Toolcraft Exemplar

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Toolcraft Exemplar

Creature — Dwarf Artificer

At the beginning of your combat phase, if you control an artifact, Toolcraft Exemplar gets +2/+1 until end of turn. If you control three or more artifacts, Toolcraft Exemplar also gets first strike until end of turn.

multimedia on vehicular homicide

1 year ago

Hey, well done list so far on a low budget. Elsha with Vehicles is an interesting choice.

Some advice to get started on revision/optimization is to streamline creatures and lands to make Elsha better. Consider reducing the creature count down to 10 of the best creatures here for Vehicles strategy and/or crewing? (ordered by CMC)

The less creatures the better for Elsha. Cut most creatures for lands and ramp? Elsha doesn't work with lands thus having less can also make Elsha better. Consider 32 lands with many budget low mana cost mana rocks to replace some lands?

To help with deck building add all the lands you want to play, even just basic lands, to see how many spots are left to fill or how many cards you need to cut to add more lands. Some budget lands to consider adding:

Good luck with your deck.

TheOfficialCreator on Heliods army

1 year ago

Alright!

Aegis Angel is a good card, don't get me wrong, but currently given the low number of Angels in the deck as a whole and with no Angel tribal, it might be worth looking into Avacyn, Angel of Hope or, some more budget options, Indestructibility, Gift of Immortality, Kindred Boon, Shielded by Faith, Spirit Bonds, or Timely Ward. All of these grant a single creature indestructible for a lower cost, albeit they are not attached to a big flier.

Nothing for Ajani's Pridemate. It's just a good card. If you're interested in other similar cards, Light of Promise, Archangel of Thune, Gideon's Company, Cleric Class, Heliod, Sun-Crowned, Cradle of Vitality, Celestial Unicorn, and Nykthos Paragon are some good ones.

Archetype of Courage seems a bit weak to me personally. Enchantment creature cards with the same mana value that are white and better for your deck (at least from my POV) include Eidolon of Countless Battles and Heliod, Sun-Crowned.

Banisher Priest is good.

Blinding Souleater could easily be replaced by Law-Rune Enforcer, or, if you'd prefer an artifact creature, Burnished Hart is just better in general.

Captain of the Watch and Cataclysmic Gearhulk are both good cards, though the latter doesn't seem to work too awfully well with your deck. I would consider putting in another destroy boardwipe such as Wrath of God or Fumigate.

Chardalyn Dragon is pretty bad, even for an artifact flier. Other fliers with the same mana value include Adarkar Valkyrie, Admonition Angel, Ancestor Dragon, Angelic Skirmisher, Archon of Coronation, Aven Brigadier, Empyrial Storm, et cetera... white is ton of amazing fliers! Put 'em to good use! XD If you specifically want an artifact creature to replace it, Wurmcoil Engine is a good one.

Consul's Shieldguard... see the Aegis Angel comments.

Court Street Denizen... see the Blinding Souleater comments, though this one is better so it's definitely worth keeping around if you want.

Drillworks Mole is a cool card. Basri Ket, Felidar Retreat, and Cathars' Crusade are good too.

Eldrazi Devastator is actually a card I used to run in my decks as a finisher. I would recommend something like Finale of Glory as an alternative that you can really sink your mana into.

Felidar Cub is nice, but War Priest of Thune is strictly better.

Glint-Sleeve Artisan is interesting, and I see how it plays into a bit of your artifact synergies, but if you want that, just use an artifact creature like Adaptive Automaton, Cloudsteel Kirin, or Etched Champion.

Heliod's Pilgrim has a good effect and it's flavorful, just keep in mind you only have two Auras in the deck.

Inspiring Overseer and Knight of the White Orchid are good.

Kozilek's Channeler is a decent card, but given you like small creatures I'm not sure that paying extra for a big body is a great benefit. Worn Powerstone, Thran Dynamo, Arcane Signet, and if you want to splurge Pearl Medallion are all good ramp in white.

Lagonna-Band Elder can be replaced by one of the cards I told you about in my previous comment.

