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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Impaler Shrike
Creature — Phyrexian Bird
Flying When Impaler Shrike deals combat damage to a player, you may sacrifice it. If you do, draw three cards.



Shaffe_House on
Araumi of the Dead Tide
3 years ago
Creatures
Reanimation Targets:
Game Winners
Diluvian Primordial, Gray Merchant of Asphodel, Sepulchral Primordial, Triplicate Titan, Grim Guardian, Underworld Sentinel
Value Targets
Archaeomancer, Baleful Strix, Banshee of the Dread Choir, Broodbirth Viper, Clone Shell,Demon's Disciple, Doomwake Giant,Fleshbag Marauder, Impaler Shrike, Meteor Golem, Mulldrifter, Noxious Gearhulk, Overseer of the Damned, Peregrine Drake, Reef Worm, Shriekmaw, Solemn Simulacrum
Enablers:
Champion of Wits, Crow of Dark Tidings, Deranged Assistant, Merfolk Looter, Millikin
Others:
Mortlocke on New hubs to be added
3 years ago
Hello legendofa,
I propose a new hub to be added: Phyrexian. During Modern Horizons 2, 225 creatures were retconned into having the Phyrexian creature subtype to join Vorinclex, Monstrous Raider . Additionally, there were a smattering of Enchantments, Artifacts and etc that ether have the Phyrexian subtype or create creature tokens that do. Thanks to this retcon I now have a deck that has a Phyrexian tribal theme. For your reference, below is a full list of spells that were affected by WotC's Phyrexian errata.
Source: https://mtg.fandom.com/wiki/Phyrexian
- Ascendant Evincar
- Atraxa, Praetors' Voice
- Belbe, Corrupted Observer
- Blackcleave Goblin
- Blade Splicer
- Blight Mamba
- Blighted Agent
- Blightsteel Colossus
- Blightwidow
- Blind Zealot
- Blinding Souleater
- Blistergrub
- Body Snatcher
- Bone Shredder
- Brudiclad, Telchor Engineer
- Brutalizer Exarch
- Carnifex Demon
- Cathedral Membrane
- Caustic Hound
- Chained Throatseeker
- Chancellor of the Annex
- Chancellor of the Dross
- Chancellor of the Forge
- Chancellor of the Spires
- Chancellor of the Tangle
- Commander Greven il-Vec
- Contagious Nim
- Core Prowler
- Corpse Cur
- Corrupted Harvester
- Crazed Skirge
- Cystbearer
- Darkslick Drake
- Death-Hood Cobra
- Dementia Bat
- Devouring Strossus
- Dross Hopper
- Dross Ripper
- Eastern Paladin
- Elesh Norn, Grand Cenobite
- Entomber Exarch
- Ertai, the Corrupted
- Etched Monstrosity
- Eviscerator
- Ezuri, Claw of Progress
- Fallen Ferromancer
- First-Sphere Gargantua
- Flameborn Viron
- Flensermite
- Flesh Reaver
- Flesh-Eater Imp
- Fume Spitter
- Furnace Scamp
- Gallowbraid
- Geth, Lord of the Vault
- Glissa, the Traitor
- Glissa's Courier
- Glistener Elf
- Gore Vassal
- Greven, Predator Captain
- Hand of the Praetors
- Hex Parasite
- Hollow Dogs
- Ichor Rats
- Ichorclaw Myr
- Ich-Tekik, Salvage Splicer
- Immolating Souleater
- Impaler Shrike
- Inquisitor Exarch
- Insatiable Souleater
- Invader Parasite
- Jin-Gitaxias, Core Augur
- Keskit, the Flesh Sculptor
- Kiln Walker
- K'rrik, Son of Yawgmoth
- Lost Leonin
- Loxodon Convert
- Marauding Knight
- Massacre Wurm
- Master Splicer
- Maul Splicer
- Moltensteel Dragon
- Morinfen
- Mortis Dogs
- Mycosynth Fiend
- Myr Sire
- Necrogen Scudder
- Necropede
- Nested Ghoul
- Oculus
- Ogre Menial
- Order of Yawgmoth
- Perilous Myr
- Pestilent Souleater
- Phyrexian Battleflies
