Gods Willing

Gods Willing


Target creature you control gains protection from the color of your choice until end of turn. (It can't be dealt damage, enchanted, equipped, blocked or targetted by anything of that colour, and anything of that colour attached to that creature immediately falls off.)

Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

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Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Gods Willing Discussion

KBK7101 on Extreme Healing

1 week ago

I agree with all the points the above poster made and have a few more of my own.

Firstly, like the above poster said, you probably want to pick a format. It doesn't matter when you play casually but building decks for certain formats is good for when/if you ever want to play with anyone other than your friends. Pioneer is a good starting point. It doesn't rotate like Standard (and has a larger card pool) and is much cheaper than Modern (though it has a smaller card pool).

The Pioneer format rules page : https://magic.wizards.com/en/game-info/gameplay/formats/pioneer

As for individual cards, Ajani's Pridemate is an all-time favorite card of mine and would be perfect for this deck. If you want another card that's very similar, and "strictly better", the newly released Voice of the Blessed from Innistrad Crimson Vow does the same thing with other additional benefits. Those ones are $2 each, though, while the Pridemate's would be in the "less than a quarter" area.

Ajani's Welcome (between $1-2 each) is another favorite card of mind that is a staple for lifegain decks. I'd also recommend Angel of Vitality (about $1 each). It's essentially the same as Heron of Hope but for one mana cheaper. Mentor of the Meek (usually less than $1) is a fantastic card draw engine when you have a deck full of low power creatures. His effect will still trigger even if your Pridemate/Cleric/Voice gets a +1/+1 counter from a lifegain source when it enters.

Lastly, Gods Willing (like the Pridemate, it's in the "less than a quarter" category) is a card that can serve two purposes. First, it can be protection from removal as it essentially gives a creature "that color can't touch me" until end of turn. At the same time, it can be used to get a huge Pridemate/Voice/Cleric through a wall of enemy creatures because protection also makes it so the creature you cast it on can't be blocked by whatever color you pick.

As for cuts, I'd probably say to cut two lands, the Walls, the Tines, Rest for the Wary and the Herons to make room for some configuration of the above cards.

Hopefully some of this is useful. I'd be happy to help if you would like any more recommedations! Welcome to the site!!

legendofa on Dimir Vampire Control Splashed With W

1 week ago

This is an interesting idea. I do have some questions, though.

Do the Ephemerates have any use beyond protecting your creatures? If not, Gods Willing might be a better option.

The mill cards can be replaced by more dedicated removal and creatures. Silverquill Pledgemage works with your instants and sorceries, Indulging Patrician is solid, and Blood Baron of Vizkopa can be a powerful finisher.

To be honest, a lot of the cards seem out of place. Would you be willing to make it just ? You get almost the same range of control options, it's in color for a lot of Vampires, and it will focus and tighten you deck.

Good luck, and have fun!

Tederollz on Sram, Senior Edificer [Voltron] (Mono White)

4 weeks ago

EyelessStarfish I think Avacyn's Memorial and Darksteel Forge are too mana heavy to fit in the deck but I really like the idea of Leonin Abunas; maybe on a similar note Rebbec, Architect of Ascension could offer similar protection. Gods Willing effects also look like solid cards to look into. I’m not a big fan of Lightning Greaves in this deck since I play such a low number of creatures and if they get stuck on Sram I can’t equip anything on him.

Only reason for Zephyr Boots being in the deck is because it’s a 1 mana equipment so it’s definitely a card I could replace with something better. I don’t think I want to remove Balan, Wandering Knight I play him as a backup wincon when Sram is too expensive to play and/or equip.

Cards I’m considering replacing would be Zephyr Boots, Explorer's Scope and Armed and Armored, Also I’m thinking if I should cut down on removal in favour of adding more protection.

