Unmake

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Sorin vs. Tibalt (DDK) Common
Archenemy (ARC) None
Eventide (EVE) Common
Promo Set (000) Common

Combos Browse all

Unmake

Instant

Exile target creature.

Unmake Discussion

Caerwyn on Vampire

2 months ago

Even in a casual metagame, I would advise against running Forsaken Sanctuary - lands that enter tapped can often get you killed. Instead consider Caves of Koilos as a budget replacement. It can tap for colourless when you don't need coloured mana, and the 1 life is an insignificant price to pay for instant access to the colours you need.

I think you should probably dump one copy of Vampire Nocturnus - it's a late-game finisher that is fairly difficult to cast, so you want to minimize your chances of drawing into it before you can successfully cast it.

Unmake is a bit too expensive-to-cast to be overly worthwhile. Since you are not limited by the constraints of Modern, you should consider running as many copies of Swords to Plowshares as your budget will allow.

Another stellar card in casual is Dark Ritual , since you're unlikely to run into Force of Will or any other turn 0 counters.

Bloodghast is a fantastic card that is incredibly difficult to permanently deal with.

Feast of Blood is a fun, flavourful card that should be pretty easy to enable. I would run 2 copies of it.

redbird97 on Vampire

2 months ago

I'd drop 2 Unmake and 2 Sign in Blood and add 4 Nightveil Predator . A lot to be said for a 3/3 hexproof, death touch, who flies. I think they run about .30 apiece. Easy +1

KibaAlpha on Teysa karlov, lady of pain

2 months ago

First bring your land count down to 35, 37 at the most.

I suggest removing Reveal in riches. Without the ability to play it at flash speed the odds of playing it on your turn and having it still on the board by the time your turn comes around again is slim to none. Cathars' Crusade , has nearly no value in a aristocrats build. Teysa, Orzhov Scion , she is best used as a commander for an infinite combo build. Suture Priest , unless you are going for some lifegain win con this seems pretty useless. Cliffhaven Vampire , it has nothing that synergizes with your commander. Mortify , don't need it so long as you have Archon of Justice , Anguished Unmaking and Utter End in your deck. You could add Generous Gift if you wanted to. Unmake , creature target only, leaves it limited in it's use.

Moosh528491 on Apostles of Athreos

2 months ago

I would consider Vindicate and/or Mortify instead of Unmake . Mortify is better than Unmake in most circumstances and Vindicate , while not at instant speed, just hits everything so it's also crazy strong.

theages on WUBR

2 months ago

4 colors and no Arcum's Astrolabe ? That's really greedy of you.

If you go a little heavier on the black, you could run Evincar's Justice which is both a board wipe and a win con as well as Thorn of the Black Rose in order to get your combo going.

I don't quite understand why your deck is only running one Mnemonic Wall when it's essential to the deck and you can't tutor it.

Your deck feels pretty weak to removal that exiles, such as Unmake or Ob Nixilis's Cruelty , to non-elf swarm tactics (namely, goblins and slivers) and to Thorn of the Black Rose and Palace Sentinels decks. I'm not sure how you fare against burn either, as it feels like you'll probably lose pre-board and your best shot at winning post board is getting Ephemerate + Hallow + Mnemonic Wall which is unlikely to happen twice in a row.

Overall, this feels like Teachings Tron that doesn't play the Urza lands in order to play Skred effectively but lacking the access to the Urza lands means you can't make good use of Mystical Teachings as you're not floating in a pool of mana. You do, however, get rid of the Crop Rotation + Expedition Map + Prophetic Prism package that is essential to playing Tron, which leaves more slots open but I'm a bit skeptical still.

Flooremoji on Paupers' Crusade

5 months ago

Hey! Nice deck! Since your playing Unmake , the Orzhov bounceland is better then the chancery!

HowVery on Varina, Queen of the Dead

5 months ago

Cool commander I never gave proper attention to! I'd love to make a deck like this some time, the self-mill of Innistrad was really cool to me and guides a lot of what's happening here. The zombie theme really focuses design and makes it fun (reanimator can get really complex and comboey or end up as just 'rez Jin-Gitaxias, Core Augur turn 2'). I'd be really tempted to lean on the mill element you have with Lich Lord of Unx and add stuff like Undead Alchemist (milling makes more zombies!!!! :) ).

I'm of the opinion that once War of the Spark comes out every deck with Blue and Black NEEDS Ashiok, Dream Render as a matter of course. The mill effect is nice, maybe you knock out a combo piece but far and away the beauty is in shutting down TUTOR and being able to EXILE every opponent's grave FIVE TIMES (plus you've got bodies to protect her).

I'd say drop the Diregraf Ghoul , it's ok tempo but with no other function not enough to matter in Commander an unable to compete with some of the crazy things like Serra Ascendant people play. I never play anything on T1 except ramp pretty much, I recomend Wayfarer's Bauble as a better turn one (and two) and it's still solid later.

Ramp is important, you're going to have a solid board presence from zombies so Sword of the Animist is a fairly reliable source of lands, my Markov deck runs one as well as a Dowsing Dagger  Flip. Drownyard Temple is one of my FAVORITE lands ever and perfectly fitted for this deck! It's rampcursion! Glad to see Crypt of Agadeem , it's so often overshadowed by Cabal Coffers/stronghold but damn it's cool and well suited here. Bontu's Monument will discount pretty much all your zombies and add lifedrain into the bargain.

It's hard for me to judge the necessity of card draw here with you being able to filter and use your grave for so much but if you do need more, with a supply of chumps like you have a Skullclamp would be an excellent contributor.

I think a little land destruction would be necessary, a Field of Ruin maybe to remove a Glacial Chasm or such, depends on what your playgroup is like. Ideally the Final Payment would be replaced with broader removal or exile like Anguished Unmaking or Unmake

A few counterspells are prudent being in blue Render Silent being a beautiful one, that being said some people don't enjoy playing counterspells and their playgroups don't merit them if there are no huge/infinite combos going off.

Archfield of Ifnir was a great add with the self-discard subtheme of Varina and I'd say Faith of the Devoted may be a good way to add some drain in at a decent mana rate Drake Haven is similar but probably straying too far from theme. With your capacity to chew through your own deck, depending on how long games end up going for you Laboratory Maniac may become reasonable but probably not.

Some of these suggestions may miss the mark or be obsolete in the scheme of the deck but I hope I helped, good luck with the deck!

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Unmake occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%