Celestial Flare

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal

Celestial Flare

Instant

Target player sacrifices an attacking or blocking creature.

TheOfficialCreator on Heliods army

3 months ago

Alright!

Aegis Angel is a good card, don't get me wrong, but currently given the low number of Angels in the deck as a whole and with no Angel tribal, it might be worth looking into Avacyn, Angel of Hope or, some more budget options, Indestructibility, Gift of Immortality, Kindred Boon, Shielded by Faith, Spirit Bonds, or Timely Ward. All of these grant a single creature indestructible for a lower cost, albeit they are not attached to a big flier.

Nothing for Ajani's Pridemate. It's just a good card. If you're interested in other similar cards, Light of Promise, Archangel of Thune, Gideon's Company, Cleric Class, Heliod, Sun-Crowned, Cradle of Vitality, Celestial Unicorn, and Nykthos Paragon are some good ones.

Archetype of Courage seems a bit weak to me personally. Enchantment creature cards with the same mana value that are white and better for your deck (at least from my POV) include Eidolon of Countless Battles and Heliod, Sun-Crowned.

Banisher Priest is good.

Blinding Souleater could easily be replaced by Law-Rune Enforcer, or, if you'd prefer an artifact creature, Burnished Hart is just better in general.

Captain of the Watch and Cataclysmic Gearhulk are both good cards, though the latter doesn't seem to work too awfully well with your deck. I would consider putting in another destroy boardwipe such as Wrath of God or Fumigate.

Chardalyn Dragon is pretty bad, even for an artifact flier. Other fliers with the same mana value include Adarkar Valkyrie, Admonition Angel, Ancestor Dragon, Angelic Skirmisher, Archon of Coronation, Aven Brigadier, Empyrial Storm, et cetera... white is ton of amazing fliers! Put 'em to good use! XD If you specifically want an artifact creature to replace it, Wurmcoil Engine is a good one.

Consul's Shieldguard... see the Aegis Angel comments.

Court Street Denizen... see the Blinding Souleater comments, though this one is better so it's definitely worth keeping around if you want.

Drillworks Mole is a cool card. Basri Ket, Felidar Retreat, and Cathars' Crusade are good too.

Eldrazi Devastator is actually a card I used to run in my decks as a finisher. I would recommend something like Finale of Glory as an alternative that you can really sink your mana into.

Felidar Cub is nice, but War Priest of Thune is strictly better.

Glint-Sleeve Artisan is interesting, and I see how it plays into a bit of your artifact synergies, but if you want that, just use an artifact creature like Adaptive Automaton, Cloudsteel Kirin, or Etched Champion.

Heliod's Pilgrim has a good effect and it's flavorful, just keep in mind you only have two Auras in the deck.

Inspiring Overseer and Knight of the White Orchid are good.

Kozilek's Channeler is a decent card, but given you like small creatures I'm not sure that paying extra for a big body is a great benefit. Worn Powerstone, Thran Dynamo, Arcane Signet, and if you want to splurge Pearl Medallion are all good ramp in white.

Lagonna-Band Elder can be replaced by one of the cards I told you about in my previous comment.

From there, all your cards are great until Soulmender, which again can be replaced by one of the cards in my previous comment, or even Fountain of Renewal. Same with Stone Haven Medic and Sungrace Pegasus.

Toolcraft Exemplar is a really cool card that I have NEVER seen before. If it's working well for you, you should try out Serra Ascendant as well. It runs in a similar vein.

Welcoming Vampire is good too.

Celestial Flare could be replaced by Silence.

Dauntless Onslaught could be replaced by Charge, Bastion Protector, Benalish Marshal, Ethereal Guidance, Glorious Anthem, Guardians' Pledge, or Path of Bravery.

Divine Verdict could just be replaced by plain removal, like Swords to Plowshares, Path to Exile, Journey to Nowhere, Cast Out, Conclave Tribunal, or Oblivion Ring.

Feat of Resistance is nice.

Gideon's Reproach - see Divine Verdict's feedback.

Gods Willing is good.

Kill Shot - see Divine Verdict's feedback. Actually, for the rest of these cards see that and Dauntless Onslaught's feedback.

Aligned Hedron Network is good.

Cloak of the Bat and Hero's Blade - see Dauntless Onslaught's feedback, but also Commander's Plate.

Spidersilk Net doesn't make a whole lot of sense. If you want another 0-mana artifact, look no further than Mishra's Bauble.

Font of Vigor - see previous comment

Siegecraft - Eldrazi Conscription is one of the best auras in the game, but Battle Mastery is nice too

Not Forgotten - Rest in Peace, Ashnod's Altar

Sunlance - any other removal that I've mentioned

Also consider Sphere of Safety.

I hope all this helps! ^^" it took a bit to write up but I think it'll help introduce you to some staples and ways about thinking about deckbuilding and power level. I sent you a friend request so that we can keep in touch and so that I can see and help you with your future decks!

zachz on Orzhov Sacrifice

3 months ago

For budget sacrifice options, I would recommend Grafted Wargear and Culling Dais.

The Wargear allows you to attack with any of your creatures blindly, as they will either hurt your opponent, die getting blocked, or die after you re-equip the armor to someone else.

Culling Dais is slow but another cheap draw mechanic.