From there, all your cards are great until Soulmender, which again can be replaced by one of the cards in my previous comment, or even Fountain of Renewal. Same with Stone Haven Medic and Sungrace Pegasus.

Toolcraft Exemplar is a really cool card that I have NEVER seen before. If it's working well for you, you should try out Serra Ascendant as well. It runs in a similar vein.

Welcoming Vampire is good too.

Celestial Flare could be replaced by Silence.

Dauntless Onslaught could be replaced by Charge, Bastion Protector, Benalish Marshal, Ethereal Guidance, Glorious Anthem, Guardians' Pledge, or Path of Bravery.

Divine Verdict could just be replaced by plain removal, like Swords to Plowshares, Path to Exile, Journey to Nowhere, Cast Out, Conclave Tribunal, or Oblivion Ring.

Feat of Resistance is nice.

Gideon's Reproach - see Divine Verdict's feedback.

Gods Willing is good.

Kill Shot - see Divine Verdict's feedback. Actually, for the rest of these cards see that and Dauntless Onslaught's feedback.

Aligned Hedron Network is good.

Cloak of the Bat and Hero's Blade - see Dauntless Onslaught's feedback, but also Commander's Plate.

Spidersilk Net doesn't make a whole lot of sense. If you want another 0-mana artifact, look no further than Mishra's Bauble.

Font of Vigor - see previous comment

Siegecraft - Eldrazi Conscription is one of the best auras in the game, but Battle Mastery is nice too

Not Forgotten - Rest in Peace, Ashnod's Altar

Sunlance - any other removal that I've mentioned

Also consider Sphere of Safety.

I hope all this helps! ^^" it took a bit to write up but I think it'll help introduce you to some staples and ways about thinking about deckbuilding and power level. I sent you a friend request so that we can keep in touch and so that I can see and help you with your future decks!

NexGenRogue on (~$25, R/W) Vehicular Manslaughter

2 years ago

Thanks for the recommendations, Kazierts. Glad you enjoyed the decklist!

Dovin, Hand of Control is probably a good idea in the right match ups like vs combo decks, but I mostly play with my brother and we don't use any. Otherwise, it would be a solid 2-3-of sideboard card ASAP. Teyo, the Shieldmage is too situational and Saheeli, Sublime Artificer kind of seems like win-more even if you have the best synergy pieces. Lastly Rustvale Bridge might be an OK budget option for lands since it Galvanic Blast and Toolcraft Exemplar are so good when Metalcraft is triggered. However, in my experience entering tapped is too slow in an aggressive list like this one and the deck has no shortage of ways to produce artifacts.

Again, thanks for checking out my list!

amicdeep on $25 Gear Up & Get Mad

2 years ago

I've run something similar competitively on mtgo as a 7tix list. there are a few cards I would highly recommend that fit your budget. Toolcraft Exemplar solid turn 1 and very aggressive, first strike in the late game helps. Stone Haven Outfitter lord and card draw, one of the best turn 2s i had outside of paladin. Kitesail Apprentice only think better than double strike is evasion. this little guy has often been my win con Dispatch path to exile but better in these lists.

ive found deck like this offen struggle againt high numbers of removal spells, having a few cards that are both equipment and creature really can help in the long game Flayer Husk

ive also found Captain's Claws to be viable in the past as well.

my list for on the off chance its useful Arm the legion

Deadpan_Serious on ▷ Budget Modern WHITE AFFINITY ◁ 【NEW from AER!】

3 years ago

while Toolcraft Exemplar is really powerful for one mana, it doesn't feed off of Steel Overseer or Tempered Steel and it doesn't feed Cranial Plating or help Etched Champion or Dispatch achieve their metalcraft. so i would suggest replacing them with Court Homunculus .

also War Report or Tomb of the Spirit Dragon would allow you to gain a massive amount of life.

budlaorf on Jeska, Thrice commander damage

3 years ago

Omniscience_is_life- Thanks for the input. I've decided to try a lot of the changes you mentioned. I have added Charging Tuskodon , Fiendish Duo , Halvar, God of Battle  Flip, Reyav, Master Smith , Mind Stone , and Teferi's Protection .

