckbox on Splinter Twin Budget Deck Help

1 week ago

If you're set on this, stick to UR so it doesn't complicate your land base. You'll want four Steam Vents and maybe a Breeding Pool or two in case you SB Ancient Grudge. Flooded Strand can fetch those which cuts cost over Tarns. Fill the rest with basics and maybe Sulfur Falls and a Desolate Lighthouse. About $150 for that, plus another $80 for Twins, leaves you with $70 for the rest of the deck. Not sure if this'll work, but that's my two cents on what's necessary for a consistent land base. You could do without the green which would save some.

trulychaos on Goryo's Breach

1 week ago

This is my go to tournament deck, and I have been playing it for around 2 years (tweeting it here and there through that time). It has no really bad match ups. Super fast aggro like affinity can be a problem if you draw a bad hand, but they have no way to stop your combo so mulligans are your friend in these match ups. Control(ish) decks like twin can be a bit of a pain so you have to use your Thoughtseize for defence or draw your Boseiju, Who Shelters All. Post sideboard grave hate can be an issue so Ancient Grudge and Inquisition of Kozilek can make all the difference (Rakdos Charm is the answer for some match ups like twin as well because it doubles as a win con). This can be played as more of a rock control combo by removing Simian Spirit Guide and Fury of the Horde and replacing them with Inquisition of Kozilek(3), Murderous Cut(2), and Maelstrom Pulse(1). It is my go to deck because the win % is very high; some decks just get blown out of the water and there is nothing they can do. Currently I am playing a different brew of mine Peace, Love, and Emrakul, but when I rotate back to this I will make some notes on specific matches.

Serendipitous_Hummingbird on Modern Masters 2015 Spoilers!

1 week ago

From MTGGoldfish's list of top 50 most played modern cards

Lightning Bolt

Serum Visions

Gitaxian Probe

Thought Scour

Ancient Grudge

Dispel

Lava Spike

Mana Leak

Rift Bolt

Nature's Claim

Ancient Stirrings

Terminate

That is a lot of sideboard cards. And it also doesn't feel like goldfish is getting their data from the right places.

Color(s) Red
Cost 1R
Converted cost 2
Avg. draft pick 12.78
Avg. cube pick 13.68

Legality

Format Legality
Heirloom Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Modern Legal
Duel Commander Legal
Pauper Legal

Printings View all

Set Rarity
Innistrad Common
Time Spiral Common
Promo Set Common

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