EyelessStarfish on Sram, Senior Edificer [Voltron] (Mono White)

1 month ago

Avacyn's Memorial is a bit expensive to cast, but it protects your key pieces. Darksteel Forge works as a duplicate effect but is slightly more expensive. One less mana intensive card is Leonin Abunas, which is only half the cost of the memorial, but only offers hexproof instead of indestructible. Sram can be protected with cards that give hexproof or protection to the color he's being targeted by with cards like Beaming Defiance and Gods Willing. Something I noticed with Leonin Shikari is that it pairs really well with Lightning Greaves, as you can respond to a kill spell with the equip trigger at instant speed, which will fizzle the spell. Admittedly, these can be a little hard to pull off in a game, but when it happens it's very satisfying. As for things to take out for these cards, Zephyr Boots is nice because it's cheap, but it's effect is outclassed by the other 1 drop equips in the deck. Another card to remove would be Balan, Wandering Knight, mainly because it's hard to focus on two voltron targets. As for some other card swaps, I'm not too sure. There's already a lot of cards that work well with Sram in the deck and it's a bit hard to decide what else should be removed.

darkmus on Serra's Descendants, competitive Angel Tribal

4 months ago

Glad to hear that at least it went a bit better. Yeah, testing and specially learning the matches would does wonders for not tier/meta decks.

I don't think they are worth it but if there is so much removal maybe you can check Gods Willing, Fight as One or Ephemerate as protection.

Oh! you are right, I shouldn't make recommendations from the top of my head without checking first. xD

kamarupa on Killing You Softly With My Infinite Sacrifice

9 months ago

MortisAngelus - overall, this looks pretty good to me. If it were my deck, I'd be looking for 6 cards to cut to make room for 2-3 removal, 2-3 draw/tutor, and 2-3 counter/protection spells. Rest in Peace is in too many sideboards. I'm sure there are plenty of other threats, too. I feel like if I can devote at least a few slots in a deck to those three (removal, draw, protect) utilities, it's much easier to have an effective sideboard.

Cards below are just off the top of my head and should be considered as examples and standards.

removal: Path to Exile / Oblivion Ring

draw/tutor: Sign in Blood , Mastermind's Acquisition

protection: Ephemerate , Gods Willing , Holy Day , Riot Control

Final concern: Anafenza, Kin-Tree Spirit is Legendary, so 4x might not be great?

dsdude3021 on Naya's Hero

9 months ago

I'm curious what your experience was with Bloodbraid Elf . Cascade also gives you the cast trigger off of Hero of Precinct One . It's also crazy to think it's now a pretty budget card. Maybe because they are not as fun to play with?

I will like to advise that your 6 copies of Destructive Revelry (including Cindervines ), is a bit redundant and harmful. Especially if you already have the champ Qasali Pridemage . If you do put every single one in on a single game, you are very likely to start with one (or multiple) in the early game. This reduces your awesome creature output and likely ending with a poor mid to late game board-state. You don't have big and high CMC threats, so delaying the game into the late game can be a death threat to you. They are also mana restrictive (especially without fetchlands) and are strictly only answers to a particular threat, so they have a strong likelihood to sit in your hand wasting space

Here are some things to think about if your interested.

-The non-land permanent removal enchantments might be an option, if you want answers to specific permanent types in your sideboard, but it not have it as mana restrictive or type specific. Maybe even just creature stuff like Prison Term aggro might be funny against midrange or some aggro decks.

- Yasharn, Implacable Earth --Sideboard? It's at least interesting to think about.

- Declaration in Stone --another removal option like Path to Exile . Doesn't give them an extra turn on your early game, but is one more mana and at sorcery. Cheaper too.

- Remorseful Cleric , Apostle of Purifying Light --Cheaper Rest in Peace alternatives on a creature.

- Rienne, Angel of Rebirth This would essential be the 1 of fun card to put in the deck that is of theme. Not needed.

- Aspect of Mongoose , Valorous Stance , Unbreakable Formation , Dauntless Escort , Gods Willing and many others are much more budget than Heroic Intervention . Plus you mainly want to protect your creatures anyway.

- Shield of the Oversoul may be interesting

- Voice of Resurgence ?

I had more stuff to say but I realize this is alright long enough. Overall, I do like the idea of a multicoloured deck. I can see many possible directions a deck like this can go.

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