- Phyrexian Bloodstock
- Phyrexian Broodlings
- Phyrexian Colossus
- Phyrexian Crusader
- Phyrexian Debaser
- Phyrexian Defiler
- Phyrexian Delver
- Phyrexian Denouncer
- Phyrexian Devourer
- Phyrexian Digester
- Phyrexian Dreadnought
- Phyrexian Driver
- Phyrexian Gargantua
- Phyrexian Ghoul
- Phyrexian Gremlins
- Phyrexian Hulk
- Phyrexian Hydra
- Phyrexian Infiltrator
- Phyrexian Ingester
- Phyrexian Ironfoot
- Phyrexian Juggernaut
- Phyrexian Marauder
- Phyrexian Metamorph
- Phyrexian Monitor
- Phyrexian Negator
- Phyrexian Obliterator
- Phyrexian Plaguelord
- Phyrexian Prowler
- Phyrexian Rager
- Phyrexian Reaper
- Phyrexian Revoker
- Phyrexian Scuta
- Phyrexian Slayer
- Phyrexian Snowcrusher
- Phyrexian Soulgorger
- Phyrexian Swarmlord
- Phyrexian Triniform
- Phyrexian Vatmother
- Phyrexian Walker
- Phyrexian War Beast
- Pierce Strider
- Pith Driller
- Plague Dogs
- Plague Engineer
- Plague Myr
- Plague Spitter
- Plague Stinger
- Plaguemaw Beast
- Porcelain Legionnaire
- Priest of Gix
- Priest of Urabrask
- Priest of Yawgmoth
- Priests of Norn
- Psychosis Crawler
- Putrefax
- Quilled Slagwurm
- Rackling
- Rathi Assassin
- Rathi Fiend
- Rathi Intimidator
- Ravenous Skirge
- Razor Swine
- Reaper of Sheoldred
- Rot Wolf
- Rotted Hystrix
- Rusted Slasher
- Sanguine Guard
- Sarcomite Myr
- Scourge Servant
- Selenia, Dark Angel
- Sensor Splicer
- Septic Rats
- Serum Raker
- Shattered Angel
- Sheoldred, Whispering One
- Shivan Zombie
- Shriek Raptor
- Skinrender
- Skirge Familiar
- Skithiryx, the Blight Dragon
- Skittering Horror
- Skittering Skirge
- Slag Fiend
- Slash Panther
- Sleeper Agent
- Slinking Skirge
- Soul of New Phyrexia
- Spellskite
- Spinebiter
- Spined Thopter
- Spineless Thug
- Spire Monitor
- Spiteful Bully
- Stronghold Assassin
- Suture Priest
- Tangle Angler
- Tangle Hulk
- Tel-Jilad Fallen
- Tethered Skirge
- Thrummingbird
- Thundering Tanadon
- Tine Shrike
- Tormentor Exarch
- Toxic Nim
- Trespassing Souleater
- Tsabo Tavoc
- Tsabo's Assassin
- Unworthy Dead
- Urabrask the Hidden
- Vault Skirge
- Vebulid
- Vector Asp
- Vedalken Anatomist
- Viral Drake
- Viridian Betrayers
- Viridian Corrupter
- Viridian Emissary
- Viseling
- Vital Splicer
- Volrath the Fallen
- Volrath, the Shapestealer
- Volrath's Shapeshifter
- Vorinclex, Voice of Hunger
- Western Paladin
- Whispering Specter
- Wing Splicer
- Wurmcoil Engine
- Xantcha, Sleeper Agent
- Yawgmoth Demon
- Blade Splicer
- Brudiclad, Telchor Engineer
- Chancellor of the Forge
- Ich-Tekik, Salvage Splicer
- Master Splicer
- Maul Splicer
- Myr Sire
- Nested Ghoul
- Phyrexian Swarmlord
- Phyrexian Triniform
- Sensor Splicer
- Vital Splicer
- Wing Splicer
- Wurmcoil Engine
- Batterbone
- Batterskull
- Bonehoard
- Conversion Chamber
- Flayer Husk
- Lashwrithe
- Mortarpod
- Necropouncer
- Nettlecyst
- Phyrexian Processor
- Phyrexian Totem
- Scytheclaw
- Shrine of Loyal Legions
- Sickleslicer
- Skinwing
- Strandwalker
- Trigon of Infestation
- Lurking Evil
- Lurking Skirge
- Parasitic Implant
- Carrion Call
- Grip of Phyresis
- Ezuri's Predation
- Phyrexian Rebirth
- Splicer's Skill
- Inkmoth Nexus
B0NGUS on
Araumi, Raiser of the Darkened Depths
4 years ago
Thanks Grind ! I absolutely will be adding Monastery Siege to my Maybe Board and Geier Reach Sanitarium straight into the deck.