As options to maximize efficiency, cards in your graveyard could become fodder with Beckon Apparition or Rise from the Grave.

If you want to add more White to the deck, you could consider Soul Tithe and Celestial Flare. Both are protections while you decide what terms your creatures die on.

Some budget orzhov lands you could add are Temple of Silence, Scoured Barrens, and Orzhov Guildgate.

zachz on BW EDH

3 months ago

Silent Gravestone has a negative affect on 8 of your cards, another in sideboard. Does the usefulness offset the price?

I would add Batwing Brume, Unmake, or Celestial Flare to replace Kill Shot or Divine Verdict, as they are more flexible and can be used in different circumstances.

Having both Felidar Sovereign and Exquisite Archangel seems like aiming for two opposite possibilities on the board. You might remove Archangel if lifegain is your target win condition, or Felidar if outlasting your opponent is the endgame.

Apothecary Initiate could be useful here for lifegain. Spells with the Extort mechanic would be good as well.

Good luck!

jamochawoke on

9 months ago

This is a cool commander! Maybe you could find space for an Avatar of the Resolute since it's one of the most efficient cards in the green stompy w/counters design space and it would probably get huge with the rest of your deck's synergy?

The main reason I would include is because as I've found out with my Uril deck and other Voltron type decks if you ever face certain matchups even with the best protection in the game you might run into a Celestial Flare, the Annihilator Eldrazi, sac decks like Ghave that run Grave Pact and the like.

If you're intent on only winning with your commander Voltron strat you can add additional protection with Tajuru Preserver.

Also if you run into a lot of countermagic or stack shenanigans you might try Krosan Grip.

Kurppa on Pauper Knights

1 year ago

Cool deck! i really like tribal decks, and knights have decent support in pauper.

however, there are some ipmrovements to make. i'd cut Knight of New Benalia, for a strictly better knight Daring Skyjek. or maybe a Benalish Cavalry, if you don't want a 3/1. also you might consider cutting thraben inspector for Changeling Outcast or maybe even a Universal Automaton if you a 1-drop knight.

also, you definitely need more interaction in the mainboard. maybe something like Disfigure, Mire's Grasp or Last Gasp, Unmake, Oblivion Ring, or even Grasp of Darkness (though that might be too hard to cast).Celestial Flare, Chainer's Edict, Diabolic Edict, and Pharika's Libation could also work. You could also add more Journey to Nowhere in the main, and move the Cast Down to the mainboard.

other than that a cool deck!

RiotRunner789 on Chunky Soup with Wings

2 years ago

Looking at it again, you have quite a few ways to grant your team indestructible. You could slot in a few destroy-board wipes which will be one-sided on your second main phase.

I would recommend Wrath of God, Day of Judgment, Cleansing Nova, and/or Planar Cleansing.

To fit them I would say you could cut Oppressive Rays, Triumph of Gerrard, and Celestial Flare. Oppressive rays and Celestial flare aren't the best removal. One-sided board wipe will give you way more advantage. Triumph is fine, it's just too temporary and you should have all/most of those keywords by the time it goes off.

Spell_Slam on Flourishing Fox

2 years ago

Empyrial Armor is another very strong enchantment you can use as a finisher in Mono-White. You hand should always be relatively full with all the cycling you're doing.

I really like seeing the Runes being used to their full potential here! Nice!

Aside from that, I think you are going a little too all-in on pumping your Fox Commander. Cards like Vulpikeet and Kabuto Moth just don't seem worth it. You will be doing plenty of pumping with just cycling; you don't need to scrape the bottom of the barrel for pump effects.

Journey to Nowhere is great removal you are missing. I also consider Celestial Flare a necessity in Mono-White, since it's pretty much the only way to kill hexproof creatures (aside from runes, obviously).

Gattison on Prague-Rock (Helix-Golem Combo)

2 years ago

Giorgiod: First of all, thanks for your interest, and please let me know how playing the deck works out for you. =D I'd love to get feedback on the deck in a different meta.

As for a sideboard. Tbh, eh not really, lol. I play mostly casual/kitchen table, plus I literally have over 50 pauper decks built so I don't get to play them all as much as they deserve.

That being said, were I to bring this deck to a LGS and play it, I would probably swap Stoic Rebuttal for straight-up Counterspell as Daarkest suggested above, and leave maybe one or more Stoic Rebuttals in the sideboard for counter-wars with other blue decks.

I only have the one copy of Welding Jar or else I'd have more in the deck also, so put some of those in the sideboard too.

Apostle's Blessing is one of the best defense spells in pauper imho, so if you face a lot of removal, there's that.

Echoing Truth is versatile enough to hit any permanent, so kind of a board wipe, but can also get rid of Treasure, Food, etc. depending on what you face.

Beyond that, I usually go very general with my sideboards, so creature removal (Searing Light, Smite, Celestial Flare), artifact removal (Fragmentize, Dispeller's Capsule) and enchantment removal (Demystify). And sometimes you can double up the effects on one card to "save space" in your sideboard, as you can see. =)

Finally, there's always the old trick where you Unsummon/Void Snare something, and then Counterspell it when they try to cast it again.

Hopefully that jumble of ideas provides some help to you! =D Have fun, and let me know how you like the deck and if it needs any major adjustments or whatnot! Thanks!

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