Kor Skyfisher

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Common
Duel Decks: Elspeth vs. Kiora (DDO) Common
Duel Decks: Elspeth vs. Tezzeret (DDF) Common
Zendikar (ZEN) Common

Combos Browse all

Kor Skyfisher

Creature — Kor Soldier

Flying

When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand.

Kor Skyfisher Discussion

LVL_666 on the Bant Bestiarum Vocabulum

1 week ago

Ahem, so first things first - your lack of deck description makes things really difficult for me, or anyone to really give meaningful feedback as I along with you apparently don't know what you're trying to do with this deck. A good start however for writing up a good deck description would be Epochalyptik's Do you want to write a Primer?.

At first glace all I can say is that 46 Creatures is alot - almost half of your deck. While the creatures you chose all provide excellent value, maybe you could cut a few to make room for some more interaction - which your deck lacks severely. Having a few good removal options in form of:

Could buy you time, especially if your opponents keep removing your commander - which in my opinion is the deck's greatest strength and weakness. Since you're in blue, it never hurts to spec into some counter magic:

You can at least have some say when your opponents target your board when you start to get out of control as you cast more and more things. I remember seeing an interesting post about Chulane on the cEDH subreddit, this particular post detailed a bunch of combos - i'll leave the post here but here's just a sample:

posted by shay0n:

There's plenty there on the sub-reddit to help you go down the proverbial rabbit hole, so I encourage you to check it out and see what combo(s) take your interest. Again I want to emphasize this - please make a proper deck description - it not only helps you but everyone who visits your page. Good luck in your deck building. Also, +1 - for a new deck.

Azeworai on Chulane, Teller of Tales

3 weeks ago

I'd recommend the addition of Fleetfoot Panther , Kor Skyfisher , Ephara, God of the Polis , Whitemane Lion , and/or Stonecloaker . Glimpse of Nature is banned. Glowrider is a cheaper Thorn of Amethyst for budget and drawing cards. Land-based ramp tends to be more defended against removal such as Vandalblast and Austere Command , so Kodama's Reach and Cultivate would be a worthy inclusion. Chulane himself is a massive target on board, so Soul of the Harvest and Primordial Sage are worthy backups. Rest in Peace could be replaced with Remorseful Cleric , but that's personal preference.

SideBae on [cEDH] Chulane's Bounce House

3 weeks ago

I mean, my personal guess at the 'best' combo for this deck is the breakfast hulk package. You already have Flash and Protean Hulk , so fitting it in shouldn't be too hard. Basically you'd just have to run Cephalid Illusionist and Nomads en-Kor in addition to your Laboratory Maniac . Essentially what happens is you fetch all three with Protean Hulk 's trigger, then target the Cephalid Illusionist with Nomads en-Kor 's ability until your library is milled. (Because of the way it is worded, Nomads en-Kor doesn't actually need to have damage coming at it in order for it to target with its ability.) Then you'd just need to draw a card to win, since Laboratory Maniac is out already -- see Gitaxian Probe , your general, etc. If you choose to go this route, it may be helpful to think of your general as a value engine rather than an integral part of the combo, sort of like Kess, Dissident Mage or Tasigur, the Golden Fang .

I see that Finale of Devastation works well with infinite mana, but I still don't think it merits an include. My reasoning is that with infinite mana there're going to be easier ways to win, such s the Walking Ballista you mentioned. Generally you want your combo pieces to be as relevant as possible even without the full combo, since this will mean there'll be fewer 'dead'-ish cards in your deck. Natural Order to grab Craterhoof Behemoth is about as relevant as you can get, since it is a pretty easy way to eliminate a few players or even win on the spot.

I think if you focus the deck on one or two combos plus potentially a combat win-con (see Craterhoof Behemoth ), you'll find you have plenty of room in your list. This is one of the reasons that you want to focus on just a few combos in each deck: Since you're focused on them, you can include tutors, interaction, ramp and a whole lot else rather than four or five combo packages. In short, it'll let you have more relevant cards to top-deck and your average card power will go up. Tutors can help fetch the combo when you're ready to win... Worldly Tutor is a good way to grab Protean Hulk . Tangentially, Silence is a good way to protect your combo.