I previously had Mulldrifter in the deck but cut it for cards like Floating-Dream Zubera & Impaler Shrike , although I believe I do need more card draw in the deck so I'll put that back into my Maybe Board.
ChandraNalaar on
PDH(UB) - Araumi demands additional performances
4 years ago
Impaler Shrike seems good here, don't you think ? In a 4 players game, chances are it will draw you at least three cards.
TheRheX on
Resilient Black Rose
5 years ago
@alexjustdoit: I took a closer look at your list (Black Rose Trading Co.).
My thoughts on some of the cards in your Mainbord:
Archaeomancer: I took that out of my list as it was often a dead card or there were simply better things to do for 4 mana. Our 4 mana slot is very crowded, so if we want to justify putting a 4 cmc card in, it has to be premium.
I disagree on Last_Laugh's comment that Living Death is underwhelming without Archeomancer. Since we can sac our whole bord when playing Living Death we will have a full bord after resolving it while our opponents mostly get bordwiped. I would argue that it's worse when played a second time since now we are reviving all of our opponent's creatures, that we killed the first time (unless we exiled their graveyard beforehand).
Gray Merchant of Asphodel: I have yet to test that card. Since he gains us live we can't rely on dethrone to abuse the ETB-effect so he probably only shines with Unspeakable Symbol in play. I'm curious how he performs - please let me know.
Grimgrin, Corpse-Born: He reads like he was made for Marchesa, but always entering tapped is a bigger downside than i expected. Remember that we want to untap him before attacking, so also before our other creatures had a chance to gain a +1/+1 counter from dethrone. That makes it awkward finding a target to sac, so he can end up being a glorified 5 mana sac-outlet.
Impaler Shrike: Another card that reads really well, but needs to meet too many criteria to be worth it. As i said before: for a 4 mana card to find its way into our deck it has to have a great impact. Impaler Shrike seems too unreliable for that.
Kokusho, the Evening Star: See my comment on Gray Merchant of Asphodel, let me know how they perform :)
Metallic Mimic: If you play this card and Mikaeus, the Unhallowed you might want to consider also putting Murderous Redcap in for some cheap and easy combos.
Spark Double: I play Dack's Duplicate over Spark Double since more than 60% of the time I want to target my opponent's ceratures. But getting the +1/+1 counters on your opponent's turns aswell might be big enough of an upside to justify playing Spark Double instead. Is it a "win more" card? ...needs some testing.
Spellskite: Most counterspells are simply much more reliable than this. Check the decklists of your playgroup and you will probably only find a handfull of single-target spells where Spellskite would come in handy.
Hall of the Bandit Lord: I have not tested this land yet. Haste is a premium ability in our deck, but since it can't be tapped for mana outside of the "pay 3 life" ability I'm really curious how it performs.
Shifting Shadow: Another card that did not make my list because it seems so unreliable. I feel like we want to play bigger bombs or more graveyard-recursion to justify playing this enchantment. But the high upside when it works out might make up for it being unreliable...
