Mishra's Bauble

Mishra's Bauble

Artifact

Tap, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.

Latest Decks as Commander

Mishra's Bauble Discussion

BransBranflakes on ∙|(⤟ Gigantes Historiæ 1.0 ⤠)|∙

1 week ago

Thanks for the upvote! I just finished my Osgir deck earlier and this looks like a much more tuned version of mine :o

Few cards that might be worth lookin into are the bauble cycle ( Mishra's Bauble and Urza's Bauble ). Not super powerful, but getting a few more draws for free can't ever hurt, right? I slid in an Ashnod's Coupon in mine as a proxy for Urza's Bauble, but like cmon, you just gotta! That's 3 drinks!! You def are lookin more to be fun, but if you wanna be degenerate sometimes, Osgir is a great place for Zirda, the Dawnwaker and Basalt Monolith to play :D You already got the zirda, chuckin in the monolith and Staff of Domination plus a good ol Mycosynth Lattice means you just get to cast your whole deck and copy every artifact in it! I'm always a fan of all in strategies like that, but whackin somebody with big meaty golems never feels bad..

Keep up the good work!

hejtmane on Non-Creature Naya Card Draw?

2 weeks ago

You could go with what they call eggs

Mishra's Bauble or Urza's Bauble delayed draw but the cmc cost is right

Chromatic Sphere or Chromatic Star draw and color fixing

Other options Conjurer's Bauble Spare Supplies Golden Egg Guild Globe Elsewhere Flask Ichor Wellspring Alchemist's Vial

Mazemind Tome gives you some extra draw or scry

Then you have top deck manipulation stuff but can cost $$$$ Sensei's Divining Top Scroll Rack card swap I guess is the best thing to call it

When i used eggs in my mono red I went with ones I could get extra benefit from

There are more but you get the idea

unstable_anomaly on Full Metal Alchemy (Osgir, the Reconstructor)

3 weeks ago

Hey Broviticus, thanks for stopping by. Really appreciate the comment, question, and upvote.

Also thanks for catching the fact that Alibou, Ancient Witness is in fact an artifact. I put that update together pretty late last night, and was quite tired. Being an artifact does make it more appealing, but as you mention, I'm not exactly sure what to cut to add it.

The original thought behind not including Coveted Jewel / Hedron Archive is the high CMC. When adding ramp cards and specifically mana rocks, I was looking for 2CMC rocks in order to help get the commander out a turn early. I was also concerned about opponents stealing Coveted Jewel , but you make an excellent point it could just be scarified in response. I may be looking to add this in the future since it does have some serious late game potential. Mind Stone was in the original draft, but seems to be missing from the maybeboard for some reason. I decided to cut this for more efficient card draw options such as Ichor Wellspring / Mishra's Bauble / Urza's Bauble .

Glad someone finally noticed the FMA theme. Just recently finished watching it all the way through for the first time, and I have to say, it's definitely in my top 5 now. Thanks again for the upvote. Cheers.

wallisface on Thopter Sword whir

4 weeks ago

Some thoughts:

  • Mana Drain is not modern legal, so you shouldn't be running that :)

  • I would personally drop the large cmc cards, as modern is quite a fast format and they won't get a chance to see play a lot of the time - also they appear to be sucking up a lot of places in your deck by requiring you to run mana rocks. I'd ditch Darksteel Forge , Doubling Cube , Manalith , Vedalken Orrery , Mastermind's Acquisition and Master Transmuter here, as all of them are either too slow, or not doing enough (or both). You want to plan to have won the game on turn 5 or sooner (in a goldfish situation), and none of these cards help to make that dream consistent.

  • I feel like Mirrormade is probably also not strong enough, as i'm not sure what you'd target with that that'd be worthwhile?

  • As you're in blue and black, I would highly recommend some early game disruption to make sure that your pieces get to stay in play happily. Stuff like Thoughtseize and Inquisition of Kozilek would do wonders here.

  • As far as strengthening your ability to grab cards and solidify your board, stuff like Whir of Invention and Emry, Lurker of the Loch both help you get everything going a lot faster. They also let you run more of a toolboxy build where you can run a bunch of 1-ofs in the deck and fish them up for any given situation (i'm thinking single copies of Ensnaring Bridge , Relic of Progenitus , Welding Jar ), as well as being able to recur stuff like a playset of Mishra's Bauble for constant gain with Emry.

  • I think given the above suggestions, there is really strong odds that you can win faster without Time Sieve than with it (by just swinging with a bunch of thopters). Maybe drop down to a single copy of that card also, so you can toolbox for it in the rare times where it provides a faster clock.

abby315 on Urza’s Pet Dragon

1 month ago

Some instant/sorcery possibilities for you: Acquire
Kefnet's Last Word since you can uniquely avoid the downside of not untapping your lands
Shrewd Negotiation
Expropriate
Blasphemous Act
Sea Gate Restoration  Flip
Blatant Thievery
Sublime Epiphany

You could also run take-extra-turn spells to pretty good effect, but that's up to you.

Here are some additional cards to consider that are good in a R/U artifact/Treasures deck: Hellkite Tyrant
Malcolm, Keen-Eyed Navigator
Shimmer Dragon

I might swap in "eggs" for artifacts rather than ones that need to go to the GY to draw you cards, since you want them on the field for your commander's ability:
Golden Egg
Guild Globe
Prophetic Prism

And some ideas for cuts, just based on being overall weaker cards:
Storm the Vault  Flip
Zahid, Djinn of the Lamp
Call the Skybreaker
Pull from Tomorrow
Spellbook
Urza's Bauble
Welding Jar
Mishra's Bauble
Magma Opus

Finally, and I hate to suggest it since it means more cuts, but I think you should eventually be at 35 or 36 lands even with all of the ramp. 33 is pretty low unless you're running the full Mana Vault / Mana Crypt etc. cEDH manabase. I hope this gives you a good place to start!

abby315 on Lurrus Rock

1 month ago

It might even be able to replace some number of Inquisition of Kozilek or Thoughtseize instead if you're confident you know which cards to name. Also works somewhat decently with Mishra's Bauble . The problem is that you have to wait a turn to sac, so maybe it would work best as a 2-of or something as a lategame lock piece.

Balaam__ on The Antiques Roadshow

2 months ago

Thanks for the suggestion, trocroi. That is indeed one of the things I worry about in this deck. I don’t usually play around with artifacts or blue in general, so I’m unfamiliar with a lot of what’s out there. I threw in Mishra's Bauble partly for the card draw, but the Archmage might be better? Not sure. He’d only start paying off turn 4 at the earliest. If I did include him, I’d have to think carefully about what to remove though.

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