Unmake

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Unmake

Instant

Exile target creature.

inni794 on Liesa but Angels

2 weeks ago

Thanks to both multimedia and TheoryCrafter for the suggestions.

A few of them I've acted on, for example, I didn't realise I couldn't use multiple Legion Angel in sideboard, and then Seraph Sanctuary, plus replacing Unmake with the Strictly better Utter End.

Added a Hedron Archive for more ramp, and Divine Visitation (a card I had already and was figuring out which deck to put in), along with another token generator in Dramatic Finale.

However, every addition I've made for your suggestions is just cards I already had (or found randomly when looking through my now 10 year old collection and forgot/didn't know I owned).

For the rest, though I agree with some of them on a concept level, including some of the lower power angels, my friend already has an angel deck and I'm trying to make mine slightly different from hers so as to not have overlap, so some of this was a conscious choice to be different, or some cases, I simply don't have more copies of the cards and don't want to buy more (HI Arcane Signet/Phyrexian Arena.

Again, thanks for your suggestions :)

multimedia on Liesa but Angels

2 weeks ago

Hey, good WIP for Angels, nice Avacyn and Tithe.

When you break it down to the very basics of what you need for Angels it's three things: Angels, ramp and draw. Angels because you want to cast/attack with Angels, ramp because you want to be able to consistently cast your higher mana cost (4+ CMC) Angels and repeatable draw because you want to keep having Angels in your hand to cast. The better Angels you want to attack with, including Liesa, have a high mana cost, without more ramp you'll have a more difficult time casting them. Consider more lower mana cost (1-3 CMC) ramp and more repeatable draw sources?

In my opinion, a good rule for casual Commander deck building is having at least 10 sources of draw and at least 10 sources of ramp, allocate deck room for these. These are the most important two effects to have for smoother gameplay. Better overall gameplay makes playing Commander more fun since you'll get less frustrated with how your deck is running. Consider cutting a few of the lesser power cards compared to other cards here for more ramp and draw?

Add:

Cut:

Some land upgrades to consider that are within the budget for the manabase: Caves of Koilos, Fetid Heath, Shineshadow Snarl, Great Hall of Starnheim, Tyrite Sanctum, Vault of the Archangel, Soulstone Sanctuary, Path of Ancestry

I hope this advice is helpful and I offer more if you're interested, about the potential adds/cuts I've suggested.

im_just_a_lamp_bro on Night City

1 year ago

PauperPundit You could certainly build a dimir tempo deck based on this list, but if you swap out many cards it becomes a different deck entirely. Spell Pierce targets a different class of cards than Unmake does.

This deck, as is, concentrates on removing our opponents creatures while swinging early and swinging hard. For this to work, we have to bring bodies on the field and go aggressive. For your cantrips you need some consistent blue sources, which would make Sign in Blood and Defile difficult to run, both of which I consider core elements of this deck (I removed white from the original Orzhov Value City just so defile is great). They would also consume a considerable amount of our early game mana without bringing our opponents life total to zero.

That being said, I encourage you to experiment and make your own experiences, maybe you can make Esper Stormblade work, I've got to admit that it's a very neat card.

I'll update this deck to what it currently is in my deckbox, the Vizkopa Vampires worked worse than I hoped they'd do.

PauperPundit on Night City

1 year ago

Hey there!

I'm a newbie so I apologize in advance if it's a silly question...

Do you think this deck could benefit from splashing Blue? Nightsky Mimic could be replaced with Esper Stormblade for a more consistently powered up creature, and you could add Consider or Brainstorm or even Deep Analysis for card draw. And something like a Spell Pierce can be more proactive than an Unmake.

Then again, maybe I just am not so good at building decks lol

fastzero on Angel's Exalted (Pauper Angel Tribal)

2 years ago

Journey to Nowhere and Unmake are some of the best removals

Kor Skyfisher is probably the best white pauper creature. i know its not an angel, but have a great synergy with Inspiring Overseer

RockIV on (HELP) monoblack removal casual need …

2 years ago

New Version of the Deck Rocks Monoblack creature removal

Changed the Deck. tried to get it cheaper and more optimal. Some cards end up in the sideboard/maybeboard: For example the Dark Ritual end didnt make the final version. I actually dont like the desicion but it might be the best. Their mission was to help me to cast the Black Sun's Zenith ( i only put two of them, maybe its just very little, maybe there have to be 4 o 3 at least) and the Phyrexian Obliterator.i knew that i was going to add more lands to the deck ( i have 22 now, maybe 1 more?), also i add the Phyrexian Arena, and in addition to the Skeletal Scrying there are 5 cards that help me to draw, so i thought that will make the Rituals not that usefull. i may be wrong. I also add some cheap creatues like the Nantuko Shade, i perefer them instead of the Vampire Nighthawk and the Geralf's Messenger. Maybe the nantuko arent the best option, but they are cheaper and they can pump up. I still need to think about that. i added the Avatar of Woe because i always like it. But i have only one, it may never appear. Maybe another land or another Nantuko Shade would be better. i added Lashwrithe because of the number of swamps i was going to have. I love Unmake but i didnt put it, because i wanted to leave the deck as cheap as possible. added Tendrils of Corruption. so i have : 22 Lands, 5 cards that help me to Draw, 4 Discard, 18 removal, 14 creatures ( 3 of them are equipments too).

So whats the opinion now about the deck? any improvement?

Thx to everyon that read this :D

RockIV on

2 years ago

Changed the Deck. tied to get if cheap and more optimal. Some card end up in the sideboard/maybeboard: For example the Dark Ritual end didnt make the final version. I actually dont like the desicion but it might be best. Their mission was to help me to cast the Black Sun's Zenith ( i only put two of them, maybe its just very little, maybe there have to be 4 o 3 at least) and the Phyrexian Obliterator.i knew that i was going to add more lands to the deck ( i have 22 now, maybe 1 more?), also i add the Phyrexian Arena, and in addition to the Skeletal Scrying there are 5 cards that help me to draw, so i thought that will make the Rituals not that usefull. i may be wrong. I also add some cheap creatues like the Nantuko Shade, i perefer them instead of the Vampire Nighthawk and the Geralf's Messenger. Maybe the nantuko arent the best option, but they are cheaper and they can pump up. I still need to think about that. i added the Avatar of Woe because i always like it. But i have only one, it may never appear. Maybe another land or another Nantuko Shade would be better. i added Lashwrithe because of the number of swamps i was going to have. I love Unmake but i didnt put it, because i wanted to leave the deck as cheap as possible. added Tendrils of Corruption. so i have : 22 Lands, 5 cards that help me to Draw, 4 Discard, 18 removal, 14 creatures ( 3 of them are equipments too).

So whats the opinion now about the deck? any improvement?

Thx to everyon that read this :D

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