If you take my advice, that means you'll be able to cut some of the most unreliable/delicate combos. I've never been a fan of Cloud of Faeries or Peregrine Drake , so those'd be the first I'd cut. If you run tutors (which you do in the form of Eladamri's Call , Chord of Calling etc.) you don't have to run Whitemane Lion AND Kor Skyfisher AND Dream Stalker AND Shrieking Drake -- any two of these will do. My personal preference would be to Shrieking Drake because of its low CMC and Whitemane Lion because of its flash, but if you have a bunch of Mental Misstep players running around (I do) you may want to consider other options.

I think Uncage the Menagerie is probably just worse than a Green Sun's Zenith or Worldly Tutor . I'd cut it, but if your experience dictates otherwise please ignore me. (Note that GSZ can grab your Dryad Arbor turn one.)

Muddle the Mixture is, pardon the pun, a card I've always had mixed feelings about. I generally don't think it's very good, simply because it is three mana to transmute and you have to do that at sorcery speed. I also don't think the Isochron Scepter with Dramatic Reversal loop is ideal in this deck, so cutting all three of those is on the table. Like I said in my first comment, I think you'd have more luck running cards like Collector Ouphe to slow down your opponents while you go for other combos like Flash with Protean Hulk .

I'm not sure, but I think Silence would probably be better than Ranger-Captain of Eos if you're going for a combo build.

Right. That's the best I've got for now. Let me know if I can help any more.

MrCuddlefish on Snow Jund 2

1 month ago

This deck seems to have a lot of good concepts working for it. Invasive Species and Arcum's Astrolabe and Abundant Growth seem like excellent parings.

I think a Naya package with Glint Hawk and Kor Skyfisher would be more powerful. But I figure that you'd like to keep the current colour scheme.

I do think you need more cheap removal, more Lightning Bolt and Disfigure / Funeral Charm instead of Chainer's Edict and Blightning .

Also I personally like adding Cartouche of Ambition in my main board to remove creatures and to give your big creatures a lot of lifelink. I found this also really good when paired with cards like Kor Skyfisher and might be good with Invasive Species.

Goretast on [Primer] Karametra's Bounce House

2 months ago

Hey GrandZamboa, I'm trying to find a spot for Mirror Entity because it's simply a good card for the deck for infinite mana or a big swing. I am also not too sold on Wild Pair because there aren't too many targets if I were to blink in and out Whitemane Lion / Kor Skyfisher .

@OptimalGreen, I suggest running Growing Rites of Itlimoc  Flip for a Cradle effect that takes very little effort to get. You can also substitute a basic for Savannah. If you have any other cards you are looking to substitute because of cost, you can check the "On a Budget?" section of the primer for some suggestions.

Andrew_Burger on Level up Heroes

2 months ago

Hi, I was interested in building a deck with the exact same tactic and I would recommend using some bounce mechanics on Venerated Teacher to speed up the leveling process. This could be done with cards like Ephemerate or Kor Skyfisher . It might also be beneficial to use Contentious Plan instead of Steady Progress because it has a lower CMC, the only downside being it is a sorcery.

Demarge on Aurelia's Angelic crusade

2 months ago

yeah linvala is pretty decent at stopping up some strategies. The skirmisher might be a better early cut than one of the akroma though.

Now Oketra's Monument is kind of good for mana ramp (these monuments proc their ability off any creature cast, not just the ones it discounts) and you can run cards like Kor Skyfisher or Whitemane Lion to abuse it and go wide on tokens, it gets extra weird when someone I suggest this to also has Divine Visitation (1 mana make an angel when the synergy is built). There is also Hazoret's Monument , while the discount pretty much only hits your commander having a loot engine can help out your minor reanimator strategy and smooth out your draws somewhat closer to that of blue. (it also works to turn land tax's land draws into non lands)

Oh yeah Thalia's Lancers is also a pretty decent tutor.

TortillaConfetti on Help needed to make Chulane ...

2 months ago

I'm not all that into cEDH so, I wouldn't know what to tell you man! but I would cut out Kor Skyfisher , Fblthp, the Lost and Stonecloaker by a first glance, but seriously, when I saw Chulane spoiled I knew I had to make a jank druid tribal theme with him, so if you want a more casual approach, here is my list! :D Tales to be Told

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Kor Skyfisher occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%