Vedalken Orrery: I used to play Leyline of Anticipation but decided to cut it. It's another 4 cmc card that we don't get full value out of. Especially since we want to play hasted creatures on our turn.
Some cards to consider:
Cyclonic Rift: Simply too good of an effect. This card decides games.
Krenko, Tin Street Kingpin: Gets out of control quickly and provides us with sac targets for Grimgrin, Corpse-Born, Phyrexian Altar, etc.
Skullclamp: This card is busted. I would play it over Impaler Shrike 100% of the time.
Blasphemous Act: Is a lifesaver for 1 mana. I have tutored for this card more than once.
Hope this helps with some of your decisions :)
I would love to hear how your version of the deck performs.
Lokotor on
Marchesa, The Black Rose - Primer
5 years ago
Serkus I haven't gone through the rounds fully testing Fleshwrither , Smothering Abomination , and Spark Double yet. They were all added at the same time shortly after WAR dropped, so it just hasn't been long enough for me to say yet. so far things are going well though.
I plan to test the new Yawgmoth, Thran Physician as well, assuming he is not $$$$. my guess would be that I'd drop something like Smothering Abomination or Impaler Shrike as they're also 4 drops that act as card draw. i'm leaning on shrike at the moment, but time will tell.
I think yawgmoth is a good fit. he gives a sac outlet and card draw, along with possibly some removal (I wouldn't count on it though). i'm hoping to pick one up in the near future if i can.
JustinWunderlich on
Marchesa, On the way to the top!
6 years ago
Impaler Shrike looks like it does work in most marchesa decks. I'm getting one soon! Sower of Temptation has been on my radar for a while now, please let me know how it plays out for you :)
As for Herald of Secret Streams I actually kind of like this card. It's not the most OP in Marchesa but can do some leg work. Why exactly would you recommend cutting it Lokotor?
Dumgoldfish124 on
Bird Token/Tribal
6 years ago
47552 Love the idea, really creative! I have some recommendations for you though. Onto the birds!
First, if your play group doesn't mind un-cards, then Crow Storm is quite good. Other then that, Storm Crow itself, despite the memes, is not a bad card and is great in bird tribal. Murder of Crows is a really good finisher as it will deter board wipes and swing for 4 a turn. Mindshrieker is another good finsher. Swan Song and Essence Scatter are both great bird themed counterspells and Wing Shards is a great bird themed spell. Crookclaw Elder is a good draw engine and Impaler Shrike and/or Thieving Magpie add a good bit of draw. Keeper of the Nine Gales adds some great board control and helps disrupt the tempo of your opponent. Augury Owl gives some nice foresight to what is coming up and allows you to change the order or throw away the cards that are not needed. Finally, while not a 'bird bird', Soulcatcher is awesome at killing the opponent after some sacrifice shenanigans.
I also have some general recommendations for the deck. Firstly, Culling Dais is awesome. It can tap and sacrifice a bird if that bird is destroyed, turning it into another card for later on. It gets even more ridiculous with Thrummingbird increasing counters. Deluge gives all of your birds pseudo-unblockable and Gravitational Shift beefs up your birds while your opponent's ground troops get weaker. Kangee, Aerie Keeper pumps the power and toughness of all your birds while Aven Mimeomancer makes your tokens bigger. Door of Destinies does similar things to Kangee. Tezzeret's Gambit is a nice draw spell that also adds counters. Glory stops damage cold. In this deck Grafted Wargear is better then Barbed Battlegear, despite the synergy with Soulcatchers' Aerie. Cataclysm is an awesome board wipe, especially with Soulcatchers' Aerie. Masako the Humorless is nasty surprise for your opponent, especially with Glory chilling in the graveyard. Finally, with land I recommend using Nimbus Maze and Sejiri Refuge. I also recommend having 20 lands, but if 18 works, by all means, keep using 18.
I hope this helps! If you would like any help with cuts, just ask, I'll be happy to help!
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