I decided to drop Godsend , Toolcraft Exemplar , Tajic, Blade of the Legion , Worn Powerstone , Commander's Sphere , Ajani, Strength of the Pride , and finally Talisman of Conviction .

I have added some cards to my maybeboard that I may try to add in at some point.

My deck's boardwipes already have Austere Command , Blasphemous Act , Divine Reckoning , Single Combat and my personal favorite Tragic Arrogance .

Thanks again for your wonderful suggestions!

Omniscience_is_life on Jeska, Thrice commander damage

3 years ago

Three-mana rocks are almost never ideal, and even though Worn Powerstone and Commander's Sphere are some of the better ones I still suggest you cut them.

Replacement options are Mind Stone , Thought Vessel , Wayfarer's Bauble (not a rock, but a damn good card!), and Fellwar Stone .

Ajani, Strength of the Pride is an excellent card, but given that 1. if your commander gets in for damage your opponent should already be dead--and the rest are to come--and 2. if your commander has not gotten in for damage then Ajani doesn't kill anything. And then you're up a creek.

I might consider replacing him with any number of the boardwipes in your colors ( Wrath of God , Blasphemous Act , Austere Command , etc).

Tajic, Blade of the Legion can certainly get on for a lot of damage with Your Commanders in play, but I question his worthiness, given that dependance.

If you want a creature that'll swing for many, many points of life... look no further than Charging Tuskodon . If my math is correct, giving this beautiful Dino doublestrike and triple damage, he'll hit for 48 damage (a lot).

Similarly to Tajic , I believe Toolcraft Exemplar might be too low-impact. Maybe, in it's stead, a Reyav, Master Smith / Halvar, God of Battle  Flip?

I might forgo Flickering Ward in favor of a Teferi's Protection --it's one of the best catch-all protection spells, hard not to want.

Prowler's Helm could probably be upgraded to Trailblazer's Boots .

Love the deck, keep it up! Excited to see where it goes in the future

plakjekaas on What, Exactly, is Wrong with …

3 years ago

Have you played Mardu in Kaladesh? That was not a drag-out-the-game deck. It used Thraben Inspector , Toolcraft Exemplar and Gideon, Ally of Zendikar along with vehicles to pressure your opponent really fast.

Your analysis left out the part where white is also the color of Savannah Lions and Isamaru, Hound of Konda . And those are strong enough cards in other formats, because it's 1v1 and because it's only 20 life. White weenie tactics don't translate that well to 40 life multiplayer, thàts why you can't win turn 4 in white in commander, with 120 life opposing you instead of just 20. When you use the stax way to compensate for that, drag everyone down to your level, you'll have three opponents annoyed that their playing pace have slowed down, with three times the answers to oppose your plan.

Don't get me wrong, I love playing mono white, but all the sighs from across the table whenever I do what white does best, tells me that white's probably the least enjoyable color to play against. People don't like getting their spells countered, an argument could be made for blue, but a counterspell is just once, move on and forget about it. A Deafening Silence is a constant reminder why I'm preventing you from executing your plan. A Day of Judgment is a conscious effort to destroy everything you've been playing for the last 5 turns.

White is full of powerful effects just as any other color, but where a red explosion turn can leave you impressed by everything that just happened, a green Craterhoof can make you scratch yourself behind your ear how you went from 36 to -152 life, black's race to finish you before accidentally finishing themselves keeps you on the edge of your seat, and blue's gigantic card advantage potential leaves you jealous, white's strongest avenues to victory will almost always upset all opponents. When you pay Real Life taxes, at least the community will benefit from it. Nobody likes to be put in prison. Which is a problem when you're gathered with a few others for a night of fun, and the white deck is trying its best to prevent the rest of the table from having their fun.

Suppressing others from having fun to have your own is a great competitive 1v1 tactic to annoy your opponent, make them prone to more mistakes, but it's terrible for social multiplayer formats if you want to get invited back. That's White's image issue. Combine that with the in-game inability to keep up with the other colors in both cards in hand and available resources to spend in a turn, and you've summed up pretty concise how white is typically bottom in most rankings.

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