Eldrazi Devastator

Eldrazi Devastator

Creature — Eldrazi


Browse Alters View at Gatherer


Have (1) gildan_bladeborn
Want (0)

Combos Browse all


Format Legality
Pioneer Legal
Tiny Leaders Legal
Legacy Legal
Block Constructed Legal
Duel Commander Legal
Leviathan Legal
2019-10-04 Legal
Commander / EDH Legal
Limited Legal
Pauper Legal
Highlander Legal
Canadian Highlander Legal
Unformat Legal
Vintage Legal
Custom Legal
Pauper EDH Legal
Oathbreaker Legal
Modern Legal
Casual Legal
1v1 Commander Legal

Eldrazi Devastator occurrence in decks from the last year

Latest Decks as Commander

Eldrazi Devastator Discussion

Alkadron on Ramp IS Voltron

8 months ago

It kinda looks like your deck just loses unconditionally to pacifism.

The amount of ramp you have is tremendous, but you have exactly one payoff for it. Your curve ends at five..... and it's a ramp spell.

Also, a lot of your "ramp" is... kinda bad. Cards that put lands into your hand (e.g., Civic Wayfinder and Borderland Ranger) don't really ramp you, and cards that put lands into play from your hand (e.g., Arboreal Grazer and Walking Atlas) just run you out of cards-in-hand quickly and then do nothing. Combining them is only OK.

I would cut both of those kinds of cards and add a lot more control, interaction, and big-mana payoffs.

Consider the utility of:

(These are just examples from each category, there are plenty more of each kind if you want them. You'll have to playtest to get the balance right.)

Spell_Slam on Fly Me To The Moon

9 months ago

I think you are running way more Flight effects than you really need. I would cut all the 1 mana cards that give flying and offer no other benefits, for starters. Cloak of Feathers, Jump and Flight could all go. The next ones you could cut would be the ones that only offer small pump effects in addition to flight, such as Arcane Flight.

Speaking of Flight effecs, Flight of Fancy is notably missing here. It is Flight and Divination rolled into one, which is fantastic.

Ulamog's Crusher is a great finisher you could add to your deck. Eldrazi Devastator can also end games pretty quickly (flample is nothing to scoff at).

Mystic Sanctuary is a great card to have in every Blue deck today.

Otherwise, I think it would be really cool to see more serpents that require islands to attack combined with a sub-theme of island-giving, like Spreading Seas+ Serpent of the Endless Sea. There are tons of powerful creatures like this that only need a little work to get going.

Alkadron on PDH(UG) - Harold they're lesbians

1 year ago

This deck can go infinte with basically any card with the word "untap" in the text.

So: Freed from the Real , Vigean Graftmage , Galvanic Alchemist , Pestermite , and Peregrine Drake would all have to go. Without Pestermite and Drake, Ghostly Flicker and Displace are only OK cards, so you could drop them as well if you like.

Drift of Phantasms , Muddle the Mixture , Vedalken AEthermage , Expedition Map , and Merchant Scroll are the tutors you'd be dropping.

As for what to add... Whatever you want, my dude.

This deck generates the mana to go very very big. Ulamog's Crusher , Hand of Emrakul , Eldrazi Devastator are good face-beaters for big-mana decks. Oakgnarl Warrior and Krosan Tusker are pretty solid choices too. Wildheart Invoker is a good mana-sink. Rush of Knowledge is important for the go-big plan.

This deck also has the resources to go wide, if you like - you could fill the deck with small-mana value spells (evasive creatures, equipment, auras, counterspells, control), and pour your enormous piles of mana into Lore Weaver to draw into all of it.

Sky's the limit, my friend.

Dischord on Battle Cruiser

1 year ago

I would try looking into more ramp instead of running less-powerful Eldrazi. Kyren Toy is one of my favorites - you can even store mana on it for later! I feel like running slightly more ramp is better than running cards like Eldrazi Devastator , which is just an 8/9 generic trampler.

I'd also try and replace the tron lands, too - the only way you're going to get each piece of tron is by drawing them naturally or by using Expedition Map , and there are much better targets you'll get with Expedition Map anyways! Consider running Homeward Path , Urborg, Tomb of Yawgmoth , Ghost Quarter , or Mirrorpool .

My final suggestion is to try out Unwinding Clock , which is easily the best thing you can get with Planar Bridge . Why activate the bridge just once per turn cycle when you can activate it once per turn instead?

Nasser_inside1 on Colorless Eldrazi

1 year ago

Add Eldrazi Devastator just for Kozilek’s counter;)

Flooremoji on Death, Decay, with a Hint of Booty

1 year ago

Have you connsidered afinity cards like Myr Enforcer ? And with all that ramp Ulamog's Crusher Eldrazi Devastator and Hand of Emrakul look pretty nice. I also have to suggest Armillary Sphere . (It's a habbit)

smitm901 on Tier 1 Pauper Elvish Insanity

1 year ago

Elvish Herder may be better than Eldrazi Devastator since it can give your lands trample too and is an elf. My friend runs a similar, non-pauper, list that runs Wirewood Herald and Seeker of Skybreak , which could be interesting inclusions in the deck.

Flooremoji on Garna Recursion

2 years ago

unfortunately you have 2 Ulamog's Crusher. Maybe a Hand of Emrakul or Eldrazi Devastator?

Load more